mirror of
https://github.com/godotengine/godot
synced 2024-09-05 18:49:46 +00:00
Fix incorrect autoload path in error
This commit is contained in:
parent
8c70c18132
commit
97105f236d
|
@ -753,12 +753,12 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_
|
|||
}
|
||||
|
||||
if (!FileAccess::exists(p_path)) {
|
||||
EditorNode::get_singleton()->show_warning(TTR("Can't add Autoload:") + "\n" + vformat(TTR("%s is an invalid path. File does not exist."), path));
|
||||
EditorNode::get_singleton()->show_warning(TTR("Can't add Autoload:") + "\n" + vformat(TTR("%s is an invalid path. File does not exist."), p_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!p_path.begins_with("res://")) {
|
||||
EditorNode::get_singleton()->show_warning(TTR("Can't add Autoload:") + "\n" + vformat(TTR("%s is an invalid path. Not in resource path (res://)."), path));
|
||||
EditorNode::get_singleton()->show_warning(TTR("Can't add Autoload:") + "\n" + vformat(TTR("%s is an invalid path. Not in resource path (res://)."), p_path));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue