Merge pull request #91944 from KoBeWi/even_though_StringName_contains_String_in_its_name,_it's_not_actually_a_String

Fix wrong usage of `parameters_base_path` StringName
This commit is contained in:
Rémi Verschelde 2024-05-30 15:41:53 +02:00
commit af249e84d9
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GPG key ID: C3336907360768E1
6 changed files with 6 additions and 6 deletions

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@ -118,7 +118,7 @@ String AnimationNodeStateMachineEditor::_get_root_playback_path(String &r_node_d
if (node_directory_path.size()) {
r_node_directory += "/";
}
base_path = !edited_path.size() ? String(SceneStringName(parameters_base_path)) + "playback" : String(SceneStringName(parameters_base_path)) + base_path + "/playback";
base_path = !edited_path.size() ? Animation::PARAMETERS_BASE_PATH + "playback" : Animation::PARAMETERS_BASE_PATH + base_path + "/playback";
} else {
// Hmmm, we have to return Grouped state machine playback...
// It will give the user the error that Root/Nested state machine should be retrieved, that would be kind :-)

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@ -220,7 +220,7 @@ void AnimationTreeEditor::remove_plugin(AnimationTreeNodeEditorPlugin *p_editor)
}
String AnimationTreeEditor::get_base_path() {
String path = SceneStringName(parameters_base_path);
String path = Animation::PARAMETERS_BASE_PATH;
for (int i = 0; i < edited_path.size(); i++) {
path += edited_path[i] + "/";
}

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@ -626,7 +626,7 @@ bool AnimationTree::_blend_pre_process(double p_delta, int p_track_count, const
for (int i = 0; i < p_track_count; i++) {
src_blendsw[i] = 1.0; // By default all go to 1 for the root input.
}
root_animation_node->node_state.base_path = SceneStringName(parameters_base_path);
root_animation_node->node_state.base_path = SNAME(Animation::PARAMETERS_BASE_PATH.ascii().get_data());
root_animation_node->node_state.parent = nullptr;
}
@ -787,7 +787,7 @@ void AnimationTree::_update_properties() {
input_activity_map_get.clear();
if (root_animation_node.is_valid()) {
_update_properties_for_node(SceneStringName(parameters_base_path), root_animation_node);
_update_properties_for_node(Animation::PARAMETERS_BASE_PATH, root_animation_node);
}
properties_dirty = false;

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@ -43,6 +43,8 @@ class Animation : public Resource {
public:
typedef uint32_t TypeHash;
static inline String PARAMETERS_BASE_PATH = "parameters/";
enum TrackType {
TYPE_VALUE, // Set a value in a property, can be interpolated.
TYPE_POSITION_3D, // Position 3D track, can be compressed.

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@ -123,7 +123,6 @@ SceneStringNames::SceneStringNames() {
window_input = StaticCString::create("window_input");
theme_changed = StaticCString::create("theme_changed");
parameters_base_path = "parameters/";
shader_overrides_group = StaticCString::create("_shader_overrides_group_");
shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");

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@ -134,7 +134,6 @@ public:
StringName Master;
StringName parameters_base_path;
StringName window_input;
StringName theme_changed;