From 82b9557803f33521694587b6014645a05a814ecb Mon Sep 17 00:00:00 2001 From: IAmActuallyCthulhu Date: Sat, 10 Aug 2019 07:28:17 -0500 Subject: [PATCH] Remove redundant author doc comments --- core/class_db.h | 4 ---- core/color.h | 4 +--- core/command_queue_mt.h | 4 ---- core/io/image_loader.h | 4 ---- core/io/resource_loader.h | 3 --- core/io/resource_saver.h | 4 ---- core/map.h | 4 ---- core/math/basis.h | 4 ---- core/math/bsp_tree.h | 4 +--- core/math/camera_matrix.h | 4 ---- core/math/geometry.h | 4 ---- core/math/octree.h | 4 ---- core/math/quat.h | 4 ---- core/math/transform.h | 4 ---- core/method_bind.h | 4 ---- core/node_path.h | 4 ---- core/os/dir_access.h | 4 ---- core/os/input_event.h | 4 ---- core/os/keyboard.h | 4 ---- core/os/main_loop.h | 4 ---- core/os/memory.h | 4 ---- core/os/os.h | 4 ---- core/os/semaphore.h | 4 ---- core/os/thread.h | 4 ---- core/pool_vector.h | 4 ---- core/project_settings.h | 4 ---- core/reference.h | 3 --- core/register_core_types.h | 4 ---- core/resource.h | 4 ---- core/rid.h | 4 ---- core/script_language.h | 4 ---- core/set.h | 4 ---- core/string_name.h | 3 --- core/ustring.h | 4 ---- core/variant.h | 4 ---- drivers/gles3/shader_gles3.h | 4 ---- drivers/png/image_loader_png.h | 3 --- drivers/register_driver_types.h | 4 ---- drivers/unix/dir_access_unix.h | 4 ---- drivers/unix/file_access_unix.h | 4 ---- drivers/unix/os_unix.h | 4 ---- drivers/unix/semaphore_posix.h | 4 +--- drivers/unix/thread_posix.h | 4 ---- drivers/windows/file_access_windows.h | 4 ---- drivers/windows/mutex_windows.h | 4 ---- drivers/windows/semaphore_windows.h | 4 ---- drivers/windows/thread_windows.h | 4 ---- editor/create_dialog.h | 3 --- editor/editor_about.h | 3 --- editor/editor_file_dialog.h | 3 --- editor/editor_node.h | 4 ---- editor/editor_plugin.h | 4 ---- editor/plugins/abstract_polygon_2d_editor.h | 3 --- editor/plugins/animation_blend_space_2d_editor.h | 3 --- editor/plugins/animation_blend_tree_editor_plugin.h | 3 --- editor/plugins/animation_player_editor_plugin.h | 3 --- editor/plugins/animation_tree_player_editor_plugin.h | 3 --- editor/plugins/camera_editor_plugin.h | 4 ---- editor/plugins/canvas_item_editor_plugin.h | 3 --- editor/plugins/collision_polygon_2d_editor_plugin.h | 3 --- editor/plugins/collision_polygon_editor_plugin.h | 4 ---- editor/plugins/item_list_editor_plugin.h | 4 ---- editor/plugins/light_occluder_2d_editor_plugin.h | 3 --- editor/plugins/multimesh_editor_plugin.h | 4 ---- editor/plugins/navigation_polygon_editor_plugin.h | 3 --- editor/plugins/particles_editor_plugin.h | 4 ---- editor/plugins/path_2d_editor_plugin.h | 3 --- editor/plugins/polygon_2d_editor_plugin.h | 4 +--- editor/plugins/spatial_editor_plugin.h | 3 --- editor/plugins/tile_map_editor_plugin.h | 4 ---- editor/property_editor.h | 4 ---- editor/scene_tree_editor.h | 4 +--- main/main.h | 4 ---- main/tests/test_gui.h | 3 --- main/tests/test_physics.h | 4 ---- main/tests/test_render.h | 4 ---- modules/gridmap/grid_map_editor_plugin.h | 3 --- modules/hdr/image_loader_hdr.h | 3 --- modules/jpg/image_loader_jpegd.h | 3 --- modules/tinyexr/image_loader_tinyexr.h | 3 --- modules/webp/image_loader_webp.h | 3 --- platform/android/thread_jandroid.h | 4 ---- platform/osx/dir_access_osx.h | 3 --- platform/osx/os_osx.h | 3 --- platform/server/os_server.h | 3 --- platform/uwp/os_uwp.h | 3 --- platform/windows/os_windows.h | 4 ---- platform/x11/context_gl_x11.h | 3 --- platform/x11/key_mapping_x11.h | 3 --- platform/x11/os_x11.h | 3 --- scene/2d/cpu_particles_2d.h | 4 ---- scene/3d/camera.h | 4 +--- scene/3d/cpu_particles.h | 4 ---- scene/3d/light.h | 4 ---- scene/3d/mesh_instance.h | 3 --- scene/3d/multimesh_instance.h | 4 ---- scene/3d/particles.h | 4 ---- scene/3d/portal.h | 3 --- scene/3d/room_instance.h | 4 ---- scene/3d/skeleton.h | 4 ---- scene/3d/spatial.h | 4 ---- scene/3d/visual_instance.h | 4 +--- scene/3d/world_environment.h | 4 ---- scene/animation/animation_player.h | 3 --- scene/gui/base_button.h | 3 --- scene/gui/button.h | 3 --- scene/gui/control.h | 3 --- scene/gui/dialogs.h | 3 --- scene/gui/file_dialog.h | 4 +--- scene/gui/label.h | 4 +--- scene/gui/line_edit.h | 3 --- scene/gui/menu_button.h | 4 +--- scene/gui/nine_patch_rect.h | 4 +--- scene/gui/option_button.h | 4 +--- scene/gui/panel.h | 4 +--- scene/gui/popup.h | 3 --- scene/gui/popup_menu.h | 4 ---- scene/gui/range.h | 4 +--- scene/gui/scroll_bar.h | 4 ---- scene/gui/separator.h | 4 ---- scene/gui/texture_rect.h | 4 +--- scene/gui/tree.h | 4 ---- scene/main/scene_tree.h | 4 ---- scene/main/viewport.h | 3 --- scene/register_scene_types.h | 4 ---- scene/resources/animation.h | 4 +--- scene/resources/default_theme/default_theme.h | 3 --- scene/resources/font.h | 3 --- scene/resources/material.h | 3 --- scene/resources/mesh.h | 3 --- scene/resources/room.h | 3 --- scene/resources/style_box.h | 4 +--- scene/resources/texture.h | 4 ---- scene/resources/theme.h | 3 --- servers/physics/gjk_epa.h | 5 +---- servers/visual/visual_server_raster.h | 3 --- servers/visual/visual_server_wrap_mt.h | 3 --- servers/visual_server.h | 3 --- 138 files changed, 18 insertions(+), 485 deletions(-) diff --git a/core/class_db.h b/core/class_db.h index 3d9a695f0280..3864522be4e4 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -35,10 +35,6 @@ #include "core/object.h" #include "core/print_string.h" -/** - @author Juan Linietsky -*/ - /** To bind more then 6 parameters include this: * #include "core/method_bind_ext.gen.inc" */ diff --git a/core/color.h b/core/color.h index 77f95b5dc90c..8fb78d1ced06 100644 --- a/core/color.h +++ b/core/color.h @@ -33,9 +33,7 @@ #include "core/math/math_funcs.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ + struct Color { union { diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 3789eda5db70..98f5bc56d74d 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -37,10 +37,6 @@ #include "core/simple_type.h" #include "core/typedefs.h" -/** - @author Juan Linietsky -*/ - #define COMMA(N) _COMMA_##N #define _COMMA_0 #define _COMMA_1 , diff --git a/core/io/image_loader.h b/core/io/image_loader.h index f1fccc5230db..af6b0551a3be 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -37,10 +37,6 @@ #include "core/os/file_access.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - class ImageLoader; class ImageFormatLoader { diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 70e7bdc2243d..93df8cadb048 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -33,9 +33,6 @@ #include "core/os/thread.h" #include "core/resource.h" -/** - @author Juan Linietsky -*/ class ResourceInteractiveLoader : public Reference { diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 0fba47a5e8c1..20e05d827aa0 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -33,10 +33,6 @@ #include "core/resource.h" -/** - @author Juan Linietsky -*/ - class ResourceFormatSaver : public Reference { GDCLASS(ResourceFormatSaver, Reference); diff --git a/core/map.h b/core/map.h index c8197639f20d..c87ee42e1bed 100644 --- a/core/map.h +++ b/core/map.h @@ -33,10 +33,6 @@ #include "core/set.h" -/** - @author Juan Linietsky -*/ - // based on the very nice implementation of rb-trees by: // https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html diff --git a/core/math/basis.h b/core/math/basis.h index d3adad3d90f5..053effda6921 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -36,10 +36,6 @@ #include "core/math/quat.h" -/** - @author Juan Linietsky -*/ - class Basis { public: Vector3 elements[3]; diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h index a7a3697990bf..90b5e8322afe 100644 --- a/core/math/bsp_tree.h +++ b/core/math/bsp_tree.h @@ -38,9 +38,7 @@ #include "core/pool_vector.h" #include "core/variant.h" #include "core/vector.h" -/** - @author Juan Linietsky -*/ + class BSP_Tree { public: enum { diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 3bcf48f5da4c..63cc88553d16 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -34,10 +34,6 @@ #include "core/math/rect2.h" #include "core/math/transform.h" -/** - @author Juan Linietsky -*/ - struct CameraMatrix { enum Planes { diff --git a/core/math/geometry.h b/core/math/geometry.h index e4f3ff799ed9..a32ed2f56b21 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -41,10 +41,6 @@ #include "core/print_string.h" #include "core/vector.h" -/** - @author Juan Linietsky -*/ - class Geometry { Geometry(); diff --git a/core/math/octree.h b/core/math/octree.h index d6fc9776bcbf..e752e10abc84 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -38,10 +38,6 @@ #include "core/print_string.h" #include "core/variant.h" -/** - @author Juan Linietsky -*/ - typedef uint32_t OctreeElementID; #define OCTREE_ELEMENT_INVALID_ID 0 diff --git a/core/math/quat.h b/core/math/quat.h index 8ed2fa7cc2d5..3d6602e46699 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -38,10 +38,6 @@ #include "core/math/math_funcs.