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mirror of https://github.com/godotengine/godot synced 2024-07-03 07:44:49 +00:00

GDScript: Enhance handling of cyclic dependencies

This commit is contained in:
Pedro J. Estébanez 2024-06-25 14:12:40 +02:00
parent 6b281c0c07
commit c1391489e3
5 changed files with 120 additions and 60 deletions

View File

@ -749,44 +749,54 @@ Error ResourceLoaderBinary::load() {
String t = get_unicode_string();
Ref<Resource> res;
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) {
//use the existing one
Ref<Resource> cached = ResourceCache::get_ref(path);
if (cached->get_class() == t) {
cached->reset_state();
res = cached;
}
}
Resource *r = nullptr;
MissingResource *missing_resource = nullptr;
if (res.is_null()) {
//did not replace
Object *obj = ClassDB::instantiate(t);
if (!obj) {
if (ResourceLoader::is_creating_missing_resources_if_class_unavailable_enabled()) {
//create a missing resource
missing_resource = memnew(MissingResource);
missing_resource->set_original_class(t);
missing_resource->set_recording_properties(true);
obj = missing_resource;
} else {
error = ERR_FILE_CORRUPT;
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
if (main) {
res = ResourceLoader::get_resource_ref_override(local_path);
r = res.ptr();
}
if (!r) {
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) {
//use the existing one
Ref<Resource> cached = ResourceCache::get_ref(path);
if (cached->get_class() == t) {
cached->reset_state();
res = cached;
}
}
Resource *r = Object::cast_to<Resource>(obj);
if (!r) {
String obj_class = obj->get_class();
error = ERR_FILE_CORRUPT;
memdelete(obj); //bye
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
}
if (res.is_null()) {
//did not replace
res = Ref<Resource>(r);
Object *obj = ClassDB::instantiate(t);
if (!obj) {
if (ResourceLoader::is_creating_missing_resources_if_class_unavailable_enabled()) {
//create a missing resource
missing_resource = memnew(MissingResource);
missing_resource->set_original_class(t);
missing_resource->set_recording_properties(true);
obj = missing_resource;
} else {
error = ERR_FILE_CORRUPT;
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource of unrecognized type in file: " + t + ".");
}
}
r = Object::cast_to<Resource>(obj);
if (!r) {
String obj_class = obj->get_class();
error = ERR_FILE_CORRUPT;
memdelete(obj); //bye
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
}
res = Ref<Resource>(r);
}
}
if (r) {
if (!path.is_empty()) {
if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); // If got here because the resource with same path has different type, replace it.

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@ -272,6 +272,7 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
}
load_paths_stack->resize(load_paths_stack->size() - 1);
res_ref_overrides.erase(load_nesting);
load_nesting--;
if (!res.is_null()) {
@ -730,6 +731,40 @@ Ref<Resource> ResourceLoader::_load_complete_inner(LoadToken &p_load_token, Erro
}
}
Ref<Resource> ResourceLoader::ensure_resource_ref_override_for_outer_load(const String &p_path, const String &p_res_type) {
ERR_FAIL_COND_V(load_nesting == 0, Ref<Resource>()); // It makes no sense to use this from nesting level 0.
const String &local_path = _validate_local_path(p_path);
HashMap<String, Ref<Resource>> &overrides = res_ref_overrides[load_nesting - 1];
HashMap<String, Ref<Resource>>::Iterator E = overrides.find(local_path);
if (E) {
return E->value;
} else {
Object *obj = ClassDB::instantiate(p_res_type);
ERR_FAIL_NULL_V(obj, Ref<Resource>());
Ref<Resource> res(obj);
if (!res.is_valid()) {
memdelete(obj);
ERR_FAIL_V(Ref<Resource>());
}
overrides[local_path] = res;
return res;
}
}
Ref<Resource> ResourceLoader::get_resource_ref_override(const String &p_path) {
DEV_ASSERT(p_path == _validate_local_path(p_path));
HashMap<int, HashMap<String, Ref<Resource>>>::Iterator E = res_ref_overrides.find(load_nesting);
if (!E) {
return nullptr;
}
HashMap<String, Ref<Resource>>::Iterator F = E->value.find(p_path);
if (!F) {
return nullptr;
}
return F->value;
}
bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
String local_path = _validate_local_path(p_path);
@ -1222,6 +1257,7 @@ bool ResourceLoader::timestamp_on_load = false;
thread_local int ResourceLoader::load_nesting = 0;
thread_local WorkerThreadPool::TaskID ResourceLoader::caller_task_id = 0;
thread_local Vector<String> *ResourceLoader::load_paths_stack;
thread_local HashMap<int, HashMap<String, Ref<Resource>>> ResourceLoader::res_ref_overrides;
template <>
thread_local uint32_t SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG>::count = 0;

