diff --git a/thirdparty/README.md b/thirdparty/README.md index 3b920d7247f9..8fabe8a893b7 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -838,11 +838,13 @@ folder. Files extracted from upstream source: +- `LICENSE.txt` - All `.cpp`, `.h` and `.inl` files -Important: Some files have Godot-made changes. -They are marked with `// -- GODOT start --` and `// -- GODOT end --` -comments and a patch is provided in the squish/ folder. +Some downstream changes have been made and are identified by +`// -- GODOT begin --` and `// -- GODOT end --` comments. +They can be reapplied using the patches included in the `patches` +folder. ## tinyexr diff --git a/thirdparty/squish/LICENSE.txt b/thirdparty/squish/LICENSE.txt new file mode 100644 index 000000000000..e491e362264e --- /dev/null +++ b/thirdparty/squish/LICENSE.txt @@ -0,0 +1,20 @@ +Copyright (c) 2006 Simon Brown si@sjbrown.co.uk + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/thirdparty/squish/godot-changes.patch b/thirdparty/squish/godot-changes.patch deleted file mode 100644 index 555fbc51d0ed..000000000000 --- a/thirdparty/squish/godot-changes.patch +++ /dev/null @@ -1,211 +0,0 @@ -diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp -index af8b98036..3d87adaa7 100644 ---- a/thirdparty/squish/colourblock.cpp -+++ b/thirdparty/squish/colourblock.cpp -@@ -24,6 +24,9 @@ - -------------------------------------------------------------------------- */ - - #include "colourblock.h" -+// -- Godot start -- -+#include "alpha.h" -+// -- Godot end -- - - namespace squish { - -@@ -211,4 +214,23 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) - } - } - -+// -- Godot start -- -+void DecompressColourBc5( u8* rgba, void const* block) -+{ -+ void const* rblock = block; -+ void const* gblock = reinterpret_cast< u8 const* >( block ) + 8; -+ DecompressAlphaDxt5(rgba,rblock); -+ for ( int i = 0; i < 16; ++i ) { -+ rgba[i*4] = rgba[i*4 + 3]; -+ } -+ DecompressAlphaDxt5(rgba,gblock); -+ for ( int i = 0; i < 16; ++i ) { -+ rgba[i*4+1] = rgba[i*4 + 3]; -+ rgba[i*4 + 2] = 0; -+ rgba[i*4 + 3] = 255; -+ } -+} -+// -- GODOT end -- -+ -+ - } // namespace squish -diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h -index fee2cd7c5..3cb9b7e3b 100644 ---- a/thirdparty/squish/colourblock.h -+++ b/thirdparty/squish/colourblock.h -@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* - void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block ); - - void DecompressColour( u8* rgba, void const* block, bool isDxt1 ); -+// -- GODOT start -- -+void DecompressColourBc5( u8* rgba, void const* block ); -+// -- GODOT end -- - - } // namespace squish - -diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h -index 92edefe96..05f8d7259 100644 ---- a/thirdparty/squish/config.h -+++ b/thirdparty/squish/config.h -@@ -32,6 +32,26 @@ - #endif - - // Set to 1 or 2 when building squish to use SSE or SSE2 instructions. -+// -- GODOT start -- -+#ifdef _MSC_VER -+ #if defined(_M_IX86_FP) -+ #if _M_IX86_FP >= 2 -+ #define SQUISH_USE_SSE 2 -+ #elif _M_IX86_FP >= 1 -+ #define SQUISH_USE_SSE 1 -+ #endif -+ #elif defined(_M_X64) -+ #define SQUISH_USE_SSE 2 -+ #endif -+#else -+ #if defined(__SSE2__) -+ #define SQUISH_USE_SSE 2 -+ #elif defined(__SSE__) -+ #define SQUISH_USE_SSE 1 -+ #endif -+#endif -+// -- GODOT end -- -+ - #ifndef SQUISH_USE_SSE - #define SQUISH_USE_SSE 0 - #endif -diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp -index 1d22a64ad..fd11a147d 100644 ---- a/thirdparty/squish/squish.cpp -+++ b/thirdparty/squish/squish.cpp -@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags ) - colourBlock = reinterpret_cast< u8 const* >( block ) + 8; - - // decompress colour -- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); -+ // -- GODOT start -- -+ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); -+ if(( flags & ( kBc5 ) ) != 0) -+ DecompressColourBc5( rgba, colourBlock); -+ else -+ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); -+ // -- GODOT end -- - - // decompress alpha separately if necessary - if( ( flags & kDxt3 ) != 0 ) - -diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp -index 49401358bc..f14c9362bd 100644 ---- a/thirdparty/squish/colourblock.cpp -+++ b/thirdparty/squish/colourblock.cpp -@@ -24,9 +24,9 @@ - -------------------------------------------------------------------------- */ - - #include "colourblock.h" --// -- Godot start -- -+// -- GODOT start -- - #include "alpha.h" --// -- Godot end -- -+// -- GODOT end -- - - namespace squish { - -diff --git a/thirdparty/squish/godot-changes.patch b/thirdparty/squish/godot-changes.patch -index ef7bafb4b4..655a8cffc2 100644 ---- a/thirdparty/squish/godot-changes.patch -+++ b/thirdparty/squish/godot-changes.patch -@@ -1,22 +1,33 @@ - diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp --index af8b98036..3d87adaa7 100644 -+index af8b980365..f14c9362bd 100644 - --- a/thirdparty/squish/colourblock.cpp - +++ b/thirdparty/squish/colourblock.cpp - @@ -24,6 +24,9 @@ - -------------------------------------------------------------------------- */ - - #include "colourblock.h" --+// -- Godot start -- -++// -- GODOT start -- - +#include "alpha.h" --+// -- Godot end -- -++// -- GODOT end -- - - namespace squish { - --@@ -211,4 +214,23 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) -+@@ -211,4 +214,34 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) - } - } - --+// -- Godot start -- -++// -- GODOT start -- -++void DecompressColourBc4( u8* rgba, void const* block) -++{ -++ DecompressAlphaDxt5(rgba,block); -++ for ( int i = 0; i < 16; ++i ) { -++ rgba[i*4] = rgba[i*4 + 3]; -++ rgba[i*4 + 1] = 0; -++ rgba[i*4 + 2] = 0; -++ rgba[i*4 + 3] = 255; -++ } -++} -++ - +void DecompressColourBc5( u8* rgba, void const* block) - +{ - + void const* rblock = block; -@@ -37,21 +48,22 @@ index af8b98036..3d87adaa7 100644 - + - } // namespace squish - diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h --index fee2cd7c5..3cb9b7e3b 100644 -+index fee2cd7c5d..e1eb9e4917 100644 - --- a/thirdparty/squish/colourblock.h - +++ b/thirdparty/squish/colourblock.h --@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* -+@@ -35,6 +35,10 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* - void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block ); - - void DecompressColour( u8* rgba, void const* block, bool isDxt1 ); - +// -- GODOT start -- -++void DecompressColourBc4( u8* rgba, void const* block ); - +void DecompressColourBc5( u8* rgba, void const* block ); - +// -- GODOT end -- - - } // namespace squish - - diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h --index 92edefe96..05f8d7259 100644 -+index 92edefe966..05f8d72598 100644 - --- a/thirdparty/squish/config.h - +++ b/thirdparty/squish/config.h - @@ -32,6 +32,26 @@ -@@ -82,17 +94,19 @@ index 92edefe96..05f8d7259 100644 - #define SQUISH_USE_SSE 0 - #endif - diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp --index 1d22a64ad..fd11a147d 100644 -+index 1d22a64ad6..086ba11cd0 100644 - --- a/thirdparty/squish/squish.cpp - +++ b/thirdparty/squish/squish.cpp --@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags ) -+@@ -135,7 +135,15 @@ void Decompress( u8* rgba, void const* block, int flags ) - colourBlock = reinterpret_cast< u8 const* >( block ) + 8; - - // decompress colour - - DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); - + // -- GODOT start -- - + //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); --+ if(( flags & ( kBc5 ) ) != 0) -++ if(( flags & ( kBc4 ) ) != 0) -++ DecompressColourBc4( rgba, colourBlock); -++ else if(( flags & ( kBc5 ) ) != 0) - + DecompressColourBc5( rgba, colourBlock); - + else - + DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); \ No newline at end of file diff --git a/thirdparty/squish/patches/config_sse.patch b/thirdparty/squish/patches/config_sse.patch new file mode 100644 index 000000000000..047701ee3257 --- /dev/null +++ b/thirdparty/squish/patches/config_sse.patch @@ -0,0 +1,31 @@ +diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h +index 92edefe966..05f8d72598 100644 +--- a/thirdparty/squish/config.h ++++ b/thirdparty/squish/config.h +@@ -32,6 +32,26 @@ + #endif + + // Set to 1 or 2 when building squish to use SSE or SSE2 instructions. ++// -- GODOT start -- ++#ifdef _MSC_VER ++ #if defined(_M_IX86_FP) ++ #if _M_IX86_FP >= 2 ++ #define SQUISH_USE_SSE 2 ++ #elif _M_IX86_FP >= 1 ++ #define SQUISH_USE_SSE 1 ++ #endif ++ #elif defined(_M_X64) ++ #define SQUISH_USE_SSE 2 ++ #endif ++#else ++ #if defined(__SSE2__) ++ #define SQUISH_USE_SSE 2 ++ #elif defined(__SSE__) ++ #define SQUISH_USE_SSE 1 ++ #endif ++#endif ++// -- GODOT end -- ++ + #ifndef SQUISH_USE_SSE + #define SQUISH_USE_SSE 0 + #endif diff --git a/thirdparty/squish/patches/decompress_bc4_bc5.patch b/thirdparty/squish/patches/decompress_bc4_bc5.patch new file mode 100644 index 000000000000..949375560c97 --- /dev/null +++ b/thirdparty/squish/patches/decompress_bc4_bc5.patch @@ -0,0 +1,85 @@ +diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp +index af8b980365..f14c9362bd 100644 +--- a/thirdparty/squish/colourblock.cpp ++++ b/thirdparty/squish/colourblock.cpp +@@ -24,6 +24,9 @@ + -------------------------------------------------------------------------- */ + + #include "colourblock.h" ++// -- GODOT start -- ++#include "alpha.h" ++// -- GODOT end -- + + namespace squish { + +@@ -211,4 +214,34 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) + } + } + ++// -- GODOT start -- ++void DecompressColourBc4( u8* rgba, void const* block) ++{ ++ DecompressAlphaDxt5(rgba,block); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4] = rgba[i*4 + 3]; ++ rgba[i*4 + 1] = 0; ++ rgba[i*4 + 2] = 0; ++ rgba[i*4 + 3] = 255; ++ } ++} ++ ++void DecompressColourBc5( u8* rgba, void const* block) ++{ ++ void const* rblock = block; ++ void const* gblock = reinterpret_cast< u8 const* >( block ) + 8; ++ DecompressAlphaDxt5(rgba,rblock); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4] = rgba[i*4 + 3]; ++ } ++ DecompressAlphaDxt5(rgba,gblock); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4+1] = rgba[i*4 + 3]; ++ rgba[i*4 + 2] = 0; ++ rgba[i*4 + 3] = 255; ++ } ++} ++// -- GODOT end -- ++ ++ + } // namespace squish +diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h +index fee2cd7c5d..e1eb9e4917 100644 +--- a/thirdparty/squish/colourblock.h ++++ b/thirdparty/squish/colourblock.h +@@ -35,6 +35,10 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* + void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block ); + + void DecompressColour( u8* rgba, void const* block, bool isDxt1 ); ++// -- GODOT start -- ++void DecompressColourBc4( u8* rgba, void const* block ); ++void DecompressColourBc5( u8* rgba, void const* block ); ++// -- GODOT end -- + + } // namespace squish + +diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp +index 1d22a64ad6..086ba11cd0 100644 +--- a/thirdparty/squish/squish.cpp ++++ b/thirdparty/squish/squish.cpp +@@ -135,7 +135,15 @@ void Decompress( u8* rgba, void const* block, int flags ) + colourBlock = reinterpret_cast< u8 const* >( block ) + 8; + + // decompress colour +- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ // -- GODOT start -- ++ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ if(( flags & ( kBc4 ) ) != 0) ++ DecompressColourBc4( rgba, colourBlock); ++ else if(( flags & ( kBc5 ) ) != 0) ++ DecompressColourBc5( rgba, colourBlock); ++ else ++ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ // -- GODOT end -- + + // decompress alpha separately if necessary + if( ( flags & kDxt3 ) != 0 )