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https://github.com/godotengine/godot
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made _ a special token in GDScript
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@ -1704,7 +1704,7 @@ GDParser::PatternNode *GDParser::_parse_pattern(bool p_static)
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}
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switch (token) {
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// dictionary
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// array
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case GDTokenizer::TK_BRACKET_OPEN: {
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tokenizer->advance();
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pattern->pt_type = GDParser::PatternNode::PT_ARRAY;
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@ -1759,7 +1759,7 @@ GDParser::PatternNode *GDParser::_parse_pattern(bool p_static)
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pattern->bind = tokenizer->get_token_identifier();
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tokenizer->advance();
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} break;
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// array
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// dictionary
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case GDTokenizer::TK_CURLY_BRACKET_OPEN: {
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tokenizer->advance();
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pattern->pt_type = GDParser::PatternNode::PT_DICTIONARY;
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@ -1826,17 +1826,16 @@ GDParser::PatternNode *GDParser::_parse_pattern(bool p_static)
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}
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}
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} break;
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case GDTokenizer::TK_WILDCARD: {
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tokenizer->advance();
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pattern->pt_type = PatternNode::PT_WILDCARD;
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} break;
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// all the constants like strings and numbers
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default: {
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Node *value = _parse_and_reduce_expression(pattern, p_static);
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if (error_set) {
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return NULL;
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}
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if (value->type == Node::TYPE_IDENTIFIER && static_cast<IdentifierNode*>(value)->name == "_") {
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// wildcard pattern
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pattern->pt_type = PatternNode::PT_WILDCARD;
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break;
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}
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if (value->type != Node::TYPE_IDENTIFIER && value->type != Node::TYPE_CONSTANT) {
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_set_error("Only constant expressions or variables allowed in a pattern");
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@ -119,6 +119,7 @@ const char* GDTokenizer::token_names[TK_MAX]={
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"':'",
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"'\\n'",
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"PI",
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"_",
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"Error",
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"EOF",
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"Cursor"};
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@ -899,6 +900,7 @@ void GDTokenizerText::_advance() {
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{TK_CF_PASS,"pass"},
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{TK_SELF,"self"},
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{TK_CONST_PI,"PI"},
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{TK_WILDCARD,"_"},
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{TK_ERROR,NULL}
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};
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@ -127,6 +127,7 @@ public:
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TK_DOLLAR,
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TK_NEWLINE,
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TK_CONST_PI,
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TK_WILDCARD,
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TK_ERROR,
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TK_EOF,
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TK_CURSOR, //used for code completion
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