Fix randfn in visual scripts

This commit is contained in:
Yuri Roubinsky 2021-11-17 18:52:44 +03:00
parent 0ef092a138
commit 9536b3b59a

View file

@ -837,15 +837,20 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
case VisualScriptBuiltinFunc::MATH_RANDF: {
*r_return = Math::randf();
} break;
case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_RANDF_RANGE: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: {
case VisualScriptBuiltinFunc::MATH_RANDFN: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]);
*r_return = Math::randfn((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_SEED: {
VALIDATE_ARG_NUM(0);