Merge pull request #81201 from anvilfolk/rpc

GDScript: Fix subclass methods not inheriting RPC info
This commit is contained in:
Rémi Verschelde 2023-09-12 08:49:33 +02:00
commit b539bfb263
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GPG key ID: C3336907360768E1
4 changed files with 25 additions and 26 deletions

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@ -1348,22 +1348,6 @@ void GDScript::_save_orphaned_subclasses(ClearData *p_clear_data) {
}
}
void GDScript::_init_rpc_methods_properties() {
// Copy the base rpc methods so we don't mask their IDs.
rpc_config.clear();
if (base.is_valid()) {
rpc_config = base->rpc_config.duplicate();
}
// RPC Methods
for (KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
Variant config = E.value->get_rpc_config();
if (config.get_type() != Variant::NIL) {
rpc_config[E.value->get_name()] = config;
}
}
}
#ifdef DEBUG_ENABLED
String GDScript::debug_get_script_name(const Ref<Script> &p_script) {
if (p_script.is_valid()) {

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@ -168,7 +168,6 @@ class GDScript : public Script {
bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr);
void _save_orphaned_subclasses(GDScript::ClearData *p_clear_data);
void _init_rpc_methods_properties();
void _get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const;
void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const;

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@ -2513,7 +2513,10 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
return err;
}
Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
// Prepares given script, and inner class scripts, for compilation. It populates class members and initializes method
// RPC info for its base classes first, then for itself, then for inner classes.
// Warning: this function cannot initiate compilation of other classes, or it will result in cyclic dependency issues.
Error GDScriptCompiler::_prepare_compilation(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
if (parsed_classes.has(p_script)) {
return OK;
}
@ -2571,6 +2574,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
p_script->implicit_initializer = nullptr;
p_script->implicit_ready = nullptr;
p_script->static_initializer = nullptr;
p_script->rpc_config.clear();
p_script->clearing = false;
@ -2601,7 +2605,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
}
if (main_script->has_class(base.ptr())) {
Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
Error err = _prepare_compilation(base.ptr(), p_class->base_type.class_type, p_keep_state);
if (err) {
return err;
}
@ -2620,7 +2624,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
return ERR_COMPILATION_FAILED;
}
err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
err = _prepare_compilation(base.ptr(), p_class->base_type.class_type, p_keep_state);
if (err) {
_set_error(vformat(R"(Could not populate class members of base class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
return err;
@ -2637,6 +2641,12 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
} break;
}
// Duplicate RPC information from base GDScript
// Base script isn't valid because it should not have been compiled yet, but the reference contains relevant info.
if (base_type.kind == GDScriptDataType::GDSCRIPT && p_script->base.is_valid()) {
p_script->rpc_config = p_script->base->rpc_config.duplicate();
}
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
switch (member.type) {
@ -2748,6 +2758,14 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
p_script->members.insert(Variant());
} break;
case GDScriptParser::ClassNode::Member::FUNCTION: {
const GDScriptParser::FunctionNode *function_n = member.function;
Variant config = function_n->rpc_config;
if (config.get_type() != Variant::NIL) {
p_script->rpc_config[function_n->identifier->name] = config;
}
} break;
default:
break; // Nothing to do here.
}
@ -2758,7 +2776,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
parsed_classes.insert(p_script);
parsing_classes.erase(p_script);
// Populate sub-classes.
// Populate inner classes.
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
if (member.type != member.CLASS) {
@ -2771,7 +2789,7 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
// Subclass might still be parsing, just skip it
if (!parsing_classes.has(subclass_ptr)) {
Error err = _populate_class_members(subclass_ptr, inner_class, p_keep_state);
Error err = _prepare_compilation(subclass_ptr, inner_class, p_keep_state);
if (err) {
return err;
}
@ -2907,8 +2925,6 @@ Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser:
has_static_data = has_static_data || inner_class->has_static_data;
}
p_script->_init_rpc_methods_properties();
p_script->valid = true;
return OK;
}
@ -2982,7 +2998,7 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri
make_scripts(p_script, root, p_keep_state);
main_script->_owner = nullptr;
Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
Error err = _prepare_compilation(main_script, parser->get_tree(), p_keep_state);
if (err) {
return err;

View file

@ -135,7 +135,7 @@ class GDScriptCompiler {
GDScriptFunction *_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false, bool p_for_lambda = false);
GDScriptFunction *_make_static_initializer(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class);
Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
Error _populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
Error _prepare_compilation(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
Error _compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
int err_line = 0;
int err_column = 0;