GDScript: Remove unnecessary name check in _get_property_list()

This commit is contained in:
Danil Alexeev 2023-06-22 11:32:09 +03:00
parent 95f561dc30
commit 84c8946565
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@ -1747,11 +1747,10 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
Dictionary d = arr[i];
ERR_CONTINUE(!d.has("name"));
ERR_CONTINUE(!d.has("type"));
PropertyInfo pinfo;
pinfo.type = Variant::Type(d["type"].operator int());
ERR_CONTINUE(pinfo.type < 0 || pinfo.type >= Variant::VARIANT_MAX);
pinfo.name = d["name"];
ERR_CONTINUE(pinfo.name.is_empty());
pinfo.type = Variant::Type(d["type"].operator int());
if (d.has("hint")) {
pinfo.hint = PropertyHint(d["hint"].operator int());
}
@ -1765,6 +1764,9 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
pinfo.class_name = d["class_name"];
}
ERR_CONTINUE(pinfo.name.is_empty() && (pinfo.usage & PROPERTY_USAGE_STORAGE));
ERR_CONTINUE(pinfo.type < 0 || pinfo.type >= Variant::VARIANT_MAX);
props.push_back(pinfo);
}
}