ThorVG: update to v0.11.0 release.

See https://github.com/thorvg/thorvg/releases/tag/v0.11.0

+ Infrastructure
    Repository folder structure was make it more intuitive and coherent.
        "thorvg/src/lib" -> "thorvg/src/common"
            (providing essential common functionalities
                used internally among the renderer and sub-modules)
        "thorvg/src/lib" -> "thorvg/src/renderer"
            (for vector drawing features)

+ SVG related
    Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
    Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
    Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
This commit is contained in:
Martin Capitanio 2023-09-29 14:58:36 +02:00
parent 19890614c6
commit aab650f2ef
71 changed files with 629 additions and 467 deletions

View file

@ -11,39 +11,45 @@ thirdparty_obj = []
thirdparty_dir = "#thirdparty/thorvg/"
thirdparty_sources = [
"src/lib/sw_engine/tvgSwFill.cpp",
"src/lib/sw_engine/tvgSwImage.cpp",
"src/lib/sw_engine/tvgSwMath.cpp",
"src/lib/sw_engine/tvgSwMemPool.cpp",
"src/lib/sw_engine/tvgSwRaster.cpp",
"src/lib/sw_engine/tvgSwRenderer.cpp",
"src/lib/sw_engine/tvgSwRle.cpp",
"src/lib/sw_engine/tvgSwShape.cpp",
"src/lib/sw_engine/tvgSwStroke.cpp",
"src/lib/tvgAccessor.cpp",
"src/lib/tvgCanvas.cpp",
"src/lib/tvgFill.cpp",
"src/lib/tvgGlCanvas.cpp",
"src/lib/tvgInitializer.cpp",
"src/lib/tvgLoader.cpp",
"src/lib/tvgPaint.cpp",
"src/lib/tvgPicture.cpp",
"src/lib/tvgRender.cpp",
"src/lib/tvgSaver.cpp",
"src/lib/tvgScene.cpp",
"src/lib/tvgShape.cpp",
"src/lib/tvgSwCanvas.cpp",
"src/lib/tvgTaskScheduler.cpp",
"src/utils/tvgBezier.cpp",
"src/utils/tvgCompressor.cpp",
"src/utils/tvgStr.cpp",
"src/loaders/raw/tvgRawLoader.cpp",
# common
"src/common/tvgBezier.cpp",
"src/common/tvgCompressor.cpp",
"src/common/tvgMath.cpp",
"src/common/tvgStr.cpp",
# SVG parser
"src/loaders/svg/tvgSvgCssStyle.cpp",
"src/loaders/svg/tvgSvgLoader.cpp",
"src/loaders/svg/tvgSvgPath.cpp",
"src/loaders/svg/tvgSvgSceneBuilder.cpp",
"src/loaders/svg/tvgSvgUtil.cpp",
"src/loaders/svg/tvgXmlParser.cpp",
"src/loaders/raw/tvgRawLoader.cpp",
# renderer common
"src/renderer/tvgAccessor.cpp",
# "src/renderer/tvgAnimation.cpp",
"src/renderer/tvgCanvas.cpp",
"src/renderer/tvgFill.cpp",
# "src/renderer/tvgGlCanvas.cpp",
"src/renderer/tvgInitializer.cpp",
"src/renderer/tvgLoader.cpp",
"src/renderer/tvgPaint.cpp",
"src/renderer/tvgPicture.cpp",
"src/renderer/tvgRender.cpp",
# "src/renderer/tvgSaver.cpp",
"src/renderer/tvgScene.cpp",
"src/renderer/tvgShape.cpp",
"src/renderer/tvgSwCanvas.cpp",
"src/renderer/tvgTaskScheduler.cpp",
# renderer sw_engine
"src/renderer/sw_engine/tvgSwFill.cpp",
"src/renderer/sw_engine/tvgSwImage.cpp",
"src/renderer/sw_engine/tvgSwMath.cpp",
"src/renderer/sw_engine/tvgSwMemPool.cpp",
"src/renderer/sw_engine/tvgSwRaster.cpp",
"src/renderer/sw_engine/tvgSwRenderer.cpp",
"src/renderer/sw_engine/tvgSwRle.cpp",
"src/renderer/sw_engine/tvgSwShape.cpp",
"src/renderer/sw_engine/tvgSwStroke.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
@ -57,16 +63,13 @@ env_thirdparty = env_svg.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.Prepend(
CPPPATH=[
thirdparty_dir + "src/lib",
thirdparty_dir + "src/lib/sw_engine",
thirdparty_dir + "src/loaders/raw",
thirdparty_dir + "src/common",
thirdparty_dir + "src/loaders/svg",
thirdparty_dir + "src/utils",
thirdparty_dir + "src/renderer",
thirdparty_dir + "src/renderer/sw_engine",
thirdparty_dir + "src/loaders/raw",
]
)
# Also requires libpng headers
if env["builtin_libpng"]:
env_thirdparty.Prepend(CPPPATH=["#thirdparty/libpng"])
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.modules_sources += thirdparty_obj

View file

@ -40,7 +40,11 @@ msdfgen_enabled = "msdfgen" in env.module_list
if "svg" in env.module_list:
env_text_server_adv.Prepend(
CPPPATH=["#thirdparty/thorvg/inc", "#thirdparty/thorvg/src/lib", "#thirdparty/thorvg/src/utils"]
CPPPATH=[
"#thirdparty/thorvg/inc",
"#thirdparty/thorvg/src/common",
"#thirdparty/thorvg/src/renderer",
]
)
# Enable ThorVG static object linking.
env_text_server_adv.Append(CPPDEFINES=["TVG_STATIC"])

View file

@ -42,51 +42,56 @@ if env["thorvg_enabled"] and env["freetype_enabled"]:
thirdparty_tvg_dir = "../../../thirdparty/thorvg/"
thirdparty_tvg_sources = [
"src/lib/sw_engine/tvgSwFill.cpp",
"src/lib/sw_engine/tvgSwImage.cpp",
"src/lib/sw_engine/tvgSwMath.cpp",
"src/lib/sw_engine/tvgSwMemPool.cpp",
"src/lib/sw_engine/tvgSwRaster.cpp",
"src/lib/sw_engine/tvgSwRenderer.cpp",
"src/lib/sw_engine/tvgSwRle.cpp",
"src/lib/sw_engine/tvgSwShape.cpp",
"src/lib/sw_engine/tvgSwStroke.cpp",
"src/lib/tvgAccessor.cpp",
"src/lib/tvgCanvas.cpp",
"src/lib/tvgFill.cpp",
"src/lib/tvgGlCanvas.cpp",
"src/lib/tvgInitializer.cpp",
"src/lib/tvgLoader.cpp",
"src/lib/tvgPaint.cpp",
"src/lib/tvgPicture.cpp",
"src/lib/tvgRender.cpp",
"src/lib/tvgSaver.cpp",
"src/lib/tvgScene.cpp",
"src/lib/tvgShape.cpp",
"src/lib/tvgSwCanvas.cpp",
"src/lib/tvgTaskScheduler.cpp",
"src/utils/tvgBezier.cpp",
"src/utils/tvgCompressor.cpp",
"src/utils/tvgStr.cpp",
"src/loaders/raw/tvgRawLoader.cpp",
# common
"src/common/tvgBezier.cpp",
"src/common/tvgCompressor.cpp",
"src/common/tvgMath.cpp",
"src/common/tvgStr.cpp",
# SVG parser
"src/loaders/svg/tvgSvgCssStyle.cpp",
"src/loaders/svg/tvgSvgLoader.cpp",
"src/loaders/svg/tvgSvgPath.cpp",
"src/loaders/svg/tvgSvgSceneBuilder.cpp",
"src/loaders/svg/tvgSvgUtil.cpp",
"src/loaders/svg/tvgXmlParser.cpp",
"src/loaders/raw/tvgRawLoader.cpp",
# renderer common
"src/renderer/tvgAccessor.cpp",
# "src/renderer/tvgAnimation.cpp",
"src/renderer/tvgCanvas.cpp",
"src/renderer/tvgFill.cpp",
# "src/renderer/tvgGlCanvas.cpp",
"src/renderer/tvgInitializer.cpp",
"src/renderer/tvgLoader.cpp",
"src/renderer/tvgPaint.cpp",
"src/renderer/tvgPicture.cpp",
"src/renderer/tvgRender.cpp",
# "src/renderer/tvgSaver.cpp",
"src/renderer/tvgScene.cpp",
"src/renderer/tvgShape.cpp",
"src/renderer/tvgSwCanvas.cpp",
"src/renderer/tvgTaskScheduler.cpp",
# renderer sw_engine
"src/renderer/sw_engine/tvgSwFill.cpp",
"src/renderer/sw_engine/tvgSwImage.cpp",
"src/renderer/sw_engine/tvgSwMath.cpp",
"src/renderer/sw_engine/tvgSwMemPool.cpp",
"src/renderer/sw_engine/tvgSwRaster.cpp",
"src/renderer/sw_engine/tvgSwRenderer.cpp",
"src/renderer/sw_engine/tvgSwRle.cpp",
"src/renderer/sw_engine/tvgSwShape.cpp",
"src/renderer/sw_engine/tvgSwStroke.cpp",
]
thirdparty_tvg_sources = [thirdparty_tvg_dir + file for file in thirdparty_tvg_sources]
env_tvg.Append(
CPPPATH=[
"../../../thirdparty/thorvg/inc",
"../../../thirdparty/thorvg/src/lib",
"../../../thirdparty/thorvg/src/lib/sw_engine",
"../../../thirdparty/thorvg/src/loaders/raw",
"../../../thirdparty/thorvg/src/common",
"../../../thirdparty/thorvg/src/loaders/svg",
"../../../thirdparty/thorvg/src/utils",
"../../../thirdparty/libpng",
"../../../thirdparty/thorvg/src/loaders/raw",
"../../../thirdparty/thorvg/src/renderer",
"../../../thirdparty/thorvg/src/renderer/sw_engine",
]
)
@ -96,8 +101,8 @@ if env["thorvg_enabled"] and env["freetype_enabled"]:
env.Append(
CPPPATH=[
"../../../thirdparty/thorvg/inc",
"../../../thirdparty/thorvg/src/lib",
"../../../thirdparty/thorvg/src/utils",
"../../../thirdparty/thorvg/src/common",
"../../../thirdparty/thorvg/src/renderer",
]
)
env.Append(CPPDEFINES=["MODULE_SVG_ENABLED"])

