From 92f07fefcd334686e81f56555d83530ae6741c2b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 24 Nov 2017 18:10:32 +0100 Subject: [PATCH] doc: Remove setters and getters now exposed via properties/members --- doc/classes/ARVRAnchor.xml | 16 - doc/classes/ARVRController.xml | 30 - doc/classes/ARVRInterface.xml | 48 - doc/classes/ARVROrigin.xml | 18 - doc/classes/ARVRPositionalTracker.xml | 14 - doc/classes/ARVRServer.xml | 16 - doc/classes/AcceptDialog.xml | 32 - doc/classes/AnimatedSprite.xml | 112 -- doc/classes/AnimatedSprite3D.xml | 48 - doc/classes/AnimationPlayer.xml | 48 - doc/classes/AnimationTreePlayer.xml | 16 - doc/classes/Area.xml | 288 ----- doc/classes/Area2D.xml | 232 ---- doc/classes/AtlasTexture.xml | 56 - doc/classes/AudioEffectAmplify.xml | 14 - doc/classes/AudioEffectChorus.xml | 168 --- doc/classes/AudioEffectCompressor.xml | 98 -- doc/classes/AudioEffectDelay.xml | 182 ---- doc/classes/AudioEffectDistortion.xml | 70 -- doc/classes/AudioEffectFilter.xml | 56 - doc/classes/AudioEffectLimiter.xml | 56 - doc/classes/AudioEffectPanner.xml | 14 - doc/classes/AudioEffectPhaser.xml | 70 -- doc/classes/AudioEffectPitchShift.xml | 14 - doc/classes/AudioEffectReverb.xml | 98 -- doc/classes/AudioEffectStereoEnhance.xml | 42 - doc/classes/AudioStreamPlayer.xml | 76 -- doc/classes/AudioStreamPlayer2D.xml | 104 -- doc/classes/AudioStreamPlayer3D.xml | 230 ---- doc/classes/AudioStreamRandomPitch.xml | 28 - doc/classes/AudioStreamSample.xml | 98 -- doc/classes/BackBufferCopy.xml | 32 - doc/classes/BaseButton.xml | 108 -- doc/classes/BitmapFont.xml | 43 - doc/classes/BoxContainer.xml | 16 - doc/classes/BoxShape.xml | 16 - doc/classes/Button.xml | 70 -- doc/classes/Camera2D.xml | 219 ---- doc/classes/CanvasItem.xml | 113 -- doc/classes/CanvasItemMaterial.xml | 28 - doc/classes/CanvasLayer.xml | 64 -- doc/classes/CanvasModulate.xml | 16 - doc/classes/CapsuleMesh.xml | 56 - doc/classes/CapsuleShape.xml | 32 - doc/classes/CapsuleShape2D.xml | 32 - doc/classes/CenterContainer.xml | 16 - doc/classes/CircleShape2D.xml | 16 - doc/classes/CollisionObject.xml | 28 - doc/classes/CollisionObject2D.xml | 16 - doc/classes/CollisionPolygon.xml | 42 - doc/classes/CollisionPolygon2D.xml | 61 -- doc/classes/CollisionShape.xml | 28 - doc/classes/CollisionShape2D.xml | 42 - doc/classes/ColorPickerButton.xml | 36 - doc/classes/ColorRect.xml | 24 - doc/classes/ConcavePolygonShape2D.xml | 16 - doc/classes/ConeTwistJoint.xml | 18 - doc/classes/Control.xml | 302 ------ doc/classes/ConvexPolygonShape.xml | 14 - doc/classes/ConvexPolygonShape2D.xml | 16 - doc/classes/CubeMap.xml | 28 - doc/classes/CubeMesh.xml | 56 - doc/classes/Curve.xml | 42 - doc/classes/Curve2D.xml | 16 - doc/classes/Curve3D.xml | 16 - doc/classes/CurveTexture.xml | 22 - doc/classes/CylinderMesh.xml | 70 -- doc/classes/DampedSpringJoint2D.xml | 64 -- doc/classes/DirectionalLight.xml | 42 - doc/classes/DynamicFont.xml | 83 -- doc/classes/DynamicFontData.xml | 16 - doc/classes/Environment.xml | 998 ------------------ doc/classes/FileDialog.xml | 62 -- doc/classes/GIProbe.xml | 140 --- doc/classes/GIProbeData.xml | 154 --- doc/classes/Generic6DOFJoint.xml | 108 -- doc/classes/GeometryInstance.xml | 118 --- doc/classes/Gradient.xml | 32 - doc/classes/GradientTexture.xml | 22 - doc/classes/GraphNode.xml | 46 - doc/classes/GridContainer.xml | 16 - doc/classes/GrooveJoint2D.xml | 32 - doc/classes/HTTPRequest.xml | 48 - doc/classes/HingeJoint.xml | 36 - doc/classes/InputEvent.xml | 15 - doc/classes/InputEventAction.xml | 22 - doc/classes/InputEventJoypadButton.xml | 36 - doc/classes/InputEventJoypadMotion.xml | 28 - doc/classes/InputEventKey.xml | 44 - doc/classes/InputEventMouse.xml | 42 - doc/classes/InputEventMouseButton.xml | 50 - doc/classes/InputEventMouseMotion.xml | 28 - doc/classes/InputEventScreenDrag.xml | 56 - doc/classes/InputEventScreenTouch.xml | 36 - doc/classes/InputEventWithModifiers.xml | 70 -- doc/classes/InterpolatedCamera.xml | 42 - doc/classes/ItemList.xml | 136 --- doc/classes/JSONParseResult.xml | 56 - doc/classes/Joint.xml | 56 - doc/classes/Joint2D.xml | 60 -- doc/classes/KinematicBody.xml | 14 - doc/classes/KinematicBody2D.xml | 14 - doc/classes/KinematicCollision.xml | 66 -- doc/classes/KinematicCollision2D.xml | 66 -- doc/classes/Label.xml | 144 --- doc/classes/Light.xml | 116 -- doc/classes/Light2D.xml | 326 ------ doc/classes/LightOccluder2D.xml | 32 - doc/classes/Line2D.xml | 154 --- doc/classes/LineEdit.xml | 174 --- doc/classes/LineShape2D.xml | 32 - doc/classes/LinkButton.xml | 32 - doc/classes/Material.xml | 28 - doc/classes/MeshInstance.xml | 29 - doc/classes/MultiMesh.xml | 60 -- doc/classes/MultiMeshInstance.xml | 16 - doc/classes/Navigation.xml | 14 - doc/classes/NavigationMesh.xml | 252 ----- doc/classes/NavigationMeshInstance.xml | 28 - doc/classes/NavigationPolygon.xml | 14 - doc/classes/NavigationPolygonInstance.xml | 28 - doc/classes/NinePatchRect.xml | 88 -- doc/classes/Node.xml | 30 - doc/classes/Node2D.xml | 178 ---- doc/classes/OccluderPolygon2D.xml | 42 - doc/classes/OmniLight.xml | 28 - doc/classes/OptionButton.xml | 7 - doc/classes/PanoramaSky.xml | 14 - doc/classes/ParallaxBackground.xml | 94 -- doc/classes/ParallaxLayer.xml | 46 - doc/classes/Particles.xml | 228 ---- doc/classes/Particles2D.xml | 259 ----- doc/classes/ParticlesMaterial.xml | 282 ----- doc/classes/Path.xml | 16 - doc/classes/Path2D.xml | 16 - doc/classes/PhysicsBody.xml | 28 - doc/classes/PhysicsBody2D.xml | 34 - doc/classes/PinJoint.xml | 18 - doc/classes/PinJoint2D.xml | 14 - doc/classes/PlaneMesh.xml | 42 - doc/classes/PlaneShape.xml | 14 - doc/classes/Polygon2D.xml | 188 ---- doc/classes/Popup.xml | 16 - doc/classes/PopupMenu.xml | 32 - doc/classes/PrimitiveMesh.xml | 14 - doc/classes/PrismMesh.xml | 70 -- doc/classes/ProceduralSky.xml | 224 ---- doc/classes/ProgressBar.xml | 14 - doc/classes/ProximityGroup.xml | 14 - doc/classes/QuadMesh.xml | 14 - doc/classes/Range.xml | 105 -- doc/classes/RayCast.xml | 48 - doc/classes/RayCast2D.xml | 64 -- doc/classes/RayShape.xml | 14 - doc/classes/RayShape2D.xml | 16 - doc/classes/RectangleShape2D.xml | 16 - doc/classes/ReflectionProbe.xml | 168 --- doc/classes/RemoteTransform.xml | 83 -- doc/classes/RemoteTransform2D.xml | 83 -- doc/classes/Resource.xml | 46 - doc/classes/RichTextLabel.xml | 74 -- doc/classes/RigidBody.xml | 274 ----- doc/classes/RigidBody2D.xml | 258 ----- doc/classes/ScrollBar.xml | 14 - doc/classes/ScrollContainer.xml | 32 - doc/classes/SegmentShape2D.xml | 32 - doc/classes/Shader.xml | 14 - doc/classes/Shape2D.xml | 17 - doc/classes/ShortCut.xml | 14 - doc/classes/Sky.xml | 14 - doc/classes/Slider.xml | 46 - doc/classes/SliderJoint.xml | 18 - doc/classes/Spatial.xml | 108 -- doc/classes/SpatialMaterial.xml | 782 -------------- doc/classes/SphereMesh.xml | 70 -- doc/classes/SphereShape.xml | 14 - doc/classes/SpinBox.xml | 47 - doc/classes/SplitContainer.xml | 48 - doc/classes/Sprite.xml | 188 ---- doc/classes/Sprite3D.xml | 84 -- doc/classes/SpriteBase3D.xml | 144 --- doc/classes/StaticBody.xml | 64 -- doc/classes/StaticBody2D.xml | 64 -- doc/classes/StreamTexture.xml | 14 - doc/classes/StyleBox.xml | 20 - doc/classes/StyleBoxFlat.xml | 180 ---- doc/classes/StyleBoxLine.xml | 42 - doc/classes/StyleBoxTexture.xml | 134 --- doc/classes/TabContainer.xml | 48 - doc/classes/Tabs.xml | 42 - doc/classes/TextEdit.xml | 214 ---- doc/classes/TextureButton.xml | 112 -- doc/classes/TextureProgress.xml | 134 --- doc/classes/TextureRect.xml | 42 - doc/classes/Theme.xml | 14 - doc/classes/TileMap.xml | 241 ----- doc/classes/Timer.xml | 64 -- doc/classes/TouchScreenButton.xml | 141 --- doc/classes/Translation.xml | 16 - doc/classes/Tween.xml | 16 - doc/classes/VehicleBody.xml | 72 -- doc/classes/VehicleWheel.xml | 154 --- doc/classes/VideoPlayer.xml | 110 -- doc/classes/Viewport.xml | 310 ------ doc/classes/ViewportContainer.xml | 28 - doc/classes/ViewportTexture.xml | 14 - doc/classes/VisibilityEnabler.xml | 20 - doc/classes/VisibilityEnabler2D.xml | 20 - doc/classes/VisibilityNotifier.xml | 16 - doc/classes/VisibilityNotifier2D.xml | 16 - doc/classes/VisualInstance.xml | 14 - doc/classes/WindowDialog.xml | 30 - doc/classes/World.xml | 28 - doc/classes/WorldEnvironment.xml | 16 - doc/classes/YSort.xml | 16 - modules/gdnative/doc_classes/GDNative.xml | 14 - .../gdnative/doc_classes/GDNativeLibrary.xml | 42 - modules/gdnative/doc_classes/NativeScript.xml | 28 - .../doc_classes/MobileVRInterface.xml | 96 -- .../doc_classes/AudioStreamOGGVorbis.xml | 42 - .../theora/doc_classes/VideoStreamTheora.xml | 14 - .../VisualScriptBasicTypeConstant.xml | 28 - .../doc_classes/VisualScriptBuiltinFunc.xml | 14 - .../doc_classes/VisualScriptClassConstant.xml | 28 - .../doc_classes/VisualScriptComment.xml | 42 - .../doc_classes/VisualScriptConstant.xml | 28 - .../doc_classes/VisualScriptConstructor.xml | 28 - .../doc_classes/VisualScriptDeconstruct.xml | 14 - .../doc_classes/VisualScriptEmitSignal.xml | 14 - .../VisualScriptEngineSingleton.xml | 14 - .../doc_classes/VisualScriptFunctionCall.xml | 140 --- .../VisualScriptGlobalConstant.xml | 14 - .../doc_classes/VisualScriptInputAction.xml | 28 - .../doc_classes/VisualScriptLocalVar.xml | 28 - .../doc_classes/VisualScriptLocalVarSet.xml | 28 - .../doc_classes/VisualScriptMathConstant.xml | 14 - .../doc_classes/VisualScriptOperator.xml | 28 - .../doc_classes/VisualScriptPreload.xml | 14 - .../doc_classes/VisualScriptPropertyGet.xml | 98 -- .../doc_classes/VisualScriptPropertySet.xml | 112 -- .../doc_classes/VisualScriptResourcePath.xml | 14 - .../doc_classes/VisualScriptReturn.xml | 28 - .../doc_classes/VisualScriptSceneNode.xml | 14 - .../doc_classes/VisualScriptSelect.xml | 14 - .../doc_classes/VisualScriptSequence.xml | 14 - .../doc_classes/VisualScriptTypeCast.xml | 28 - .../doc_classes/VisualScriptVariableGet.xml | 14 - .../doc_classes/VisualScriptVariableSet.xml | 14 - .../doc_classes/VisualScriptYield.xml | 28 - .../doc_classes/VisualScriptYieldSignal.xml | 56 - modules/webm/doc_classes/VideoStreamWebm.xml | 14 - 251 files changed, 17248 deletions(-) diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml index 11a3ca172365..88862ec5f161 100644 --- a/doc/classes/ARVRAnchor.xml +++ b/doc/classes/ARVRAnchor.xml @@ -13,13 +13,6 @@ - - - - - Returns the anchor id for this anchor. - - @@ -48,15 +41,6 @@ Returns the estimated size of the plane that was detected. Say when the anchor relates to a table in the real world, this is the estimated size of the surface of that table. - - - - - - - Binds this anchor node to an anchor with this id. You can set this before the anchor itself exists. The first anchor that is identified gets id 1, the second id 2, etc. When anchors get removed that slot remains free and can be assigned to the next anchor that is identified. The most common situation where anchors 'disappear' is when the AR server identifies that two anchors represent different parts of the same plane and merge them. - - diff --git a/doc/classes/ARVRController.xml b/doc/classes/ARVRController.xml index d257518cde61..d813479cf1b0 100644 --- a/doc/classes/ARVRController.xml +++ b/doc/classes/ARVRController.xml @@ -13,13 +13,6 @@ - - - - - Returns the controller id currently assigned to this node. - - @@ -57,12 +50,6 @@ Returns the ID of the joystick object bound to this. Every controller tracked by the ARVR Server that has buttons and axis will also be registered as a joystick within Godot. This means that all the normal joystick tracking and input mapping will work for buttons and axis found on the AR/VR controllers. This ID is purely offered as information so you can link up the controller with its joystick entry. - - - - - - @@ -72,23 +59,6 @@ Is the given button currently pressed? - - - - - - - Changes the id that identifies the controller bound to this node. The first controller that the ARVR Server detects will have id 1, the second id 2, the third id 3, etc. When a controller is turned off that slot is freed ensuring that controllers will keep the same id while it is turned on even when controllers with lower ids are turned off. - - - - - - - - - - diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml index 3b42064904bd..00d799fe148a 100644 --- a/doc/classes/ARVRInterface.xml +++ b/doc/classes/ARVRInterface.xml @@ -12,13 +12,6 @@ - - - - - Returns true if achor detection is enabled (AR only). - - @@ -58,20 +51,6 @@ While currently not used you can activate additional interfaces, you may wish to do this if you want to track controllers from other platforms. However at this point in time only one interface can render to an HMD. - - - - - Returns true if this interface is active. - - - - - - - Returns true if this interface is currently the primary interface (the interface responsible for showing the output). - - @@ -79,33 +58,6 @@ Returns true if the current output of this interface is in stereo. - - - - - - - Enables anchor detection, this is used on AR interfaces and enables the extra logic that will detect planes, features, objects, etc. and adds/modifies anchor points. - - - - - - - - - Initialize/uninitialize this interface (same effect as calling initialize/uninitialize). - - - - - - - - - Set this interface to the primary interface (unset the old one). - - diff --git a/doc/classes/ARVROrigin.xml b/doc/classes/ARVROrigin.xml index 5f6237ef9b06..6e0999a1f9fb 100644 --- a/doc/classes/ARVROrigin.xml +++ b/doc/classes/ARVROrigin.xml @@ -14,24 +14,6 @@ - - - - - Get the world scale applied to our positioning. - - - - - - - - - Changes the world scaling factor. - Most AR/VR platforms will assume a unit size of 1 unit in your game world = 1 meter in the real world. This scale allows you to adjust this to the unit system you use in your game. - Note that this method is a passthrough to the ARVRServer itself. - - diff --git a/doc/classes/ARVRPositionalTracker.xml b/doc/classes/ARVRPositionalTracker.xml index ff3f5df34406..aa329d56abe6 100644 --- a/doc/classes/ARVRPositionalTracker.xml +++ b/doc/classes/ARVRPositionalTracker.xml @@ -48,12 +48,6 @@ Returns the position of the controller adjusted by world scale. - - - - - - @@ -84,14 +78,6 @@ Type of tracker. - - - - - - - - diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index 0173d786740c..289a8c022e57 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -82,13 +82,6 @@ Get the number of trackers currently registered. - - - - - Returns our world scale (see ARVROrigin for more information). - - @@ -98,15 +91,6 @@ Changes the primary interface to the specified interface. Again mostly exposed for GDNative interfaces. - - - - - - - Changing the world scale, see the ARVROrigin documentation for more information. - - diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index 5dc41d9a9b66..219995023e84 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -34,13 +34,6 @@ Adds a button with label [i]name[/i] and a cancel action to the dialog and returns the created button. - - - - - Return true if the dialog will be hidden when accepted (default true). - - @@ -55,13 +48,6 @@ Return the OK Button. - - - - - Return the built-in label text. - - @@ -71,24 +57,6 @@ Registers a [LineEdit] in the dialog. When the enter key is pressed, the dialog will be accepted. - - - - - - - Set whether the dialog is hidden when accepted (default true). - - - - - - - - - Set the built-in label text. - - diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml index c6e124a64ab6..9645758ea017 100644 --- a/doc/classes/AnimatedSprite.xml +++ b/doc/classes/AnimatedSprite.xml @@ -11,55 +11,6 @@ - - - - - Return the name of the current animation set to the node. - - - - - - - Return the visible frame index. - - - - - - - Return the offset of the sprite in the node origin. - - - - - - - Get the [SpriteFrames] resource, which contains all frames. - - - - - - - Return true when centered. See [method set_centered]. - - - - - - - Return true if sprite is flipped horizontally. - - - - - - - Return true if sprite is flipped vertically. - - @@ -76,69 +27,6 @@ Play the animation set in parameter. If no parameter is provided, the current animation is played. - - - - - - - Set the current animation of the node and reinits the frame counter of the animation. - - - - - - - - - When turned on, offset at (0,0) is the center of the sprite, when off, the top-left corner is. - - - - - - - - - If true, sprite is flipped horizontally. - - - - - - - - - If true, sprite is flipped vertically. - - - - - - - - - Set the visible sprite frame index (from the list of frames inside the [SpriteFrames] resource). - - - - - - - - - Set the offset of the sprite in the node origin. Position varies depending on whether it is centered or not. - - - - - - - - - Set the [SpriteFrames] resource, which contains all frames. - - diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index 9a2c4fda1932..beb65d4d28b5 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -11,27 +11,6 @@ - - - - - Return the name of the current animation set to the node. - - - - - - - Return the visible frame index. - - - - - - - Get the [SpriteFrames] resource, which contains all frames. - - @@ -48,33 +27,6 @@ Play the animation set in parameter. If no parameter is provided, the current animation is played. - - - - - - - Set the current animation of the node and reinits the frame counter of the animation. - - - - - - - - - Set the visible sprite frame index (from the list of frames inside the [SpriteFrames] resource). - - - - - - - - - Set the [SpriteFrames] resource, which contains all frames. - - diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 28e6ae9e413a..3a7651d6abbb 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -90,13 +90,6 @@ Get the list of names of the animations stored in the player. - - - - - Return the mode in which the animation player processes. See [method set_animation_process_mode]. - - @@ -136,13 +129,6 @@ Get the position (in seconds) of the currently being played animation. - - - - - Return the default blend time between animations. - - @@ -150,13 +136,6 @@ Return the playback position (in seconds) in an animation channel (or channel 0 if none is provided). - - - - - Return path to root node (see [method set_root]). - - @@ -262,15 +241,6 @@ Set the player as active (playing). If false, it will do nothing. - - - - - - - Set the mode in which the animation player processes. By default, it processes on idle time (framerate dependent), but using fixed time works well for animating static collision bodies in 2D and 3D. See enum ANIMATION_PROCESS_*. - - @@ -302,24 +272,6 @@ Set the current animation (even if no playback occurs). Using set_current_animation() and set_active() are similar to calling play(). - - - - - - - Set the default blend time between animations. - - - - - - - - - AnimationPlayer resolves animation track paths from this node (which is relative to itself), by default root is "..", but it can be changed. - - diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml index 2d48832c8d93..584e289ec2df 100644 --- a/doc/classes/AnimationTreePlayer.xml +++ b/doc/classes/AnimationTreePlayer.xml @@ -189,13 +189,6 @@ Disconnects nodes connected to [code]id[/code] at the specified input slot. - - - - - Returns playback process mode of this AnimationTreePlayer. - - @@ -480,15 +473,6 @@ Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active. - - - - - - - Sets process mode (ANIMATION_PROCESS_*) of this AnimationTreePlayer. - - diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index f1daf722fb0d..cbb2d37a0d02 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -11,26 +11,6 @@ - - - - - Return the angular damp rate. - - - - - - - - - - - - - Return the physics layer this area is in. - - @@ -40,13 +20,6 @@ Return an individual bit on the layer mask. - - - - - Return the physics layers this area can scan for collisions. - - @@ -56,34 +29,6 @@ Return an individual bit on the collision mask. - - - - - Return the gravity intensity. - - - - - - - Return the falloff factor for point gravity. - - - - - - - Return the gravity vector. If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center. - - - - - - - Return the linear damp rate. - - @@ -98,71 +43,6 @@ Returns a list of intersecting [PhysicsBody]s. - - - - - Return the processing order of this area. - - - - - - - - - - - - - - - - - - - - - - - - - Return the space override mode. - - - - - - - Return whether gravity is a point. A point gravity will attract objects towards it, as opposed to a gravity vector, which moves them in a given direction. - - - - - - - Return whether this area can be detected by other, monitoring, areas. - - - - - - - Return whether this area detects bodies/areas entering/exiting it. - - - - - - - - - - - - - - @@ -181,43 +61,6 @@ If [code]true[/code] the given body overlaps the Area. - - - - - - - Set the rate at which objects stop spinning in this area, if there are not any other forces making it spin. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops. - In practice, as the fraction of speed lost gets smaller with each frame, a value of 1.0 does not mean the object will stop in exactly one second. Only when the physics calculations are done at 1 frame per second, it does stop in a second. - - - - - - - - - - - - - - - - - - - - - - - - - Set the physics layers this area is in. - Collidable objects can exist in any of 32 different layers. These layers are not visual, but more of a tagging system instead. A collidable can use these layers/tags to select with which objects it can collide, using [method set_collision_mask]. - A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. - - @@ -229,15 +72,6 @@ Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier. - - - - - - - Set the physics layers this area can scan for collisions. - - @@ -249,128 +83,6 @@ Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier. - - - - - - - Set the gravity intensity. This is useful to alter the force of gravity without altering its direction. - This value multiplies the gravity vector, whether it is the given vector ([method set_gravity_vector]), or a calculated one (when using a center of gravity). - - - - - - - - - Set the falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance. - - - - - - - - - When overriding space parameters, this method sets whether this area has a center of gravity. To set/get the location of the center of gravity, use [method set_gravity_vector]/[method get_gravity_vector]. - - - - - - - - - Set the gravity vector. This vector does not have to be normalized. - If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center. - - - - - - - - - Set the rate at which objects stop moving in this area, if there are not any other forces moving it. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops. - In practice, as the fraction of speed lost gets smaller with each frame, a value of 1.0 does not mean the object will stop in exactly one second. Only when the physics calculations are done at 1 frame per second, it does stop in a second. - - - - - - - - - Set whether this area can be detected by other, monitoring, areas. Only areas need to be marked as monitorable. Bodies are always so. - - - - - - - - - Set whether this area can detect bodies/areas entering/exiting it. - - - - - - - - - Set the order in which the area is processed. Greater values mean the area gets processed first. This is useful for areas which have a space override different from AREA_SPACE_OVERRIDE_DISABLED or AREA_SPACE_OVERRIDE_COMBINE, as they replace values, and are thus order-dependent. - Areas with the same priority value get evaluated in an unpredictable order, and should be differentiated if evaluation order is to be important. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set the space override mode. This mode controls how an area affects gravity and damp. - AREA_SPACE_OVERRIDE_DISABLED: This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. - AREA_SPACE_OVERRIDE_COMBINE: This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects. - AREA_SPACE_OVERRIDE_COMBINE_REPLACE: This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one. - AREA_SPACE_OVERRIDE_REPLACE: This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas. - AREA_SPACE_OVERRIDE_REPLACE_COMBINE: This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one. - - - - - - - - - - diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index 246a6b63e4f7..964275c27dbf 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -11,26 +11,6 @@ - - - - - Return the angular damp rate. - - - - - - - - - - - - - Return the physics layer this area is in. - - @@ -40,13 +20,6 @@ Return an individual bit on the layer mask. Describes whether other areas will collide with this one on the given layer. - - - - - Return the physics layers this area will scan to determine collisions. - - @@ -56,34 +29,6 @@ Return an individual bit on the collision mask. Describes whether this area will collide with others on the given layer. - - - - - Return the gravity intensity. - - - - - - - Return the falloff factor for point gravity. - - - - - - - Return the gravity vector. If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center. - - - - - - - Return the linear damp rate. - - @@ -98,47 +43,6 @@ Returns a list of intersecting [PhysicsBody2D]s. - - - - - Return the processing order of this area. - - - - - - - Return the space override mode. - - - - - - - Return whether gravity is a point. A point gravity will attract objects towards it, as opposed to a gravity vector, which moves them in a given direction. - - - - - - - Return whether this area can be detected by other, monitoring, areas. - - - - - - - Return whether this area detects bodies/areas entering/exiting it. - - - - - - - - @@ -157,43 +61,6 @@ If [code]true[/code] the given body overlaps the Area2D. - - - - - - - Set the rate at which objects stop spinning in this area, if there are not any other forces making it spin. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops. - In practice, as the fraction of speed lost gets smaller with each frame, a value of 1.0 does not mean the object will stop in exactly one second. Only when the physics calculations are done at 1 frame per second, it does stop in a second. - - - - - - - - - - - - - - - - - - - - - - - - - Set the physics layers this area is in. - Collidable objects can exist in any of 32 different layers. These layers are not visual, but more of a tagging system instead. A collidable can use these layers/tags to select with which objects it can collide, using [method set_collision_mask]. - A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. - - @@ -205,15 +72,6 @@ Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier. - - - - - - - Set the physics layers this area can scan for collisions. - - @@ -225,96 +83,6 @@ Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier. - - - - - - - Set the gravity intensity. This is useful to alter the force of gravity without altering its direction. - This value multiplies the gravity vector, whether it is the given vector ([method set_gravity_vector]), or a calculated one (when using a center of gravity). - - - - - - - - - Set the falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance. - - - - - - - - - When overriding space parameters, this method sets whether this area has a center of gravity. To set/get the location of the center of gravity, use [method set_gravity_vector]/[method get_gravity_vector]. - - - - - - - - - Set the gravity vector. This vector does not have to be normalized. - If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center. - - - - - - - - - Set the rate at which objects stop moving in this area, if there are not any other forces moving it. The value is a fraction of its current speed, lost per second. Thus, a value of 1.0 should mean stopping immediately, and 0.0 means the object never stops. - In practice, as the fraction of speed lost gets smaller with each frame, a value of 1.0 does not mean the object will stop in exactly one second. Only when the physics calculations are done at 1 frame per second, it does stop in a second. - - - - - - - - - Set whether this area can be detected by other, monitoring, areas. Only areas need to be marked as monitorable. Bodies are always so. - - - - - - - - - Set whether this area can detect bodies/areas entering/exiting it. - - - - - - - - - Set the order in which the area is processed. Greater values mean the area gets processed first. This is useful for areas which have a space override different from AREA_SPACE_OVERRIDE_DISABLED or AREA_SPACE_OVERRIDE_COMBINE, as they replace values, and are thus order-dependent. - Areas with the same priority value get evaluated in an unpredictable order, and should be differentiated if evaluation order is to be important. - - - - - - - - - Set the space override mode. This mode controls how an area affects gravity and damp. - AREA_SPACE_OVERRIDE_DISABLED: This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. - AREA_SPACE_OVERRIDE_COMBINE: This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects. - AREA_SPACE_OVERRIDE_COMBINE_REPLACE: This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one. - AREA_SPACE_OVERRIDE_REPLACE: This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas. - AREA_SPACE_OVERRIDE_REPLACE_COMBINE: This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one. - - diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml index d12e3b8ae17d..33566d9ec126 100644 --- a/doc/classes/AtlasTexture.xml +++ b/doc/classes/AtlasTexture.xml @@ -12,62 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml index c9a54ea5f26b..efdf6c3b9b83 100644 --- a/doc/classes/AudioEffectAmplify.xml +++ b/doc/classes/AudioEffectAmplify.xml @@ -12,20 +12,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml index 680fbdfd991d..465fda28daa3 100644 --- a/doc/classes/AudioEffectChorus.xml +++ b/doc/classes/AudioEffectChorus.xml @@ -11,174 +11,6 @@ - - - - - Returns the set dry ratio. - - - - - - - Returns the set voice count. - - - - - - - - - Returns the voice's set cutoff frequency. - - - - - - - - - Returns the voice's set delay. - - - - - - - - - Returns the voice's set filter depth. - - - - - - - - - Returns the voice's set maximum volume. - - - - - - - - - Returns the voice's set pan. - - - - - - - - - Returns the voice filter's set rate in cycles. - - - - - - - Returns the set applied wetness of the effect. - - - - - - - - - Returns the set applied dryness of the effect. - - - - - - - - - Set the number of voices in the effect's filter. - - - - - - - - - - - Set the cutoff frequency of the voice. The maximum frequency the voice may affect. - - - - - - - - - - - Set the delay of the voice's signal. - - - - - - - - - - - Set the filter depth of the voice's signal. - - - - - - - - - - - Set the volume level of the voice. - - - - - - - - - - - Set the pan level of the voice. - - - - - - - - - - - Set the voice filter's rate. - - - - - - - - - Set the amount of effect. - - diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml index fef594b13954..dd9d6481e27e 100644 --- a/doc/classes/AudioEffectCompressor.xml +++ b/doc/classes/AudioEffectCompressor.xml @@ -17,104 +17,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml index abebc2420eb7..c961f1f582e1 100644 --- a/doc/classes/AudioEffectDelay.xml +++ b/doc/classes/AudioEffectDelay.xml @@ -12,188 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index 0dc9767d9c55..4df5e5fda4be 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -13,76 +13,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml index 6b2ea4dd2136..3c3b23dc290c 100644 --- a/doc/classes/AudioEffectFilter.xml +++ b/doc/classes/AudioEffectFilter.xml @@ -11,62 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml index 0876c4e4737c..e641be782d08 100644 --- a/doc/classes/AudioEffectLimiter.xml +++ b/doc/classes/AudioEffectLimiter.xml @@ -12,62 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml index 8584f845fec6..05a6444a1e20 100644 --- a/doc/classes/AudioEffectPanner.xml +++ b/doc/classes/AudioEffectPanner.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml index fdcb161fb951..6b82a4d32abd 100644 --- a/doc/classes/AudioEffectPhaser.xml +++ b/doc/classes/AudioEffectPhaser.xml @@ -12,76 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml index 4ce909c4301c..a6d2bef9ff35 100644 --- a/doc/classes/AudioEffectPitchShift.xml +++ b/doc/classes/AudioEffectPitchShift.xml @@ -12,20 +12,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml index f9c87bcd68b0..13bc66f6f3f7 100644 --- a/doc/classes/AudioEffectReverb.xml +++ b/doc/classes/AudioEffectReverb.xml @@ -12,78 +12,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -92,38 +26,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml index 4689e1c7ef24..006145c0f1da 100644 --- a/doc/classes/AudioEffectStereoEnhance.xml +++ b/doc/classes/AudioEffectStereoEnhance.xml @@ -9,48 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index fdf07cf7725b..2020e25d337a 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -12,18 +12,6 @@ - - - - - - - - - - - - @@ -31,30 +19,6 @@ Returns the position in the [AudioStream]. - - - - - - - - - - - - - - - - - - - - - - - - @@ -73,46 +37,6 @@ Sets the position from which audio will be played, in seconds. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 7b6b0177c63f..63e569ee398e 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -12,30 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - @@ -43,30 +19,6 @@ Returns the position in the [AudioStream]. - - - - - - - - - - - - - - - - - - - - - - - - @@ -85,62 +37,6 @@ Sets the position from which audio will be played, in seconds. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 4d362b9109aa..457f399de33c 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -12,72 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -85,42 +19,6 @@ Returns the position in the [AudioStream]. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -139,134 +37,6 @@ Sets the position from which audio will be played, in seconds. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml index 85a90d8eef59..24d6f8965a45 100644 --- a/doc/classes/AudioStreamRandomPitch.xml +++ b/doc/classes/AudioStreamRandomPitch.xml @@ -11,34 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 0fc32b7dd90a..9bf8c18fdcac 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -11,104 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml index b9c0b87a9495..794e8f3dad0d 100644 --- a/doc/classes/BackBufferCopy.xml +++ b/doc/classes/BackBufferCopy.xml @@ -11,38 +11,6 @@ - - - - - Return the copy mode currently applied to the BackBufferCopy. See [code]COPY_MODE_*[/code] constants. - - - - - - - Return the area covered by the BackBufferCopy. - - - - - - - - - Set the copy mode of the BackBufferCopy. See [code]COPY_MODE_*[/code] constants. - - - - - - - - - Defines the area covered by the BackBufferCopy. - - diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index d4b9fed32244..3df9f8dcbaeb 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -27,19 +27,6 @@ Called when button is toggled (only if toggle_mode is active). - - - - - Return the current mode of action (see [method set_action_mode]) (one of the ACTION_MODE_* constants). - - - - - - - - @@ -47,26 +34,6 @@ Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum. - - - - - Returns focus access mode used when switching between enabled/disabled (see [method Control.set_focus_mode] and [method set_disabled]). - - - - - - - - - - - - - Return whether the button is in disabled state (see [method set_disabled]). - - @@ -74,81 +41,6 @@ Return true if mouse entered the button before it exit. - - - - - If toggle_mode is active, return whether the button is toggled. If toggle_mode is not active, return whether the button is pressed down. - - - - - - - Return the toggle_mode property (see [method set_toggle_mode]). - - - - - - - - - Set the current mode of action, determining when the button is considered clicked (see the ACTION_MODE_* constants). - - - - - - - - - - - - - - - - - Set the button into disabled state. When a button is disabled, it can't be clicked or toggled. - - - - - - - - - Sets the focus access mode to use when switching between enabled/disabled (see [method Control.set_focus_mode] and [method set_disabled]). - - - - - - - - - Set the button to pressed state (only if toggle_mode is active). - - - - - - - - - - - - - - - - - Set the button toggle_mode property. Toggle mode makes the button flip state between pressed and unpressed each time its area is clicked. - - diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml index 66090c57ba53..6d98c5e629b0 100644 --- a/doc/classes/BitmapFont.xml +++ b/doc/classes/BitmapFont.xml @@ -77,13 +77,6 @@ Returns the size of a character, optionally taking kerning into account if the next character is provided. - - - - - Returns the fallback BitmapFont. - - @@ -111,42 +104,6 @@ Returns the number of textures in the BitmapFont atlas. - - - - - - - Sets the font ascent (number of pixels above the baseline). - - - - - - - - - If [code]true[/code] distance field hint is enabled. - - - - - - - - - Sets the fallback BitmapFont. - - - - - - - - - Sets the total font height (ascent plus descent) in pixels. - - diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml index ac51fb95cb2c..23f4a61fdb30 100644 --- a/doc/classes/BoxContainer.xml +++ b/doc/classes/BoxContainer.xml @@ -20,22 +20,6 @@ Adds a control to the box as a spacer. If [code]true[/code], [i]begin[/i] will insert the spacer control in front of other children. - - - - - Return the alignment of children in the container. - - - - - - - - - Set the alignment of children in the container(Must be one of ALIGN_BEGIN, ALIGN_CENTER or ALIGN_END). - - diff --git a/doc/classes/BoxShape.xml b/doc/classes/BoxShape.xml index 4eae6a1095ad..4a4b5284497f 100644 --- a/doc/classes/BoxShape.xml +++ b/doc/classes/BoxShape.xml @@ -11,22 +11,6 @@ - - - - - Return the half extents of the shape. - - - - - - - - - Set the half extents for the shape. - - diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index 216fb01db3a2..b49e49326d52 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -11,76 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index b66ae7933018..d058c5e8066e 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -32,12 +32,6 @@ Force the camera to update scroll immediately. - - - - - - @@ -57,110 +51,18 @@ - - - - - - - Return the margins needed to drag the camera (see [method set_drag_margin]). - - - - - - - - - - - - - - - Return the scrolling limit in pixels. - - - - - - - Return the scroll offset. - - - - - - - - - - - - - Return true of this is the current camera (see [method make_current]). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -176,14 +78,6 @@ This has no effect if smoothing is disabled. - - - - - - - - @@ -192,41 +86,6 @@ - - - - - - - - - Set the margins needed to drag the camera (relative to the screen size). Margin uses the MARGIN_* enum. Drag margins of 0,0,0,0 will keep the camera at the center of the screen, while drag margins of 1,1,1,1 will only move when the camera is at the edges. - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -235,76 +94,6 @@ - - - - - - - - - Set the scrolling limit in pixels. - - - - - - - - - - - - - - - - - Smooth camera when reaching camera limits. - This requires camera smoothing being enabled to have a noticeable effect. - - - - - - - - - - - - - - - - - Set the scroll offset. Useful for looking around or camera shake animations. - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -313,14 +102,6 @@ - - - - - - - - diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 701c396151a1..0f2d3dc0f1ea 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -313,13 +313,6 @@ Get the global transform matrix of this item in relation to the canvas. - - - - - Get this item's light mask number. - - @@ -327,27 +320,6 @@ Get the mouse position relative to this item's position. - - - - - Get the material of this item. - - - - - - - Get the modulate of the CanvasItem, which affects children items too. - - - - - - - Get the self-modulate of the CanvasItem. - - @@ -355,13 +327,6 @@ Get the transform matrix of this item. - - - - - Get whether this item uses its parent's material. - - @@ -390,13 +355,6 @@ Hide the CanvasItem currently visible. - - - - - Return whether the item is drawn behind its parent. - - @@ -416,13 +374,6 @@ - - - - - Return true if this CanvasItem is visible. It may be invisible because itself or a parent canvas item is hidden. - - @@ -454,42 +405,6 @@ Set as top level. This means that it will not inherit transform from parent canvas items. - - - - - - - Set whether the canvas item is drawn behind its parent. - - - - - - - - - Set the ligtht mask number of this item. - - - - - - - - - Set the material of this item. - - - - - - - - - Set the modulate of the CanvasItem. This [i]affects[/i] the modulation of children items. - - @@ -506,34 +421,6 @@ - - - - - - - Set the self-modulate of the CanvasItem. This does not affect the modulation of children items. - - - - - - - - - Set whether or not this item should use its parent's material. - - - - - - - - - Set whether this item should be visible or not. - Note that a hidden CanvasItem will make all children hidden too, so no matter what is set here this item won't be shown if its parent or grandparents nodes are hidden. - - diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml index 43f65f11b00e..0d9c4a9a2439 100644 --- a/doc/classes/CanvasItemMaterial.xml +++ b/doc/classes/CanvasItemMaterial.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index 2adae5e17730..86b788bb44d9 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -17,20 +17,6 @@ - - - - - Return the layer index, determines the draw order, a lower value will be below a higher one. - - - - - - - Return the base offset for this layer (helper). - - @@ -38,20 +24,6 @@ Return the base rotation for this layer in radians (helper). - - - - - Return the base rotation for this layer in degrees. - - - - - - - Return the base scale for this layer (helper). - - @@ -74,24 +46,6 @@ - - - - - - - Set the layer index, determines the draw order, a lower value will be below a higher one. - - - - - - - - - Set the base offset for this layer (helper). - - @@ -101,24 +55,6 @@ Set the base rotation for this layer in radians (helper). - - - - - - - Set the base rotation for this layer in degrees (helper). - - - - - - - - - Set the base scale for this layer (helper). - - diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml index 5223a4225f60..117230db1cf1 100644 --- a/doc/classes/CanvasModulate.xml +++ b/doc/classes/CanvasModulate.xml @@ -11,22 +11,6 @@ - - - - - Gets the canvas tint color - - - - - - - - - Sets the canvas tint color - - diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml index 007cb8ccc373..715bd7ac5a06 100644 --- a/doc/classes/CapsuleMesh.xml +++ b/doc/classes/CapsuleMesh.xml @@ -11,62 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/CapsuleShape.xml b/doc/classes/CapsuleShape.xml index 502ed1205f1e..25f5b8eb35b4 100644 --- a/doc/classes/CapsuleShape.xml +++ b/doc/classes/CapsuleShape.xml @@ -11,38 +11,6 @@ - - - - - Return the capsule height. - - - - - - - Return the capsule radius. - - - - - - - - - Set the capsule height. - - - - - - - - - Set the capsule radius. - - diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml index 4de900df02bd..75a69546aaed 100644 --- a/doc/classes/CapsuleShape2D.xml +++ b/doc/classes/CapsuleShape2D.xml @@ -11,38 +11,6 @@ - - - - - Return the height of the [code]CapsuleShape2D[/code]. - - - - - - - Return the radius of the [code]CapsuleShape2D[/code]. - - - - - - - - - Set the height of the [code]CapsuleShape2D[/code]. - - - - - - - - - Set the radius of the [code]CapsuleShape2D[/code]. - - diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml index f99deef55be7..0db18aed53ff 100644 --- a/doc/classes/CenterContainer.xml +++ b/doc/classes/CenterContainer.xml @@ -11,22 +11,6 @@ - - - - - Should put children to the top left corner instead of center of the container. - - - - - - - - - This function will anchor the container children to the top left corner of the the container boundaries, moving all its children to that position, (the children new center will be the top left corner of the container). - - diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml index dbd5e60dc6f5..1018790803b6 100644 --- a/doc/classes/CircleShape2D.xml +++ b/doc/classes/CircleShape2D.xml @@ -11,22 +11,6 @@ - - - - - Return the radius of the circle shape. - - - - - - - - - Set the radius of the circle shape. - - diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml index 73f6ddff6926..82f65b6d113d 100644 --- a/doc/classes/CollisionObject.xml +++ b/doc/classes/CollisionObject.xml @@ -36,12 +36,6 @@ Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference. - - - - - - @@ -56,12 +50,6 @@ Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument. - - - - - - @@ -80,22 +68,6 @@ Removes the given shape owner. - - - - - - - - - - - - - - - - diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml index adcb1de8e14e..ffc79d359deb 100644 --- a/doc/classes/CollisionObject2D.xml +++ b/doc/classes/CollisionObject2D.xml @@ -46,13 +46,6 @@ Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument. - - - - - Return whether this object is pickable. - - @@ -79,15 +72,6 @@ Removes the given shape owner. - - - - - - - Set whether this object is pickable. A pickable object can detect the mouse pointer enter/leave it and, if the mouse is inside it, report input events. - - diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml index f50669cef20a..ff689e36f413 100644 --- a/doc/classes/CollisionPolygon.xml +++ b/doc/classes/CollisionPolygon.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml index 4383b42d7ebc..af5bdad2e1d0 100644 --- a/doc/classes/CollisionPolygon2D.xml +++ b/doc/classes/CollisionPolygon2D.xml @@ -11,67 +11,6 @@ - - - - - Return whether the polygon is a [ConvexPolygonShape2D] ([code]build_mode==0[/code]), or a [ConcavePolygonShape2D] ([code]build_mode==1[/code]). - - - - - - - Return the list of points that define the polygon. - - - - - - - - - - - - - - - - - - - - - Set whether the polygon is to be a [ConvexPolygonShape2D] ([code]build_mode==0[/code]), or a [ConcavePolygonShape2D] ([code]build_mode==1[/code]). - - - - - - - - - - - - - - - - - - - - - - - - - Set the array of points forming the polygon. - When editing the point list via the editor, depending on [method get_build_mode], it has to be a list of points (for [code]build_mode==0[/code]), or a list of lines (for [code]build_mode==1[/code]). In the second case, the even elements of the array define the start point of the line, and the odd elements the end point. - - diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml index b14a04913c21..b893ee79adf9 100644 --- a/doc/classes/CollisionShape.xml +++ b/doc/classes/CollisionShape.xml @@ -11,18 +11,6 @@ - - - - - - - - - - - - @@ -39,22 +27,6 @@ If this method exists within a script it will be called whenever the shape resource has been modified. - - - - - - - - - - - - - - - - diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index a4f99470bc73..2ab9540196cc 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index bcfe8095e5fa..c538f66779f5 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -11,48 +11,12 @@ - - - - - - - - - - - See [method ColorPicker.is_edit_alpha] - - - - - - - - - See [method ColorPicker.set_edit_alpha] - - - - - - - - - Set new color to ColorRect. - - [codeblock] - var cr = get_node("colorrect_node") - cr.set_frame_color(Color(1, 0, 0, 1)) # Set color rect node to red - [/codeblock] - - diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml index 13e8ab017423..af1b0f57e247 100644 --- a/doc/classes/ColorRect.xml +++ b/doc/classes/ColorRect.xml @@ -11,30 +11,6 @@ - - - - - Return the color in RGBA format. - [codeblock] - var cr = get_node("colorrect_node") - var c = cr.get_frame_color() # Default color is white - [/codeblock] - - - - - - - - - Set new color to ColorRect. - [codeblock] - var cr = get_node("colorrect_node") - cr.set_frame_color(Color(1, 0, 0, 1)) # Set color rect node to red - [/codeblock] - - diff --git a/doc/classes/ConcavePolygonShape2D.xml b/doc/classes/ConcavePolygonShape2D.xml index 063155062ba4..1910b1d62d51 100644 --- a/doc/classes/ConcavePolygonShape2D.xml +++ b/doc/classes/ConcavePolygonShape2D.xml @@ -12,22 +12,6 @@ - - - - - Return the array of segments. - - - - - - - - - Set the array of segments. - - diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml index 18a507944cbb..382935760821 100644 --- a/doc/classes/ConeTwistJoint.xml +++ b/doc/classes/ConeTwistJoint.xml @@ -13,24 +13,6 @@ - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 27a6eee93255..8e0ac2bfb300 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -137,15 +137,6 @@ - - - - - - - Return the anchor type (ANCHOR_BEGIN, ANCHOR_END, ANCHOR_RATIO) for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). - - @@ -187,12 +178,6 @@ Returns the mouse cursor shape the control displays on mouse hover, one of the [code]CURSOR_*[/code] constants. - - - - - - @@ -222,22 +207,6 @@ Returns the focus access mode for the control (FOCUS_NONE, FOCUS_CLICK, FOCUS_ALL) (see [method set_focus_mode]). - - - - - - - Return the forced neighbour for moving the input focus to. When pressing directional/joypad directions, focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function. - - - - - - - Return the 'focus_next' for moving input focus to. When pressing TAB, focus is moved to the next control in the tree. However, the control to move to can be forced with this function. - - @@ -245,13 +214,6 @@ Return which control is owning the keyboard focus, or null if no one. - - - - - Return the 'focus_previous' for moving input focus to. When pressing Shift+TAB focus is moved to the previous control in the tree. However, the control to move to can be forced with this function. - - @@ -276,19 +238,6 @@ Return position and size of the Control, relative to the top-left corner of the [i]window[/i] Control. This is a helper (see [method get_global_position], [method get_size]). - - - - - - - - - - - Hint for containers, return horizontal positioning flags. - - @@ -299,15 +248,6 @@ - - - - - - - Return a margin offset. Margin can be one of (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Offset value being returned depends on the anchor mode. - - @@ -315,13 +255,6 @@ Return the minimum size this Control can shrink to. A control will never be displayed or resized smaller than its minimum size. - - - - - Return when the control is ignoring mouse events (even touchpad events send mouse events). - - @@ -334,19 +267,6 @@ - - - - - - - - - - - Returns the Control position, relative to the top-left corner of the parent Control and independent of the anchor mode. - - @@ -361,33 +281,6 @@ Return the rotation (in radians) - - - - - Return the rotation (in degrees) - - - - - - - - - - - - - Returns the size of the Control, computed from all margins, however the size returned will [b]never be smaller than the minimum size reported by[/b] [method get_minimum_size]. This means that even if end position of the Control rectangle is smaller than the begin position, the Control will still display and interact correctly. (see description, [method get_minimum_size], [method set_margin], [method set_anchor]). - - - - - - - Hint for containers, return the stretch ratio. This value is relative to other stretch ratio, so if this control has 2 and another has 1, this one will be twice as big. - - @@ -398,13 +291,6 @@ - - - - - Return a [Theme] override, if one exists (see [method set_theme]). - - @@ -414,19 +300,6 @@ Return the tooltip, which will appear when the cursor is resting over this control. - - - - - - - - - - - Hint for containers, return vertical positioning flags. - - @@ -545,12 +418,6 @@ - - - - - - @@ -623,22 +490,6 @@ Sets MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]). - - - - - - - - - - - - - - - - @@ -682,35 +533,6 @@ Set the focus access mode for the control (FOCUS_NONE, FOCUS_CLICK, FOCUS_ALL). Only one Control can be focused at the same time, and it will receive keyboard signals. - - - - - - - - - Force a neighbour for moving the input focus to. When pressing directional/joypad directions, focus is moved to the next control in that direction. However, the neighbour to move to can be forced with this function. - - - - - - - - - Force the 'focus_next' for moving input focus to. When pressing TAB, focus is moved to the next control in the tree. However, the control to move to can be forced with this function. - - - - - - - - - Force the 'focus_previous' for moving input focus to. When pressing Shift+TAB, focus is moved to the previous control in the tree. However, the control to move to can be forced with this function. - - @@ -720,34 +542,6 @@ Move the Control to a new position, relative to the top-left corner of the [i]window[/i] Control, and without changing current anchor mode. (see [method set_margin]). - - - - - - - - - - - - - - - Hint for containers, set horizontal positioning flags. - - - - - - - - - - - Set a margin offset. Margin can be one of (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Offset value being set depends on the anchor mode. - - @@ -760,32 +554,6 @@ - - - - - - - Set when the control is ignoring mouse events (even touchpad events send mouse events). (see the MOUSE_FILTER_* constants) - - - - - - - - - - - - - - - - - Move the Control to a new position, relative to the top-left corner of the parent Control, changing all margins if needed and without changing current anchor mode. This is a helper (see [method set_margin]). - - @@ -795,76 +563,6 @@ Set the rotation (in radians). - - - - - - - Set the rotation (in degrees). - - - - - - - - - - - - - - - - - Changes MARGIN_RIGHT and MARGIN_BOTTOM to fit a given size. This is a helper (see [method set_margin]). - - - - - - - - - Hint for containers, set the stretch ratio. This value is relative to other stretch ratio, so if this control has 2 and another has 1, this one will be twice as big. - - - - - - - - - Overrides the whole [Theme] for this node and all its [code]Control[/code] children. - - - - - - - - - Changes the tooltip text. The tooltip appears when the user's mouse cursor stays idle over this control for a few moments. - - - - - - - - - - - - - - - - - Hint for containers, set vertical positioning flags. - - diff --git a/doc/classes/ConvexPolygonShape.xml b/doc/classes/ConvexPolygonShape.xml index 6d5d5c8cdc08..5ed57a5c05a0 100644 --- a/doc/classes/ConvexPolygonShape.xml +++ b/doc/classes/ConvexPolygonShape.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml index 91c823f780ea..a670ddc9cd12 100644 --- a/doc/classes/ConvexPolygonShape2D.xml +++ b/doc/classes/ConvexPolygonShape2D.xml @@ -12,13 +12,6 @@ - - - - - Returns a list of points in either clockwise or counter clockwise order, forming a convex polygon. - - @@ -28,15 +21,6 @@ Currently, this method does nothing. - - - - - - - Sets a list of points in either clockwise or counter clockwise order, forming a convex polygon. - - diff --git a/doc/classes/CubeMap.xml b/doc/classes/CubeMap.xml index 7167e5683e4b..7cc28de9f756 100644 --- a/doc/classes/CubeMap.xml +++ b/doc/classes/CubeMap.xml @@ -24,12 +24,6 @@ Returns the CubeMap's height. - - - - - - @@ -39,12 +33,6 @@ Returns an [Image] for a side of the CubeMap using one of the [code]SIDE_*[/code] constants or an integer 0-5. - - - - - - @@ -60,14 +48,6 @@ - - - - - - - - @@ -79,14 +59,6 @@ Sets an [Image] for a side of the CubeMap using one of the [code]SIDE_*[/code] constants or an integer 0-5. - - - - - - - - diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml index 2dee54871b8b..56ca64e10a51 100644 --- a/doc/classes/CubeMesh.xml +++ b/doc/classes/CubeMesh.xml @@ -11,62 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml index 6daafa4712df..1905584f588d 100644 --- a/doc/classes/Curve.xml +++ b/doc/classes/Curve.xml @@ -43,24 +43,6 @@ - - - - - - - - - - - - - - - - - - @@ -125,30 +107,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index 78772a09a9c3..8b86359cc5b7 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -35,13 +35,6 @@ Removes all points from the curve. - - - - - Returns the distance between two adjacent cached points. - - @@ -133,15 +126,6 @@ Deletes the point "idx" from the curve. Sends an error to the console if "idx" is out of bounds. - - - - - - - Sets the distance in pixels between two adjacent cached points. Changing it forces the cache to be recomputed the next time a xxx_baked_xxx function is called. The less distance, the more points the cache will have, and the more memory it will consume, so use with care. - - diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml index 7157f029c4e5..c758e1d9dad5 100644 --- a/doc/classes/Curve3D.xml +++ b/doc/classes/Curve3D.xml @@ -34,13 +34,6 @@ - - - - - Returns the distance between two adjacent cached points. - - @@ -148,15 +141,6 @@ Deletes the point "idx" from the curve. Sends an error to the console if "idx" is out of bounds. - - - - - - - Sets the distance in 3D units between two adjacent cached points. Changing it forces the cache to be recomputed the next time a xxx_baked_xxx function is called. The less distance, the more points the cache will have, and the more memory it will consume, so use with care. - - diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index 8ceeef16ccb4..73126de4aae2 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -9,28 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml index c07865fd909b..57c0027c4ca7 100644 --- a/doc/classes/CylinderMesh.xml +++ b/doc/classes/CylinderMesh.xml @@ -11,76 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml index 56b790f414fa..a49f03eb070e 100644 --- a/doc/classes/DampedSpringJoint2D.xml +++ b/doc/classes/DampedSpringJoint2D.xml @@ -11,70 +11,6 @@ - - - - - Return the damping ratio of the spring joint. A value of 0 indicates an undamped spring, while 1 causes the system to reach equilibrium as fast as possible (critical damping). - - - - - - - Return the maximum length of the spring joint. - - - - - - - Return the resting length of the spring joint. The joint will always try to go to back this length when pulled apart. - - - - - - - Return the stiffness of the spring joint. The joint applies a force equal to the stiffness times the distance from its resting length. - - - - - - - - - Set the damping ratio of the spring joint. A value of 0 indicates an undamped spring, while 1 causes the system to reach equilibrium as fast as possible (critical damping). - - - - - - - - - Set the maximum length of the spring joint. - - - - - - - - - Set the resting length of the spring joint. The joint will always try to go to back this length when pulled apart. - - - - - - - - - Set the stiffness of the spring joint. The joint applies a force equal to the stiffness times the distance from its resting length. - - diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml index 09c16ac1846d..4814341c1683 100644 --- a/doc/classes/DirectionalLight.xml +++ b/doc/classes/DirectionalLight.