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - class Quat { public: real_t x, y, z, w; diff --git a/core/math/transform.h b/core/math/transform.h index 2f43f6b03540..8f8d20c0673c 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -35,10 +35,6 @@ #include "core/math/basis.h" #include "core/math/plane.h" -/** - @author Juan Linietsky -*/ - class Transform { public: Basis basis; diff --git a/core/method_bind.h b/core/method_bind.h index 1b0c3b27c069..7bb75e778fc7 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -38,10 +38,6 @@ #include -/** - @author Juan Linietsky -*/ - #ifdef DEBUG_ENABLED #define DEBUG_METHODS_ENABLED #endif diff --git a/core/node_path.h b/core/node_path.h index 24725123d6be..1b21c4ef1c84 100644 --- a/core/node_path.h +++ b/core/node_path.h @@ -34,10 +34,6 @@ #include "core/string_name.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - class NodePath { struct Data { diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 704eedae5b85..8178e1964792 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -34,10 +34,6 @@ #include "core/typedefs.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - //@ TODO, excellent candidate for THREAD_SAFE MACRO, should go through all these and add THREAD_SAFE where it applies class DirAccess { public: diff --git a/core/os/input_event.h b/core/os/input_event.h index 4f5762e75647..28658e38651f 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -37,10 +37,6 @@ #include "core/typedefs.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - /** * Input Event classes. These are used in the main loop. * The events are pretty obvious. diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 58a080757928..5c8a2e90e92a 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -33,10 +33,6 @@ #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - /* Special Key: diff --git a/core/os/main_loop.h b/core/os/main_loop.h index ad734d3fc876..6ddaf5bee765 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -35,10 +35,6 @@ #include "core/reference.h" #include "core/script_language.h" -/** - @author Juan Linietsky -*/ - class MainLoop : public Object { GDCLASS(MainLoop, Object); diff --git a/core/os/memory.h b/core/os/memory.h index e073b11e76d0..8778cb63addb 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -35,10 +35,6 @@ #include -/** - @author Juan Linietsky -*/ - #ifndef PAD_ALIGN #define PAD_ALIGN 16 //must always be greater than this at much #endif diff --git a/core/os/os.h b/core/os/os.h index 2224d3b0068a..c0c346e9aaea 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -41,10 +41,6 @@ #include -/** - @author Juan Linietsky -*/ - class Mutex; class OS { diff --git a/core/os/semaphore.h b/core/os/semaphore.h index ccbba0dacda5..a0862dce8458 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -33,10 +33,6 @@ #include "core/error_list.h" -/** - @author Juan Linietsky -*/ - class Semaphore { protected: static Semaphore *(*create_func)(); diff --git a/core/os/thread.h b/core/os/thread.h index e7a6e8cb1f50..169280a20846 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -34,10 +34,6 @@ #include "core/typedefs.