View file

@ -10,7 +10,7 @@ env_text_server_fb = env_modules.Clone()
if "svg" in env.module_list:
env_text_server_fb.Prepend(
CPPPATH=["#thirdparty/thorvg/inc", "#thirdparty/thorvg/src/lib", "#thirdparty/thorvg/src/utils"]
CPPPATH=["#thirdparty/thorvg/inc", "#thirdparty/thorvg/src/common", "#thirdparty/thorvg/src/renderer"]
)
# Enable ThorVG static object linking.
env_text_server_fb.Append(CPPDEFINES=["TVG_STATIC"])

View file

@ -37,51 +37,56 @@ if env["thorvg_enabled"] and env["freetype_enabled"]:
thirdparty_tvg_dir = "../../../thirdparty/thorvg/"
thirdparty_tvg_sources = [
"src/lib/sw_engine/tvgSwFill.cpp",
"src/lib/sw_engine/tvgSwImage.cpp",
"src/lib/sw_engine/tvgSwMath.cpp",
"src/lib/sw_engine/tvgSwMemPool.cpp",
"src/lib/sw_engine/tvgSwRaster.cpp",
"src/lib/sw_engine/tvgSwRenderer.cpp",
"src/lib/sw_engine/tvgSwRle.cpp",
"src/lib/sw_engine/tvgSwShape.cpp",
"src/lib/sw_engine/tvgSwStroke.cpp",
"src/lib/tvgAccessor.cpp",
"src/lib/tvgCanvas.cpp",
"src/lib/tvgFill.cpp",
"src/lib/tvgGlCanvas.cpp",
"src/lib/tvgInitializer.cpp",
"src/lib/tvgLoader.cpp",
"src/lib/tvgPaint.cpp",
"src/lib/tvgPicture.cpp",
"src/lib/tvgRender.cpp",
"src/lib/tvgSaver.cpp",
"src/lib/tvgScene.cpp",
"src/lib/tvgShape.cpp",
"src/lib/tvgSwCanvas.cpp",
"src/lib/tvgTaskScheduler.cpp",
"src/utils/tvgBezier.cpp",
"src/utils/tvgCompressor.cpp",
"src/utils/tvgStr.cpp",
"src/loaders/raw/tvgRawLoader.cpp",
# common
"src/common/tvgBezier.cpp",
"src/common/tvgCompressor.cpp",
"src/common/tvgMath.cpp",
"src/common/tvgStr.cpp",
# SVG parser
"src/loaders/svg/tvgSvgCssStyle.cpp",
"src/loaders/svg/tvgSvgLoader.cpp",
"src/loaders/svg/tvgSvgPath.cpp",
"src/loaders/svg/tvgSvgSceneBuilder.cpp",
"src/loaders/svg/tvgSvgUtil.cpp",
"src/loaders/svg/tvgXmlParser.cpp",
"src/loaders/raw/tvgRawLoader.cpp",
# renderer common
"src/renderer/tvgAccessor.cpp",
# "src/renderer/tvgAnimation.cpp",
"src/renderer/tvgCanvas.cpp",
"src/renderer/tvgFill.cpp",
# "src/renderer/tvgGlCanvas.cpp",
"src/renderer/tvgInitializer.cpp",
"src/renderer/tvgLoader.cpp",
"src/renderer/tvgPaint.cpp",
"src/renderer/tvgPicture.cpp",
"src/renderer/tvgRender.cpp",
# "src/renderer/tvgSaver.cpp",
"src/renderer/tvgScene.cpp",
"src/renderer/tvgShape.cpp",
"src/renderer/tvgSwCanvas.cpp",
"src/renderer/tvgTaskScheduler.cpp",
# renderer sw_engine
"src/renderer/sw_engine/tvgSwFill.cpp",
"src/renderer/sw_engine/tvgSwImage.cpp",
"src/renderer/sw_engine/tvgSwMath.cpp",
"src/renderer/sw_engine/tvgSwMemPool.cpp",
"src/renderer/sw_engine/tvgSwRaster.cpp",
"src/renderer/sw_engine/tvgSwRenderer.cpp",
"src/renderer/sw_engine/tvgSwRle.cpp",
"src/renderer/sw_engine/tvgSwShape.cpp",
"src/renderer/sw_engine/tvgSwStroke.cpp",
]
thirdparty_tvg_sources = [thirdparty_tvg_dir + file for file in thirdparty_tvg_sources]
env_tvg.Append(
CPPPATH=[
"../../../thirdparty/thorvg/inc",
"../../../thirdparty/thorvg/src/lib",
"../../../thirdparty/thorvg/src/lib/sw_engine",
"../../../thirdparty/thorvg/src/loaders/raw",
"../../../thirdparty/thorvg/src/common",
"../../../thirdparty/thorvg/src/loaders/svg",
"../../../thirdparty/thorvg/src/utils",
"../../../thirdparty/libpng",
"../../../thirdparty/thorvg/src/loaders/raw",
"../../../thirdparty/thorvg/src/renderer",
"../../../thirdparty/thorvg/src/renderer/sw_engine",
]
)
@ -91,8 +96,8 @@ if env["thorvg_enabled"] and env["freetype_enabled"]:
env.Append(
CPPPATH=[
"../../../thirdparty/thorvg/inc",
"../../../thirdparty/thorvg/src/lib",
"../../../thirdparty/thorvg/src/utils",
"../../../thirdparty/thorvg/src/common",
"../../../thirdparty/thorvg/src/renderer",
]
)
env.Append(CPPDEFINES=["MODULE_SVG_ENABLED"])

View file

@ -784,7 +784,7 @@ instead of `miniz.h` as an external dependency.
## thorvg
- Upstream: https://github.com/thorvg/thorvg
- Version: 0.10.7 (026ff4ce7eda10dd0cf80eeaef56fe3a5ed89f93, 2023)
- Version: 0.11.0 (12260198d12719ea20939b68492accfc155d9ff5, 2023)
- License: MIT
Files extracted from upstream source:

View file

@ -21,3 +21,5 @@ EunSik Jeong <rinechran@outlook.jp>
Samsung Electronics Co., Ltd
Rafał Mikrut <mikrutrafal@protonmail.com>
Martin Capitanio <capnm@capitanio.org>
RuiwenTang <tangruiwen1989@gmail.com>
YouJin Lee <ol-of@naver.com>

View file

@ -2,8 +2,10 @@
#define THORVG_CONFIG_H
#define THORVG_SW_RASTER_SUPPORT
#define THORVG_SVG_LOADER_SUPPORT
#define THORVG_VERSION_STRING "0.10.7"
// For internal debugging:
//#define THORVG_LOG_ENABLED
#define THORVG_VERSION_STRING "0.11.0"
#endif

