From b0846f60c96c809105d039ef314e10a8b23a699f Mon Sep 17 00:00:00 2001 From: Tomasz Chabora Date: Wed, 17 Apr 2019 13:42:56 +0200 Subject: [PATCH] Consistently wrap booleans in [code] --- doc/classes/@GDScript.xml | 2 +- doc/classes/ARVRAnchor.xml | 2 +- doc/classes/ARVRInterface.xml | 2 +- doc/classes/ARVRServer.xml | 2 +- doc/classes/AnimatedSprite.xml | 2 +- doc/classes/AnimatedSprite3D.xml | 2 +- doc/classes/Animation.xml | 2 +- doc/classes/AnimationNode.xml | 8 ++++---- doc/classes/AnimationPlayer.xml | 2 +- doc/classes/Array.xml | 6 +++--- doc/classes/BaseButton.xml | 2 +- doc/classes/BitMap.xml | 6 +++--- doc/classes/Camera.xml | 2 +- doc/classes/ClassDB.xml | 8 ++++---- doc/classes/CollisionPolygon.xml | 2 +- doc/classes/Control.xml | 2 +- doc/classes/Curve2D.xml | 2 +- doc/classes/Curve3D.xml | 2 +- doc/classes/Dictionary.xml | 6 +++--- doc/classes/EditorFileSystem.xml | 2 +- doc/classes/EditorPlugin.xml | 4 ++-- doc/classes/EditorSpatialGizmo.xml | 2 +- doc/classes/EditorSpatialGizmoPlugin.xml | 2 +- doc/classes/Environment.xml | 2 +- doc/classes/GraphEdit.xml | 2 +- doc/classes/GraphNode.xml | 4 ++-- doc/classes/HTTPClient.xml | 4 ++-- doc/classes/Image.xml | 4 ++-- doc/classes/Input.xml | 4 ++-- doc/classes/ItemList.xml | 2 +- doc/classes/KinematicBody.xml | 4 ++-- doc/classes/KinematicBody2D.xml | 4 ++-- doc/classes/Label.xml | 2 +- doc/classes/Node2D.xml | 4 ++-- doc/classes/NodePath.xml | 4 ++-- doc/classes/Object.xml | 4 ++-- doc/classes/Plane.xml | 4 ++-- doc/classes/ProjectSettings.xml | 6 +++--- doc/classes/ResourceFormatSaver.xml | 2 +- doc/classes/ResourcePreloader.xml | 2 +- doc/classes/SceneTree.xml | 2 +- doc/classes/SphereMesh.xml | 2 +- doc/classes/StreamPeerSSL.xml | 2 +- doc/classes/StyleBoxFlat.xml | 2 +- doc/classes/TCP_Server.xml | 2 +- doc/classes/TabContainer.xml | 2 +- doc/classes/Tabs.xml | 2 +- doc/classes/TextEdit.xml | 2 +- doc/classes/Thread.xml | 2 +- doc/classes/VehicleBody.xml | 4 ++-- doc/classes/VehicleWheel.xml | 6 +++--- doc/classes/bool.xml | 6 +++--- modules/csg/doc_classes/CSGCylinder.xml | 4 ++-- modules/csg/doc_classes/CSGPolygon.xml | 6 +++--- modules/csg/doc_classes/CSGShape.xml | 2 +- modules/csg/doc_classes/CSGSphere.xml | 2 +- modules/csg/doc_classes/CSGTorus.xml | 2 +- modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 2 +- modules/opensimplex/doc_classes/NoiseTexture.xml | 2 +- .../visual_script/doc_classes/VisualScriptCustomNode.xml | 2 +- 60 files changed, 93 insertions(+), 93 deletions(-) diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index e3eca57f2d1..489eb562a75 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -94,7 +94,7 @@ - Assert that the [code]condition[/code] is true. If the [code]condition[/code] is false a fatal error is generated and the program is halted. Useful for debugging to make sure a value is always true. + Assert that the [code]condition[/code] is [code]true[/code] . If the [code]condition[/code] is [code]false[/code] a fatal error is generated and the program is halted. Useful for debugging to make sure a value is always [code]true[/code]. [codeblock] # Speed should always be between 0 and 20 speed = -10 diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml index 57ca74fdd36..7f21712c7fd 100644 --- a/doc/classes/ARVRAnchor.xml +++ b/doc/classes/ARVRAnchor.xml @@ -24,7 +24,7 @@ - Returns true if the anchor is being tracked and false if no anchor with this id is currently known. + Returns [code]true[/code] if the anchor is being tracked and [code]false[/code] if no anchor with this id is currently known. diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml index 76f7c352bbd..e2d1e758945 100644 --- a/doc/classes/ARVRInterface.xml +++ b/doc/classes/ARVRInterface.xml @@ -55,7 +55,7 @@ - Returns true if the current output of this interface is in stereo. + Returns [code]true[/code] if the current output of this interface is in stereo. diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index 608c031e14e..94c6024c7b4 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -56,7 +56,7 @@ - Get the number of interfaces currently registered with the AR/VR server. If your game supports multiple AR/VR platforms, you can look through the available interface, and either present the user with a selection or simply try an initialize each interface and use the first one that returns true. + Get the number of interfaces currently registered with the AR/VR server. If your game supports multiple AR/VR platforms, you can look through the available interface, and either present the user with a selection or simply try an initialize each interface and use the first one that returns [code]true[/code]. diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml index 555169545ef..d2fe152a27a 100644 --- a/doc/classes/AnimatedSprite.xml +++ b/doc/classes/AnimatedSprite.xml @@ -15,7 +15,7 @@ - Return true if an animation if currently being played. + Return [code]true[/code] if an animation if currently being played. diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index d4ed5d5adc9..c47c7c98851 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -15,7 +15,7 @@ - Return true if an animation if currently being played. + Return [code]true[/code] if an animation if currently being played. diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index 04f142585eb..212a562fc6b 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -440,7 +440,7 @@ - Return true if the given track is imported. Else, return false. + Return [code]true[/code] if the given track is imported. Else, return [code]false[/code]. diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml index f8478cbbf86..56dda4f79d4 100644 --- a/doc/classes/AnimationNode.xml +++ b/doc/classes/AnimationNode.xml @@ -54,7 +54,7 @@ - Blend an input. This is only useful for nodes created for an [AnimationNodeBlendTree]. Time is a delta, unless "seek" is true, in which case it is absolute. A filter mode may be optionally passed. + Blend an input. This is only useful for nodes created for an [AnimationNodeBlendTree]. Time is a delta, unless "seek" is [code]true[/code], in which case it is absolute. A filter mode may be optionally passed. @@ -146,7 +146,7 @@ - Return true whether you want the blend tree editor to display filter editing on this node. + Return [code]true[/code] whether you want the blend tree editor to display filter editing on this node. @@ -155,7 +155,7 @@ - Return true wether a given path is filtered. + Return [code]true[/code] wether a given path is filtered. @@ -166,7 +166,7 @@ - Called when a custom node is processed. The argument "time" is relative, unless "seek" is true (in which case it is absolute). + Called when a custom node is processed. The argument "time" is relative, unless "seek" is [code]true[/code] (in which case it is absolute). Here, call the [method blend_input], [method blend_node] or [method blend_animation] functions. You can also use [method get_parameter] and [method set_parameter] to modify local memory. This function returns the time left for the current animation to finish (if unsure, just pass the value from the main blend being called). diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 442d9e92da7..e5666dc5335 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -144,7 +144,7 @@ - Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the animation backwards. + Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being [code]true[/code] can play the animation backwards. If the animation has been paused by [code]stop(true)[/code] it will be resumed. Calling [code]play()[/code] without arguments will also resume the animation. diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index fe8b36ff4b6..4f9b501e096 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -105,7 +105,7 @@ - Finds the index of an existing value (or the insertion index that maintains sorting order, if the value is not yet present in the array) using binary search. Optionally, a before specifier can be passed. If false, the returned index comes after all existing entries of the value in the array. Note that calling bsearch on an unsorted array results in unexpected behavior. + Finds the index of an existing value (or the insertion index that maintains sorting order, if the value is not yet present in the array) using binary search. Optionally, a before specifier can be passed. If [code]false[/code], the returned index comes after all existing entries of the value in the array. Note that calling bsearch on an unsorted array results in unexpected behavior. @@ -120,7 +120,7 @@ - Finds the index of an existing value (or the insertion index that maintains sorting order, if the value is not yet present in the array) using binary search and a custom comparison method. Optionally, a before specifier can be passed. If false, the returned index comes after all existing entries of the value in the array. The custom method receives two arguments (an element from the array and the value searched for) and must return true if the first argument is less than the second, and return false otherwise. Note that calling bsearch on an unsorted array results in unexpected behavior. + Finds the index of an existing value (or the insertion index that maintains sorting order, if the value is not yet present in the array) using binary search and a custom comparison method. Optionally, a before specifier can be passed. If [code]false[/code], the returned index comes after all existing entries of the value in the array. The custom method receives two arguments (an element from the array and the value searched for) and must return [code]true[/code] if the first argument is less than the second, and return [code]false[/code] otherwise. Note that calling bsearch on an unsorted array results in unexpected behavior. @@ -314,7 +314,7 @@ - Sorts the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. + Sorts the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return [code]true[/code] if the first argument is less than the second, and return [code]false[/code] otherwise. [b]Note:[/b] you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior. [codeblock] class MyCustomSorter: diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index a8bd79e628c..04d616284e5 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -38,7 +38,7 @@ - Return true if the mouse has entered the button and has not left it yet. + Return [code]true[/code] if the mouse has entered the button and has not left it yet. diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index 2a666befafb..ba85521729e 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -17,7 +17,7 @@ - Creates a bitmap with the specified size, filled with false. + Creates a bitmap with the specified size, filled with [code]false[/code]. @@ -28,7 +28,7 @@ - Creates a bitmap that matches the given image dimensions, every element of the bitmap is set to false if the alpha value of the image at that position is equal to [code]threshold[/code] or less, and true in other case. + Creates a bitmap that matches the given image dimensions, every element of the bitmap is set to [code]false[/code] if the alpha value of the image at that position is equal to [code]threshold[/code] or less, and [code]true[/code] in other case. @@ -51,7 +51,7 @@ - Returns the amount of bitmap elements that are set to true. + Returns the amount of bitmap elements that are set to [code]true[/code]. diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 16b59c725f8..0229120d5bd 