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml index cf553c44493b..e1be28d07c2e 100644 --- a/doc/classes/DynamicFont.xml +++ b/doc/classes/DynamicFont.xml @@ -36,42 +36,6 @@ Returns the number of fallback fonts. - - - - - - - - - - - Returns the font size in pixels. - - - - - - - - - Returns the given type of spacing in pixels. See [code]SPACING_*[/code] constants. - - - - - - - Returns [code]true[/code] if filtering is used. - - - - - - - Returns [code]true[/code] if mipmapping is used. - - @@ -92,53 +56,6 @@ Sets the fallback font at index [code]idx[/code]. - - - - - - - Sets the [DynamicFontData]. - - - - - - - - - Sets the font size. - - - - - - - - - - - Sets the spacing of the given type. See [code]SPACING_*[/code] constants. - - - - - - - - - Set to [code]true[/code] to use filtering. - - - - - - - - - Set to [code]true[/code] to use mipmapping. - - diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml index 3d1c3e0d8bc7..360f0cb0d818 100644 --- a/doc/classes/DynamicFontData.xml +++ b/doc/classes/DynamicFontData.xml @@ -11,22 +11,6 @@ - - - - - Returns the font path. - - - - - - - - - Sets the font path. - - diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index a6fbacf45532..7931b4b22efd 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -16,1004 +16,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index 62edb87e9ff4..60ec415afe24 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -27,13 +27,6 @@ Clear all the added filters in the dialog. - - - - - Return the file access permission of the dialog. - - @@ -55,19 +48,6 @@ Get the current selected path (directory and file) of the file dialog (empty if none). - - - - - - - - - - - Get the file dialog mode from the MODE_* enum. - - @@ -82,22 +62,6 @@ Invalidate and update the current dialog content list. - - - - - Return true if the dialog allows show hidden files. - - - - - - - - - Set the file access permission of the dialog(Must be one of [ACCESS_RESOURCES], [ACCESS_USERDATA] or [ACCESS_FILESYSTEM]). - - @@ -125,32 +89,6 @@ Set the current selected file path of the file dialog. - - - - - - - - - - - - - - - Set the file dialog mode from the MODE_* enum. - - - - - - - - - Set the dialog should show hidden files. - - diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml index 5cecaf71fdb3..513e5a5624bd 100644 --- a/doc/classes/GIProbe.xml +++ b/doc/classes/GIProbe.xml @@ -25,146 +25,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml index 3695dc56ca9d..2ac591889c2c 100644 --- a/doc/classes/GIProbeData.xml +++ b/doc/classes/GIProbeData.xml @@ -9,160 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml index 1f0135cc5679..a00168e9efaf 100644 --- a/doc/classes/Generic6DOFJoint.xml +++ b/doc/classes/Generic6DOFJoint.xml @@ -11,114 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index cd4e5d407050..89f0779e9b09 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -11,124 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Return the material override for the whole geometry. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set the material override for the whole geometry. - - diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml index 13b9aac27067..b1a723ee4766 100644 --- a/doc/classes/Gradient.xml +++ b/doc/classes/Gradient.xml @@ -31,13 +31,6 @@ Returns the color of the ramp color at index [i]point[/i] - - - - - Returns the colors in the ramp - - @@ -47,13 +40,6 @@ Returns the offset of the ramp color at index [i]point[/i] - - - - - Returns the offsets for the colors in this ramp - - @@ -90,15 +76,6 @@ Sets the color of the ramp color at index [i]point[/i] - - - - - - - Sets the colors for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accommodate the new elements. - - @@ -110,15 +87,6 @@ Sets the offset for the ramp color at index [i]point[/i] - - - - - - - Sets the offset for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accommodate the new elements, all new colors will be black by default. - - diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml index 485ce7394c04..e28dd2ce42eb 100644 --- a/doc/classes/GradientTexture.xml +++ b/doc/classes/GradientTexture.xml @@ -11,28 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml index 228a68ce84ec..a484403e2808 100644 --- a/doc/classes/GraphNode.xml +++ b/doc/classes/GraphNode.xml @@ -144,32 +144,12 @@ Return the (integer) type of right (output) 'idx' slot. - - - - - Return the title of the GraphNode. - - - - - - - Returns true if the close button is shown. False otherwise. - - - - - - - - @@ -219,14 +199,6 @@ - - - - - - - - @@ -235,15 +207,6 @@ - - - - - - - Show the close button on the GraphNode if 'show' is true (disabled by default). If enabled, a connection on the signal close_request is needed for the close button to work. - - @@ -268,15 +231,6 @@ - - - - - - - Set the title of the GraphNode. - - diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index d6f72da3116f..9deec7e410eb 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -11,22 +11,6 @@ - - - - - Returns the number of columns in this container - - - - - - - - - Sets the numbers of columns in the container, then reorder its children to accommodate the new layout - - diff --git a/doc/classes/GrooveJoint2D.xml b/doc/classes/GrooveJoint2D.xml index 698e54971b84..6ccad9a155f9 100644 --- a/doc/classes/GrooveJoint2D.xml +++ b/doc/classes/GrooveJoint2D.xml @@ -11,38 +11,6 @@ - - - - - Set the final offset of the groove on body A. - - - - - - - Return the length of the groove. - - - - - - - - - Set the initial offset of the groove on body A. - - - - - - - - - Set the length of the groove. - - diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index c24129bacbb8..3b5398d7be93 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -26,13 +26,6 @@ Return the response body length. - - - - - Return current body size limit. - - @@ -54,20 +47,6 @@ Return the current status of the underlying [HTTPClient]. - - - - - Return the maximum amount of redirects that will be followed. - - - - - - - Whether this request is using threads. - - @@ -84,15 +63,6 @@ - - - - - - - Set the response body size limit. - - @@ -102,24 +72,6 @@ Set the file to download into. Outputs the response body into the file. - - - - - - - Set the maximum amount of redirects the request will follow. - - - - - - - - - Make this HTTPRequest use threads. - - diff --git a/doc/classes/HingeJoint.xml b/doc/classes/HingeJoint.xml index afbd881e9900..9c6fbbda9eb2 100644 --- a/doc/classes/HingeJoint.xml +++ b/doc/classes/HingeJoint.xml @@ -11,42 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml index 6ba4e8aa8ace..cc31da06279f 100644 --- a/doc/classes/InputEvent.xml +++ b/doc/classes/InputEvent.xml @@ -28,13 +28,6 @@ Returns a [String] representation of the event. - - - - - Returns the device's id that generated the event. - - @@ -90,14 +83,6 @@ Returns [code]true[/code] if this input event is pressed. Not relevant for the event types [code]MOUSE_MOTION[/code], [code]SCREEN_DRAG[/code] or [code]NONE[/code]. - - - - - - - - diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml index 6e18634e2f27..9d05c444987a 100644 --- a/doc/classes/InputEventAction.xml +++ b/doc/classes/InputEventAction.xml @@ -12,28 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml index 3788067febbd..66c732036964 100644 --- a/doc/classes/InputEventJoypadButton.xml +++ b/doc/classes/InputEventJoypadButton.xml @@ -12,42 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml index 15ab93de1726..f52225d302e9 100644 --- a/doc/classes/InputEventJoypadMotion.xml +++ b/doc/classes/InputEventJoypadMotion.xml @@ -12,34 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index 0dfd2b305e90..c8cbab59d466 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -12,56 +12,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml index 67964e50edcd..748cc4b9f996 100644 --- a/doc/classes/InputEventMouse.xml +++ b/doc/classes/InputEventMouse.xml @@ -12,48 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml index 56ab1ba1ce88..cd1037b02245 100644 --- a/doc/classes/InputEventMouseButton.xml +++ b/doc/classes/InputEventMouseButton.xml @@ -12,56 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml index 14e57d2840b5..192c8dbe168f 100644 --- a/doc/classes/InputEventMouseMotion.xml +++ b/doc/classes/InputEventMouseMotion.xml @@ -12,34 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml index 27127b02b805..43553f97bd7b 100644 --- a/doc/classes/InputEventScreenDrag.xml +++ b/doc/classes/InputEventScreenDrag.xml @@ -13,62 +13,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml index 80fe622b19f8..6f5ebc9481d5 100644 --- a/doc/classes/InputEventScreenTouch.xml +++ b/doc/classes/InputEventScreenTouch.xml @@ -13,42 +13,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml index 429b3ec6ec92..70d2b57e8dd1 100644 --- a/doc/classes/InputEventWithModifiers.xml +++ b/doc/classes/InputEventWithModifiers.xml @@ -12,76 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/InterpolatedCamera.xml b/doc/classes/InterpolatedCamera.xml index d79ab1804bd1..b268825efefc 100644 --- a/doc/classes/InterpolatedCamera.xml +++ b/doc/classes/InterpolatedCamera.xml @@ -9,40 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -51,14 +17,6 @@ - - - - - - - - diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index 7271a15081b2..c9e90a927ad3 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -53,38 +53,12 @@ Ensure selection is visible, adjusting the scroll position as necessary. - - - - - Return whether or not items may be selected via right mouse clicking. - - - - - - - If column size has been fixed to a value, return that value. - - - - - - - - - - - - - - @@ -153,26 +127,6 @@ Return tooltip hint for specified item index. - - - - - Return total number of columns in use by the list. - - - - - - - Return total number of lines currently in use by the list. - - - - - - - - @@ -187,12 +141,6 @@ Returns the current vertical scroll bar for the List. - - - - - - @@ -220,13 +168,6 @@ Returns whether the tooltip is enabled for specified item index. - - - - - Returns whether or not all columns of the list are of the same size. - - @@ -257,32 +198,6 @@ Note: This method does not trigger the item selection signal. - - - - - - - Allow (or disallow) selection of (selectable) items in the list using right mouse button. - - - - - - - - - - - - - - - - - Set the size (width) all columns in the list are to use. - - @@ -291,22 +206,6 @@ - - - - - - - - - - - - - - - - @@ -405,41 +304,6 @@ Sets whether the tooltip is enabled for specified item index. - - - - - - - Set maximum number of columns to use for the list. - - - - - - - - - Set maximum number of lines to use for the list. - - - - - - - - - Sets a fixed size (width) to use for all columns of the list. - - - - - - - - - - diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml index 119b45b68501..77145eff6a66 100644 --- a/doc/classes/JSONParseResult.xml +++ b/doc/classes/JSONParseResult.xml @@ -11,62 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Joint.xml b/doc/classes/Joint.xml index 14116afddffa..443aec21a86d 100644 --- a/doc/classes/Joint.xml +++ b/doc/classes/Joint.xml @@ -11,62 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml index eee57361387e..dec965cd09d2 100644 --- a/doc/classes/Joint2D.xml +++ b/doc/classes/Joint2D.xml @@ -11,66 +11,6 @@ - - - - - - - - - - - - - - - - - Return the path to the A node for the joint. - - - - - - - Return the path to the B node for the joint. - - - - - - - - - - - - - - - - - - - - - - - - - Set the path to the A node for the joint. Must be of type [PhysicsBody2D]. - - - - - - - - - Set the path to the B node for the joint. Must be of type [PhysicsBody2D]. - - diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index 1268bb5ab831..c5204fd0bf11 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -20,12 +20,6 @@ Returns the velocity of the floor. Only updates when calling [method move_and_slide]. - - - - - - @@ -95,14 +89,6 @@ Returns the movement that remained when the body stopped. To get more detailed information about collisions that occured, use [method get_slide_collision]. - - - - - - - - diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 86d99d15546c..8563b059f21c 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -20,12 +20,6 @@ Returns the velocity of the floor. Only updates when calling [method move_and_slide]. - - - - - - @@ -95,14 +89,6 @@ Returns the movement that remained when the body stopped. To get more detailed information about collisions that occured, use [method get_slide_collision]. - - - - - - - - diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml index 363b677ab80b..9f25bece2c34 100644 --- a/doc/classes/KinematicCollision.xml +++ b/doc/classes/KinematicCollision.xml @@ -12,72 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml index 0ba7971ff1a9..01b09f1c010e 100644 --- a/doc/classes/KinematicCollision2D.xml +++ b/doc/classes/KinematicCollision2D.xml @@ -12,72 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index 65ef45c36f73..75bc6df5cf4e 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -11,13 +11,6 @@ - - - - - Returns the alignment mode (any of the ALIGN_* enumeration values). - - @@ -32,34 +25,6 @@ Returns the font size in pixels. - - - - - Returns the the number of lines to skip before displaying. - - - - - - - Returns the maximum number of lines to display. Returns -1 if unrestricted. - - - - - - - Returns the maximum number of characters to display as a percentage of the total text. - - - - - - - Returns the label text. Text can contain newlines. - - @@ -67,13 +32,6 @@ Returns the total length of the text. - - - - - Returns the vertical alignment mode (any of the VALIGN_* enumeration values). - - @@ -88,108 +46,6 @@ Returns the number of lines shown. Useful if the [code]Label[/code] 's height cannot currently display all lines. - - - - - Returns [code]true[/code] if [i]autowrap[/i] mode (see [method set_autowrap]). - - - - - - - Returns [code]true[/code] if text would be cut off if it is too wide. - - - - - - - Returns [code]true[/code] if text is displayed in all capitals. - - - - - - - - - Sets the alignment mode to any of the ALIGN_* enumeration values. - - - - - - - - - Set [i]autowrap[/i] mode. When enabled, autowrap will fit text to the control width, breaking sentences when they exceed the available horizontal space. When disabled, the label minimum width becomes the width of the longest row, and the minimum height large enough to fit all rows. - - - - - - - - - Cuts off the rest of the text if it is too wide. - - - - - - - - - Sets the number of lines to skip before displaying. Useful for scrolling text. - - - - - - - - - Restricts the number of lines to display. Set to -1 to disable. - - - - - - - - - Restricts the number of characters to display (as a percentage of the total text). - - - - - - - - - Set the label text. Text can contain newlines. - - - - - - - - - Display text in all capitals. - - - - - - - - - Sets the vertical alignment mode to any of the VALIGN_* enumeration values. - - diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml index 1d306ee6c026..7659dcd4982e 100644 --- a/doc/classes/Light.xml +++ b/doc/classes/Light.xml @@ -11,122 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml index 0d3af520add5..6df03a8190a4 100644 --- a/doc/classes/Light2D.xml +++ b/doc/classes/Light2D.xml @@ -11,332 +11,6 @@ - - - - - Return the color of the Light2D. - - - - - - - Return the energy value of the Light2D. - - - - - - - Return the height of the Light2D. Used with 2D normalmapping. - - - - - - - - - - - - - - - - - - - Set the maximum layer value of objects of the scene that are affected by the Light2D. - - - - - - - Get the minimum layer value of objects of the scene that are affected by the Light2D. - - - - - - - Return the current mode set to the Light2D. - - - - - - - Return the shadow buffer size. - - - - - - - Return the color of casted shadows for this Light2D. - - - - - - - - - - - - - - - - - - - - - - - - - Return the texture of the Light2D. - - - - - - - Return the offset of the light texture. - - - - - - - Return the scale value of the light texture. - - - - - - - Get the maximum Z value that objects of the scene can be in order to be affected by the Light2D. - - - - - - - Get the minimum Z value that objects of the scene have to be in order to be affected by the Light2D. - - - - - - - - - - - - - Return true if the Light2D is enabled, false if it is not. - - - - - - - Return true if shadow casting is enabled for this Light2D, else return false. - - - - - - - - - Set the color of the Light2D. - - - - - - - - - - - - - - - - - Switches the Light2D on or off, depending on the 'enabled' parameter. - - - - - - - - - Set the energy value of the Light2D. The bigger the value, the stronger the light. - - - - - - - - - Set the height of the Light2D. Used with 2D normalmapping. - - - - - - - - - Set the item mask of the Light2D to 'item_mask' value. - - - - - - - - - Set the item shadow mask to 'item_shadow_mask' value. - - - - - - - - - Set the maximum layer value of objects of the scene that are affected by the Light2D. - - - - - - - - - Set the minimum layer value of objects of the scene that are affected by the Light2D. - - - - - - - - - Set the behaviour mode of the Light2D. Use constants defined in the constants section. - - - - - - - - - Set the shadow buffer size. - - - - - - - - - Set the color of casted shadows for this Light2D. - - - - - - - - - Enable or disable shadows casting from this Light2D according to the 'enabled' parameter. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set the texture of the Light2D. - - - - - - - - - Set the offset of the light texture. - - - - - - - - - Set the scale value of the light texture. - - - - - - - - - Set the maximum Z value that objects of the scene can be in order to be affected by the Light2D. - - - - - - - - - Set the minimum Z value that objects of the scene have to be in order to be affected by the Light2D. - - diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml index e874e9bc8eeb..de42b2812c40 100644 --- a/doc/classes/LightOccluder2D.xml +++ b/doc/classes/LightOccluder2D.xml @@ -11,38 +11,6 @@ - - - - - Return the light mask of the LightOccluder2D. - - - - - - - Return the OccluderPolygon2D that defines the LightOccluder2D. - - - - - - - - - Set the LightOccluder2D light mask. The LightOccluder2D will cast shadows only from Light2Ds that belong to the same light mask(s). - - - - - - - - - Set the OccluderPolygon2D that defines the LightOccluder2D. - - diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index 6ab67d4b78ca..4b3a7aa9a9ed 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -20,36 +20,6 @@ Add a point at the [code]position[/code]. Appends the point at the end of the line. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -66,42 +36,6 @@ Returns point [code]i[/code]'s position. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -111,46 +45,6 @@ Remove the point at index [code]i[/code] from the line. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -162,54 +56,6 @@ Overwites the position in point [code]i[/code] with the supplied [code]position[/code]. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index 2d25e2178e06..1f0a2277628b 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -27,45 +27,6 @@ Erases the [LineEdit] text. - - - - - Gets whether the line edit caret is blinking. - - - - - - - Gets the line edit caret blink speed. - - - - - - - - - Set the line edit caret to blink. - - - - - - - - - Set the line edit caret blink speed. Cannot be less then or equal to 0. - - - - - - - Return the align mode of the [code]LineEdit[/code]. - - @@ -73,19 +34,6 @@ Returns the cursor position inside the [code]LineEdit[/code]. - - - - - - - - - - - Return the maximum amount of characters the [code]LineEdit[/code] can edit. If 0 is returned, no limit exists. - - @@ -93,48 +41,6 @@ Returns the [PopupMenu] of this [code]LineEdit[/code]. By default, this menu is displayed when right-clicking on the [LineEdit]. - - - - - Return the placeholder text. - - - - - - - Return transparency of the placeholder text. - - - - - - - Return the text in the [code]LineEdit[/code]. - - - - - - - Returns true if the context menu is enabled. - - - - - - - Return the [i]editable[/i] status of the [code]LineEdit[/code] (see [method set_editable]). - - - - - - - Return the [i]secret[/i] status of the [code]LineEdit[/code] (see [method set_secret]). - - @@ -168,24 +74,6 @@ Selects the whole [String]. - - - - - - - Set text alignment of the [code]LineEdit[/code]. - - - - - - - - - Set the status of the context menu. When enabled, the context menu will appear when the [code]LineEdit[/code] is right clicked. - - @@ -195,68 +83,6 @@ Sets the cursor position inside the [code]LineEdit[/code]. The text may scroll if needed. - - - - - - - Set the [i]editable[/i] status of the [code]LineEdit[/code]. When disabled, existing text can't be modified and new text can't be added. - - - - - - - - - - - - - - - - - Set the maximum amount of characters the [code]LineEdit[/code] can edit, and cropping existing text in case it exceeds that limit. Setting 0 removes the limit. - - - - - - - - - Set the placeholder text. - - - - - - - - - Set transparency of the placeholder text. - - - - - - - - - Set the [i]secret[/i] status of the [code]LineEdit[/code]. When enabled, every character is displayed as "*". - - - - - - - - - Set the text in the [code]LineEdit[/code], clearing the existing one and the selection. - - diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml index dddbea55dfbc..e55676fd598f 100644 --- a/doc/classes/LineShape2D.xml +++ b/doc/classes/LineShape2D.xml @@ -11,38 +11,6 @@ - - - - - Return the line distance from the origin. - - - - - - - Return the line normal. - - - - - - - - - Set the line distance from the origin. - - - - - - - - - Set the line normal. - - diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml index 6ffcad9b2dd7..4fe7cd161851 100644 --- a/doc/classes/LinkButton.xml +++ b/doc/classes/LinkButton.xml @@ -11,38 +11,6 @@ - - - - - Returns the text of the button. - - - - - - - Returns the underline mode for this button. - - - - - - - - - Sets the text of the button. - - - - - - - - - Sets the underline mode for this button, the argument must be one of the [code]LinkButton[/code] constants (see constants section). - - diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml index 532410696322..eb28792c532e 100644 --- a/doc/classes/Material.xml +++ b/doc/classes/Material.xml @@ -11,34 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml index a5c3521d105e..f754341feff5 100644 --- a/doc/classes/MeshInstance.xml +++ b/doc/classes/MeshInstance.xml @@ -31,19 +31,6 @@ This helper creates a [StaticBody] child [Node] with a [ConcavePolygonShape] [CollisionShape] calculated from the mesh geometry. It's mainly used for testing. - - - - - Returns the current [Mesh] resource for the instance. - - - - - - - - @@ -53,22 +40,6 @@ Returns the [Material] for a surface of the [Mesh] resource. - - - - - - - - - - - - - - - - diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml index fa8beb59257f..2b4e525fd23a 100644 --- a/doc/classes/MultiMesh.xml +++ b/doc/classes/MultiMesh.xml @@ -21,12 +21,6 @@ Return the visibility AABB. - - - - - - @@ -36,13 +30,6 @@ Get the color of a specific instance. - - - - - Return the amount of instances that is going to be drawn. - - @@ -52,27 +39,6 @@ Return the transform of a specific instance. - - - - - Return the [Mesh] resource drawn as multiple instances. - - - - - - - - - - - - - - - - @@ -84,15 +50,6 @@ Set the color of a specific instance. - - - - - - - Set the amount of instances that is going to be drawn. Changing this number will erase all the existing instance transform and color data. - - @@ -104,23 +61,6 @@ Set the transform for a specific instance. - - - - - - - Set the [Mesh] resource to be drawn in multiple instances. - - - - - - - - - - diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml index a21f33b092f7..bad61fa254b6 100644 --- a/doc/classes/MultiMeshInstance.xml +++ b/doc/classes/MultiMeshInstance.xml @@ -11,22 +11,6 @@ - - - - - Return the [MultiMesh] that is used for instancing. - - - - - - - - - Set the [MultiMesh] to be instanced. - - diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml index d29938b2a6da..4bfe964a4d0a 100644 --- a/doc/classes/Navigation.xml +++ b/doc/classes/Navigation.xml @@ -57,12 +57,6 @@ - - - - - - @@ -93,14 +87,6 @@ - - - - - - - - diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index 6d0811b3f5f1..27d573203534 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -31,84 +31,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -123,180 +45,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationMeshInstance.xml index eaa87f681197..ddca9d747e4f 100644 --- a/doc/classes/NavigationMeshInstance.xml +++ b/doc/classes/NavigationMeshInstance.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index eda5c9443b76..585566dbf947 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -75,12 +75,6 @@ - - - - - - @@ -105,14 +99,6 @@ - - - - - - - - diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationPolygonInstance.xml index 11a657599f3b..ea314667ca5a 100644 --- a/doc/classes/NavigationPolygonInstance.xml +++ b/doc/classes/NavigationPolygonInstance.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index ad6992b700dd..eece607b3987 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -11,94 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 533959a6efbc..276ac9ea7efc 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -280,13 +280,6 @@ Return the relative path from the current node to the specified node in "node" argument. Both nodes must be in the same scene, or else the function will fail. - - - - - Return the pause mode (PAUSE_MODE_*) of this Node. - - @@ -353,12 +346,6 @@ Return [i]true[/i] if the "node" argument is a direct or indirect child of the current node, otherwise return [i]false[/i]. - - - - - - @@ -649,14 +636,6 @@ Remotely change property's value on a specific peer identified by [i]peer_id[/i] using an unreliable protocol. - - - - - - - - @@ -694,15 +673,6 @@ Set the node owner. A node can have any other node as owner (as long as a valid parent, grandparent, etc ascending in the tree). When saving a node (using SceneSaver) all the nodes it owns will be saved with it. This allows to create complex SceneTrees, with instancing and subinstancing. - - - - - - - Set pause mode (PAUSE_MODE_*) of this Node. - - diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 66da388cf6d3..112960d9f83f 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -29,41 +29,6 @@ Returns the angle between the node and the 'point' in radians. - - - - - Returns the node's global position. - - - - - - - Returns the node's global rotation in radians. - - - - - - - Return the node's global rotation in degrees. - - - - - - - Returns the node's global scale. - - - - - - - Returns the node's position. - - @@ -73,34 +38,6 @@ Returns the [Transform2D] relative to this node's parent. - - - - - Returns the node's rotation in radians. - - - - - - - Returns the node's rotation in degrees. - - - - - - - Returns the node's scale. - - - - - - - Returns the node's Z-index. - - @@ -110,13 +47,6 @@ Adds the 'offset' vector to the node's global position. - - - - - Returns true if this node's Z-index is relative to its parent's. Else, returns false. - - @@ -157,114 +87,6 @@ Applies a rotation to the node, in radians, starting from its current rotation. - - - - - - - Sets the node's global position. - - - - - - - - - Sets the node's global rotation in radians. - - - - - - - - - Sets the node's global rotation in degrees. - - - - - - - - - Sets the node's global scale. - - - - - - - - - Sets the node's global [Transform2D]. - - - - - - - - - Sets the node's position. - - - - - - - - - Sets the node's rotation in radians. - - - - - - - - - Sets the node's rotation in degrees. - - - - - - - - - Sets the node's scale. - - - - - - - - - Sets the node's local [Transform2D]. - - - - - - - - - Sets the node's Z-index. - - - - - - - - - Makes the node's Z-index relative to its parent's Z-index. If this node's Z-index is 2 and its parent's effective Z-index is 3, then this node's effective Z-index will be 2 + 3 = 5. - - diff --git a/doc/classes/OccluderPolygon2D.xml b/doc/classes/OccluderPolygon2D.xml index 23982b49b2fa..41a1393d07fe 100644 --- a/doc/classes/OccluderPolygon2D.xml +++ b/doc/classes/OccluderPolygon2D.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml index 8cd3270db033..477789e09d6f 100644 --- a/doc/classes/OmniLight.xml +++ b/doc/classes/OmniLight.xml @@ -11,34 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml index 769c689b03ac..5f1b6f328cc7 100644 --- a/doc/classes/OptionButton.xml +++ b/doc/classes/OptionButton.xml @@ -91,13 +91,6 @@ Return the text of the item at index "idx". - - - - - Return the current item index - - diff --git a/doc/classes/PanoramaSky.xml b/doc/classes/PanoramaSky.xml index e35972ed3aca..6a2634712067 100644 --- a/doc/classes/PanoramaSky.xml +++ b/doc/classes/PanoramaSky.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml index 78f9c1500f40..da22f0384546 100644 --- a/doc/classes/ParallaxBackground.xml +++ b/doc/classes/ParallaxBackground.xml @@ -11,100 +11,6 @@ - - - - - Return the beginning limit. - - - - - - - Return the ending limit. - - - - - - - Return the base offset. - - - - - - - Return the base motion scale. - - - - - - - - - - - - - Return ignoring camera zoom. - - - - - - - - - Set to true for all child [ParallaxLayer] nodes to not be affected by the zoom level of the camera. - - - - - - - - - Set the left and top limits in pixels for scrolling to begin. If the camera is outside of this limit the background will not continue to scroll. If an axis is greater than or equal to the corresponding axis of limit_end, then it will not limit scrolling for that axis. - - - - - - - - - Set the right and bottom limits in pixels for scrolling to end. If the camera is outside of this limit the background will not continue to scroll. If an axis is less than or equal to the corresponding axis of limit_begin, then it will not limit scrolling for that axis. - - - - - - - - - Set the base offset in pixels of all children [ParallaxLayer] nodes. - - - - - - - - - Set the base motion scale of all children [ParallaxLayer] nodes. - - - - - - - - - - diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml index 708d17233e01..c70e6befc4c5 100644 --- a/doc/classes/ParallaxLayer.xml +++ b/doc/classes/ParallaxLayer.xml @@ -12,52 +12,6 @@ - - - - - Return the mirroring of the ParallaxLayer. - - - - - - - - - - - - - Return the motion scale of the ParallaxLayer. - - - - - - - - - Set the mirroring of the ParallaxLayer. If an axis is set to 0 then that axis will have no mirroring. - - - - - - - - - - - - - - - - - Set the motion scale of the ParallaxLayer. If an axis is set to 0 then it will not move at all, it will stick with the camera. - - diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml index 329a980bcc0d..b41318392114 100644 --- a/doc/classes/Particles.xml +++ b/doc/classes/Particles.xml @@ -18,240 +18,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index 26a48a25a5e6..8126bab2c6b7 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -18,271 +18,12 @@ - - - - - Returns the amount of particles spawned at each emission - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Gets the amount of seconds that each particle will be visible. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Returns the texture for emitted particles - - - - - - - - - - - - - - - - - - - - - - - - - Returns whether this emitter is currently emitting or not - - - - - - - - - Sets the amount of particles spawned at each emission - - - - - - - - - - - - - - - - - If this is set to true then the particle emitter will emit particles, if its false it will not. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sets the amount of seconds that each particle will be visible. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index b20a67c5a736..e75a30818337 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -12,288 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Path.xml b/doc/classes/Path.xml index 81ff04e5c644..a5e690e1214f 100644 --- a/doc/classes/Path.xml +++ b/doc/classes/Path.xml @@ -11,22 +11,6 @@ - - - - - Returns the [Curve3D] contained. - - - - - - - - - Sets the [Curve3D]. - - diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index 6f9aa44af0f6..832b86f51645 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -11,22 +11,6 @@ - - - - - Returns the [Curve2D] contained. - - - - - - - - - Sets the [Curve2D]. - - diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml index 4353b43ca1cd..79164215c8cb 100644 --- a/doc/classes/PhysicsBody.xml +++ b/doc/classes/PhysicsBody.xml @@ -20,12 +20,6 @@ Adds a body to the list of bodies that this body can't collide with. - - - - - - @@ -34,12 +28,6 @@ - - - - - - @@ -57,14 +45,6 @@ Removes a body from the list of bodies that this body can't collide with. - - - - - - - - @@ -75,14 +55,6 @@ - - - - - - - - diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml index 7e50575d9f7d..aaf782c24525 100644 --- a/doc/classes/PhysicsBody2D.xml +++ b/doc/classes/PhysicsBody2D.xml @@ -20,13 +20,6 @@ Adds a body to the list of bodies that this body can't collide with. - - - - - Return the physics layer this area is in. - - @@ -36,13 +29,6 @@ Return an individual bit on the collision mask. - - - - - Return the physics layers this area can scan for collisions. - - @@ -61,17 +47,6 @@ Removes a body from the list of bodies that this body can't collide with. - - - - - - - Set the physics layers this area is in. - Collidable objects can exist in any of 32 different layers. These layers are not visual, but more of a tagging system instead. A collidable can use these layers/tags to select with which objects it can collide, using [method set_collision_mask]. - A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. - - @@ -83,15 +58,6 @@ Set/clear individual bits on the layer mask. This makes getting a body in/out of only one layer easier. - - - - - - - Set the physics layers this area can scan for collisions. - - diff --git a/doc/classes/PinJoint.xml b/doc/classes/PinJoint.xml index 4fd19305d176..c160d6aa5797 100644 --- a/doc/classes/PinJoint.xml +++ b/doc/classes/PinJoint.xml @@ -11,24 +11,6 @@ - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml index 3c7f52c0f50f..c8a886896ece 100644 --- a/doc/classes/PinJoint2D.xml +++ b/doc/classes/PinJoint2D.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml index 6912d27fbbcd..760d64d2ded8 100644 --- a/doc/classes/PlaneMesh.xml +++ b/doc/classes/PlaneMesh.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/PlaneShape.xml b/doc/classes/PlaneShape.xml index df3c9eda830d..b3adf61d6821 100644 --- a/doc/classes/PlaneShape.xml +++ b/doc/classes/PlaneShape.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index ba46d6f19e7f..f69010458e28 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -11,61 +11,6 @@ - - - - - - - - - - - Return the polygon fill color. - - - - - - - Return whether this polygon is inverted or not. - - - - - - - Return the added padding around the bounding box. - - - - - - - Return the offset for the polygon vertices. - - - - - - - Return the set of vertices that defines this polygon. - - - - - - - Return the polygon texture - - - - - - - Return the polygon texture offset. - - @@ -73,103 +18,6 @@ Return the rotation in radians of the texture polygon. - - - - - - - - - - - Return the uv coordinate multiplier. - - - - - - - Return the texture coordinates associated with every vertex of the polygon. - - - - - - - Return the list of vertex colors. - - - - - - - - - - - - - - - - - Set the polygon fill color. If the polygon has a texture defined, the defined texture will be multiplied by the polygon fill color. This, also, is the default color for those vertices that are not defined by [method get_vertex_colors]. - - - - - - - - - Set the polygon as the defined polygon bounding box minus the defined polygon (the defined polygon will appear as a hole on the square that contains the defined polygon). - - - - - - - - - Add extra padding around the bounding box, making it bigger. Too small a value can make the polygon triangulate strangely, due to numerical imprecision. - - - - - - - - - Set the an offset that will be added to the vertices' position. E.g. if the offset is set to (10,10) then all the polygon points will move 10 units to the right and 10 units to the bottom. - - - - - - - - - Define the set of vertices that will represent the polygon. - - - - - - - - - - - - - - - - - Set the offset of the polygon texture. Initially the texture will appear anchored to the polygon position, the offset is used to move the texture location away from that point (notice that the texture origin is set to its top left corner, so when offset is 0,0 the top left corner of the texture is at the polygon position), for example setting the offset to 10, 10 will move the texture 10 units to the left and 10 units to the top. - - @@ -179,42 +27,6 @@ Set the amount of rotation of the polygon texture, [code]texture_rotation[/code] is specified in radians and clockwise rotation. - - - - - - - - - - - - - - - Set the value that will multiply the uv coordinates ([method get_uv]) when applying the texture. Larger values make the texture smaller, and vice versa. - - - - - - - - - Set the texture coordinates for every vertex of the polygon. There should be one uv vertex for every vertex in the polygon. If there are less, the undefined ones will be assumed to be (0,0). Extra uv vertices are ignored. - - - - - - - - - Set the color for each vertex of the polygon. There should be one color for every vertex in the polygon. If there are less, the undefined ones will be assumed to be [method get_color]. Extra color entries are ignored. - Colors are interpolated between vertices, resulting in smooth gradients when they differ. - - diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml index 3dff575b1b7c..8fc5586eba7b 100644 --- a/doc/classes/Popup.xml +++ b/doc/classes/Popup.xml @@ -11,13 +11,6 @@ - - - - - Returns whether the popup will hide other popups when shown on the screen. - - @@ -54,15 +47,6 @@ Popup (show the control in modal form) in the center of the screen, scaled at a ratio of size of the screen. - - - - - - - Make the popup hide other popups when shown on the screen. - - diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 58b8ba81d280..6b36ff9eee54 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -233,20 +233,6 @@ - - - - - Returns a boolean that indicates whether or not the PopupMenu will hide on checkable item selection. - - - - - - - Returns a boolean that indicates whether or not the PopupMenu will hide on item selection. - - @@ -292,24 +278,6 @@ Removes the item at index "idx" from the menu. Note that the indexes of items after the removed item are going to be shifted by one. - - - - - - - Sets whether or not the PopupMenu will hide on checkable item selection. - - - - - - - - - Sets whether or not the PopupMenu will hide on item selection. - - diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml index fae650704837..e8ad23524f7e 100644 --- a/doc/classes/PrimitiveMesh.xml +++ b/doc/classes/PrimitiveMesh.xml @@ -11,26 +11,12 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml index 3a478b10f440..38bb3a4eb6fc 100644 --- a/doc/classes/PrismMesh.xml +++ b/doc/classes/PrismMesh.xml @@ -11,76 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/ProceduralSky.xml b/doc/classes/ProceduralSky.xml index 7caed923c34f..7a8e37674e36 100644 --- a/doc/classes/ProceduralSky.xml +++ b/doc/classes/ProceduralSky.xml @@ -9,230 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml index c3d7e5a1369f..7417ddb53ed5 100644 --- a/doc/classes/ProgressBar.xml +++ b/doc/classes/ProgressBar.