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Fix clang-tidy warnings due to semicolon after mono module macros
This also enforces them to end with a semicolon.
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@ -44,7 +44,8 @@
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if (unlikely(m_exc != nullptr)) { \
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GDMonoUtils::debug_unhandled_exception(m_exc); \
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GD_UNREACHABLE(); \
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}
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} else \
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((void)0)
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namespace GDMonoUtils {
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@ -162,20 +163,24 @@ StringName get_native_godot_class_name(GDMonoClass *p_class);
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#define GD_MONO_BEGIN_RUNTIME_INVOKE \
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int &_runtime_invoke_count_ref = GDMonoUtils::get_runtime_invoke_count_ref(); \
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_runtime_invoke_count_ref += 1;
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_runtime_invoke_count_ref += 1; \
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((void)0)
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#define GD_MONO_END_RUNTIME_INVOKE \
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_runtime_invoke_count_ref -= 1;
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#define GD_MONO_END_RUNTIME_INVOKE \
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_runtime_invoke_count_ref -= 1; \
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((void)0)
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#define GD_MONO_SCOPE_THREAD_ATTACH \
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GDMonoUtils::ScopeThreadAttach __gdmono__scope__thread__attach__; \
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(void)__gdmono__scope__thread__attach__;
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(void)__gdmono__scope__thread__attach__; \
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((void)0)
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#ifdef DEBUG_ENABLED
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#define GD_MONO_ASSERT_THREAD_ATTACHED \
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{ CRASH_COND(!GDMonoUtils::is_thread_attached()); }
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#define GD_MONO_ASSERT_THREAD_ATTACHED \
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CRASH_COND(!GDMonoUtils::is_thread_attached()); \
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((void)0)
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#else
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#define GD_MONO_ASSERT_THREAD_ATTACHED
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#define GD_MONO_ASSERT_THREAD_ATTACHED ((void)0)
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#endif
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#endif // GD_MONOUTILS_H
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@ -46,7 +46,7 @@
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#define GD_UNREACHABLE() \
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CRASH_NOW(); \
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do { \
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} while (true);
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} while (true)
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#endif
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namespace gdmono {
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