mirror of
https://github.com/godotengine/godot
synced 2024-09-06 02:28:49 +00:00
Merge pull request #39074 from vnen/gdscript-assert-message
Fix assert message when no custom message is set
This commit is contained in:
commit
ab460e7a6f
|
@ -1430,11 +1430,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
|
|||
|
||||
#ifdef DEBUG_ENABLED
|
||||
GET_VARIANT_PTR(test, 1);
|
||||
GET_VARIANT_PTR(message, 2);
|
||||
bool result = test->booleanize();
|
||||
|
||||
if (!result) {
|
||||
const String &message_str = *message;
|
||||
String message_str;
|
||||
if (_code_ptr[ip + 2] != 0) {
|
||||
GET_VARIANT_PTR(message, 2);
|
||||
message_str = *message;
|
||||
}
|
||||
if (message_str.empty()) {
|
||||
err_text = "Assertion failed.";
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue