Merge pull request #57017 from godotengine/string-name-static-false-unclaimed

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Rémi Verschelde 2022-02-05 20:26:34 +01:00 committed by GitHub
commit 9d1626b4d7
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@ -84,12 +84,15 @@ void StringName::cleanup() {
for (int i = 0; i < STRING_TABLE_LEN; i++) {
while (_table[i]) {
_Data *d = _table[i];
lost_strings++;
if (d->static_count.get() != d->refcount.get() && OS::get_singleton()->is_stdout_verbose()) {
if (d->cname) {
print_line("Orphan StringName: " + String(d->cname));
} else {
print_line("Orphan StringName: " + String(d->name));
if (d->static_count.get() != d->refcount.get()) {
lost_strings++;
if (OS::get_singleton()->is_stdout_verbose()) {
if (d->cname) {
print_line("Orphan StringName: " + String(d->cname));
} else {
print_line("Orphan StringName: " + String(d->name));
}
}
}