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https://github.com/godotengine/godot
synced 2024-09-05 19:39:49 +00:00
Small fixes, mostly dupicated code
This commit is contained in:
parent
c2c11fc063
commit
856a8226a5
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@ -480,7 +480,6 @@ RID RasterizerSceneGLES2::reflection_probe_instance_create(RID p_probe) {
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rpi->current_resolution = 0;
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rpi->dirty = true;
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rpi->last_pass = 0;
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rpi->index = 0;
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for (int i = 0; i < 6; i++) {
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@ -1061,12 +1061,11 @@ void RasterizerSceneGLES3::gi_probe_instance_set_light_data(RID p_probe, RID p_b
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if (p_data.is_valid()) {
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RasterizerStorageGLES3::GIProbeData *gipd = storage->gi_probe_data_owner.getornull(p_data);
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ERR_FAIL_COND(!gipd);
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if (gipd) {
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gipi->tex_cache = gipd->tex_id;
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gipi->cell_size_cache.x = 1.0 / gipd->width;
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gipi->cell_size_cache.y = 1.0 / gipd->height;
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gipi->cell_size_cache.z = 1.0 / gipd->depth;
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}
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gipi->tex_cache = gipd->tex_id;
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gipi->cell_size_cache.x = 1.0 / gipd->width;
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gipi->cell_size_cache.y = 1.0 / gipd->height;
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gipi->cell_size_cache.z = 1.0 / gipd->depth;
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}
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}
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void RasterizerSceneGLES3::gi_probe_instance_set_transform_to_data(RID p_probe, const Transform &p_xform) {
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@ -2255,8 +2255,7 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) {
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Node *node = state.scene_map[name];
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ERR_CONTINUE(node->type != Node::TYPE_JOINT);
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if (node->type != Node::TYPE_JOINT)
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continue;
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NodeSkeleton *sk = NULL;
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while (node && !sk) {
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@ -1614,8 +1614,6 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
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continue;
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}
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ERR_CONTINUE(xform_idx == -1);
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Vector<float> data = at.get_value_at_time(snapshots[i]);
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ERR_CONTINUE(data.empty());
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@ -130,8 +130,7 @@ void InspectorDock::_menu_option(int p_option) {
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ERR_FAIL_INDEX(idx, methods.size());
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String name = methods[idx].name;
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if (current)
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current->call(name);
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current->call(name);
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}
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}
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}
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@ -835,7 +835,7 @@ void AnimationTreePlayerEditor::_gui_input(Ref<InputEvent> p_event) {
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click_motion = Point2(mm->get_position().x, mm->get_position().y);
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update();
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}
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if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
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if (mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
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h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
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v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
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@ -1847,7 +1847,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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}
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// Confirm the move (only if it was moved)
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if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && (drag_type == DRAG_MOVE)) {
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if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT) {
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if (transform.affine_inverse().xform(b->get_position()) != drag_from) {
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_commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
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}
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@ -811,10 +811,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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List<Node *>::Element *e = selection.front();
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if (e) {
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Node *node = e->get();
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if (node) {
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if (node && node->get_scene_inherited_state().is_valid()) {
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scene_tree->emit_signal("open", node->get_scene_inherited_state()->get_path());
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}
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if (node && node->get_scene_inherited_state().is_valid()) {
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scene_tree->emit_signal("open", node->get_scene_inherited_state()->get_path());
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}
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}
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} break;
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@ -324,7 +324,6 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref
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ERR_FAIL_COND(!spatial_node);
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ERR_FAIL_COND(!spatial_node);
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Instance ins;
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Ref<ArrayMesh> mesh = memnew(ArrayMesh);
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@ -61,8 +61,8 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) {
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// file
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FileAccess *file = reinterpret_cast<FileAccess *>(ptr);
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size_t len = file->get_len();
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if (file) {
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size_t len = file->get_len();
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switch (whence) {
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case SEEK_SET: {
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// Just for explicitness
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@ -2997,8 +2997,8 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
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}
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}
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}
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base_type = base_type.class_type->base_type;
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}
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base_type = base_type.class_type->base_type;
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} break;
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case GDScriptParser::DataType::SCRIPT:
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case GDScriptParser::DataType::GDSCRIPT: {
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@ -894,7 +894,7 @@ void GDScriptTokenizerText::_advance() {
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}
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hexa_found = true;
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} else if (!hexa_found && GETCHAR(i) == 'e') {
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if (hexa_found || exponent_found) {
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if (exponent_found) {
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_make_error("Invalid numeric constant at 'e'");
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return;
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}
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@ -67,9 +67,7 @@ void NavigationMeshEditor::_bake_pressed() {
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NavigationMeshGenerator::clear(node->get_navigation_mesh());
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NavigationMeshGenerator::bake(node->get_navigation_mesh(), node);
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if (node) {
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node->update_gizmo();
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}
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node->update_gizmo();
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}
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void NavigationMeshEditor::_clear_pressed() {
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@ -1923,10 +1923,6 @@ public:
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zipClose(final_apk, NULL);
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unzClose(tmp_unaligned);
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if (err) {
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return err;
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}
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return OK;
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}
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@ -1165,7 +1165,7 @@ int OS_X11::get_screen_dpi(int p_screen) const {
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int height_mm = DisplayHeightMM(x11_display, p_screen);
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double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0);
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double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0);
