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doc: Sync classref with current source
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@ -22,6 +22,28 @@
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Called (if exists) to draw the canvas item.
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</description>
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</method>
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<method name="draw_arc">
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<return type="void">
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</return>
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<argument index="0" name="center" type="Vector2">
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</argument>
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<argument index="1" name="radius" type="float">
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</argument>
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<argument index="2" name="start_angle" type="float">
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</argument>
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<argument index="3" name="end_angle" type="float">
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</argument>
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<argument index="4" name="point_count" type="int">
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</argument>
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<argument index="5" name="color" type="Color">
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</argument>
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<argument index="6" name="width" type="float" default="1.0">
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</argument>
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<argument index="7" name="antialiased" type="bool" default="false">
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</argument>
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<description>
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</description>
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</method>
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<method name="draw_char">
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<return type="float">
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</return>
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22
doc/classes/EditorSpinSlider.xml
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22
doc/classes/EditorSpinSlider.xml
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSpinSlider" inherits="Range" category="Core" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false">
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</member>
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<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
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<member name="label" type="String" setter="set_label" getter="get_label" default="""">
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</member>
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<member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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@ -217,7 +217,7 @@
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Returns the path to the current engine executable.
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</description>
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</method>
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<method name="get_granted_permissions">
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<method name="get_granted_permissions" qualifiers="const">
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<return type="PoolStringArray">
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</return>
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<description>
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@ -133,6 +133,18 @@
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Adds an [code][align][/code] tag based on the given [code]align[/code] value. See [enum Align] for possible values.
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</description>
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</method>
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<method name="push_bold">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="push_bold_italics">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="push_cell">
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<return type="void">
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</return>
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@ -167,6 +179,12 @@
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Adds an [code][indent][/code] tag to the tag stack. Multiplies "level" by current tab_size to determine new margin length.
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</description>
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</method>
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<method name="push_italics">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="push_list">
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<return type="void">
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</return>
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@ -185,6 +203,18 @@
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Adds a [code][meta][/code] tag to the tag stack. Similar to the BBCode [code][url=something]{text}[/url][/code], but supports non-[String] metadata types.
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</description>
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</method>
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<method name="push_mono">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="push_normal">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="push_strikethrough">
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<return type="void">
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</return>
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@ -530,7 +530,7 @@
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</constant>
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</constants>
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<theme_items>
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<theme_item name="background_color" type="Color" default="Color( 0, 0, 0, 1 )">
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<theme_item name="background_color" type="Color" default="Color( 0, 0, 0, 0 )">
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Sets the background [Color] of this [TextEdit]. [member syntax_highlighting] has to be enabled.
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</theme_item>
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<theme_item name="bookmark_color" type="Color" default="Color( 0.08, 0.49, 0.98, 1 )">
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@ -16,7 +16,7 @@
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Returns the video stream's name.
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</description>
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</method>
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<method name="get_video_texture">
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<method name="get_video_texture" qualifiers="const">
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<return type="Texture">
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</return>
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<description>
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@ -12,10 +12,16 @@
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<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map">
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</member>
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<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" />
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<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeCubeMap.Source" default="0">
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</member>
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<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0">
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</member>
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</members>
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<constants>
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<constant name="SOURCE_TEXTURE" value="0" enum="Source">
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</constant>
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<constant name="SOURCE_PORT" value="1" enum="Source">
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</constant>
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<constant name="TYPE_DATA" value="0" enum="TextureType">
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</constant>
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<constant name="TYPE_COLOR" value="1" enum="TextureType">
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@ -217,6 +217,14 @@
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Deprecated, use [member mesh_library] instead.
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</member>
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</members>
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<signals>
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<signal name="cell_size_changed">
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<argument index="0" name="cell_size" type="Vector3">
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</argument>
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="INVALID_CELL_ITEM" value="-1">
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Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]).
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