View file

@ -171,7 +171,7 @@ enum class CompositeMethod
AlphaMask, ///< Alpha Masking using the compositing target's pixels as an alpha value.
InvAlphaMask, ///< Alpha Masking using the complement to the compositing target's pixels as an alpha value.
LumaMask, ///< Alpha Masking using the grayscale (0.2125R + 0.7154G + 0.0721*B) of the compositing target's pixels. @since 0.9
InvLumaMask, ///< Alpha Masking using the grayscale (0.2125R + 0.7154G + 0.0721*B) of the complement to the compositing target's pixels. @BETA_API
InvLumaMask, ///< Alpha Masking using the grayscale (0.2125R + 0.7154G + 0.0721*B) of the complement to the compositing target's pixels.
AddMask, ///< Combines the target and source objects pixels using target alpha. (T * TA) + (S * (255 - TA)) @BETA_API
SubtractMask, ///< Subtracts the source color from the target color while considering their respective target alpha. (T * TA) - (S * (255 - TA)) @BETA_API
IntersectMask, ///< Computes the result by taking the minimum value between the target alpha and the source alpha and multiplies it with the target color. (T * min(TA, SA)) @BETA_API
@ -240,6 +240,7 @@ struct Matrix
float e31, e32, e33;
};
/**
* @brief A data structure representing a texture mesh vertex
*
@ -622,14 +623,16 @@ public:
virtual Result push(std::unique_ptr<Paint> paint) noexcept;
/**
* @brief Sets the total number of the paints pushed into the canvas to be zero.
* Depending on the value of the @p free argument, the paints are freed or not.
* @brief Clear the internal canvas resources that used for the drawing.
*
* This API sets the total number of paints pushed into the canvas to zero.
* Depending on the value of the @p free argument, the paints are either freed or retained.
* So if you need to update paint properties while maintaining the existing scene structure, you can set @p free = false.
*
* @param[in] free If @c true, the memory occupied by paints is deallocated, otherwise it is not.
*
* @return Result::Success when succeed, Result::InsufficientCondition otherwise.
*
* @warning If you don't free the paints they become dangled. They are supposed to be reused, otherwise you are responsible for their lives. Thus please use the @p free argument only when you know how it works, otherwise it's not recommended.
* @see Canvas::push()
* @see Canvas::paints()
*/
@ -818,7 +821,7 @@ public:
/**
* @brief Resets the properties of the shape path.
*
* The color, the fill and the stroke properties are retained.
* The transformation matrix, the color, the fill and the stroke properties are retained.
*
* @return Result::Success when succeed.
*
@ -1038,7 +1041,7 @@ public:
*
* @return Result::Success when succeed, Result::NonSupport unsupported value, Result::FailedAllocation otherwise.
*
* @BETA_API
* @since 0.11
*/
Result strokeMiterlimit(float miterlimit) noexcept;
@ -1192,7 +1195,7 @@ public:
*
* @return The stroke miterlimit value when succeed, 4 if no stroke was set.
*
* @BETA_API
* @since 0.11
*/
float strokeMiterlimit() const noexcept;
@ -1306,17 +1309,6 @@ public:
*/
Result size(float* w, float* h) const noexcept;
/**
* @brief Gets the pixels information of the picture.
*
* @note The data must be pre-multiplied by the alpha channels.
*
* @warning Please do not use it, this API is not official one. It could be modified in the next version.
*
* @BETA_API
*/
const uint32_t* data(uint32_t* w, uint32_t* h) const noexcept;
/**
* @brief Loads a raw data from a memory block with a given size.
*
@ -1863,8 +1855,7 @@ public:
/**
* @brief The cast() function is a utility function used to cast a 'Paint' to type 'T'.
*
* @BETA_API
* @since 0.11
*/
template<typename T>
std::unique_ptr<T> cast(Paint* paint)
@ -1875,8 +1866,7 @@ std::unique_ptr<T> cast(Paint* paint)
/**
* @brief The cast() function is a utility function used to cast a 'Fill' to type 'T'.
*
* @BETA_API
* @since 0.11
*/
template<typename T>
std::unique_ptr<T> cast(Fill* fill)

View file

@ -24,6 +24,7 @@
#define _TVG_ARRAY_H_
#include <memory.h>
#include <cstdint>
namespace tvg
{
@ -135,6 +136,12 @@ struct Array
return count == 0;
}
template<class COMPARE>
void sort()
{
qsort<COMPARE>(data, 0, static_cast<int32_t>(count) - 1);
}
void operator=(const Array& rhs)
{
reserve(rhs.count);
@ -146,6 +153,32 @@ struct Array
{
free(data);
}
private:
template<class COMPARE>
void qsort(T* arr, int32_t low, int32_t high)
{
if (low < high) {
int32_t i = low;
int32_t j = high;
T tmp = arr[low];
while (i < j) {
while (i < j && !COMPARE{}(arr[j], tmp)) --j;
if (i < j) {
arr[i] = arr[j];
++i;
}
while (i < j && COMPARE{}(arr[i], tmp)) ++i;
if (i < j) {
arr[j] = arr[i];
--j;
}
}
arr[i] = tmp;
qsort<COMPARE>(arr, low, i - 1);
qsort<COMPARE>(arr, i + 1, high);
}
}
};
}

90
thirdparty/thorvg/src/common/tvgList.h vendored Normal file
View file

@ -0,0 +1,90 @@
/*
* Copyright (c) 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_LIST_H_
#define _TVG_LIST_H_
namespace tvg {
template<typename T>
struct LinkedList
{
T *head = nullptr;
T *tail = nullptr;
LinkedList() = default;
LinkedList(T *head, T *tail) : head(head), tail(tail)
{
}
template<T *T::*Prev, T *T::*Next>
static void insert(T *t, T *prev, T *next, T **head, T **tail)
{
t->*Prev = prev;
t->*Next = next;
if (prev) {
prev->*Next = t;
} else if (head) {
*head = t;
}
if (next) {
next->*Prev = t;
} else if (tail) {
*tail = t;
}
}
template<T *T::*Prev, T *T::*Next>
static void remove(T *t, T **head, T **tail)
{
if (t->*Prev) {
t->*Prev->*Next = t->*Next;
} else if (head) {
*head = t->*Next;
}
if (t->*Next) {
t->*Next->*Prev = t->*Prev;
} else if (tail) {
*tail = t->*Prev;
}
t->*Prev = t->*Next = nullptr;
}
template <T* T::*Next>
static bool contains(T *t, T **head, T **tail) {
for (T *it = *head; it; it = it->*Next) {
if (it == t) {
return true;
}
}
return false;
}
};
}
#endif // _TVG_LIST_H_

102
thirdparty/thorvg/src/common/tvgMath.cpp vendored Normal file
View file

@ -0,0 +1,102 @@
/*
* Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "tvgMath.h"
bool mathInverse(const Matrix* m, Matrix* out)
{
auto det = m->e11 * (m->e22 * m->e33 - m->e32 * m->e23) -
m->e12 * (m->e21 * m->e33 - m->e23 * m->e31) +
m->e13 * (m->e21 * m->e32 - m->e22 * m->e31);
if (mathZero(det)) return false;
auto invDet = 1 / det;
out->e11 = (m->e22 * m->e33 - m->e32 * m->e23) * invDet;
out->e12 = (m->e13 * m->e32 - m->e12 * m->e33) * invDet;
out->e13 = (m->e12 * m->e23 - m->e13 * m->e22) * invDet;
out->e21 = (m->e23 * m->e31 - m->e21 * m->e33) * invDet;
out->e22 = (m->e11 * m->e33 - m->e13 * m->e31) * invDet;
out->e23 = (m->e21 * m->e13 - m->e11 * m->e23) * invDet;
out->e31 = (m->e21 * m->e32 - m->e31 * m->e22) * invDet;
out->e32 = (m->e31 * m->e12 - m->e11 * m->e32) * invDet;
out->e33 = (m->e11 * m->e22 - m->e21 * m->e12) * invDet;
return true;
}
Matrix mathMultiply(const Matrix* lhs, const Matrix* rhs)
{
Matrix m;
m.e11 = lhs->e11 * rhs->e11 + lhs->e12 * rhs->e21 + lhs->e13 * rhs->e31;
m.e12 = lhs->e11 * rhs->e12 + lhs->e12 * rhs->e22 + lhs->e13 * rhs->e32;
m.e13 = lhs->e11 * rhs->e13 + lhs->e12 * rhs->e23 + lhs->e13 * rhs->e33;
m.e21 = lhs->e21 * rhs->e11 + lhs->e22 * rhs->e21 + lhs->e23 * rhs->e31;
m.e22 = lhs->e21 * rhs->e12 + lhs->e22 * rhs->e22 + lhs->e23 * rhs->e32;
m.e23 = lhs->e21 * rhs->e13 + lhs->e22 * rhs->e23 + lhs->e23 * rhs->e33;
m.e31 = lhs->e31 * rhs->e11 + lhs->e32 * rhs->e21 + lhs->e33 * rhs->e31;
m.e32 = lhs->e31 * rhs->e12 + lhs->e32 * rhs->e22 + lhs->e33 * rhs->e32;
m.e33 = lhs->e31 * rhs->e13 + lhs->e32 * rhs->e23 + lhs->e33 * rhs->e33;
return m;
}
void mathRotate(Matrix* m, float degree)
{
if (degree == 0.0f) return;
auto radian = degree / 180.0f * M_PI;
auto cosVal = cosf(radian);
auto sinVal = sinf(radian);
m->e12 = m->e11 * -sinVal;
m->e11 *= cosVal;
m->e21 = m->e22 * sinVal;
m->e22 *= cosVal;
}
bool mathIdentity(const Matrix* m)
{
if (m->e11 != 1.0f || m->e12 != 0.0f || m->e13 != 0.0f ||
m->e21 != 0.0f || m->e22 != 1.0f || m->e23 != 0.0f ||
m->e31 != 0.0f || m->e32 != 0.0f || m->e33 != 1.0f) {
return false;
}
return true;
}
void mathMultiply(Point* pt, const Matrix* transform)
{
auto tx = pt->x * transform->e11 + pt->y * transform->e12 + transform->e13;
auto ty = pt->x * transform->e21 + pt->y * transform->e22 + transform->e23;
pt->x = tx;
pt->y = ty;
}

