Fix error in AABB calculation for particles with USERDATA

Selecting "Generate AABB" on a 3D particle node in the editor would not work
and printed an error about incorrect buffer size if the particle shader used
one or more of the USERDATA build-ins.
This commit is contained in:
Per Melin 2024-03-01 13:22:19 +01:00
parent 7d2ca2d8ac
commit 853935a5c9
2 changed files with 3 additions and 3 deletions

View file

@ -395,7 +395,7 @@ AABB ParticlesStorage::particles_get_current_aabb(RID p_particles) {
bool first = true;
const uint8_t *data_ptr = (const uint8_t *)buffer.ptr();
uint32_t particle_data_size = sizeof(ParticleInstanceData3D) + sizeof(float) * particles->userdata_count;
uint32_t particle_data_size = sizeof(ParticleInstanceData3D);
for (int i = 0; i < total_amount; i++) {
const ParticleInstanceData3D &particle_data = *(const ParticleInstanceData3D *)&data_ptr[particle_data_size * i];

View file

@ -620,8 +620,9 @@ AABB ParticlesStorage::particles_get_current_aabb(RID p_particles) {
total_amount *= particles->trail_bind_poses.size();
}
uint32_t particle_data_size = sizeof(ParticleData) + sizeof(float) * 4 * particles->userdata_count;
Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(particles->particle_buffer);
ERR_FAIL_COND_V(buffer.size() != (int)(total_amount * sizeof(ParticleData)), AABB());
ERR_FAIL_COND_V(buffer.size() != (int)(total_amount * particle_data_size), AABB());
Transform3D inv = particles->emission_transform.affine_inverse();
@ -630,7 +631,6 @@ AABB ParticlesStorage::particles_get_current_aabb(RID p_particles) {
bool first = true;
const uint8_t *data_ptr = (const uint8_t *)buffer.ptr();
uint32_t particle_data_size = sizeof(ParticleData) + sizeof(float) * particles->userdata_count;
for (int i = 0; i < total_amount; i++) {
const ParticleData &particle_data = *(const ParticleData *)&data_ptr[particle_data_size * i];