Mesh::convex_decompose: Remove unneeded vector copy

This commit is contained in:
lupoDharkael 2020-03-11 00:14:29 +01:00
parent cdbf033290
commit 97d1149c3b

View file

@ -543,15 +543,9 @@ Vector<Ref<Shape> > Mesh::convex_decompose() const {
ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape> >());
Vector<Face3> faces = get_faces();
Vector<Face3> f3;
f3.resize(faces.size());
const Face3 *f = faces.ptr();
for (int i = 0; i < f3.size(); i++) {
f3.write[i] = f[i];
}
const Vector<Face3> faces = get_faces();
Vector<Vector<Face3> > decomposed = convex_composition_function(f3);
Vector<Vector<Face3> > decomposed = convex_composition_function(faces);
Vector<Ref<Shape> > ret;