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https://github.com/godotengine/godot
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doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="@GDScript" category="Core" version="3.0.alpha.custom_build">
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<class name="@GDScript" category="Core" version="3.0-alpha">
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<brief_description>
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Built-in GDScript functions.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="@Global Scope" category="Core" version="3.0.alpha.custom_build">
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<class name="@Global Scope" category="Core" version="3.0-alpha">
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<brief_description>
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Global scope constants and variables.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="@NativeScript" category="Core" version="3.0.alpha.custom_build">
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<class name="@NativeScript" category="Core" version="3.0-alpha">
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<brief_description>
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</brief_description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="@VisualScript" category="Core" version="3.0.alpha.custom_build">
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<class name="@VisualScript" category="Core" version="3.0-alpha">
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<brief_description>
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Built-in visual script functions.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0-alpha">
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<brief_description>
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Anchor point in AR Space
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0-alpha">
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<brief_description>
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A camera node with a few overrules for AR/VR applied such as location tracking.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVRController" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVRController" inherits="Spatial" category="Core" version="3.0-alpha">
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<brief_description>
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A spatial node representing a spatially tracked controller.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0-alpha">
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<brief_description>
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Base class for ARVR interface implementation.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0-alpha">
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<brief_description>
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Our origin point in AR/VR.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0-alpha">
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<brief_description>
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A tracked object
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ARVRServer" inherits="Object" category="Core" version="3.0.alpha.custom_build">
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<class name="ARVRServer" inherits="Object" category="Core" version="3.0-alpha">
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<brief_description>
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This is our AR/VR Server.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AStar" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
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<class name="AStar" inherits="Reference" category="Core" version="3.0-alpha">
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<brief_description>
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AStar class representation that uses vectors as edges.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0.alpha.custom_build">
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<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0-alpha">
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<brief_description>
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Base dialog for user notification.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
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<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0-alpha">
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<brief_description>
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Sprite node that can use multiple textures for animation.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0.alpha.custom_build">
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<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0-alpha">
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<brief_description>
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2D sprite node in 3D world, that can use multiple 2D textures for animation.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Animation" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
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<class name="Animation" inherits="Resource" category="Core" version="3.0-alpha">
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<brief_description>
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Contains data used to animate everything in the engine.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
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<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0-alpha">
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<brief_description>
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Container and player of [Animation] resources.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
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<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0-alpha">
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<brief_description>
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Animation Player that uses a node graph for the blending.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Area" inherits="CollisionObject" category="Core" version="3.0.alpha.custom_build">
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<class name="Area" inherits="CollisionObject" category="Core" version="3.0-alpha">
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<brief_description>
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General purpose area node for detection and 3D physics influence.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0.alpha.custom_build">
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<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0-alpha">
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<brief_description>
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2D area for detection and 2D physics influence.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Array" category="Built-In Types" version="3.0.alpha.custom_build">
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<class name="Array" category="Built-In Types" version="3.0-alpha">
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<brief_description>
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Generic array datatype.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0.alpha.custom_build">
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<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0-alpha">
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<brief_description>
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</brief_description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0.alpha.custom_build">
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<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0-alpha">
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<brief_description>
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Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0-alpha">
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<brief_description>
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Stores information about the audiobusses.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffect" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffect" inherits="Resource" category="Core" version="3.0-alpha">
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<brief_description>
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Audio Effect For Audio.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a Amplify audio effect to an Audio bus.
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Increases or decreases the volume of the selected audio bus.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a band limit filter to the Audio Bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a band pass filter to the Audio Bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a chorus audio effect.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a Compressor audio effect to an Audio bus.
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Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time.
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Two tap delay and feedback options.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a Distortion audio effect to an Audio bus.
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Modify the sound to make it dirty.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Base class for audio equalizers. Gives you control over frequencies.