View file

@ -36,6 +36,13 @@
#define mathMax(x, y) (((x) > (y)) ? (x) : (y))
bool mathInverse(const Matrix* m, Matrix* out);
Matrix mathMultiply(const Matrix* lhs, const Matrix* rhs);
void mathRotate(Matrix* m, float degree);
bool mathIdentity(const Matrix* m);
void mathMultiply(Point* pt, const Matrix* transform);
static inline bool mathZero(float a)
{
return (fabsf(a) < FLT_EPSILON) ? true : false;
@ -73,41 +80,6 @@ static inline bool mathSkewed(const Matrix* m)
}
static inline bool mathIdentity(const Matrix* m)
{
if (!mathEqual(m->e11, 1.0f) || !mathZero(m->e12) || !mathZero(m->e13) ||
!mathZero(m->e21) || !mathEqual(m->e22, 1.0f) || !mathZero(m->e23) ||
!mathZero(m->e31) || !mathZero(m->e32) || !mathEqual(m->e33, 1.0f)) {
return false;
}
return true;
}
static inline bool mathInverse(const Matrix* m, Matrix* out)
{
auto det = m->e11 * (m->e22 * m->e33 - m->e32 * m->e23) -
m->e12 * (m->e21 * m->e33 - m->e23 * m->e31) +
m->e13 * (m->e21 * m->e32 - m->e22 * m->e31);
if (mathZero(det)) return false;
auto invDet = 1 / det;
out->e11 = (m->e22 * m->e33 - m->e32 * m->e23) * invDet;
out->e12 = (m->e13 * m->e32 - m->e12 * m->e33) * invDet;
out->e13 = (m->e12 * m->e23 - m->e13 * m->e22) * invDet;
out->e21 = (m->e23 * m->e31 - m->e21 * m->e33) * invDet;
out->e22 = (m->e11 * m->e33 - m->e13 * m->e31) * invDet;
out->e23 = (m->e21 * m->e13 - m->e11 * m->e23) * invDet;
out->e31 = (m->e21 * m->e32 - m->e31 * m->e22) * invDet;
out->e32 = (m->e31 * m->e12 - m->e11 * m->e32) * invDet;
out->e33 = (m->e11 * m->e22 - m->e21 * m->e12) * invDet;
return true;
}
static inline void mathIdentity(Matrix* m)
{
m->e11 = 1.0f;
@ -158,48 +130,6 @@ static inline void mathTranslate(Matrix* m, float x, float y)
}
static inline void mathRotate(Matrix* m, float degree)
{
auto radian = degree / 180.0f * M_PI;
auto cosVal = cosf(radian);
auto sinVal = sinf(radian);
m->e12 = m->e11 * -sinVal;
m->e11 *= cosVal;
m->e21 = m->e22 * sinVal;
m->e22 *= cosVal;
}
static inline void mathMultiply(Point* pt, const Matrix* transform)
{
auto tx = pt->x * transform->e11 + pt->y * transform->e12 + transform->e13;
auto ty = pt->x * transform->e21 + pt->y * transform->e22 + transform->e23;
pt->x = tx;
pt->y = ty;
}
static inline Matrix mathMultiply(const Matrix* lhs, const Matrix* rhs)
{
Matrix m;
m.e11 = lhs->e11 * rhs->e11 + lhs->e12 * rhs->e21 + lhs->e13 * rhs->e31;
m.e12 = lhs->e11 * rhs->e12 + lhs->e12 * rhs->e22 + lhs->e13 * rhs->e32;
m.e13 = lhs->e11 * rhs->e13 + lhs->e12 * rhs->e23 + lhs->e13 * rhs->e33;
m.e21 = lhs->e21 * rhs->e11 + lhs->e22 * rhs->e21 + lhs->e23 * rhs->e31;
m.e22 = lhs->e21 * rhs->e12 + lhs->e22 * rhs->e22 + lhs->e23 * rhs->e32;
m.e23 = lhs->e21 * rhs->e13 + lhs->e22 * rhs->e23 + lhs->e23 * rhs->e33;
m.e31 = lhs->e31 * rhs->e11 + lhs->e32 * rhs->e21 + lhs->e33 * rhs->e31;
m.e32 = lhs->e31 * rhs->e12 + lhs->e32 * rhs->e22 + lhs->e33 * rhs->e32;
m.e33 = lhs->e31 * rhs->e13 + lhs->e32 * rhs->e23 + lhs->e33 * rhs->e33;
return m;
}
static inline void mathTranslateR(Matrix* m, float x, float y)
{
if (x == 0.0f && y == 0.0f) return;

View file

@ -48,13 +48,9 @@
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#define _USE_MATH_DEFINES //Math Constants are not defined in Standard C/C++.
#include <cstring>
#include <fstream>
#include <float.h>
#include <math.h>
#include "tvgLoader.h"
#include "tvgXmlParser.h"
#include "tvgSvgLoader.h"
@ -3508,8 +3504,29 @@ static bool _svgLoaderParserForValidCheck(void* data, SimpleXMLType type, const
}
void SvgLoader::clear()
void SvgLoader::clear(bool all)
{
//flush out the intermediate data
free(loaderData.svgParse);
loaderData.svgParse = nullptr;
for (auto gradient = loaderData.gradients.data; gradient < loaderData.gradients.end(); ++gradient) {
(*gradient)->clear();
free(*gradient);
}
loaderData.gradients.reset();
_freeNode(loaderData.doc);
loaderData.doc = nullptr;
loaderData.stack.reset();
if (!all) return;
for (auto p = loaderData.images.data; p < loaderData.images.end(); ++p) {
free(*p);
}
loaderData.images.reset();
if (copy) free((char*)content);
size = 0;
content = nullptr;
@ -3561,6 +3578,20 @@ void SvgLoader::run(unsigned tid)
if (defs) _updateGradient(&loaderData, loaderData.doc, &defs->node.defs.gradients);
}
root = svgSceneBuild(loaderData, {vx, vy, vw, vh}, w, h, align, meetOrSlice, svgPath, viewFlag);
//In case no viewbox and width/height data is provided the completion of loading
//has to be forced, in order to establish this data based on the whole picture.
if (!(viewFlag & SvgViewFlag::Viewbox)) {
//Override viewbox & size again after svg loading.
vx = loaderData.doc->node.doc.vx;
vy = loaderData.doc->node.doc.vy;
vw = loaderData.doc->node.doc.vw;
vh = loaderData.doc->node.doc.vh;
w = loaderData.doc->node.doc.w;
h = loaderData.doc->node.doc.h;
}
clear(false);
}
@ -3630,14 +3661,6 @@ bool SvgLoader::header()
}
run(0);
//Override viewbox & size again after svg loading.
vx = loaderData.doc->node.doc.vx;
vy = loaderData.doc->node.doc.vy;
vw = loaderData.doc->node.doc.vw;
vh = loaderData.doc->node.doc.vh;
w = loaderData.doc->node.doc.w;
h = loaderData.doc->node.doc.h;
}
return true;
@ -3717,22 +3740,6 @@ bool SvgLoader::close()
{
this->done();
if (loaderData.svgParse) {
free(loaderData.svgParse);
loaderData.svgParse = nullptr;
}
auto gradients = loaderData.gradients.data;
for (size_t i = 0; i < loaderData.gradients.count; ++i) {
(*gradients)->clear();
free(*gradients);
++gradients;
}
loaderData.gradients.reset();
_freeNode(loaderData.doc);
loaderData.doc = nullptr;
loaderData.stack.reset();
clear();
return true;