View File

@ -187,6 +187,7 @@ private:
static thread_local int load_nesting;
static thread_local WorkerThreadPool::TaskID caller_task_id;
static thread_local HashMap<int, HashMap<String, Ref<Resource>>> res_ref_overrides; // Outermost key is nesting level.
static thread_local Vector<String> *load_paths_stack; // A pointer to avoid broken TLS implementations from double-running the destructor.
static SafeBinaryMutex<BINARY_MUTEX_TAG> thread_load_mutex;
static HashMap<String, ThreadLoadTask> thread_load_tasks;
@ -272,6 +273,9 @@ public:
static void set_create_missing_resources_if_class_unavailable(bool p_enable);
_FORCE_INLINE_ static bool is_creating_missing_resources_if_class_unavailable_enabled() { return create_missing_resources_if_class_unavailable; }
static Ref<Resource> ensure_resource_ref_override_for_outer_load(const String &p_path, const String &p_res_type);
static Ref<Resource> get_resource_ref_override(const String &p_path);
static bool is_cleaning_tasks();
static void initialize();

View File

@ -4299,7 +4299,8 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
// Must load GDScript separately to permit cyclic references
// as ResourceLoader::load() detects and rejects those.
if (ResourceLoader::get_resource_type(p_preload->resolved_path) == "GDScript") {
const String &res_type = ResourceLoader::get_resource_type(p_preload->resolved_path);
if (res_type == "GDScript") {
Error err = OK;
Ref<GDScript> res = GDScriptCache::get_shallow_script(p_preload->resolved_path, err, parser->script_path);
p_preload->resource = res;
@ -4307,7 +4308,11 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
push_error(vformat(R"(Could not preload resource script "%s".)", p_preload->resolved_path), p_preload->path);
}
} else {
p_preload->resource = ResourceLoader::load(p_preload->resolved_path);
Error err = OK;
p_preload->resource = ResourceLoader::load(p_preload->resolved_path, res_type, ResourceFormatLoader::CACHE_MODE_REUSE, &err);
if (err == ERR_BUSY) {
p_preload->resource = ResourceLoader::ensure_resource_ref_override_for_outer_load(p_preload->resolved_path, res_type);
}
if (p_preload->resource.is_null()) {
push_error(vformat(R"(Could not preload resource file "%s".)", p_preload->resolved_path), p_preload->path);
}

View File

@ -191,8 +191,10 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
}
Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) {
Ref<PackedScene> packed_scene;
packed_scene.instantiate();
Ref<PackedScene> packed_scene = ResourceLoader::get_resource_ref_override(local_path);
if (packed_scene.is_null()) {
packed_scene.instantiate();
}
while (true) {
if (next_tag.name == "node") {
@ -664,39 +666,42 @@ Error ResourceLoaderText::load() {
return error;
}
Ref<Resource> cache = ResourceCache::get_ref(local_path);
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && cache.is_valid() && cache->get_class() == res_type) {
cache->reset_state();
resource = cache;
}
MissingResource *missing_resource = nullptr;
if (!resource.is_valid()) {
Object *obj = ClassDB::instantiate(res_type);
if (!obj) {
if (ResourceLoader::is_creating_missing_resources_if_class_unavailable_enabled()) {
missing_resource = memnew(MissingResource);
missing_resource->set_original_class(res_type);
missing_resource->set_recording_properties(true);
obj = missing_resource;
} else {
error_text += "Can't create sub resource of type: " + res_type;
resource = ResourceLoader::get_resource_ref_override(local_path);
if (resource.is_null()) {
Ref<Resource> cache = ResourceCache::get_ref(local_path);
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && cache.is_valid() && cache->get_class() == res_type) {
cache->reset_state();
resource = cache;
}
if (!resource.is_valid()) {
Object *obj = ClassDB::instantiate(res_type);
if (!obj) {
if (ResourceLoader::is_creating_missing_resources_if_class_unavailable_enabled()) {
missing_resource = memnew(MissingResource);
missing_resource->set_original_class(res_type);
missing_resource->set_recording_properties(true);
obj = missing_resource;
} else {
error_text += "Can't create sub resource of type: " + res_type;
_printerr();
error = ERR_FILE_CORRUPT;
return error;
}
}
Resource *r = Object::cast_to<Resource>(obj);
if (!r) {
error_text += "Can't create sub resource of type, because not a resource: " + res_type;
_printerr();
error = ERR_FILE_CORRUPT;
return error;
}
}
Resource *r = Object::cast_to<Resource>(obj);
if (!r) {
error_text += "Can't create sub resource of type, because not a resource: " + res_type;
_printerr();
error = ERR_FILE_CORRUPT;
return error;
resource = Ref<Resource>(r);
}
resource = Ref<Resource>(r);
}
Dictionary missing_resource_properties;