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Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a filter to the Audio Bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a high pass filter to the Audio Bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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</brief_description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a soft clip Limiter audio effect to an Audio bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a low pass filter to the Audio Bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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</brief_description>
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<description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a notch filter to the Audio Bus.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a Panner audio effect to an Audio bus. Pans sound left or right.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0-alpha">
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<brief_description>
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Adds a Phaser audio effect to an Audio bus.
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Combines the original signal with a copy that is slightly out of phase with the original.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
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<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0-alpha">
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||||
<brief_description>
|
||||
Adds a Pitch shift audio effect to an Audio bus.
|
||||
Raises or lowers the pitch of original sound.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Adds a Reverb audio effect to an Audio bus.
|
||||
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioServer" inherits="Object" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioServer" inherits="Object" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Server interface for low level audio access.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStream" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStream" inherits="Resource" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base class for audio streams.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
OGG Vorbis audio stream driver.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Meta class for playing back audio.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Plays back audio.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Plays audio in 2D.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Plays 3D sound in 3D space
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Plays audio with random pitch tweaking.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Plays audio.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BaseButton" inherits="Control" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BaseButton" inherits="Control" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base class for different kinds of buttons.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Basis" category="Built-In Types" version="3.0.alpha.custom_build">
|
||||
<class name="Basis" category="Built-In Types" version="3.0-alpha">
|
||||
<brief_description>
|
||||
3x3 matrix datatype.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BitMap" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BitMap" inherits="Resource" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Boolean matrix.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BitmapFont" inherits="Font" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BitmapFont" inherits="Font" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Renders text using [code]*.fnt[/code] fonts.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A node that will attach to a bone.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BoxContainer" inherits="Container" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BoxContainer" inherits="Container" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base class for box containers.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BoxShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BoxShape" inherits="Shape" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Box shape resource.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Button" inherits="BaseButton" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="Button" inherits="BaseButton" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Standard themed Button.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Group of Buttons.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Camera" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="Camera" inherits="Spatial" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Camera node, displays from a point of view.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Camera2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="Camera2D" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Camera node for 2D scenes.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasItem" inherits="Node" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CanvasItem" inherits="Node" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base class of anything 2D.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
</brief_description>
|
||||
<description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Canvas drawing layer.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Tint the entire canvas.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Class representing a capsule-shaped [PrimitiveMesh].
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Capsule shape for collisions.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Capsule shape for 2D collisions.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CenterContainer" inherits="Container" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CenterContainer" inherits="Container" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Keeps children controls centered.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CheckBox" inherits="Button" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CheckBox" inherits="Button" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Binary choice user interface widget
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CheckButton" inherits="Button" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CheckButton" inherits="Button" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Checkable button.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Circular shape for 2D collisions.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ClassDB" inherits="Object" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ClassDB" inherits="Object" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Class information repository.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base node for collision objects.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base node for 2D collision objects.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Editor-only class for defining a collision polygon in 3D space.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Defines a 2D collision polygon.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Node that represents collision shape data in 3D space.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Node that represents collision shape data in 2D space.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Color" category="Built-In Types" version="3.0.alpha.custom_build">
|
||||
<class name="Color" category="Built-In Types" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Color in RGBA format with some support for ARGB format.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Color picker control.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Button that pops out a [ColorPicker]
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ColorRect" inherits="Control" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ColorRect" inherits="Control" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Colored rect for canvas.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Concave polygon shape.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Concave polygon 2D shape resource for physics.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
A twist joint between two 3D bodies
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ConfigFile" inherits="Reference" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ConfigFile" inherits="Reference" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Helper class to handle INI-style files.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Dialog for confirmation of actions.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Container" inherits="Control" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="Container" inherits="Control" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
Base node for containers.
|
||||
</brief_description>
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="Control" inherits="CanvasItem" category="Core" version="3.0.alpha.custom_build">
|
||||
<class name="Control" inherits="CanvasItem" category="Core" version="3.0-alpha">
|
||||
<brief_description>
|
||||
All User Interface nodes inherit from Control. Features anchors and margins to adapt its position and size to its parent.
|
||||
</brief_description>
|
||||
|
|
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Reference in a new issue