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/ProximityGroup.xml b/doc/classes/ProximityGroup.xml index bfd1d617bde1..42e2c5e690b8 100644 --- a/doc/classes/ProximityGroup.xml +++ b/doc/classes/ProximityGroup.xml @@ -21,12 +21,6 @@ - - - - - - @@ -35,14 +29,6 @@ - - - - - - - - diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml index 9a7c947a4787..78884d5492c4 100644 --- a/doc/classes/QuadMesh.xml +++ b/doc/classes/QuadMesh.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml index 73bd3819051d..d86ff5766144 100644 --- a/doc/classes/Range.xml +++ b/doc/classes/Range.xml @@ -18,52 +18,6 @@ Return value mapped to 0 to 1 range. - - - - - Return the maximum value. - - - - - - - Return the minimum value. - - - - - - - Return the page size, if page is 0, paging is disabled. - - - - - - - Return the stepping, if step is 0, stepping is disabled. - - - - - - - - - - - - - - - - - - - - @@ -73,65 +27,6 @@ Set value mapped to 0 to 1 (unit) range, it will then be converted to the actual value within min and max. - - - - - - - - - - - - - - - - - - - - - - - Set minimum value, clamped range value to it if it's less. - - - - - - - - - Set page size. Page is mainly used for scrollbars or anything that controls text scrolling. - - - - - - - - - Set step value. If step is 0, stepping will be disabled. - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml index f17f11327038..1ec16753c2e0 100644 --- a/doc/classes/RayCast.xml +++ b/doc/classes/RayCast.xml @@ -47,13 +47,6 @@ Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state. Note: [code]enabled == true[/code] is not required for this to work. - - - - - Return the destination point of this ray object. - - @@ -78,13 +71,6 @@ [/codeblock] - - - - - Returns the collision mask for this ray. - - @@ -114,13 +100,6 @@ Return whether the closest object the ray is pointing to is colliding with the vector (considering the vector length). - - - - - Returns whether the ray is enabled or not. - - @@ -139,24 +118,6 @@ Removes a collision exception so the ray does report collisions with the specified [RID]. - - - - - - - Sets the ray destination point, so that the ray will test from the ray's origin to [code]local_point[/code]. - - - - - - - - - Set the mask to filter objects. Only objects in at least one collision layer enabled in the mask will be detected. - - @@ -167,15 +128,6 @@ - - - - - - - Enables the RayCast2D. Only enabled raycasts will be able to query the space and report collisions. - - diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 0b7d7bcd716b..4e93260549d8 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -46,13 +46,6 @@ Updates the collision information for the ray. Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state. Note: [code]enabled == true[/code] is not required for this to work. - - - - - Return the destination point of this ray object. - - @@ -77,13 +70,6 @@ [/codeblock] - - - - - Returns the collision mask for this ray. - - @@ -106,13 +92,6 @@ Returns the collision point at which the ray intersects the closest object. Note: this point is in the [b]global[/b] coordinate system. - - - - - Returns whether this ray should hit your parent node, if it's a body. - - @@ -120,13 +99,6 @@ Return whether the closest object the ray is pointing to is colliding with the vector (considering the vector length). - - - - - Returns whether this raycast is enabled or not. - - @@ -145,24 +117,6 @@ Removes a collision exception so the ray does report collisions with the specified [RID]. - - - - - - - Sets the ray destination point, so that the ray will test from the ray's origin to [code]local_point[/code] - - - - - - - - - Set the mask to filter objects. Only objects in at least one collision layer enabled in the mask will be detected. - - @@ -173,24 +127,6 @@ - - - - - - - Enables the RayCast2D. Only enabled raycasts will be able to query the space and report collisions. - - - - - - - - - Toggle whether this ray should hit your parent node, if it's a body. - - diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml index 78fbb3090332..94129dbafe43 100644 --- a/doc/classes/RayShape.xml +++ b/doc/classes/RayShape.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml index 5987bfbcf7d3..748f5ea8b155 100644 --- a/doc/classes/RayShape2D.xml +++ b/doc/classes/RayShape2D.xml @@ -11,22 +11,6 @@ - - - - - Return the length of the ray. - - - - - - - - - Set the length of the ray. - - diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml index 696a411b0f2b..13994edddf6b 100644 --- a/doc/classes/RectangleShape2D.xml +++ b/doc/classes/RectangleShape2D.xml @@ -11,22 +11,6 @@ - - - - - Return the half extents, the actual width and height of this shape is twice the half extents. - - - - - - - - - Set the half extents, the actual width and height of this shape is twice the half extents. - - diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml index cef0d85fcce6..46aed5c22c81 100644 --- a/doc/classes/ReflectionProbe.xml +++ b/doc/classes/ReflectionProbe.xml @@ -9,174 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml index 6fbecf2fa5a6..c5643409cee5 100644 --- a/doc/classes/RemoteTransform.xml +++ b/doc/classes/RemoteTransform.xml @@ -12,89 +12,6 @@ - - - - - Returns the [NodePath] to the remote node, relative to the RemoteTransform's position in the scene. - - - - - - - Returns if the RemoteTransform is tracking position. - - - - - - - Returns if the RemoteTransform is tracking rotation. - - - - - - - Returns if the RemoteTransform2D is tracking scale. - - - - - - - Returns if the RemoteTransform is tracking using global coordinates. - - - - - - - - - Sets the [NodePath] to the remote node, relative to the RemoteTransform's position in the node scene. - - - - - - - - - Sets whether or not the position will be tracked. - - - - - - - - - Sets whether or not the rotation will be tracked. - - - - - - - - - Sets whether or not the scale will be tracked. - - - - - - - - - Set whether or not to use global coordinates for tracking. - - If [code]true[/code], RemoteTransform will track using global coordinates, while if it's - [code]false[/code] it will track using local coordinates. - - diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index 55f790bfbf72..77308209eaf2 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -12,89 +12,6 @@ - - - - - Returns the [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene. - - - - - - - Returns if the RemoteTransform2D is tracking position. - - - - - - - Returns if the RemoteTransform2D is tracking rotation. - - - - - - - Returns if the RemoteTransform2D is tracking scale. - - - - - - - Returns if the RemoteTransform2D is tracking using global coordinates. - - - - - - - - - Sets the path to the remote node, relative to the RemoteTransform2D's position in the node scene. - - - - - - - - - Sets whether or not the position will be tracked. - - - - - - - - - Sets whether or not the rotation will be tracked. - - - - - - - - - Sets whether or not the scale will be tracked. - - - - - - - - - Set whether or not to use global coordinates for tracking. - - If [code]true[/code], RemoteTransform2D will track using global coordinates, while if it's - [code]false[/code] it will track using local coordinates. - - diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml index 8a230a7c6b2e..713fcab57302 100644 --- a/doc/classes/Resource.xml +++ b/doc/classes/Resource.xml @@ -31,20 +31,6 @@ - - - - - Return the name of the resources, any name is valid (it doesn't have to be unique). Name is for descriptive purposes only. - - - - - - - Return the path of the resource. This is useful mainly for editors when saving/loading, and shouldn't be changed by anything else. - - @@ -52,38 +38,6 @@ Return the RID of the resource (or an empty RID). Many resources (such as [Texture], [Mesh], etc) are high level abstractions of resources stored in a server, so this function will return the original RID. - - - - - - - - - - - - - - - - - - - - - Set the name of the resources, any name is valid (it doesn't have to be unique). Name is for descriptive purposes only. - - - - - - - - - Set the path of the resource. This is useful mainly for editors when saving/loading, and shouldn't be changed by anything else. Fails if another [code]Resource[/code] already has path "path". - - diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index 8a536d23c68b..d64d81d2764d 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -46,13 +46,6 @@ Clears the tag stack and sets [member bbcode_text] to an empty string. - - - - - Returns the bbcode-parsed [member bbcode_text]. - - @@ -60,13 +53,6 @@ Returns the total number of newlines in the tag stack's text tags. Considers wrapped text as one line. - - - - - Returns the text's visibility as a floating point value between 0.0 and 1.0. - - @@ -95,12 +81,6 @@ Returns the vertical scrollbar. - - - - - - @@ -115,12 +95,6 @@ Returns [code]true[/code] if the label underlines meta tags such as [url]{text}[/url]. - - - - - - @@ -142,12 +116,6 @@ Returns [code]true[/code] if the label allows text selection. - - - - - - @@ -266,15 +234,6 @@ Scrolls the window's top line to match [code]line[/code]. - - - - - - - Sets the BBCode text to the label. - - @@ -284,23 +243,6 @@ If [code]true[/code] will underline meta tags such as the [url] bbcode. Default value: [code]true[/code]. - - - - - - - - - - - - - - - Sets the text's visibility. Takes a floating point value between 0.0 and 1.0. - - @@ -361,22 +303,6 @@ Clears the tag stack and adds a raw text tag to the top of it. Does not parse bbcodes. Does not modify [member bbcode_text]. - - - - - - - - - - - - - - - - diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index b4af67422571..b04687e80c26 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -35,34 +35,6 @@ Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the offset from the body origin are in global coordinates. - - - - - Return the current body angular damp. Default is -1. - - - - - - - Return the current body angular velocity. - - - - - - - Return the current axis lock of the body. One of AXIS_LOCK_* enum. - - - - - - - Return the current body bounciness. - - @@ -70,124 +42,6 @@ Return a list of the bodies colliding with this one. By default, number of max contacts reported is at 0 , see [method set_max_contacts_reported] to increase it. - - - - - Return the current body friction, from 0 (frictionless) to 1 (max friction). - - - - - - - Return the current body gravity scale. - - - - - - - Return the current body linear damp. Default is -1. - - - - - - - Return the current body linear velocity. - - - - - - - Return the current body mass. - - - - - - - Return the maximum contacts that can be reported. See [method set_max_contacts_reported]. - - - - - - - Return the current body mode, see [method set_mode]. - - - - - - - Return the current body weight, given standard earth-weight (gravity 9.8). - - - - - - - Return whether the body has the ability to fall asleep when not moving. See [method set_can_sleep]. - - - - - - - Return whether contact monitoring is enabled. - - - - - - - Return whether the body is sleeping. - - - - - - - Return whether this body is using continuous collision detection. - - - - - - - Return whether the body is using a custom integrator. - - - - - - - - - Set the angular damp for this body. Default of -1, cannot be less than -1. If this value is different from -1, any angular damp derived from the world or areas will be overridden. - - - - - - - - - Set the body angular velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may be running in another thread and definitely runs at a different granularity. Use [method _integrate_forces] as your process loop if you want to have precise control of the body state. - - - - - - - - - Set the axis lock of the body, from the AXIS_LOCK_* enum. Axis lock stops the body from moving along the specified axis(X/Y/Z) and rotating along the other two axes. - - @@ -197,134 +51,6 @@ Set an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior. - - - - - - - Set the body bounciness, from 0 (no bounciness) to 1 (max bounciness). - - - - - - - - - Set the body ability to fall asleep when not moving. This saves an enormous amount of processor time when there are plenty of rigid bodies (non static) in a scene. - Sleeping bodies are not affected by forces until a collision or an [method apply_impulse] / [method set_applied_force] wakes them up. Until then, they behave like a static body. - - - - - - - - - Enable contact monitoring. This allows the body to emit signals when it collides with another. - - - - - - - - - Set the body friction, from 0 (frictionless) to 1 (max friction). - - - - - - - - - Set the gravity factor. This factor multiplies gravity intensity just for this body. - - - - - - - - - Set the linear damp for this body. Default of -1, cannot be less than -1. If this value is different from -1, any linear damp derived from the world or areas will be overridden. - - - - - - - - - Set the body linear velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may be running in another thread and definitely runs at a different granularity. Use [method _integrate_forces] as your process loop if you want to have precise control of the body state. - - - - - - - - - Set the body mass. - - - - - - - - - Set the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. - - - - - - - - - Set the body mode, from the MODE_* enum. This allows to change to a static body or a character body. - - - - - - - - - Set whether a body is sleeping or not. Sleeping bodies are not affected by forces until a collision or an [method apply_impulse] wakes them up. Until then, they behave like a static body. - - - - - - - - - Set the continuous collision detection mode from the enum CCD_MODE_*. - Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. The first is more precise, and misses less impacts by small, fast-moving objects. The second is faster to compute, but can miss small, fast-moving objects. - - - - - - - - - Pass true to disable the internal force integration (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined. - - - - - - - - - Set the body weight given standard earth-weight (gravity 9.8). - - diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index ccf4b9ece22b..0d9562e42674 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -49,20 +49,6 @@ Applies a positioned impulse to the body (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied instantaneously. Both the impulse and the offset from the body origin are in global coordinates. - - - - - Return the angular damp for this body. - - - - - - - Return the body angular velocity. This changes by physics granularity. See [method set_angular_velocity]. - - @@ -77,13 +63,6 @@ Returns the body's total applied torque. - - - - - Return the body bounciness. - - @@ -91,27 +70,6 @@ Returns a list of the bodies colliding with this one. Use [member contacts_reported] to set the maximum number reported. You must also set [member contact_monitor] to [code]true[/code]. - - - - - Return whether this body is using continuous collision detection. - - - - - - - Return the body friction. - - - - - - - Return the gravity factor. - - @@ -119,94 +77,6 @@ Returns the body's moment of inertia, which is computed automatically from the body's mass and assigned [Shape2D]s during the physics frame. Note that it will not yet have a value in the [code]_ready()[/code] function. - - - - - Return the linear damp for this body. - - - - - - - Returns the body's linear velocity. This changes when a physics frame has passed, not during a normal update. See [method set_linear_velocity]. - - - - - - - Return the body mass. - - - - - - - Return the maximum contacts that can be reported. See [method set_max_contacts_reported]. - - - - - - - Return the current body mode, see [method set_mode]. - - - - - - - Return the body weight given standard earth-weight (gravity 9.8). - - - - - - - Return true if the body has the ability to fall asleep when not moving. See [method set_can_sleep]. - - - - - - - Return whether contact monitoring is enabled. - - - - - - - Return whether the body is sleeping. - - - - - - - Return true if the body is not doing any built-in force integration. - - - - - - - - - Set the angular damp for this body. If this value is different from -1, any angular damp derived from the world or areas will be overridden. - - - - - - - - - Set the body angular velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may be running in another thread and definitely runs at a different granularity. Use [method _integrate_forces] as your process loop if you want to have precise control of the body state. - - @@ -234,62 +104,6 @@ Sets the body's velocity on the given axis. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior. - - - - - - - Set the body bounciness, from 0 (no bounce) to 1 (full bounce). - - - - - - - - - Set the body ability to fall asleep when not moving. This saves an enormous amount of processor time when there are plenty of rigid bodies (non static) in a scene. - Sleeping bodies are not affected by forces until a collision or an [method apply_impulse] / [method set_applied_force] wakes them up. Until then, they behave like a static body. - - - - - - - - - Enable contact monitoring. This allows the body to emit signals when it collides with another. - - - - - - - - - Set the continuous collision detection mode from the enum CCD_MODE_*. - Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. The first is more precise, and misses less impacts by small, fast-moving objects. The second is faster to compute, but can miss small, fast-moving objects. - - - - - - - - - Set the body friction, from 0 (frictionless) to 1 (full friction). - - - - - - - - - Set the gravity factor. This factor multiplies gravity intensity just for this body. - - @@ -299,78 +113,6 @@ Set the body's moment of inertia. This is like mass, but for rotation: it determines how much torque it takes to rotate the body. The moment of inertia is usually computed automatically from the mass and the shapes, but this function allows you to set a custom value. Set 0 (or negative) inertia to return to automatically computing it. - - - - - - - Set the linear damp for this body. If this value is different from -1, any linear damp derived from the world or areas will be overridden. - - - - - - - - - Set the body linear velocity. Can be used sporadically, but [b]DON'T SET THIS IN EVERY FRAME[/b], because physics may be running in another thread and definitely runs at a different granularity. Use [method _integrate_forces] as your process loop if you want to have precise control of the body state. - - - - - - - - - Set the body mass. - - - - - - - - - Set the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. - - - - - - - - - Set the body mode, from the MODE_* enum. This allows to change to a static body or a character body. - - - - - - - - - Set whether a body is sleeping or not. Sleeping bodies are not affected by forces until a collision or an [method apply_impulse] / [method set_applied_force] wakes them up. Until then, they behave like a static body. - - - - - - - - - Pass true to disable the internal force integration (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined. - - - - - - - - - Set the body weight given standard earth-weight (gravity 9.8). Not really useful for 2D since most measures for this node are in pixels. - - diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml index a3fd448865d3..f3c124b1ffcd 100644 --- a/doc/classes/ScrollBar.xml +++ b/doc/classes/ScrollBar.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml index 31871c962f83..87ad7d57f559 100644 --- a/doc/classes/ScrollContainer.xml +++ b/doc/classes/ScrollContainer.xml @@ -25,38 +25,6 @@ Return current vertical scroll value. - - - - - Return true if horizontal scroll is allowed. - - - - - - - Return true if vertical scroll is allowed. - - - - - - - - - Set allows horizontal scroll. - - - - - - - - - Set allows vertical scroll. - - diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml index a9f38a002cc6..dc0285925182 100644 --- a/doc/classes/SegmentShape2D.xml +++ b/doc/classes/SegmentShape2D.xml @@ -11,38 +11,6 @@ - - - - - Return the first point's position. - - - - - - - Return the second point's position. - - - - - - - - - Set the first point's position. - - - - - - - - - Set the second point's position. - - diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml index 5e3269acafb2..11ac23c4d191 100644 --- a/doc/classes/Shader.xml +++ b/doc/classes/Shader.xml @@ -11,12 +11,6 @@ - - - - - - @@ -39,14 +33,6 @@ - - - - - - - - diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml index 44910738d60f..d4d043dfd893 100644 --- a/doc/classes/Shape2D.xml +++ b/doc/classes/Shape2D.xml @@ -75,23 +75,6 @@ This method needs the transformation matrix for this shape ([code]local_xform[/code]), the movement to test on this shape ([code]local_motion[/code]), the shape to check collisions with ([code]with_shape[/code]), the transformation matrix of that shape ([code]shape_xform[/code]), and the movement to test onto the other object ([code]shape_motion[/code]). - - - - - Return the custom solver bias. - - - - - - - - - Use a custom solver bias. No need to change this unless you really know what you are doing. - The solver bias is a factor controlling how much two objects "rebound" off each other, when colliding, to avoid them getting into each other because of numerical imprecision. - - diff --git a/doc/classes/ShortCut.xml b/doc/classes/ShortCut.xml index eeed77b699bc..8f28d20fc27b 100644 --- a/doc/classes/ShortCut.xml +++ b/doc/classes/ShortCut.xml @@ -15,12 +15,6 @@ - - - - - - @@ -35,14 +29,6 @@ - - - - - - - - diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml index 31c98ca598eb..f6bcc71fabbb 100644 --- a/doc/classes/Sky.xml +++ b/doc/classes/Sky.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index 4f1398430379..565d10497bce 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -11,52 +11,6 @@ - - - - - Return amounts of ticks to display on slider. - - - - - - - Return true if ticks are visible on borders. - - - - - - - - - - - - - - - - - - - - - - - Set amount of ticks to display in slider. - - - - - - - - - Set true if ticks are visible on borders. - - diff --git a/doc/classes/SliderJoint.xml b/doc/classes/SliderJoint.xml index 862c1c1eb1c1..b8596e5ff216 100644 --- a/doc/classes/SliderJoint.xml +++ b/doc/classes/SliderJoint.xml @@ -11,24 +11,6 @@ - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index 807760dfe58b..548ecbcdbd80 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -18,13 +18,6 @@ Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. - - - - - Returns the global transform, relative to worldspace. - - @@ -32,39 +25,6 @@ Returns the parent [code]Spatial[/code], or an empty [Object] if no parent exists or parent is not of type [code]Spatial[/code]. - - - - - Returns the rotation (in radians). - - - - - - - Returns the rotation (in degrees). - - - - - - - - - - - - - Returns the local transform, relative to the bone parent. - - - - - - - - @@ -120,13 +80,6 @@ Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. - - - - - Returns whether the node is set to be visible. - - @@ -221,15 +174,6 @@ Set [SpatialGizmo] for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. - - - - - - - Set the transform globally, relative to world space. - - @@ -264,58 +208,6 @@ Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. - - - - - - - Set the rotation (in radians). - - - - - - - - - Set the rotation (in degrees). - - - - - - - - - Set the scale. - - - - - - - - - Set the transform locally, relative to the parent spatial node. - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index bb84625cf59a..0ca0a879a81e 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -9,788 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml index 572f845a8188..25ebaf1aaa9c 100644 --- a/doc/classes/SphereMesh.xml +++ b/doc/classes/SphereMesh.xml @@ -11,76 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml index 567cef990072..c26d0693107e 100644 --- a/doc/classes/SphereShape.xml +++ b/doc/classes/SphereShape.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml index 3e7748ca392c..806d36717a9e 100644 --- a/doc/classes/SpinBox.xml +++ b/doc/classes/SpinBox.xml @@ -17,53 +17,6 @@ - - - - - - - - - - - Return the specific suffix. - - - - - - - Return if the spinbox is editable. - - - - - - - - - Set whether the spinbox is editable. - - - - - - - - - Set a prefix. - - - - - - - - - Set a specific suffix. - - diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml index f56c574d57f1..bf3376fcfbe2 100644 --- a/doc/classes/SplitContainer.xml +++ b/doc/classes/SplitContainer.xml @@ -11,54 +11,6 @@ - - - - - Return visibility of the split dragger (one of [DRAGGER_VISIBLE], [DRAGGER_HIDDEN] or [DRAGGER_HIDDEN_COLLAPSED]). - - - - - - - Return the split offset. - - - - - - - Return true if the split is collapsed. - - - - - - - - - Set if the split must be collapsed. - - - - - - - - - Set visibility of the split dragger ([i]mode[/i] must be one of [DRAGGER_VISIBLE], [DRAGGER_HIDDEN] or [DRAGGER_HIDDEN_COLLAPSED]). - - - - - - - - - Set the split offset. - - diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml index 547a908df59c..655e98b3ed3f 100644 --- a/doc/classes/Sprite.xml +++ b/doc/classes/Sprite.xml @@ -11,194 +11,6 @@ - - - - - Return the texture frame for a sprite-sheet, works when vframes or hframes are greater than 1. - - - - - - - Return the amount of horizontal frames. See [method set_hframes]. - - - - - - - - - - - - - Return sprite draw offset. - - - - - - - Return the region rect to read from. - - - - - - - Return the base texture for the sprite. - - - - - - - Return the amount of vertical frames. See [method set_vframes]. - - - - - - - Return if the sprite is centered at the local origin. - - - - - - - Return true if the sprite is flipped horizontally. - - - - - - - Return true if the sprite is flipped vertically. - - - - - - - Return if the sprite reads from a region. - - - - - - - - - - - - - - - Set whether the sprite should be centered on the origin. - - - - - - - - - Set true to flip the sprite horizontally. - - - - - - - - - Set true to flip the sprite vertically. - - - - - - - - - Set the texture frame for a sprite-sheet, works when vframes or hframes are greater than 1. - - - - - - - - - Set the amount of horizontal frames and converts the sprite into a sprite-sheet. This is useful for animation. - - - - - - - - - - - - - - - - - Set the sprite draw offset, useful for setting rotation pivots. - - - - - - - - - Set the sprite as a sub-region of a bigger texture. Useful for texture-atlases. - - - - - - - - - - - - - - - - - Set the region rect to read from. - - - - - - - - - Set the base texture for the sprite. - - - - - - - - - Set the amount of vertical frames and converts the sprite into a sprite-sheet. This is useful for animation. - - diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml index 9e2625d7082e..d727725a9580 100644 --- a/doc/classes/Sprite3D.xml +++ b/doc/classes/Sprite3D.xml @@ -11,90 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 9e6aa1a27067..7620157d2ded 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -11,156 +11,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 95a58b483fe9..dd105589a64e 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -13,70 +13,6 @@ - - - - - Return the body bounciness. - - - - - - - Return the constant angular velocity for the body. - - - - - - - Return the constant linear velocity for the body. - - - - - - - Return the body friction. - - - - - - - - - Set the body bounciness, from 0 (not bouncy) to 1 (bouncy). - - - - - - - - - Set a constant angular velocity for the body. This does not rotate the body, but affects other bodies touching it, as if it was rotating. - - - - - - - - - Set a constant linear velocity for the body. This does not move the body, but affects other bodies touching it, as if it was moving. - - - - - - - - - Set the body friction, from 0 (frictionless) to 1 (full friction). - - diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index d7fa5944a3b9..bf670a344f70 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -12,70 +12,6 @@ - - - - - Return the body bounciness. - - - - - - - Return the constant angular velocity for the body. - - - - - - - Return the constant linear velocity for the body. - - - - - - - Return the body friction. - - - - - - - - - Set the body bounciness, from 0 (not bouncy) to 1 (bouncy). - - - - - - - - - Set a constant angular velocity for the body. This does not rotate the body, but affects other bodies touching it, as if it was rotating. - - - - - - - - - Set a constant linear velocity for the body. This does not move the body, but affects other bodies touching it, as if it was moving. - - - - - - - - - Set the body friction, from 0 (frictionless) to 1 (full friction). - - diff --git a/doc/classes/StreamTexture.xml b/doc/classes/StreamTexture.xml index e5cf41cc3392..d90a55b53231 100644 --- a/doc/classes/StreamTexture.xml +++ b/doc/classes/StreamTexture.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml index 17e31e5bf4e6..2759b5f43017 100644 --- a/doc/classes/StyleBox.xml +++ b/doc/classes/StyleBox.xml @@ -27,15 +27,6 @@ - - - - - - - Return the default offset of the margin "margin" (see MARGIN_* enum) of a StyleBox, Controls that draw styleboxes with context inside need to know the margin, so the border of the stylebox is not occluded. - - @@ -59,17 +50,6 @@ Return the "offset" of a stylebox, this is a helper function, like writing [code]Vector2(style.get_margin(MARGIN_LEFT), style.get_margin(MARGIN_TOP))[/code]. - - - - - - - - - Set the default offset "offset" of the margin "margin" (see MARGIN_* enum) for a StyleBox, Controls that draw styleboxes with context inside need to know the margin, so the border of the stylebox is not occluded. - - diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml index 849d00574991..16a1e72fcef9 100644 --- a/doc/classes/StyleBoxFlat.xml +++ b/doc/classes/StyleBoxFlat.xml @@ -27,140 +27,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -169,24 +41,6 @@ - - - - - - - - - - - - - - - - - - @@ -209,24 +63,6 @@ - - - - - - - - - - - - - - - - - - @@ -249,22 +85,6 @@ - - - - - - - - - - - - - - - - diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml index ad9ea8adf16c..e18af2334c27 100644 --- a/doc/classes/StyleBoxLine.xml +++ b/doc/classes/StyleBoxLine.xml @@ -9,38 +9,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -49,22 +23,6 @@ - - - - - - - - - - - - - - - - diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml index 1ee715f94483..e8d7a67965a6 100644 --- a/doc/classes/StyleBoxTexture.xml +++ b/doc/classes/StyleBoxTexture.xml @@ -11,72 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -99,74 +33,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 1752ecde2361..ea07754c8f4d 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -14,20 +14,6 @@ - - - - - Returns [code]true[/code] if the tabs are visible. - - - - - - - Returns the currently visible tab's index. - - @@ -49,13 +35,6 @@ Returns the previously active tab index. - - - - - Returns the tab alignment. See the [code]ALIGN_*[/code] constants. - - @@ -99,15 +78,6 @@ Returns the title of the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title]. - - - - - - - Sets to [code]false[/code] the [code]visible[/code] property for all [Control] children except for the tab at [code]tab_idx[/code]. - - @@ -117,15 +87,6 @@ If set on a [Popup] node instance, a popup menu icon appears in the top-right corner of the [code]TabContainer[/code]. Clicking it will expand the [Popup] node. - - - - - - - Sets tab alignment, from the [code]ALIGN_*[/code] constants. Moves tabs to the left, right, or center. - - @@ -159,15 +120,6 @@ Sets a title for the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title]. - - - - - - - If [code]true[/code] tabs are visible. If [code]false[/code] tabs' content and titles are hidden. Default value: [code]true[/code]. - - diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml index 9986c2fdc53a..61525ebe8ea6 100644 --- a/doc/classes/Tabs.xml +++ b/doc/classes/Tabs.xml @@ -29,36 +29,18 @@ - - - - - - - - - - - - - - - - - - @@ -123,22 +105,6 @@ - - - - - - - - - - - - - - - - @@ -147,14 +113,6 @@ - - - - - - - - diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 14f024b7354c..dd6a73799836 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -66,20 +66,6 @@ Copy the current selection. - - - - - Gets whether the text editor caret is blinking. - - - - - - - Gets the text editor caret blink speed. - - @@ -94,40 +80,6 @@ Return the line the editing cursor is at. - - - - - Gets whether the text editor caret is in block mode. - - - - - - - - - Set the text editor caret to blink. - - - - - - - - - Set the text editor caret blink speed. Cannot be less then or equal to 0. - - - - - - - - - Set the text editor caret to block mode. - - @@ -228,19 +180,6 @@ Return the selection end line. - - - - - Return the whole text. - - - - - - - - @@ -256,13 +195,6 @@ Insert a given text at the cursor position. - - - - - Returns true if the context menu is enabled. - - @@ -271,25 +203,6 @@ - - - - - - - - - - - Returns true if highlight all occurrences is enabled. - - - - - - - - @@ -298,19 +211,6 @@ - - - - - - - - - - - Return true if the text editor is in read-only mode (see [method set_readonly]). - - @@ -318,26 +218,6 @@ Return true if the selection is active. - - - - - Returns true if line numbers are enabled. - - - - - - - - - - - - - Return true if the syntax coloring is enabled. - - @@ -397,40 +277,6 @@ Select all the text. - - - - - - - Set the status of the context menu. When enabled, the context menu will appear when the [code]TextEdit[/code] is right clicked. - - - - - - - - - - - - - - - - - Set to enable highlighting all occurrences of the current selection. - - - - - - - - - - @@ -450,66 +296,6 @@ Set the maximum amount of characters editable. - - - - - - - - - - - - - - - Set the text editor as read-only. Text can be displayed but not edited. - - - - - - - - - Set to enable showing line numbers. - - - - - - - - - - - - - - - - - Set to enable the syntax coloring. - - - - - - - - - Set the entire text. - - - - - - - - - - diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index 07bc1a109541..2ce9b37825dc 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -12,118 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 5232b689053e..dcaac83c3019 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -11,140 +11,6 @@ - - - - - - - - - - - - - - - - - Returns true if textures are stretched as nine-patches or false otherwise. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Return nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set if textures should be stretched as nine-patches. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). - - - - - - - - - - diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index ee5f27f7be51..bb169de529dd 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml index 7bdeda56766f..102c5c7ba72c 100644 --- a/doc/classes/Theme.xml +++ b/doc/classes/Theme.xml @@ -104,12 +104,6 @@ - - - - - - @@ -252,14 +246,6 @@ - - - - - - - - diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index dd7707229cc8..647f031baa8c 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -29,13 +29,6 @@ Return the tile index of the referenced cell. - - - - - Return the cell size. - - @@ -59,33 +52,6 @@ Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner). - - - - - - - - - - - Return the collision bounce parameter. - - - - - - - Return the collision friction parameter. - - - - - - - Return the collision layer. - - @@ -94,13 +60,6 @@ - - - - - Return the collision mask. - - @@ -109,61 +68,6 @@ - - - - - Return whether the tilemap handles collisions as a kinematic body. - - - - - - - Return the custom transform matrix. - - - - - - - Return the current half offset configuration. - - - - - - - Return the orientation mode. - - - - - - - - - - - - - Return the quadrant size. - - - - - - - Return the tile origin configuration. - - - - - - - Return the current tileset. - - @@ -218,13 +122,6 @@ Return whether the referenced cell is flipped over the Y axis. - - - - - Return the Y sort mode. - - @@ -260,15 +157,6 @@ Optionally, the tile can also be flipped over the X and Y coordinates, transposed, or be given autotile coordinates. - - - - - - - Set the cell size. - - @@ -306,42 +194,6 @@ Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner). - - - - - - - - - - - - - - - Set the collision bounce parameter. Allowable values range from 0 to 1. - - - - - - - - - Set the collision friction parameter. Allowable values range from 0 to 1. - - - - - - - - - Set the collision layer. - Layers are referenced by binary indexes, so allowable values to describe the 20 available layers range from 0 to 2^20-1. - - @@ -352,16 +204,6 @@ - - - - - - - Set the collision masks. - Masks are referenced by binary indexes, so allowable values to describe the 20 available masks range from 0 to 2^20-1. - - @@ -372,89 +214,6 @@ - - - - - - - Set the tilemap to handle collisions as a kinematic body (enabled) or a static body (disabled). - - - - - - - - - Set custom transform matrix, to use in combination with the custom orientation mode. - - - - - - - - - Set a half offset on the X coordinate, Y coordinate, or none (use HALF_OFFSET_* constants as argument). - Half offset sets every other tile off by a half tile size in the specified direction. - - - - - - - - - Set the orientation mode as square, isometric or custom (use MODE_* constants as argument). - - - - - - - - - - - - - - - - - Set the quadrant size, this optimizes drawing by batching chunks of map at draw/cull time. - Allowed values are integers ranging from 1 to 128. - - - - - - - - - Set the tile origin to the tile center or its top-left corner (use TILE_ORIGIN_* constants as argument). - - - - - - - - - Set the current tileset. - - - - - - - - - Set the Y sort mode. Enabled Y sort mode means that children of the tilemap will be drawn in the order defined by their Y coordinate. - A tile with a higher Y coordinate will therefore be drawn later, potentially covering up the tile(s) above it if its sprite is higher than its cell size. - - diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index d8173d46a416..2a69709da8eb 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -18,34 +18,6 @@ Return the time left for timeout in seconds if the timer is active, 0 otherwise. - - - - - Return the timer's processing mode. - - - - - - - Return the wait time in seconds. - - - - - - - Return true if set to automatically start when entering the scene. - - - - - - - Return true if configured as one-shot. - - @@ -59,24 +31,6 @@ - - - - - - - Set to automatically start when entering the scene. - - - - - - - - - Set as one-shot. If enabled, the timer will stop after timeout, otherwise it will automatically restart. - - @@ -86,24 +40,6 @@ Set whether the timer is paused or not. A paused timer will be inactive until it is unpaused again. - - - - - - - Set the timer's processing mode (fixed or idle, use TIMER_PROCESS_* constants as argument). - - - - - - - - - Set wait time in seconds. When the time is over, it will emit the timeout signal. - - diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 975cef99771c..76d9af232352 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -11,54 +11,6 @@ - - - - - Returns the button's action. - - - - - - - Returns the button's bitmask. - - - - - - - Returns the button's shape. - - - - - - - Returns the button's texture for the normal state. - - - - - - - Returns the button's texture for the pressed state. - - - - - - - Sets the button's visibility mode. See [code]VISIBILITY_*[/code] constants. - - - - - - - - @@ -66,99 +18,6 @@ Returns [code]true[/code] if this button is currently pressed. - - - - - - - - - - - - - - - - - - - Sets the button's action. - - - - - - - - - Sets the button's [BitMap] bitmask. - - - - - - - - - If [code]true[/code] passby presses are enabled for this button. - - - - - - - - - Sets the button's shape. - - - - - - - - - If [code]true[/code] the button's shape is centered. - - - - - - - - - If [code]true[/code] the button's shape is visible. - - - - - - - - - Sets the button's [Texture] for the normal state. - - - - - - - - - Sets the button's [Texture] for the pressed state. - - - - - - - - - Sets the button's visibility mode. See the [code]VISIBILITY_*[/code] constants. - - diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml index 8e8ccac026ee..a684e63e225c 100644 --- a/doc/classes/Translation.xml +++ b/doc/classes/Translation.xml @@ -31,13 +31,6 @@ Erase a message. - - - - - Return the locale of the translation. - - @@ -60,15 +53,6 @@ Return all the messages (keys). - - - - - - - Set the locale of the translation. - - diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 6049edff1396..70bac84b3731 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -85,13 +85,6 @@ Returns the speed that has been set from editor GUI or [method set_repeat]. - - - - - Returns the process mode that has been set from editor GUI or [method set_tween_process_mode] - - @@ -290,15 +283,6 @@ Set the speed multiplier of the tween. Set it to 1 for normal speed, 2 for two times nromal speed, and 0.5 for half of the normal speed. Setting it to 0 would pause the animation, but you might consider using [method set_active] or [method stop_all] and [method resume_all] for this. - - - - - - - Set whether the Tween uses [code]_process[/code] or [code]_physics_process[/code] (accepts TWEEN_PROCESS_IDLE and TWEEN_PROCESS_PHYSICS constants, respectively). - - diff --git a/doc/classes/VehicleBody.xml b/doc/classes/VehicleBody.xml index 7d101d9c5a13..77916a7e9f93 100644 --- a/doc/classes/VehicleBody.xml +++ b/doc/classes/VehicleBody.xml @@ -9,24 +9,6 @@ - - - - - - - - - - - - - - - - - - @@ -38,60 +20,6 @@ [/codeblock] - - - - - - - - - - - Return the steering angle (in radians). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set the steering angle (in radians). - - diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml index a480c234a430..7c384886cb30 100644 --- a/doc/classes/VehicleWheel.xml +++ b/doc/classes/VehicleWheel.xml @@ -9,172 +9,18 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index 49d49357dffc..281dc1f0714f 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -11,13 +11,6 @@ - - - - - Get the selected audio track (for multitrack videos). - - @@ -25,19 +18,6 @@ Get the amount of milliseconds to store in buffer while playing. - - - - - - - - - - - Get the video stream. - - @@ -66,34 +46,6 @@ Get the volume of the audio track as a linear value. - - - - - Get the volume of the audio track in decibels. - - - - - - - Get whether or not the video is set as autoplay. - - - - - - - Get whether or not the expand property is set. - - - - - - - Get whether or not the video is paused. - - @@ -108,24 +60,6 @@ Start the video playback. - - - - - - - Set the audio track (for multitrack videos). - - - - - - - - - Set whether this node should start playing automatically. - - @@ -135,41 +69,6 @@ Set the amount of milliseconds to buffer during playback. - - - - - - - - - - - - - - - Set the expand property. If enabled, the video will grow or shrink to fit the player size, otherwise it will play at the stream resolution. - - - - - - - - - Set whether the video should pause the playback. - - - - - - - - - Set the video stream for this player. - - @@ -188,15 +87,6 @@ Set the audio volume as a linear value. - - - - - - - Set the audio volume in decibels. - - diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index f5981b294a5a..b09a8ad69e4c 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -44,18 +44,6 @@ Get the canvas transform of the viewport. - - - - - - - - - - - - @@ -70,13 +58,6 @@ Get the global canvas transform of the viewport. - - - - - Get whether the rendered texture has filters enabled. - - @@ -84,19 +65,6 @@ Get the mouse position, relative to the viewport. - - - - - - - - - - - Get whether picking for all physics objects inside the viewport is enabled. - - @@ -105,27 +73,6 @@ - - - - - - - - - - - - - - - - - - - Return the viewport rect. If the viewport is child of a control, it will use the same rect as the parent. Otherwise, if the rect is empty, the viewport will use all the allowed space. - - @@ -140,26 +87,6 @@ Get the viewport's texture, for use with various objects that you want to texture with the viewport. - - - - - Get when the viewport would be updated, will be one of the [code]UPDATE_*[/code] constants. - - - - - - - - - - - - - Set whether the render target is flipped on the Y axis. - - @@ -174,13 +101,6 @@ Return the final, visible rect in global screen coordinates. - - - - - Return the 3D world of the viewport. - - @@ -202,13 +122,6 @@ Returns whether there are shown modals on-screen. - - - - - Return whether the viewport lets whatever is behind it to show. - - @@ -217,33 +130,6 @@ - - - - - - - - - - - Returns whether the viewport sends sounds to the speakers. - - - - - - - Returns whether the viewport sends soundsfrom 2D emitters to the speakers. - - - - - - - Return whether input to the viewport is disabled. - - @@ -258,37 +144,6 @@ Get the enabled status of the size strech override set with [method set_size_override_stretch]. - - - - - - - - - - - Return whether the viewport is using a world separate from the parent viewport's world. - - - - - - - - - Makes the viewport send sounds to the speakers. - - - - - - - - - Makes the viewport send sounds from 2D emitters to the speakers. - - @@ -306,39 +161,6 @@ Set the canvas transform of the viewport, useful for changing the on-screen positions of all child [CanvasItem]s. This is relative to the global canvas transform of the viewport. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Set whether input to the viewport is disabled. - - @@ -348,58 +170,6 @@ Set the global canvas transform of the viewport. The canvas transform is relative to this. - - - - - - - - - - - - - - - - - - - - - - - Enable/disable picking for all physics objects inside the viewport. - - - - - - - - - - - - - - - - - - - - - - - - - - - Set the size of the viewport. - - @@ -422,79 +192,6 @@ Set whether the size override affects stretch as well. - - - - - - - - - - - - - - - If this viewport is a child of another viewport, keep the previously drawn background visible. - - - - - - - - - Set when the render target would be updated, using the [code]UPDATE_*[/code] constants - - - - - - - - - - - - - - - - - If true this viewport will be bound to our ARVR Server. - If this is our main Godot viewport our AR/VR output will be displayed on screen. - If output is redirected to an HMD we'll see the output of just one of the eyes without any distortion applied else we'll see the stereo buffer with distortion applied if applicable - If this is an extra viewport output will only work if redirection to an HMD is supported by the interface. The render target will allow you to use the undistorted output for the right eye in the display. - - - - - - - - - Make the viewport use a world separate from the parent viewport's world. - - - - - - - - - Set whether the viewport is flipped on the Y axis. - - - - - - - - - Change the 3D world of the viewport. - - @@ -518,13 +215,6 @@ Force update of the 2D and 3D worlds. - - - - - Returns whether this viewport is using our ARVR Server - - diff --git a/doc/classes/ViewportContainer.xml b/doc/classes/ViewportContainer.xml index 9cfe9e15b837..19d4e462c9c9 100644 --- a/doc/classes/ViewportContainer.xml +++ b/doc/classes/ViewportContainer.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml index 4f030edcc9e7..e6a2b212bffc 100644 --- a/doc/classes/ViewportTexture.xml +++ b/doc/classes/ViewportTexture.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml index f5a78264dce2..8796fad90526 100644 --- a/doc/classes/VisibilityEnabler.xml +++ b/doc/classes/VisibilityEnabler.xml @@ -11,26 +11,6 @@ - - - - - - - Returns whether the specified enabler was set to true or not. - - - - - - - - - - - Set an enabler to true for all nodes of its type to be disabled when the VisibilityEnabler is not in view. See the constants for enablers and what they affect. - - diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml index f8982f1dc5f9..09ba725aed53 100644 --- a/doc/classes/VisibilityEnabler2D.xml +++ b/doc/classes/VisibilityEnabler2D.xml @@ -11,26 +11,6 @@ - - - - - - - Returns whether the specified enabler was set to true or not. - - - - - - - - - - - Set an enabler to true for all nodes of its type to be disabled when the VisibilityEnabler2D is not in view. See the constants for enablers and what they affect. - - diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml index 78987b7d8f8b..9e1c3266337b 100644 --- a/doc/classes/VisibilityNotifier.xml +++ b/doc/classes/VisibilityNotifier.xml @@ -11,13 +11,6 @@ - - - - - Returns the bounding box of the VisibilityNotifier. - - @@ -25,15 +18,6 @@ If [code]true[/code] the bounding box is on the screen. - - - - - - - Set the visibility bounding box of the VisibilityNotifier. - - diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml index 1d5e327fa8b1..327812db2329 100644 --- a/doc/classes/VisibilityNotifier2D.xml +++ b/doc/classes/VisibilityNotifier2D.xml @@ -11,13 +11,6 @@ - - - - - Returns the bounding rectangle of the VisibilityNotifier2D. - - @@ -25,15 +18,6 @@ If [code]true[/code] the bounding rectangle is on the screen. - - - - - - - Set the visibility bounding rectangle of the VisibilityNotifier2D. - - diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml index 70c81e1c459a..2c9fe4f43ed9 100644 --- a/doc/classes/VisualInstance.xml +++ b/doc/classes/VisualInstance.xml @@ -15,12 +15,6 @@ - - - - - - @@ -35,14 +29,6 @@ - - - - - - - - diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml index 3e33c9c59378..41aa71b782ad 100644 --- a/doc/classes/WindowDialog.xml +++ b/doc/classes/WindowDialog.xml @@ -18,36 +18,6 @@ Return the close [TextureButton]. - - - - - - - - - - - Return the title of the window. - - - - - - - - - - - - - - - - - Set the title of the window. - - diff --git a/doc/classes/World.xml b/doc/classes/World.xml index a74d9805c478..640122ff1600 100644 --- a/doc/classes/World.xml +++ b/doc/classes/World.xml @@ -17,18 +17,6 @@ - - - - - - - - - - - - @@ -41,22 +29,6 @@ - - - - - - - - - - - - - - - - diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index d4bffc1f3dea..44f2086e5100 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -11,22 +11,6 @@ - - - - - Return the [Environment] currently bound. - - - - - - - - - Set the currently bound [Environment] to the one specified. - - diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml index 5f305dbcf9a6..b1a8980141cb 100644 --- a/doc/classes/YSort.xml +++ b/doc/classes/YSort.xml @@ -11,22 +11,6 @@ - - - - - Returns true if the children nodes are being sorted. - - - - - - - - - Set whether the children nodes are sorted or not. (default true) - - diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index de78bcfa784e..83953cef49aa 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -21,26 +21,12 @@ - - - - - - - - - - - - - - diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 3702e96877d6..647d27929fa7 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -27,48 +27,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 316c902d4ad4..3f6025d02f20 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -9,40 +9,12 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index f94f31d643b6..5d3da0672eea 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -12,102 +12,6 @@ - - - - - Returns the distance between the display and the lens. - - - - - - - Return the width of the LCD screen of the device. - - - - - - - Returns the interocular distance. - - - - - - - Returns the k1 lens constant. - - - - - - - Retuns the k2 lens constant - - - - - - - Returns the oversampling setting. - - - - - - - - - Sets the distance between display and the lens. - - - - - - - - - Sets the width of the LCD screen of the device. - - - - - - - - - Sets the interocular distance. - - - - - - - - - Sets the k1 lens constant. - - - - - - - - - Sets the k2 lens constant. - - - - - - - - - Sets the oversampling setting. - - diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml index 760bf0b59a1d..c0f8c6b9c769 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -11,48 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index 8a434ebff779..61884f47fa92 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml index 6dfc7cbbedc4..e602214a6626 100644 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml @@ -11,34 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 7fa7335fff88..1a9dfc333337 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -12,20 +12,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml index 6f5c92a7f16b..78757843cd22 100644 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml @@ -15,34 +15,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml index 4660b722edc4..c21a08236279 100644 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ b/modules/visual_script/doc_classes/VisualScriptComment.xml @@ -12,48 +12,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml index b5927f44a8d5..39a1e5eba8e1 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml @@ -15,34 +15,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index 70249e9ed7e5..f3c6b6a304f6 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -11,34 +11,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml index 7b3ec320f3df..86cf4410ac4c 100644 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml index 2d5246724355..71e8c7d93cb4 100644 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml @@ -15,20 +15,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml index bf518eb385f6..b9f356412dcd 100644 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml @@ -11,20 +11,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index c732d5b85dc1..4f1ddc78c0ed 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -9,146 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml index 054fe7dd1b14..4417c8a533f1 100644 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index 873672dc3e47..08297ed2ee8f 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml index f906d586f31c..a4293adaaead 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml @@ -15,34 +15,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml index 89f7bd2df850..c1a279bdb228 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml @@ -17,34 +17,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index ada8b18e4b28..8ebea37ff9a9 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -15,20 +15,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml index f2dc550d3da9..b7819592d97d 100644 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml @@ -14,34 +14,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml index a24b5fe8f8b5..712ec99fdb40 100644 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml @@ -15,20 +15,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index 0fa74fb92d2f..b2a51b80b1d5 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -9,104 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index 308498944425..ac91b23dd289 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -9,118 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml index 777841be4164..36bcf2a46082 100644 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml index bf91a384a480..a05c1076a41b 100644 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml @@ -16,34 +16,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml index b325ebf763a5..1a73faaf678f 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml @@ -15,20 +15,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml index 893208f922ec..45ac50511045 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml @@ -17,20 +17,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml index ad7f26a352b9..624663b0d3dd 100644 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml @@ -17,20 +17,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml index e0e3fdbaac6a..e61e81c397c8 100644 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml index 17a30b2e1184..7122d2d3f600 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml @@ -15,20 +15,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml index dc1bfc73d264..3c39da0a8db9 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml @@ -16,20 +16,6 @@ - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index 044c1e9e367c..26d865f065e1 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -9,34 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index 59fd928b560a..46cdf9dbc1bf 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -9,62 +9,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index f779c98681c5..8b6696cfe98c 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -9,20 +9,6 @@ - - - - - - - - - - - - - -