View file

@ -61,7 +61,7 @@ private:
float vh = 0;
bool header();
void clear();
void clear(bool all = true);
void run(unsigned tid) override;
};

View file

@ -556,6 +556,7 @@ struct SvgLoaderData
SvgParser* svgParse = nullptr;
Array<SvgNodeIdPair> cloneNodes;
Array<SvgNodeIdPair> nodesToStyle;
Array<char*> images; //embedded images
int level = 0;
bool result = false;
bool style = false;

View file

@ -20,39 +20,10 @@
* SOFTWARE.
*/
/*
* Copyright notice for the EFL:
* Copyright (C) EFL developers (see AUTHORS)
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "tvgMath.h" /* to include math.h before cstring */
#include <cstring>
#include <string>
#include "tvgShapeImpl.h"
#include "tvgShape.h"
#include "tvgCompressor.h"
#include "tvgPaint.h"
#include "tvgFill.h"
@ -66,9 +37,9 @@
/* Internal Class Implementation */
/************************************************************************/
static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath);
static bool _appendClipShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform);
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite = nullptr);
static bool _appendShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath);
static bool _appendClipShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform);
static unique_ptr<Scene> _sceneBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite = nullptr);
static inline bool _isGroupType(SvgNodeType type)
@ -223,7 +194,7 @@ static unique_ptr<RadialGradient> _applyRadialGradientProperty(SvgStyleGradient*
//The SVG standard allows only for 'use' nodes that point directly to a basic shape.
static bool _appendClipUseNode(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
static bool _appendClipUseNode(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
{
if (node->child.count != 1) return false;
auto child = *(node->child.data);
@ -236,16 +207,16 @@ static bool _appendClipUseNode(SvgNode* node, Shape* shape, const Box& vBox, con
}
if (child->transform) finalTransform = mathMultiply(child->transform, &finalTransform);
return _appendClipShape(child, shape, vBox, svgPath, mathIdentity((const Matrix*)(&finalTransform)) ? nullptr : &finalTransform);
return _appendClipShape(loaderData, child, shape, vBox, svgPath, mathIdentity((const Matrix*)(&finalTransform)) ? nullptr : &finalTransform);
}
static bool _appendClipChild(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, bool clip)
static bool _appendClipChild(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, bool clip)
{
if (node->type == SvgNodeType::Use) {
return _appendClipUseNode(node, shape, vBox, svgPath);
return _appendClipUseNode(loaderData, node, shape, vBox, svgPath);
}
return _appendClipShape(node, shape, vBox, svgPath, nullptr);
return _appendClipShape(loaderData, node, shape, vBox, svgPath, nullptr);
}
@ -269,7 +240,7 @@ static Matrix _compositionTransform(Paint* paint, const SvgNode* node, const Svg
}
static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox, const string& svgPath)
static void _applyComposition(SvgLoaderData& loaderData, Paint* paint, const SvgNode* node, const Box& vBox, const string& svgPath)
{
/* ClipPath */
/* Do not drop in Circular Dependency for ClipPath.
@ -287,7 +258,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox
auto valid = false; //Composite only when valid shapes exist
for (uint32_t i = 0; i < compNode->child.count; ++i, ++child) {
if (_appendClipChild(*child, comp.get(), vBox, svgPath, compNode->child.count > 1)) valid = true;
if (_appendClipChild(loaderData, *child, comp.get(), vBox, svgPath, compNode->child.count > 1)) valid = true;
}
if (valid) {
@ -312,7 +283,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox
node->style->mask.applying = true;
bool isMaskWhite = true;
if (auto comp = _sceneBuildHelper(compNode, vBox, svgPath, true, 0, &isMaskWhite)) {
if (auto comp = _sceneBuildHelper(loaderData, compNode, vBox, svgPath, true, 0, &isMaskWhite)) {
Matrix finalTransform = _compositionTransform(paint, node, compNode, SvgNodeType::Mask);
comp->transform(finalTransform);
@ -329,7 +300,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox
}
static void _applyProperty(SvgNode* node, Shape* vg, const Box& vBox, const string& svgPath, bool clip)
static void _applyProperty(SvgLoaderData& loaderData, SvgNode* node, Shape* vg, const Box& vBox, const string& svgPath, bool clip)
{
SvgStyleProperty* style = node->style;
@ -404,14 +375,14 @@ static void _applyProperty(SvgNode* node, Shape* vg, const Box& vBox, const stri
vg->stroke(style->stroke.paint.color.r, style->stroke.paint.color.g, style->stroke.paint.color.b, style->stroke.opacity);
}
_applyComposition(vg, node, vBox, svgPath);
_applyComposition(loaderData, vg, node, vBox, svgPath);
}
static unique_ptr<Shape> _shapeBuildHelper(SvgNode* node, const Box& vBox, const string& svgPath)
static unique_ptr<Shape> _shapeBuildHelper(SvgLoaderData& loaderData, SvgNode* node, const Box& vBox, const string& svgPath)
{
auto shape = Shape::gen();
if (_appendShape(node, shape.get(), vBox, svgPath)) return shape;
if (_appendShape(loaderData, node, shape.get(), vBox, svgPath)) return shape;
else return nullptr;
}
@ -473,16 +444,16 @@ static bool _recognizeShape(SvgNode* node, Shape* shape)
}
static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
static bool _appendShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
{
if (!_recognizeShape(node, shape)) return false;
_applyProperty(node, shape, vBox, svgPath, false);
_applyProperty(loaderData, node, shape, vBox, svgPath, false);
return true;
}
static bool _appendClipShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform)
static bool _appendClipShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform)
{
//The 'transform' matrix has higher priority than the node->transform, since it already contains it
auto m = transform ? transform : (node->transform ? node->transform : nullptr);
@ -503,7 +474,7 @@ static bool _appendClipShape(SvgNode* node, Shape* shape, const Box& vBox, const
while (currentPtsCnt++ < ptsCnt) mathMultiply(p++, m);
}
_applyProperty(node, shape, vBox, svgPath, true);
_applyProperty(loaderData, node, shape, vBox, svgPath, true);
return true;
}
@ -581,7 +552,7 @@ static bool _isValidImageMimeTypeAndEncoding(const char** href, const char** mim
#include "tvgTaskScheduler.h"
static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, const string& svgPath)
static unique_ptr<Picture> _imageBuildHelper(SvgLoaderData& loaderData, SvgNode* node, const Box& vBox, const string& svgPath)
{
if (!node->node.image.href) return nullptr;
auto picture = Picture::gen();
@ -594,24 +565,23 @@ static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, con
const char* mimetype;
imageMimeTypeEncoding encoding;
if (!_isValidImageMimeTypeAndEncoding(&href, &mimetype, &encoding)) return nullptr; //not allowed mime type or encoding
char *decoded = nullptr;
if (encoding == imageMimeTypeEncoding::base64) {
char* decoded = nullptr;
auto size = b64Decode(href, strlen(href), &decoded);
//OPTIMIZE: Skip data copy.
if (picture->load(decoded, size, mimetype, true) != Result::Success) {
if (picture->load(decoded, size, mimetype, false) != Result::Success) {
free(decoded);
TaskScheduler::async(true);
return nullptr;
}
free(decoded);
} else {
string decoded = svgUtilURLDecode(href);
//OPTIMIZE: Skip data copy.
if (picture->load(decoded.c_str(), decoded.size(), mimetype, true) != Result::Success) {
auto size = svgUtilURLDecode(href, &decoded);
if (picture->load(decoded, size, mimetype, false) != Result::Success) {
free(decoded);
TaskScheduler::async(true);
return nullptr;
}
}
loaderData.images.push(decoded);
} else {
if (!strncmp(href, "file://", sizeof("file://") - 1)) href += sizeof("file://") - 1;
//TODO: protect against recursive svg image loading
@ -645,7 +615,8 @@ static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, con
if (node->transform) m = mathMultiply(node->transform, &m);
picture->transform(m);
_applyComposition(picture.get(), node, vBox, svgPath);
_applyComposition(loaderData, picture.get(), node, vBox, svgPath);
return picture;
}
@ -724,10 +695,10 @@ static Matrix _calculateAspectRatioMatrix(AspectRatioAlign align, AspectRatioMee
}
static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, int depth, bool* isMaskWhite)
static unique_ptr<Scene> _useBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, int depth, bool* isMaskWhite)
{
unique_ptr<Scene> finalScene;
auto scene = _sceneBuildHelper(node, vBox, svgPath, false, depth + 1, isMaskWhite);
auto scene = _sceneBuildHelper(loaderData, node, vBox, svgPath, false, depth + 1, isMaskWhite);
// mUseTransform = mUseTransform * mTranslate
Matrix mUseTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1};
@ -786,7 +757,7 @@ static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, c
finalScene = std::move(root);
}
} else {
if (!mathIdentity((const Matrix*)(&mUseTransform))) scene->transform(mUseTransform);
scene->transform(mUseTransform);
finalScene = std::move(scene);
}
@ -794,7 +765,7 @@ static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, c
}
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite)
static unique_ptr<Scene> _sceneBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite)
{
/* Exception handling: Prevent invalid SVG data input.
The size is the arbitrary value, we need an experimental size. */
@ -813,17 +784,17 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox,
for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
if (_isGroupType((*child)->type)) {
if ((*child)->type == SvgNodeType::Use)
scene->push(_useBuildHelper(*child, vBox, svgPath, depth + 1, isMaskWhite));
scene->push(_useBuildHelper(loaderData, *child, vBox, svgPath, depth + 1, isMaskWhite));
else
scene->push(_sceneBuildHelper(*child, vBox, svgPath, false, depth + 1, isMaskWhite));
scene->push(_sceneBuildHelper(loaderData, *child, vBox, svgPath, false, depth + 1, isMaskWhite));
} else if ((*child)->type == SvgNodeType::Image) {
auto image = _imageBuildHelper(*child, vBox, svgPath);
auto image = _imageBuildHelper(loaderData, *child, vBox, svgPath);
if (image) {
scene->push(std::move(image));
if (isMaskWhite) *isMaskWhite = false;
}
} else if ((*child)->type != SvgNodeType::Mask) {
auto shape = _shapeBuildHelper(*child, vBox, svgPath);
auto shape = _shapeBuildHelper(loaderData, *child, vBox, svgPath);
if (shape) {
if (isMaskWhite) {
uint8_t r, g, b;
@ -837,7 +808,7 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox,
}
}
}
_applyComposition(scene.get(), node, vBox, svgPath);
_applyComposition(loaderData, scene.get(), node, vBox, svgPath);
scene->opacity(node->style->opacity);
}
return scene;
@ -876,7 +847,7 @@ unique_ptr<Scene> svgSceneBuild(SvgLoaderData& loaderData, Box vBox, float w, fl
if (!loaderData.doc || (loaderData.doc->type != SvgNodeType::Doc)) return nullptr;
auto docNode = _sceneBuildHelper(loaderData.doc, vBox, svgPath, false, 0);
auto docNode = _sceneBuildHelper(loaderData, loaderData.doc, vBox, svgPath, false, 0);
if (!(viewFlag & SvgViewFlag::Viewbox)) _updateInvalidViewSize(docNode.get(), vBox, w, h, viewFlag);

