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Allow changing feature profile via EditorInterface
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@ -51,6 +51,7 @@
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<param index="0" name="path" type="String" />
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<description>
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Loads an editor feature profile from a file. The file must follow the JSON format obtained by using the feature profile manager's [b]Export[/b] button or the [method save_to_file] method.
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[b]Note:[/b] Feature profiles created via the user interface are loaded from the [code]feature_profiles[/code] directory, as a file with the [code].profile[/code] extension. The editor configuration folder can be found by using [method EditorPaths.get_config_dir].
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</description>
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</method>
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<method name="save_to_file">
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@ -58,6 +59,7 @@
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<param index="0" name="path" type="String" />
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<description>
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Saves the editor feature profile to a file in JSON format. It can then be imported using the feature profile manager's [b]Import[/b] button or the [method load_from_file] method.
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[b]Note:[/b] Feature profiles created via the user interface are saved in the [code]feature_profiles[/code] directory, as a file with the [code].profile[/code] extension. The editor configuration folder can be found by using [method EditorPaths.get_config_dir].
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</description>
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</method>
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<method name="set_disable_class">
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@ -54,6 +54,14 @@
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Returns the current directory being viewed in the [FileSystemDock]. If a file is selected, its base directory will be returned using [method String.get_base_dir] instead.
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</description>
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</method>
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<method name="get_current_feature_profile" qualifiers="const">
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<return type="String" />
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<description>
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Returns the name of the currently activated feature profile. If the default profile is currently active, an empty string is returned instead.
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In order to get a reference to the [EditorFeatureProfile], you must load the feature profile using [method EditorFeatureProfile.load_from_file].
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[b]Note:[/b] Feature profiles created via the user interface are loaded from the [code]feature_profiles[/code] directory, as a file with the [code].profile[/code] extension. The editor configuration folder can be found by using [method EditorPaths.get_config_dir].
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</description>
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</method>
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<method name="get_current_path" qualifiers="const">
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<return type="String" />
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<description>
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@ -283,6 +291,15 @@
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Selects the file, with the path provided by [param file], in the FileSystem dock.
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</description>
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</method>
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<method name="set_current_feature_profile">
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<return type="void" />
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<param index="0" name="profile_name" type="String" />
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<description>
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Selects and activates the specified feature profile with the given [param profile_name]. Set [param profile_name] to an empty string to reset to the default feature profile.
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A feature profile can be created programmatically using the [EditorFeatureProfile] class.
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[b]Note:[/b] The feature profile that gets activated must be located in the [code]feature_profiles[/code] directory, as a file with the [code].profile[/code] extension. If a profile could not be found, an error occurs. The editor configuration folder can be found by using [method EditorPaths.get_config_dir].
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</description>
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</method>
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<method name="set_main_screen_editor">
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<return type="void" />
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<param index="0" name="name" type="String" />
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@ -419,13 +419,7 @@ void EditorFeatureProfileManager::_update_profile_list(const String &p_select_pr
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void EditorFeatureProfileManager::_profile_action(int p_action) {
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switch (p_action) {
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case PROFILE_CLEAR: {
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EditorSettings::get_singleton()->set("_default_feature_profile", "");
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EditorSettings::get_singleton()->save();
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current_profile = "";
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current.unref();
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_update_profile_list();
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_emit_current_profile_changed();
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set_current_profile("", false);
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} break;
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case PROFILE_SET: {
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String selected = _get_selected_profile();
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@ -433,13 +427,7 @@ void EditorFeatureProfileManager::_profile_action(int p_action) {
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if (selected == current_profile) {
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return; // Nothing to do here.
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}
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EditorSettings::get_singleton()->set("_default_feature_profile", selected);
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EditorSettings::get_singleton()->save();
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current_profile = selected;
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current = edited;
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_update_profile_list();
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_emit_current_profile_changed();
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set_current_profile(selected, false);
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} break;
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case PROFILE_IMPORT: {
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import_profiles->popup_file_dialog();
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@ -878,11 +866,45 @@ Ref<EditorFeatureProfile> EditorFeatureProfileManager::get_current_profile() {
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return current;
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}
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String EditorFeatureProfileManager::get_current_profile_name() const {
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return current_profile;
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}
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void EditorFeatureProfileManager::set_current_profile(const String &p_profile_name, bool p_validate_profile) {
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if (p_validate_profile && !p_profile_name.is_empty()) {
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// Profile may not exist.
