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Make animation length control respect read-only rules.
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@ -1522,6 +1522,8 @@ void AnimationTimelineEdit::set_animation(const Ref<Animation> &p_animation, boo
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animation = p_animation;
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animation = p_animation;
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read_only = p_read_only;
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read_only = p_read_only;
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length->set_read_only(read_only);
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if (animation.is_valid()) {
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if (animation.is_valid()) {
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len_hb->show();
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len_hb->show();
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if (read_only) {
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if (read_only) {
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