From 86a138f154ae4b97b3f941c1cebcb318a6a3a4bf Mon Sep 17 00:00:00 2001 From: Nathan Lovato Date: Thu, 4 Oct 2018 10:38:18 +0900 Subject: [PATCH] [DOC] Complete the TextureProgress reference Added 6 missing entries, clarified one definition --- doc/classes/TextureProgress.xml | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index f74420e8b11..3cbaf0429cc 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -52,10 +52,13 @@ [Texture] that draws under the progress bar. The bar's background. + Multiplies the color of the bar's [code]texture_over[/code] texture. The effect is similar to [member CanvasItem.modulate], except it only affects this specific texture instead of the entire node. + Multiplies the color of the bar's [code]texture_progress[/code] texture. + Multiplies the color of the bar's [code]texture_under[/code] texture. @@ -72,16 +75,19 @@ The [member texture_progress] fills from bottom to top. - Turns the node into a radial bar. The [member texture_progress] fills clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior. + Turns the node into a radial bar. The [member texture_progress] fills clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to control the way the bar fills up. - Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior. + Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to control the way the bar fills up. + The [member texture_progress] fills from the center, expanding both towards the left and the right. + The [member texture_progress] fills from the center, expanding both towards the top and the bottom. + Turns the node into a radial bar. The [member texture_progress] fills radially from the center, expanding both clockwise and counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to control the way the bar fills up.