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Ref<DirAccess> da = DirAccess::open(EditorPaths::get_singleton()->get_feature_profiles_dir());
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ERR_FAIL_COND_MSG(da.is_null(), "Cannot open directory '" + EditorPaths::get_singleton()->get_feature_profiles_dir() + "'.");
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ERR_FAIL_COND_MSG(!da->file_exists(p_profile_name + ".profile"), "Feature profile '" + p_profile_name + "' does not exist.");
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// Change profile selection to emulate the UI interaction. Otherwise, the wrong profile would get activated.
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// FIXME: Ideally, _update_selected_profile() should not rely on the user interface state to function properly.
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for (int i = 0; i < profile_list->get_item_count(); i++) {
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if (profile_list->get_item_metadata(i) == p_profile_name) {
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profile_list->select(i);
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break;
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}
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}
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_update_selected_profile();
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}
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// Store in editor settings.
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EditorSettings::get_singleton()->set("_default_feature_profile", p_profile_name);
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EditorSettings::get_singleton()->save();
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current_profile = p_profile_name;
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if (p_profile_name.is_empty()) {
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current.unref();
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} else {
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current = edited;
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}
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_update_profile_list();
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_emit_current_profile_changed();
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}
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EditorFeatureProfileManager *EditorFeatureProfileManager::singleton = nullptr;
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void EditorFeatureProfileManager::_bind_methods() {
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ClassDB::bind_method("_update_selected_profile", &EditorFeatureProfileManager::_update_selected_profile);
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ADD_SIGNAL(MethodInfo("current_feature_profile_changed"));
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}
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@ -177,6 +177,8 @@ protected:
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public:
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Ref<EditorFeatureProfile> get_current_profile();
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String get_current_profile_name() const;
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void set_current_profile(const String &p_profile_name, bool p_validate_profile);
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void notify_changed();
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static EditorFeatureProfileManager *get_singleton() { return singleton; }
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@ -31,6 +31,7 @@
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#include "editor_interface.h"
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#include "editor/editor_command_palette.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_node.h"
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#include "editor/editor_paths.h"
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#include "editor/editor_resource_preview.h"
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@ -239,6 +240,14 @@ void EditorInterface::popup_dialog_centered_clamped(Window *p_dialog, const Size
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p_dialog->popup_exclusive_centered_clamped(EditorNode::get_singleton(), p_size, p_fallback_ratio);
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}
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String EditorInterface::get_current_feature_profile() const {
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return EditorFeatureProfileManager::get_singleton()->get_current_profile_name();
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}
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void EditorInterface::set_current_feature_profile(const String &p_profile_name) {
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EditorFeatureProfileManager::get_singleton()->set_current_profile(p_profile_name, true);
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}
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// Editor docks.
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FileSystemDock *EditorInterface::get_file_system_dock() const {
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@ -407,6 +416,9 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("popup_dialog_centered_ratio", "dialog", "ratio"), &EditorInterface::popup_dialog_centered_ratio, DEFVAL(0.8));
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ClassDB::bind_method(D_METHOD("popup_dialog_centered_clamped", "dialog", "minsize", "fallback_ratio"), &EditorInterface::popup_dialog_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75));
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ClassDB::bind_method(D_METHOD("get_current_feature_profile"), &EditorInterface::get_current_feature_profile);
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ClassDB::bind_method(D_METHOD("set_current_feature_profile", "profile_name"), &EditorInterface::set_current_feature_profile);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distraction_free_mode"), "set_distraction_free_mode", "is_distraction_free_mode_enabled");
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// Editor docks.
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@ -104,6 +104,9 @@ public:
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void popup_dialog_centered_ratio(Window *p_dialog, float p_ratio = 0.8);
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void popup_dialog_centered_clamped(Window *p_dialog, const Size2i &p_size = Size2i(), float p_fallback_ratio = 0.75);
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String get_current_feature_profile() const;
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void set_current_feature_profile(const String &p_profile_name);
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// Editor docks.
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FileSystemDock *get_file_system_dock() const;
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