View file

@ -39,29 +39,32 @@ static uint8_t _hexCharToDec(const char c)
/* External Class Implementation */
/************************************************************************/
string svgUtilURLDecode(const char *src)
size_t svgUtilURLDecode(const char *src, char** dst)
{
if (!src) return nullptr;
if (!src) return 0;
auto length = strlen(src);
if (length == 0) return nullptr;
if (length == 0) return 0;
string decoded;
decoded.reserve(length);
char* decoded = (char*)malloc(sizeof(char) * length + 1);
decoded[length] = '\0';
char a, b;
int idx =0;
while (*src) {
if (*src == '%' &&
((a = src[1]) && (b = src[2])) &&
(isxdigit(a) && isxdigit(b))) {
decoded += (_hexCharToDec(a) << 4) + _hexCharToDec(b);
decoded[idx++] = (_hexCharToDec(a) << 4) + _hexCharToDec(b);
src+=3;
} else if (*src == '+') {
decoded += ' ';
decoded[idx++] = ' ';
src++;
} else {
decoded += *src++;
decoded[idx++] = *src++;
}
}
return decoded;
*dst = decoded;
return length + 1;
}

View file

@ -25,6 +25,6 @@
#include "tvgCommon.h"
string svgUtilURLDecode(const char *src);
size_t svgUtilURLDecode(const char *src, char** dst);
#endif //_TVG_SVG_UTIL_H_

View file

@ -273,6 +273,7 @@ struct SwMpool
{
SwOutline* outline;
SwOutline* strokeOutline;
SwOutline* dashOutline;
unsigned allocSize;
};
@ -544,6 +545,8 @@ SwOutline* mpoolReqOutline(SwMpool* mpool, unsigned idx);
void mpoolRetOutline(SwMpool* mpool, unsigned idx);
SwOutline* mpoolReqStrokeOutline(SwMpool* mpool, unsigned idx);
void mpoolRetStrokeOutline(SwMpool* mpool, unsigned idx);
SwOutline* mpoolReqDashOutline(SwMpool* mpool, unsigned idx);
void mpoolRetDashOutline(SwMpool* mpool, unsigned idx);
bool rasterCompositor(SwSurface* surface);
bool rasterGradientShape(SwSurface* surface, SwShape* shape, unsigned id);

View file

@ -48,7 +48,7 @@ static bool _genOutline(SwImage* image, const RenderMesh* mesh, const Matrix* tr
if (mesh->triangleCnt > 0) {
// TODO: Optimise me. We appear to calculate this exact min/max bounding area in multiple
// places. We should be able to re-use one we have already done? Also see:
// tvgPictureImpl.h --> bounds
// tvgPicture.h --> bounds
// tvgSwRasterTexmap.h --> _rasterTexmapPolygonMesh
//
// TODO: Should we calculate the exact path(s) of the triangle mesh instead?

View file

@ -62,54 +62,52 @@ void mpoolRetStrokeOutline(SwMpool* mpool, unsigned idx)
}
SwOutline* mpoolReqDashOutline(SwMpool* mpool, unsigned idx)
{
return &mpool->dashOutline[idx];
}
void mpoolRetDashOutline(SwMpool* mpool, unsigned idx)
{
mpool->dashOutline[idx].pts.clear();
mpool->dashOutline[idx].cntrs.clear();
mpool->dashOutline[idx].types.clear();
mpool->dashOutline[idx].closed.clear();
}
SwMpool* mpoolInit(unsigned threads)
{
auto allocSize = threads + 1;
auto mpool = static_cast<SwMpool*>(calloc(sizeof(SwMpool), 1));
mpool->outline = static_cast<SwOutline*>(calloc(1, sizeof(SwOutline) * allocSize));
if (!mpool->outline) goto err;
mpool->strokeOutline = static_cast<SwOutline*>(calloc(1, sizeof(SwOutline) * allocSize));
if (!mpool->strokeOutline) goto err;
mpool->dashOutline = static_cast<SwOutline*>(calloc(1, sizeof(SwOutline) * allocSize));
mpool->allocSize = allocSize;
return mpool;
err:
if (mpool->outline) {
free(mpool->outline);
mpool->outline = nullptr;
}
if (mpool->strokeOutline) {
free(mpool->strokeOutline);
mpool->strokeOutline = nullptr;
}
free(mpool);
return nullptr;
}
bool mpoolClear(SwMpool* mpool)
{
SwOutline* p;
for (unsigned i = 0; i < mpool->allocSize; ++i) {
//Outline
p = &mpool->outline[i];
p->pts.reset();
p->cntrs.reset();
p->types.reset();
p->closed.reset();
mpool->outline[i].pts.reset();
mpool->outline[i].cntrs.reset();
mpool->outline[i].types.reset();
mpool->outline[i].closed.reset();
//StrokeOutline
p = &mpool->strokeOutline[i];
p->pts.reset();
p->cntrs.reset();
p->types.reset();
p->closed.reset();
mpool->strokeOutline[i].pts.reset();
mpool->strokeOutline[i].cntrs.reset();
mpool->strokeOutline[i].types.reset();
mpool->strokeOutline[i].closed.reset();
mpool->dashOutline[i].pts.reset();
mpool->dashOutline[i].cntrs.reset();
mpool->dashOutline[i].types.reset();
mpool->dashOutline[i].closed.reset();
}
return true;
@ -122,16 +120,9 @@ bool mpoolTerm(SwMpool* mpool)
mpoolClear(mpool);
if (mpool->outline) {
free(mpool->outline);
mpool->outline = nullptr;
}
if (mpool->strokeOutline) {
free(mpool->strokeOutline);
mpool->strokeOutline = nullptr;
}
free(mpool->outline);
free(mpool->strokeOutline);
free(mpool->dashOutline);
free(mpool);
return true;