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -17,7 +17,7 @@ - If this is the current Camera, remove it from being current. If [code]enable_next[/code] is true, request to make the next Camera current, if any. + If this is the current Camera, remove it from being current. If [code]enable_next[/code] is [code]true[/code], request to make the next Camera current, if any. diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml index 6e5381769a0..0f86a2518d7 100644 --- a/doc/classes/ClassDB.xml +++ b/doc/classes/ClassDB.xml @@ -17,7 +17,7 @@ - Returns true if you can instance objects from the specified 'class', false in other case. + Returns [code]true[/code] if you can instance objects from the specified 'class', [code]false[/code] in other case. @@ -68,7 +68,7 @@ - Returns an array with all the methods of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a [Dictionary] with the following keys: args, default_args, flags, id, name, return: (class_name, hint, hint_string, name, type, usage). + Returns an array with all the methods of 'class' or its ancestry if 'no_inheritance' is [code]false[/code]. Every element of the array is a [Dictionary] with the following keys: args, default_args, flags, id, name, return: (class_name, hint, hint_string, name, type, usage). @@ -90,7 +90,7 @@ - Returns an array with all the properties of 'class' or its ancestry if 'no_inheritance' is false. + Returns an array with all the properties of 'class' or its ancestry if 'no_inheritance' is [code]false[/code]. @@ -112,7 +112,7 @@ - Returns an array with all the signals of 'class' or its ancestry if 'no_inheritance' is false. Every element of the array is a [Dictionary] as described in [method class_get_signal]. + Returns an array with all the signals of 'class' or its ancestry if 'no_inheritance' is [code]false[/code]. Every element of the array is a [Dictionary] as described in [method class_get_signal]. diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml index 9a9a3ca673b..cba8a6e6abc 100644 --- a/doc/classes/CollisionPolygon.xml +++ b/doc/classes/CollisionPolygon.xml @@ -17,7 +17,7 @@ Length that the resulting collision extends in either direction perpendicular to its polygon. - If true, no collision will be produced. + If [code]true[/code], no collision will be produced. Array of vertices which define the polygon. Note that the returned value is a copy of the original. Methods which mutate the size or properties of the return value will not impact the original polygon. To change properties of the polygon, assign it to a temporary variable and make changes before reassigning the [code]polygon[/code] member. diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 6a99d119fc5..80849f954b4 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -684,7 +684,7 @@ Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Also controls whether the control can receive the [signal mouse_entered], and [signal mouse_exited] signals. See the constants to learn what each does. - Enables whether rendering of children should be clipped to this control's rectangle. If true, parts of a child which would be visibly outside of this control's rectangle will not be rendered. + Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered. The node's global position, relative to the world (usually to the top-left corner of the window). diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index 7fe05181ab4..f3007cb8e56 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -124,7 +124,7 @@ Returns a point within the curve at position [code]offset[/code], where [code]offset[/code] is measured as a pixel distance along the curve. - To do that, it finds the two cached points where the [code]offset[/code] lies between, then interpolates the values. This interpolation is cubic if [code]cubic[/code] is set to true, or linear if set to false. + To do that, it finds the two cached points where the [code]offset[/code] lies between, then interpolates the values. This interpolation is cubic if [code]cubic[/code] is set to [code]true[/code], or linear if set to [code]false[/code]. Cubic interpolation tends to follow the curves better, but linear is faster (and often, precise enough). diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index 41957af5060..f77afebf573 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -148,7 +148,7 @@ Returns a point within the curve at position [code]offset[/code], where [code]offset[/code] is measured as a pixel distance along the curve. - To do that, it finds the two cached points where the [code]offset[/code] lies between, then interpolates the values. This interpolation is cubic if [code]cubic[/code] is set to true, or linear if set to false. + To do that, it finds the two cached points where the [code]offset[/code] lies between, then interpolates the values. This interpolation is cubic if [code]cubic[/code] is set to [code]true[/code], or linear if set to [code]false[/code]. Cubic interpolation tends to follow the curves better, but linear is faster (and often, precise enough). diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 4a654f74259..d3dc3fe9b63 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -40,7 +40,7 @@ - Return true if the dictionary is empty. + Return [code]true[/code] if the dictionary is empty. @@ -69,7 +69,7 @@ - Return true if the dictionary has a given key. + Return [code]true[/code] if the dictionary has a given key. @@ -78,7 +78,7 @@ - Return true if the dictionary has all of the keys in the given array. + Return [code]true[/code] if the dictionary has all of the keys in the given array. diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index 9e4380e6a05..66f0329d6cc 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -47,7 +47,7 @@ - Return true of the filesystem is being scanned. + Return [code]true[/code] of the filesystem is being scanned. diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 9d0f0d8035d..97ca29b9473 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -294,14 +294,14 @@ - Implement this function if your plugin edits a specific type of object (Resource or Node). If you return true, then you will get the functions [method EditorPlugin.edit] and [method EditorPlugin.make_visible] called when the editor requests them. If you have declared the methods [method forward_canvas_gui_input] and [method forward_spatial_gui_input] these will be called too. + Implement this function if your plugin edits a specific type of object (Resource or Node). If you return [code]true[/code], then you will get the functions [method EditorPlugin.edit] and [method EditorPlugin.make_visible] called when the editor requests them. If you have declared the methods [method forward_canvas_gui_input] and [method forward_spatial_gui_input] these will be called too. - Return true if this is a main screen editor plugin (it goes in the workspaces selector together with '2D', '3D', and 'Script'). + Return [code]true[/code] if this is a main screen editor plugin (it goes in the workspaces selector together with '2D', '3D', and 'Script'). diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml index 0eff0bc0f88..7ca0a2a97b1 100644 --- a/doc/classes/EditorSpatialGizmo.xml +++ b/doc/classes/EditorSpatialGizmo.xml @@ -99,7 +99,7 @@ Commit a handle being edited (handles must have been previously added by [method add_handles]). - If the cancel parameter is true, an option to restore the edited value to the original is provided. + If the cancel parameter is [code]true[/code], an option to restore the edited value to the original is provided. diff --git a/doc/classes/EditorSpatialGizmoPlugin.xml b/doc/classes/EditorSpatialGizmoPlugin.xml index bebf166e37c..f6551b0ffe7 100644 --- a/doc/classes/EditorSpatialGizmoPlugin.xml +++ b/doc/classes/EditorSpatialGizmoPlugin.xml @@ -27,7 +27,7 @@ - Override this method to define whether the gizmo can be hidden or not. Defaults to true. + Override this method to define whether the gizmo can be hidden or not. Defaults to [code]true[/code]. diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index d75baa30cff..1c81ae169c2 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -30,7 +30,7 @@ Global contrast value of the rendered scene (default value is 1). - Enables the adjustment_* options provided by this resource. If false, adjustments modifications will have no effect on the rendered scene. + Enables the adjustment_* options provided by this resource. If [code]false[/code], adjustments modifications will have no effect on the rendered scene. Global color saturation value of the rendered scene (default value is 1). diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 68ab1a40c61..f913ec27e99 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -103,7 +103,7 @@ - Return true if the 'from_port' slot of 'from' GraphNode is connected to the 'to_port' slot of 'to' GraphNode. + Return [code]true[/code] if the 'from_port' slot of 'from' GraphNode is connected to the 'to_port' slot of 'to' GraphNode. diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml index a26310e912d..7644e073e4d 100644 --- a/doc/classes/GraphNode.xml +++ b/doc/classes/GraphNode.xml @@ -137,7 +137,7 @@ - Return true if left (input) slot 'idx' is enabled. False otherwise. + Return [code]true[/code] if left (input) slot 'idx' is enabled, [code]false[/code] otherwise. @@ -146,7 +146,7 @@ - Return true if right (output) slot 'idx' is enabled. False otherwise. + Return [code]true[/code] if right (output) slot 'idx' is enabled, [code]false[/code] otherwise. diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml index f03b47afc59..4f5d25a1ed4 100644 --- a/doc/classes/HTTPClient.xml +++ b/doc/classes/HTTPClient.xml @@ -297,7 +297,7 @@ HTTP status code [code]303 See Other[/code]. The server is redirecting the user agent to a different resource, as indicated by a URI in the Location header field, which is intended to provide an indirect response to the original request. - HTTP status code [code]304 Not Modified[/code]. A conditional GET or HEAD request has been received and would have resulted in a 200 OK response if it were not for the fact that the condition evaluated to false. + HTTP status code [code]304 Not Modified[/code]. A conditional GET or HEAD request has been received and would have resulted in a 200 OK response if it were not for the fact that the condition evaluated to [code]false[/code]. HTTP status code [code]305 Use Proxy[/code]. Deprecated. Do not use. @@ -348,7 +348,7 @@ HTTP status code [code]411 Length Required[/code]. The server refuses to accept the request without a defined Content-Length header. - HTTP status code [code]412 Precondition Failed[/code]. One or more conditions given in the request header fields evaluated to false when tested on the server. + HTTP status code [code]412 Precondition Failed[/code]. One or more conditions given in the request header fields evaluated to [code]false[/code] when tested on the server. HTTP status code [code]413 Entity Too Large[/code]. The server is refusing to process a request because the request payload is larger than the server is willing or able to process. diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 3ebd9432e5e..a8c547779c9 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -125,7 +125,7 @@ - Creates an empty image of given size and format. See [code]FORMAT_*[/code] constants. If [code]use_mipmaps[/code] is true then generate mipmaps for this image. See the [code]generate_mipmaps[/code] method. + Creates