Fixed enum autocompletion for core classes (Issue #88858)

Minor fix consisted in the use of [[fallthrough]] macro
This commit is contained in:
Diogo Costa 2024-03-15 20:20:36 +00:00
parent ec901ae16e
commit 935ea10f3a
5 changed files with 59 additions and 7 deletions

View file

@ -651,6 +651,21 @@ static int _get_enum_constant_location(const StringName &p_class, const StringNa
return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
static int _get_enum_location(const StringName &p_class, const StringName &p_enum) {
if (!ClassDB::has_enum(p_class, p_enum)) {
return ScriptLanguage::LOCATION_OTHER;
}
int depth = 0;
StringName class_test = p_class;
while (class_test && !ClassDB::has_enum(class_test, p_enum, true)) {
class_test = ClassDB::get_parent_class(class_test);
depth++;
}
return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
// END LOCATION METHODS
static String _trim_parent_class(const String &p_class, const String &p_base_class) {
@ -1198,13 +1213,15 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
return;
}
List<StringName> enums;
ClassDB::get_enum_list(type, &enums);
for (const StringName &E : enums) {
int location = p_recursion_depth + _get_enum_location(type, E);
ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_ENUM, location);
r_result.insert(option.display, option);
}
if (p_types_only) {
List<StringName> enums;
ClassDB::get_enum_list(type, &enums);
for (const StringName &E : enums) {
ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_ENUM);
r_result.insert(option.display, option);
}
return;
}
@ -1264,7 +1281,20 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
}
return;
} break;
case GDScriptParser::DataType::ENUM:
case GDScriptParser::DataType::ENUM: {
String type_str = base_type.native_type;
StringName type = type_str.get_slicec('.', 0);
StringName type_enum = base_type.enum_type;
List<StringName> enum_values;
ClassDB::get_enum_constants(type, type_enum, &enum_values);
for (const StringName &E : enum_values) {
int location = p_recursion_depth + _get_enum_constant_location(type, E);
ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT, location);
r_result.insert(option.display, option);
}
}
[[fallthrough]];
case GDScriptParser::DataType::BUILTIN: {
if (p_types_only) {
return;

View file

@ -0,0 +1,9 @@
[output]
include=[
{"display": "DrawMode",
"location": 256},
{"display": "Anchor",
"location": 257},
{"display": "TextureRepeat",
"location": 258},
]

View file

@ -0,0 +1,4 @@
extends Control
func _ready():
var t = BaseButton.

View file

@ -0,0 +1,5 @@
[output]
include=[
{"display": "HEURISTIC_MAX"},
{"display": "HEURISTIC_OCTILE"},
]

View file

@ -0,0 +1,4 @@
extends Control
func _ready():
AStarGrid2D.Heuristic.