Add the preview sun and sky to the beginning of the scene tree

This generally looks better when adding more nodes to the scene
in the future.
This commit is contained in:
Hugo Locurcio 2021-07-12 12:08:58 +02:00
parent b27683111b
commit 8844bb7855
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GPG key ID: 39E8F8BE30B0A49C

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@ -6232,6 +6232,9 @@ void Node3DEditor::_add_sun_to_scene() {
undo_redo->create_action("Add Preview Sun to Scene");
undo_redo->add_do_method(base, "add_child", new_sun);
// Move to the beginning of the scene tree since more "global" nodes
// generally look better when placed at the top.
undo_redo->add_do_method(base, "move_child", new_sun, 0);
undo_redo->add_do_method(new_sun, "set_owner", base);
undo_redo->add_undo_method(base, "remove_child", new_sun);
undo_redo->add_do_reference(new_sun);
@ -6253,6 +6256,9 @@ void Node3DEditor::_add_environment_to_scene() {
undo_redo->create_action("Add Preview Environment to Scene");
undo_redo->add_do_method(base, "add_child", new_env);
// Move to the beginning of the scene tree since more "global" nodes
// generally look better when placed at the top.
undo_redo->add_do_method(base, "move_child", new_env, 0);
undo_redo->add_do_method(new_env, "set_owner", base);
undo_redo->add_undo_method(base, "remove_child", new_env);
undo_redo->add_do_reference(new_env);