Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode

Fix animation blending for value track `UPDATE_DISCRETE` and `UPDATE_TRIGGER` mode
This commit is contained in:
Rémi Verschelde 2022-11-23 10:25:19 +01:00 committed by GitHub
commit a8a88194a5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 7 additions and 0 deletions

View file

@ -586,6 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_value->object = child;
}
track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER;
track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
track_value->subpath = leftover_path;
@ -800,6 +801,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
} else if (track_cache_type == Animation::TYPE_VALUE) {
// If it has at least one angle interpolation, it also uses angle interpolation for blending.
TrackCacheValue *track_value = memnew(TrackCacheValue);
track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER;
track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
}
@ -1658,6 +1660,10 @@ void AnimationTree::_process_graph(double p_delta) {
case Animation::TYPE_VALUE: {
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
if (t->is_discrete) {
break; // Don't overwrite the value set by UPDATE_DISCRETE or UPDATE_TRIGGER.
}
if (t->init_value.get_type() == Variant::BOOL) {
t->object->set_indexed(t->subpath, t->value.operator real_t() >= 0.5);
} else {

View file

@ -232,6 +232,7 @@ private:
Variant init_value;
Variant value;
Vector<StringName> subpath;
bool is_discrete = false;
bool is_using_angle = false;
TrackCacheValue() { type = Animation::TYPE_VALUE; }
};