View file

@ -2024,11 +2024,11 @@ bool rasterConvertCS(Surface* surface, ColorSpace to)
//TOOD: Support SIMD accelerations
auto from = surface->cs;
if ((from == ColorSpace::ABGR8888 && to == ColorSpace::ARGB8888) || (from == ColorSpace::ABGR8888S && to == ColorSpace::ARGB8888S)) {
if (((from == ColorSpace::ABGR8888) || (from == ColorSpace::ABGR8888S)) && ((to == ColorSpace::ARGB8888) || (to == ColorSpace::ARGB8888S))) {
surface->cs = to;
return cRasterABGRtoARGB(surface);
}
if ((from == ColorSpace::ARGB8888 && to == ColorSpace::ABGR8888) || (from == ColorSpace::ARGB8888S && to == ColorSpace::ABGR8888S)) {
if (((from == ColorSpace::ARGB8888) || (from == ColorSpace::ARGB8888S)) && ((to == ColorSpace::ABGR8888) || (to == ColorSpace::ABGR8888S))) {
surface->cs = to;
return cRasterARGBtoABGR(surface);
}

View file

@ -742,6 +742,12 @@ void* SwRenderer::prepareCommon(SwTask* task, const RenderTransform* transform,
task->transform = nullptr;
}
//zero size?
if (task->transform) {
if (task->transform->e11 == 0.0f && task->transform->e12 == 0.0f) return task; //zero width
if (task->transform->e21 == 0.0f && task->transform->e22 == 0.0f) return task; //zero height
}
task->opacity = opacity;
task->surface = surface;
task->mpool = mpool;
@ -767,10 +773,8 @@ RenderData SwRenderer::prepare(Surface* surface, const RenderMesh* mesh, RenderD
//prepare task
auto task = static_cast<SwImageTask*>(data);
if (!task) task = new SwImageTask;
if (flags & RenderUpdateFlag::Image) {
task->source = surface;
task->mesh = mesh;
}
task->source = surface;
task->mesh = mesh;
return prepareCommon(task, transform, clips, opacity, flags);
}

View file

@ -212,7 +212,7 @@ static void _dashCubicTo(SwDashStroke& dash, const Point* ctrl1, const Point* ct
}
static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix* transform, float length)
static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix* transform, float length, SwMpool* mpool, unsigned tid)
{
const PathCommand* cmds = rshape->path.cmds.data;
auto cmdCnt = rshape->path.cmds.count;
@ -283,8 +283,7 @@ static SwOutline* _genDashOutline(const RenderShape* rshape, const Matrix* trans
}
}
//OPTMIZE ME: Use mempool???
dash.outline = static_cast<SwOutline*>(calloc(1, sizeof(SwOutline)));
dash.outline = mpoolReqDashOutline(mpool, tid);
//smart reservation
auto closeCnt = 0;
@ -567,16 +566,16 @@ bool shapeGenStrokeRle(SwShape* shape, const RenderShape* rshape, const Matrix*
{
SwOutline* shapeOutline = nullptr;
SwOutline* strokeOutline = nullptr;
bool freeOutline = false;
bool ret = true;
auto dashStroking = false;
auto ret = true;
auto length = rshape->strokeTrim() ? _outlineLength(rshape) : 0.0f;
//Dash style (+trimming)
if (rshape->stroke->dashCnt > 0 || length > 0) {
shapeOutline = _genDashOutline(rshape, transform, length);
shapeOutline = _genDashOutline(rshape, transform, length, mpool, tid);
if (!shapeOutline) return false;
freeOutline = true;
dashStroking = true;
//Normal style
} else {
if (!shape->outline) {
@ -587,26 +586,20 @@ bool shapeGenStrokeRle(SwShape* shape, const RenderShape* rshape, const Matrix*
if (!strokeParseOutline(shape->stroke, *shapeOutline)) {
ret = false;
goto fail;
goto clear;
}
strokeOutline = strokeExportOutline(shape->stroke, mpool, tid);
if (!mathUpdateOutlineBBox(strokeOutline, clipRegion, renderRegion, false)) {
ret = false;
goto fail;
goto clear;
}
shape->strokeRle = rleRender(shape->strokeRle, strokeOutline, renderRegion, true);
fail:
if (freeOutline) {
free(shapeOutline->cntrs.data);
free(shapeOutline->pts.data);
free(shapeOutline->types.data);
free(shapeOutline->closed.data);
free(shapeOutline);
}
clear:
if (dashStroking) mpoolRetDashOutline(mpool, tid);
mpoolRetStrokeOutline(mpool, tid);
return ret;

View file

@ -373,6 +373,10 @@ void _firstSubPath(SwStroke& stroke, SwFixed startAngle, SwFixed lineLength)
static void _lineTo(SwStroke& stroke, const SwPoint& to)
{
auto delta = to - stroke.center;
//a zero-length lineto is a no-op; avoid creating a spurious corner
if (delta.zero()) return;
//compute length of line
auto angle = mathAtan(delta);

View file

@ -20,11 +20,10 @@
* SOFTWARE.
*/
//#include "tvgAnimationImpl.h"
#include "tvgCommon.h"
#include "tvgFrameModule.h"
#include "tvgPaint.h"
#include "tvgPictureImpl.h"
#include "tvgPicture.h"
/************************************************************************/
/* Internal Class Implementation */
@ -37,12 +36,12 @@ struct Animation::Impl
Impl()
{
picture = Picture::gen().release();
static_cast<Paint*>(picture)->pImpl->ref();
PP(picture)->ref();
}
~Impl()
{
if (static_cast<Paint*>(picture)->pImpl->unref() == 0) {
if (PP(picture)->unref() == 0) {
delete(picture);
}
}

View file

@ -36,7 +36,7 @@ using TvgBinFlag = TvgBinByte;
#define TVG_HEADER_SIZE 33 //TVG_HEADER_SIGNATURE_LENGTH + TVG_HEADER_VERSION_LENGTH + 2*SIZE(float) + TVG_HEADER_RESERVED_LENGTH + TVG_HEADER_COMPRESS_SIZE
#define TVG_HEADER_SIGNATURE "ThorVG"
#define TVG_HEADER_SIGNATURE_LENGTH 6
#define TVG_HEADER_VERSION "001000" //Major 00, Minor 10, Micro 00
#define TVG_HEADER_VERSION "001100" //Major 00, Minor 11, Micro 00
#define TVG_HEADER_VERSION_LENGTH 6
#define TVG_HEADER_RESERVED_LENGTH 1 //Storing flags for extensions
#define TVG_HEADER_COMPRESS_SIZE 12 //TVG_HEADER_UNCOMPRESSED_SIZE + TVG_HEADER_COMPRESSED_SIZE + TVG_HEADER_COMPRESSED_SIZE_BITS
@ -82,6 +82,7 @@ using TvgBinFlag = TvgBinByte;
#define TVG_TAG_SHAPE_STROKE_DASHPTRN (TvgBinTag)0x55
#define TVG_TAG_SHAPE_STROKE_MITERLIMIT (TvgBinTag)0x56
#define TVG_TAG_SHAPE_STROKE_ORDER (TvgBinTag)0x57
#define TVG_TAG_SHAPE_STROKE_DASH_OFFSET (TvgBinTag)0x58
//Fill
@ -90,7 +91,7 @@ using TvgBinFlag = TvgBinByte;
#define TVG_TAG_FILL_COLORSTOPS (TvgBinTag)0x62
#define TVG_TAG_FILL_FILLSPREAD (TvgBinTag)0x63
#define TVG_TAG_FILL_TRANSFORM (TvgBinTag)0x64
#define TVG_TAG_FILL_RADIAL_GRADIENT_FOCAL (TvgBinTag)0x65
//Picture
#define TVG_TAG_PICTURE_RAW_IMAGE (TvgBinTag)0x70

View file

@ -20,7 +20,7 @@
* SOFTWARE.
*/
#include "tvgCanvasImpl.h"
#include "tvgCanvas.h"
/************************************************************************/
/* External Class Implementation */

View file

@ -53,6 +53,7 @@ struct Canvas::Impl
auto p = paint.release();
if (!p) return Result::MemoryCorruption;
PP(p)->ref();
paints.push_back(p);
return update(p, true);
@ -64,14 +65,15 @@ struct Canvas::Impl
if (!renderer || !renderer->clear()) return Result::InsufficientCondition;
//Free paints
for (auto paint : paints) {
if (paint->pImpl->dispose(*renderer)) {
if (free && paint->pImpl->unref() == 0) delete(paint);
}
if (free) {
for (auto paint : paints) {
P(paint)->unref();
if (paint->pImpl->dispose(*renderer) && P(paint)->refCnt == 0) {
delete(paint);
}
}
paints.clear();
}
paints.clear();
drawing = false;
return Result::Success;

