mirror of
https://github.com/godotengine/godot
synced 2024-09-05 14:49:49 +00:00
Fix the Windows environment in SCons spawn function
Properly fix #2974 as discussed there.
This commit is contained in:
parent
c5b7385110
commit
aad87ab1b6
|
@ -1379,6 +1379,7 @@ def use_windows_spawn_fix(self, platform=None):
|
|||
cmdline = cmd + " " + newargs
|
||||
|
||||
rv=0
|
||||
env = {str(key): str(value) for key, value in env.iteritems()}
|
||||
if len(cmdline) > 32000 and cmd.endswith("ar") :
|
||||
cmdline = cmd + " " + args[1] + " " + args[2] + " "
|
||||
for i in range(3,len(args)) :
|
||||
|
|
Loading…
Reference in a new issue