Fix double lock/group buttons when starting editor with empty scene

This commit is contained in:
Giganzo 2024-09-05 21:42:12 +02:00
parent 5675c76461
commit 96aa2f285c

View file

@ -4011,6 +4011,8 @@ void CanvasItemEditor::_project_settings_changed() {
void CanvasItemEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
_update_lock_and_group_button();
EditorRunBar::get_singleton()->connect("play_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(true));
EditorRunBar::get_singleton()->connect("stop_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(false));
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CanvasItemEditor::_project_settings_changed));