From b786e7877ba176c0cd5d8289abd8b60276dde35b Mon Sep 17 00:00:00 2001 From: damarindra Date: Sun, 24 Sep 2017 15:55:45 +0700 Subject: [PATCH] Fix: CollisionObject shape owner indexing is inconsistent --- scene/2d/collision_object_2d.cpp | 2 +- scene/3d/collision_object.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index ce56b85a9eb2..73e5dc60215d 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -82,7 +82,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) { uint32_t id; if (shapes.size() == 0) { - id = 1; + id = 0; } else { id = shapes.back()->key() + 1; } diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 1c0633fba74c..7b4770e43598 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -161,7 +161,7 @@ uint32_t CollisionObject::create_shape_owner(Object *p_owner) { uint32_t id; if (shapes.size() == 0) { - id = 1; + id = 0; } else { id = shapes.back()->key() + 1; }