View file

@ -20,7 +20,7 @@
* SOFTWARE.
*/
#include "tvgCanvasImpl.h"
#include "tvgCanvas.h"
#ifdef THORVG_GL_RASTER_SUPPORT
#include "tvgGlRenderer.h"

View file

@ -220,7 +220,7 @@ shared_ptr<LoadModule> LoaderMgr::loader(const char* data, uint32_t size, const
if (loader->open(data, size, copy)) {
return shared_ptr<LoadModule>(loader);
} else {
TVGLOG("LOADER", "Given mimetype \"%s\" seems incorrect or not supported. Will try again with other types.", mimeType.c_str());
TVGLOG("LOADER", "Given mimetype \"%s\" seems incorrect or not supported.", mimeType.c_str());
delete(loader);
}
}

View file

@ -132,7 +132,7 @@ bool Paint::Impl::scale(float factor)
if (rTransform) {
if (mathEqual(factor, rTransform->scale)) return true;
} else {
if (mathZero(factor)) return true;
if (mathEqual(factor, 1.0f)) return true;
rTransform = new RenderTransform();
}
rTransform->scale = factor;

View file

@ -24,7 +24,7 @@
#define _TVG_PAINT_H_
#include "tvgRender.h"
#include "tvgMath.h"
namespace tvg
{
@ -68,7 +68,7 @@ namespace tvg
uint8_t ctxFlag = ContextFlag::Invalid;
uint8_t id;
uint8_t opacity = 255;
uint8_t refCnt = 1;
uint8_t refCnt = 0;
~Impl()
{
@ -100,6 +100,7 @@ namespace tvg
bool transform(const Matrix& m)
{
if (!rTransform) {
if (mathIdentity(&m)) return true;
rTransform = new RenderTransform();
if (!rTransform) return false;
}

View file

@ -20,7 +20,40 @@
* SOFTWARE.
*/
#include "tvgPictureImpl.h"
#include "tvgPicture.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
RenderUpdateFlag Picture::Impl::load()
{
if (loader) {
if (!paint) {
if (auto p = loader->paint()) {
paint = p.release();
loader->close();
if (w != loader->w || h != loader->h) {
if (!resizing) {
w = loader->w;
h = loader->h;
}
loader->resize(paint, w, h);
resizing = false;
}
if (paint) return RenderUpdateFlag::None;
}
} else loader->sync();
if (!surface) {
if ((surface = loader->bitmap().release())) {
loader->close();
return RenderUpdateFlag::Image;
}
}
}
return RenderUpdateFlag::None;
}
/************************************************************************/
/* External Class Implementation */
@ -97,23 +130,6 @@ Result Picture::size(float* w, float* h) const noexcept
}
const uint32_t* Picture::data(uint32_t* w, uint32_t* h) const noexcept
{
//Try it, If not loaded yet.
pImpl->load();
if (pImpl->loader) {
if (w) *w = static_cast<uint32_t>(pImpl->loader->w);
if (h) *h = static_cast<uint32_t>(pImpl->loader->h);
} else {
if (w) *w = 0;
if (h) *h = 0;
}
if (pImpl->surface) return pImpl->surface->buf32;
else return nullptr;
}
Result Picture::mesh(const Polygon* triangles, uint32_t triangleCnt) noexcept
{
if (!triangles && triangleCnt > 0) return Result::InvalidArguments;

View file

@ -89,35 +89,6 @@ struct Picture::Impl
return true;
}
RenderUpdateFlag load()
{
if (loader) {
if (!paint) {
if (auto p = loader->paint()) {
paint = p.release();
loader->close();
if (w != loader->w || h != loader->h) {
if (!resizing) {
w = loader->w;
h = loader->h;
}
loader->resize(paint, w, h);
resizing = false;
}
if (paint) return RenderUpdateFlag::None;
}
} else loader->sync();
if (!surface) {
if ((surface = loader->bitmap().release())) {
loader->close();
return RenderUpdateFlag::Image;
}
}
}
return RenderUpdateFlag::None;
}
RenderTransform resizeTransform(const RenderTransform* pTransform)
{
//Overriding Transformation by the desired image size
@ -317,6 +288,24 @@ struct Picture::Impl
load();
return new PictureIterator(paint);
}
uint32_t* data(uint32_t* w, uint32_t* h)
{
//Try it, If not loaded yet.
load();
if (loader) {
if (w) *w = static_cast<uint32_t>(loader->w);
if (h) *h = static_cast<uint32_t>(loader->h);
} else {
if (w) *w = 0;
if (h) *h = 0;
}
if (surface) return surface->buf32;
else return nullptr;
}
RenderUpdateFlag load();
};
#endif //_TVG_PICTURE_IMPL_H_

View file

@ -35,12 +35,7 @@
void RenderTransform::override(const Matrix& m)
{
this->m = m;
if (m.e11 == 0.0f && m.e12 == 0.0f && m.e13 == 0.0f &&
m.e21 == 0.0f && m.e22 == 0.0f && m.e23 == 0.0f &&
m.e31 == 0.0f && m.e32 == 0.0f && m.e33 == 0.0f) {
overriding = false;
} else overriding = true;
overriding = true;
}

View file

@ -20,7 +20,7 @@
* SOFTWARE.
*/
#include "tvgSceneImpl.h"
#include "tvgScene.h"
/************************************************************************/
/* External Class Implementation */
@ -55,6 +55,7 @@ Result Scene::push(unique_ptr<Paint> paint) noexcept
{
auto p = paint.release();
if (!p) return Result::MemoryCorruption;
PP(p)->ref();
pImpl->paints.push_back(p);
return Result::Success;

View file

@ -220,7 +220,9 @@ struct Scene::Impl
auto dup = ret.get()->pImpl;
for (auto paint : paints) {
dup->paints.push_back(paint->duplicate());
auto cdup = paint->duplicate();
P(cdup)->ref();
dup->paints.push_back(cdup);
}
return ret.release();
@ -231,8 +233,8 @@ struct Scene::Impl
auto dispose = renderer ? true : false;
for (auto paint : paints) {
if (dispose) free &= paint->pImpl->dispose(*renderer);
if (free) delete(paint);
if (dispose) free &= P(paint)->dispose(*renderer);
if (P(paint)->unref() == 0 && free) delete(paint);
}
paints.clear();
renderer = nullptr;

View file

@ -21,7 +21,7 @@
*/
#include "tvgMath.h"
#include "tvgShapeImpl.h"
#include "tvgShape.h"
/************************************************************************/
/* Internal Class Implementation */

View file

@ -20,7 +20,7 @@
* SOFTWARE.
*/
#include "tvgCanvasImpl.h"
#include "tvgCanvas.h"
#ifdef THORVG_SW_RASTER_SUPPORT
#include "tvgSwRenderer.h"

View file

@ -1,14 +1,25 @@
#!/bin/bash -e
VERSION=0.10.7
VERSION=0.11.0
cd thirdparty/thorvg/ || true
rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/
mkdir tmp/ && pushd tmp/
# Release
curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz
# Current Github main branch tip
#curl -L -O https://github.com/thorvg/thorvg/archive/refs/heads/main.tar.gz
tar --strip-components=1 -xvf *.tar.gz
rm *.tar.gz
# Install from local git checkout "thorvg-git" in the same directory
# as godot git checkout.
#d="../../../../thorvg-git"
#cp -r ${d}/AUTHORS ${d}/inc ${d}/LICENSE ${d}/src .
find . -type f -name 'meson.build' -delete
# Fix newline at end of file.
@ -24,24 +35,26 @@ cat << EOF > ../inc/config.h
#define THORVG_CONFIG_H
#define THORVG_SW_RASTER_SUPPORT
#define THORVG_SVG_LOADER_SUPPORT
// For internal debugging:
//#define THORVG_LOG_ENABLED
#define THORVG_VERSION_STRING "$VERSION"
#endif
EOF
mkdir ../src
cp -rv src/lib src/utils ../src/
# Only sw_engine is enabled.
rm -rfv ../src/lib/gl_engine
cp -rv src/common ../src
cp -rv src/renderer ../src/
# Only svg loader is enabled.
# Only sw_engine is enabled.
rm -rfv ../src/renderer/gl_engine
# Only svg (+raw) loader is enabled.
mkdir ../src/loaders
cp -rv src/loaders/svg src/loaders/raw ../src/loaders/
# Future versions
# cp -rv src/utils ../src
popd
rm -rf tmp/
rm -rf tmp