an empty image of given size and format. See [code]FORMAT_*[/code] constants. If [code]use_mipmaps[/code] is [code]true[/code] then generate mipmaps for this image. See the [code]generate_mipmaps[/code] method. @@ -142,7 +142,7 @@ - Creates a new image of given size and format. See [code]FORMAT_*[/code] constants. Fills the image with the given raw data. If [code]use_mipmaps[/code] is true then generate mipmaps for this image. See the [code]generate_mipmaps[/code] method. + Creates a new image of given size and format. See [code]FORMAT_*[/code] constants. Fills the image with the given raw data. If [code]use_mipmaps[/code] is [code]true[/code] then generate mipmaps for this image. See the [code]generate_mipmaps[/code] method. diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 6302515fcbb..e2fc57a8d63 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -199,7 +199,7 @@ - Returns [code]true[/code] when the user starts pressing the action event, meaning it's true only on the frame that the user pressed down the button. + Returns [code]true[/code] when the user starts pressing the action event, meaning it's [code]true[/code] only on the frame that the user pressed down the button. This is useful for code that needs to run only once when an action is pressed, instead of every frame while it's pressed. @@ -209,7 +209,7 @@ - Returns [code]true[/code] when the user stops pressing the action event, meaning it's true only on the frame that the user released the button. + Returns [code]true[/code] when the user stops pressing the action event, meaning it's [code]true[/code] only on the frame that the user released the button. diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index b16a80a5374..e0202717fd6 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -34,7 +34,7 @@ Adds an item to the item list with specified text. Specify an icon of null for a list item with no icon. - If selectable is true the list item will be selectable. + If selectable is [code]true[/code] the list item will be selectable. diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index 9ef1d0cdb9c..706963ad5ae 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -93,10 +93,10 @@ Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [KinematicBody] or [RigidBody], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes. [code]linear_velocity[/code] is the velocity vector (typically meters per second). Unlike in [method move_and_collide], you should [i]not[/i] multiply it by [code]delta[/code] — the physics engine handles applying the velocity. [code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector3(0, 0, 0)[/code], everything is considered a wall. This is useful for topdown games. - If [code]stop_on_slope[/code] is true, body will not slide on slopes if you include gravity in [code]linear_velocity[/code]. + If [code]stop_on_slope[/code] is [code]true[/code], body will not slide on slopes if you include gravity in [code]linear_velocity[/code]. If the body collides, it will change direction a maximum of [code]max_slides[/code] times before it stops. [code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees. - If [code]infinite_inertia[/code] is true, body will be able to push [RigidBody] nodes, but it won't also detect any collisions with them. When false, it will interact with [RigidBody] nodes like with [StaticBody]. + If [code]infinite_inertia[/code] is [code]true[/code], body will be able to push [RigidBody] nodes, but it won't also detect any collisions with them. If [code]false[/code] it will interact with [RigidBody] nodes like with [StaticBody]. Returns the [code]linear_velocity[/code] vector, rotated and/or scaled if a slide collision occurred. To get detailed information about collisions that occurred, use [method get_slide_collision]. diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index c0eebcbd31b..2206aea6b5e 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -97,10 +97,10 @@ Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [KinematicBody2D] or [RigidBody2D], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes. [code]linear_velocity[/code] is the velocity vector in pixels per second. Unlike in [method move_and_collide], you should [i]not[/i] multiply it by [code]delta[/code] — the physics engine handles applying the velocity. [code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector2(0, 0)[/code], everything is considered a wall. This is useful for topdown games. - If [code]stop_on_slope[/code] is true, body will not slide on slopes when you include gravity in [code]linear_velocity[/code] and the body is standing still. + If [code]stop_on_slope[/code] is [code]true[/code], body will not slide on slopes when you include gravity in [code]linear_velocity[/code] and the body is standing still. If the body collides, it will change direction a maximum of [code]max_slides[/code] times before it stops. [code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees. - If [code]infinite_inertia[/code] is true, body will be able to push [RigidBody2D] nodes, but it won't also detect any collisions with them. When false, it will interact with [RigidBody2D] nodes like with [StaticBody2D]. + If [code]infinite_inertia[/code] is [code]true[/code], body will be able to push [RigidBody2D] nodes, but it won't also detect any collisions with them. If [code]false[/code] it will interact with [RigidBody2D] nodes like with [StaticBody2D]. Returns the [code]linear_velocity[/code] vector, rotated and/or scaled if a slide collision occurred. To get detailed information about collisions that occurred, use [method get_slide_collision]. diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index 056391ae405..32d02702469 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -46,7 +46,7 @@ Controls the text's horizontal align. Supports left, center, right, and fill, or justify. Set it to one of the [code]ALIGN_*[/code] constants. - If [code]true[/code], wraps the text inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. Default: false. + If [code]true[/code], wraps the text inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. Default: [code]false[/code]. If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle. It also lets you scale the node down freely. diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index e6bb35cf0fb..c3a541790da 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -65,7 +65,7 @@ - Applies a local translation on the node's X axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is false, normalizes the movement. + Applies a local translation on the node's X axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/code], normalizes the movement. @@ -76,7 +76,7 @@ - Applies a local translation on the node's Y axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is false, normalizes the movement. + Applies a local translation on the node's Y axis based on the [method Node._process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/code], normalizes the movement. diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index 8bec19bbd31..611e52c8cce 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -70,14 +70,14 @@ - Return true if the node path is absolute (not relative). + Return [code]true[/code] if the node path is absolute (not relative). - Return true if the node path is empty. + Return [code]true[/code] if the node path is empty. diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index f76038fd691..f054bbdfe8b 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -346,7 +346,7 @@ - If set to true, signal emission is blocked. + If set to [code]true[/code], signal emission is blocked. @@ -375,7 +375,7 @@ - Define whether the object can translate strings (with calls to [method tr]). Default is true. + Define whether the object can translate strings (with calls to [method tr]). Default is [code]true[/code]. diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index 4a7a0998004..ab3d9f1f2a2 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -82,7 +82,7 @@ - Returns true if "point" is inside the plane (by a very minimum threshold). + Returns [code]true[/code] if "point" is inside the plane (by a very minimum threshold). @@ -124,7 +124,7 @@ - Returns true if "point" is located above the plane. + Returns [code]true[/code] if "point" is located above the plane. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index ee3f3260d72..f961c674d0f 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -74,7 +74,7 @@ - Return true if a configuration value is present. + Return [code]true[/code] if a configuration value is present. @@ -83,7 +83,7 @@ - Loads the contents of the .pck or .zip file specified by [code]pack[/code] into the resource filesystem (res://). Returns true on success. + Loads the contents of the .pck or .zip file specified by [code]pack[/code] into the resource filesystem (res://). Returns [code]true[/code] on success. Note: If a file from [code]pack[/code] shares the same path as a file already in the resource filesystem, any attempts to load that file will use the file from [code]pack[/code]. @@ -102,7 +102,7 @@ - Returns true if the specified property exists and its initial value differs from the current value. + Returns [code]true[/code] if the specified property exists and its initial value differs from the current value. diff --git a/doc/classes/ResourceFormatSaver.xml b/doc/classes/ResourceFormatSaver.xml index ddc9f0460ce..26cafa11d6b 100644 --- a/doc/classes/ResourceFormatSaver.xml +++ b/doc/classes/ResourceFormatSaver.xml @@ -27,7 +27,7 @@ - Returns true if the given resource object can be saved by this saver. + Returns [code]true[/code] if the given resource object can be saved by this saver. diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml index 9dc9469c4e3..53154665081 100644 --- a/doc/classes/ResourcePreloader.xml +++ b/doc/classes/ResourcePreloader.xml @@ -44,7 +44,7 @@ - Returns true if the preloader contains a resource associated to [code]name[/code]. + Returns [code]true[/code] if the preloader contains a resource associated to [code]name[/code]. diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 30889c385f9..012d4ea7e81 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -63,7 +63,7 @@ - Returns a [SceneTreeTimer] which will [signal SceneTreeTimer.timeout] after the given time in seconds elapsed in this SceneTree. If [code]pause_mode_process[/code] is set to false, pausing the SceneTree will also pause the timer. + Returns a [SceneTreeTimer] which will [signal SceneTreeTimer.timeout] after the given time in seconds elapsed in this SceneTree. If [code]pause_mode_process[/code] is set to [code]false[/code], pausing the SceneTree will also pause the timer. Commonly used to create a one-shot delay timer as in the following example: [codeblock] func some_function(): diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml index b386ee4c196..eea32223df5 100644 --- a/doc/classes/SphereMesh.xml +++ b/doc/classes/SphereMesh.xml @@ -17,7 +17,7 @@ Full height of the sphere. Defaults to 2.0. - Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere the height and radius of the sphere have to equal. Defaults to false. + Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere the height and radius of the sphere have to equal. Defaults to [code]false[/code]. Number of radial segments on the sphere. Defaults to 64. diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml index 76bb55ec295..006afc6ce96 100644 --- a/doc/classes/StreamPeerSSL.xml +++ b/doc/classes/StreamPeerSSL.xml @@ -30,7 +30,7 @@ - Connect to a peer using an underlying [StreamPeer] "stream", when "validate_certs" is true, [StreamPeerSSL] will validate that the certificate presented by the peer matches the "for_hostname". + Connect to a peer using an underlying [StreamPeer] "stream", when "validate_certs" is [code]true[/code], [StreamPeerSSL] will validate that the certificate presented by the peer matches the "for_hostname". diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml index 34f99755a46..6b5d6052519 100644 --- a/doc/classes/StyleBoxFlat.xml +++ b/doc/classes/StyleBoxFlat.xml @@ -96,7 +96,7 @@ The background color of the stylebox. - When set to true, the border will fade into the background color. + When set to [code]true[/code], the border will fade into the background color. Sets the color of the border. diff --git a/doc/classes/TCP_Server.xml b/doc/classes/TCP_Server.xml index 41e70ec96f1..191d3d1c471 100644 --- a/doc/classes/TCP_Server.xml +++ b/doc/classes/TCP_Server.xml @@ -15,7 +15,7 @@ - Return true if a connection is available for taking. + Return [code]true[/code] if a connection is available for taking. diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 60b0e1da4e9..3461cc7478a 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -102,7 +102,7 @@ - If [code]disabled[/code] is false, hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title]. + If [code]disabled[/code] is [code]false[/code], hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title]. diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml index 303fce1386d..ee8f74469eb 100644 --- a/doc/classes/Tabs.xml +++ b/doc/classes/Tabs.xml @@ -137,7 +137,7 @@ - If [code]disabled[/code] is false, hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title]. + If [code]disabled[/code] is [code]false[/code], hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title]. diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index c85738609f3..aa7236c6125 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -247,7 +247,7 @@ - Return true if the selection is active. + Return [code]true[/code] if the selection is active. diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml index ea558735aad..1683c42b12e 100644 --- a/doc/classes/Thread.xml +++ b/doc/classes/Thread.xml @@ -22,7 +22,7 @@ - Returns true if this [Thread] is currently active. An active [Thread] cannot start work on a new method but can be joined with [method wait_to_finish]. + Returns [code]true[/code] if this [Thread] is currently active. An active [Thread] cannot start work on a new method but can be joined with [method wait_to_finish]. diff --git a/doc/classes/VehicleBody.xml b/doc/classes/VehicleBody.xml index 184b8bd23eb..0504f6533d3 100644 --- a/doc/classes/VehicleBody.xml +++ b/doc/classes/VehicleBody.xml @@ -18,11 +18,11 @@ Slows down the vehicle by applying a braking force. The vehicle is only slowed down if the wheels are in contact with a surface. The force you need to apply to adequately slow down your vehicle depends on the [member RigidBody.mass] of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 30 range for hard braking. - Accelerates the vehicle by applying an engine force. The vehicle is only speed up if the wheels that have [member VehicleWheel.use_as_traction] set to true and are in contact with a surface. The [member RigidBody.mass] of the vehicle has an effect on the acceleration of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 50 range for acceleration. Note that the simulation does not take the effect of gears into account, you will need to add logic for this if you wish to simulate gears. + Accelerates the vehicle by applying an engine force. The vehicle is only speed up if the wheels that have [member VehicleWheel.use_as_traction] set to [code]true[/code] and are in contact with a surface. The [member RigidBody.mass] of the vehicle has an effect on the acceleration of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 50 range for acceleration. Note that the simulation does not take the effect of gears into account, you will need to add logic for this if you wish to simulate gears. A negative value will result in the vehicle reversing. - The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have [member VehicleWheel.use_as_steering] set to true will automatically be rotated. + The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have [member VehicleWheel.use_as_steering] set to [code]true[/code] will automatically be rotated. diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml index bf2df957ba9..e56b760c72f 100644 --- a/doc/classes/VehicleWheel.xml +++ b/doc/classes/VehicleWheel.xml @@ -22,7 +22,7 @@ - Returns true if this wheel is in contact with a surface. + Returns [code]true[/code] if this wheel is in contact with a surface. @@ -43,10 +43,10 @@ This is the distance the suspension can travel. As Godot measures are in meters keep this setting relatively low. Try a value between 0.1 and 0.3 depending on the type of car . - If true this wheel will be turned when the car steers. + If [code]true[/code] this wheel will be turned when the car steers. - If true this wheel transfers engine force to the ground to propel the vehicle forward. + If [code]true[/code] this wheel transfers engine force to the ground to propel the vehicle forward. This determines how much grip this wheel has. It is combined with the friction setting of the surface the wheel is in contact with. 0.0 means no grip, 1.0 is normal grip. For a drift car setup, try setting the grip of the rear wheels slightly lower than the front wheels, or use a lower value to simulate tire wear. diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml index 6f4c4771cd2..100c69784ed 100644 --- a/doc/classes/bool.xml +++ b/doc/classes/bool.xml @@ -17,7 +17,7 @@ - Cast an [int] value to a boolean value, this method will return true if called with an integer value different to 0 and false in other case. + Cast an [int] value to a boolean value, this method will return [code]true[/code] if called with an integer value different to 0 and [code]false[/code] in other case. @@ -26,7 +26,7 @@ - Cast a [float] value to a boolean value, this method will return true if called with a floating point value different to 0 and false in other case. + Cast a [float] value to a boolean value, this method will return [code]true[/code] if called with a floating point value different to 0 and [code]false[/code] in other case. @@ -35,7 +35,7 @@ - Cast a [String] value to a boolean value, this method will return true if called with a non empty string and false in other case. Examples: [code]bool('False')[/code] returns true, [code]bool('')[/code]. returns false + Cast a [String] value to a boolean value, this method will return [code]true[/code] if called with a non empty string and [code]false[/code] in other case. Examples: [code]bool('False')[/code] returns [code]true[/code], [code]bool('')[/code] returns [code]false[/code]. diff --git a/modules/csg/doc_classes/CSGCylinder.xml b/modules/csg/doc_classes/CSGCylinder.xml index 50a88d6773c..b591c45aa9a 100644 --- a/modules/csg/doc_classes/CSGCylinder.xml +++ b/modules/csg/doc_classes/CSGCylinder.xml @@ -14,7 +14,7 @@ - If true a cone is created, the [member radius] will only apply to one side. + If [code]true[/code] a cone is created, the [member radius] will only apply to one side. The height of the cylinder. @@ -29,7 +29,7 @@ The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder. - If true the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. When false the cylinder will have a flat shaded look. + If [code]true[/code] the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If [code]false[/code] the cylinder will have a flat shaded look. diff --git a/modules/csg/doc_classes/CSGPolygon.xml b/modules/csg/doc_classes/CSGPolygon.xml index ae75f7e01bb..665c244197e 100644 --- a/modules/csg/doc_classes/CSGPolygon.xml +++ b/modules/csg/doc_classes/CSGPolygon.xml @@ -23,16 +23,16 @@ Extrusion mode. - If true the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH]. + If [code]true[/code] the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH]. Interval at which a new extrusion slice is added along the path when [member mode] is [constant MODE_PATH]. - If true the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH]. + If [code]true[/code] the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH]. - If false we extrude centered on our path, if true we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH]. + If [code]false[/code] we extrude centered on our path, if [code]true[/code] we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH]. The [Shape] object containing the path along which we extrude when [member mode] is [constant MODE_PATH]. diff --git a/modules/csg/doc_classes/CSGShape.xml b/modules/csg/doc_classes/CSGShape.xml index ccfc5a04c0f..e935b04b02d 100644 --- a/modules/csg/doc_classes/CSGShape.xml +++ b/modules/csg/doc_classes/CSGShape.xml @@ -39,7 +39,7 @@ - Returns true if this is a root shape and is thus the object that is rendered. + Returns [code]true[/code] if this is a root shape and is thus the object that is rendered. diff --git a/modules/csg/doc_classes/CSGSphere.xml b/modules/csg/doc_classes/CSGSphere.xml index 088c9f14ebf..036322c43c9 100644 --- a/modules/csg/doc_classes/CSGSphere.xml +++ b/modules/csg/doc_classes/CSGSphere.xml @@ -26,7 +26,7 @@ Number of horizontal slices for the sphere. - If true the normals of the sphere are set to give a smooth effect making the sphere seem rounded. When false the sphere will have a flat shaded look. + If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look. diff --git a/modules/csg/doc_classes/CSGTorus.xml b/modules/csg/doc_classes/CSGTorus.xml index 946637bd2cc..322f2449057 100644 --- a/modules/csg/doc_classes/CSGTorus.xml +++ b/modules/csg/doc_classes/CSGTorus.xml @@ -29,7 +29,7 @@ The number of slices the torus is constructed of. - If true the normals of the torus are set to give a smooth effect making the torus seem rounded. When false the torus will have a flat shaded look. + If [code]true[/code] the normals of the torus are set to give a smooth effect making the torus seem rounded. If [code]false[/code] the torus will have a flat shaded look. diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index c1bec533dde..d7361c334c5 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -62,7 +62,7 @@ - Disconnect the given peer. If "now" is set to true, the connection will be closed immediately without flushing queued messages. + Disconnect the given peer. If "now" is set to [code]true[/code], the connection will be closed immediately without flushing queued messages. diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 25f104b221e..84af8abdc4d 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -15,7 +15,7 @@ - If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map. + If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index 0ad4e7c1f5d..f0858e3c55a 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -145,7 +145,7 @@ Hint used by [method _step] to tell that control should return to it when there is no other node left to execute. - This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution. + This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the [code]true[/code]/[code]false[/code] branch has finished execution. Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function.