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if (xdpi || xdpi)
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if (xdpi || ydpi)
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return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1);
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//could not get dpi
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@ -1275,9 +1275,6 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const
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if (collided) {
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found_collision = true;
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}
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if (collided) {
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colliders.push_back(collision);
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motion = collision.remainder;
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@ -1203,9 +1203,6 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
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if (collided) {
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found_collision = true;
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}
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if (collided) {
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colliders.push_back(collision);
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motion = collision.remainder;
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@ -59,7 +59,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
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Ref<InputEventMouseButton> b = p_event;
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if (b.is_valid()) {
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if (status.disabled || ((1 << (b->get_button_index() - 1)) & button_mask) == 0)
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if (((1 << (b->get_button_index() - 1)) & button_mask) == 0)
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return;
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if (status.pressing_button)
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@ -239,7 +239,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
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for (int i = search_from; i >= 0; i--) {
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if (i < 0 || i >= items.size())
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if (i >= items.size())
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continue;
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if (!items[i].separator && !items[i].disabled) {
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@ -1996,7 +1996,7 @@ bool RichTextLabel::search(const String &p_string, bool p_from_selection, bool p
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Item *it = main;
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int charidx = 0;
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if (p_from_selection && selection.active && selection.enabled) {
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if (p_from_selection && selection.active) {
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it = selection.to;
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charidx = selection.to_char + 1;
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}
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@ -3930,7 +3930,6 @@ Tree::Tree() {
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cache.click_item = NULL;
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cache.click_column = 0;
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cache.hover_cell = -1;
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cache.hover_index = -1;
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last_keypress = 0;
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focus_in_id = 0;
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@ -286,7 +286,7 @@ bool HTTPRequest::_update_connection() {
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call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, PoolByteArray());
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return true;
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}
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if (got_response && body_len < 0) {
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if (body_len < 0) {
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// Chunked transfer is done
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call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, body);
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return true;
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@ -268,7 +268,7 @@ void Curve::update_auto_tangents(int i) {
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}
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if (i + 1 < _points.size()) {
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if (p.right_mode == TANGENT_LINEAR && i + 1 < _points.size()) {
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if (p.right_mode == TANGENT_LINEAR) {
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Vector2 v = (_points[i + 1].pos - p.pos).normalized();
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p.right_tangent = v.y / v.x;
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}
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@ -201,10 +201,8 @@ void AudioRBResampler::clear() {
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return;
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//should be stopped at this point but just in case
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if (rb) {
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memdelete_arr(rb);
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memdelete_arr(read_buf);
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}
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memdelete_arr(rb);
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memdelete_arr(read_buf);
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rb = NULL;
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offset = 0;
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rb_read_pos = 0;
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@ -66,7 +66,7 @@ void AudioEffectRecordInstance::_io_thread_process() {
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while (is_recording) {
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//Check: The current recording has been requested to stop
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if (is_recording && !base->recording_active) {
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if (!base->recording_active) {
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is_recording = false;
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}
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@ -351,10 +351,8 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh
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CollisionSolverSW::CallbackResult cbkres = NULL;
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PhysicsServerSW::CollCbkData *cbkptr = NULL;
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if (p_result_max > 0) {
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cbkptr = &cbk;
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cbkres = PhysicsServerSW::_shape_col_cbk;
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}
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cbkptr = &cbk;
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cbkres = PhysicsServerSW::_shape_col_cbk;
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for (int i = 0; i < amount; i++) {
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@ -586,7 +586,7 @@ bool ConvexPolygonShape2DSW::contains_point(const Vector2 &p_point) const {
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in = true;
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}
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return (in && !out) || (!in && out);
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return in != out;
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}
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bool ConvexPolygonShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const {
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@ -333,10 +333,8 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
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CollisionSolver2DSW::CallbackResult cbkres = NULL;
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Physics2DServerSW::CollCbkData *cbkptr = NULL;
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if (p_result_max > 0) {
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cbkptr = &cbk;
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cbkres = Physics2DServerSW::_shape_col_cbk;
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}
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cbkptr = &cbk;
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cbkres = Physics2DServerSW::_shape_col_cbk;
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for (int i = 0; i < amount; i++) {
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@ -353,7 +351,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
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cbk.valid_depth = 0;
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if (CollisionSolver2DSW::solve(shape, p_shape_xform, p_motion, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) {
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collided = p_result_max == 0 || cbk.amount > 0;
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collided = cbk.amount > 0;
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}
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}
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@ -1864,7 +1864,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
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//failure
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} else if (ins->base_type == VS::INSTANCE_LIGHT && ins->visible) {
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if (ins->visible && light_cull_count < MAX_LIGHTS_CULLED) {
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if (light_cull_count < MAX_LIGHTS_CULLED) {
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InstanceLightData *light = static_cast<InstanceLightData *>(ins->base_data);
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@ -1881,7 +1881,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
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}
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} else if (ins->base_type == VS::INSTANCE_REFLECTION_PROBE && ins->visible) {
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if (ins->visible && reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) {
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if (reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) {
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InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(ins->base_data);
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