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ - typedef void (*ThreadCreateCallback)(void *p_userdata); class Thread { diff --git a/core/pool_vector.h b/core/pool_vector.h index 3d28d86803b8..39a8eccc5164 100644 --- a/core/pool_vector.h +++ b/core/pool_vector.h @@ -77,10 +77,6 @@ struct MemoryPool { static void cleanup(); }; -/** - @author Juan Linietsky -*/ - template class PoolVector { diff --git a/core/project_settings.h b/core/project_settings.h index d7651417d56a..a8deab028cc0 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -35,10 +35,6 @@ #include "core/os/thread_safe.h" #include "core/set.h" -/** - @author Juan Linietsky -*/ - class ProjectSettings : public Object { GDCLASS(ProjectSettings, Object); diff --git a/core/reference.h b/core/reference.h index 8a19f846c7c6..20ee22ddfc23 100644 --- a/core/reference.h +++ b/core/reference.h @@ -36,9 +36,6 @@ #include "core/ref_ptr.h" #include "core/safe_refcount.h" -/** - @author Juan Linietsky -*/ class Reference : public Object { GDCLASS(Reference, Object); diff --git a/core/register_core_types.h b/core/register_core_types.h index b5a6aa985b53..2d397b55f924 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -31,10 +31,6 @@ #ifndef REGISTER_CORE_TYPES_H #define REGISTER_CORE_TYPES_H -/** - @author Juan Linietsky -*/ - void register_core_types(); void register_core_settings(); void register_core_singletons(); diff --git a/core/resource.h b/core/resource.h index 853b2859c721..038b4f6278af 100644 --- a/core/resource.h +++ b/core/resource.h @@ -38,10 +38,6 @@ #include "core/safe_refcount.h" #include "core/self_list.h" -/** - @author Juan Linietsky -*/ - #define RES_BASE_EXTENSION(m_ext) \ public: \ static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \ diff --git a/core/rid.h b/core/rid.h index c7a71a03a0ea..381eee645b4e 100644 --- a/core/rid.h +++ b/core/rid.h @@ -37,10 +37,6 @@ #include "core/set.h" #include "core/typedefs.h" -/** - @author Juan Linietsky -*/ - class RID_OwnerBase; class RID_Data { diff --git a/core/script_language.h b/core/script_language.h index 87f103bb33dd..dfb2e0ad31fe 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -36,10 +36,6 @@ #include "core/pair.h" #include "core/resource.h" -/** - @author Juan Linietsky -*/ - class ScriptLanguage; typedef void (*ScriptEditRequestFunction)(const String &p_path); diff --git a/core/set.h b/core/set.h index b2c717880d7f..68431c294af6 100644 --- a/core/set.h +++ b/core/set.h @@ -34,10 +34,6 @@ #include "core/os/memory.h" #include "core/typedefs.h" -/** - @author Juan Linietsky -*/ - // based on the very nice implementation of rb-trees by: // https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html diff --git a/core/string_name.h b/core/string_name.h index 0984b0181f03..6dd960abd59f 100644 --- a/core/string_name.h +++ b/core/string_name.h @@ -34,9 +34,6 @@ #include "core/os/mutex.h" #include "core/safe_refcount.h" #include "core/ustring.h" -/** - @author Juan Linietsky -*/ struct StaticCString { diff --git a/core/ustring.h b/core/ustring.h index 3eb5c47b3aff..bbd0bcceb5f8 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -36,10 +36,6 @@ #include "core/typedefs.h" #include "core/vector.h" -/** - @author Juan Linietsky -*/ - template class CharProxy { friend class CharString; diff --git a/core/variant.h b/core/variant.h index a8e99c13f103..c4f69c3e8d4a 100644 --- a/core/variant.h +++ b/core/variant.h @@ -31,10 +31,6 @@ #ifndef VARIANT_H #define VARIANT_H -/** - @author Juan Linietsky -*/ - #include "core/array.h" #include "core/color.h" #include "core/dictionary.h" diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index be2c34ba0796..d8d49868f413 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -45,10 +45,6 @@ #include -/** - @author Juan Linietsky -*/ - class ShaderGLES3 { protected: struct Enum { diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index cc789f95d677..c910c31f1e30 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky -*/ class ImageLoaderPNG : public ImageFormatLoader { private: static PoolVector lossless_pack_png(const Ref &p_image); diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h index 3fdf802c9f2c..a3398964ddcb 100644 --- a/drivers/register_driver_types.h +++ b/drivers/register_driver_types.h @@ -31,10 +31,6 @@ #ifndef REGISTER_DRIVER_TYPES_H #define REGISTER_DRIVER_TYPES_H -/** - @author Juan Linietsky -*/ - void register_core_driver_types(); void unregister_core_driver_types(); diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 579cb0e79894..88674d2769f9 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -40,10 +40,6 @@ #include #include -/** - @author Juan Linietsky -*/ - class DirAccessUnix : public DirAccess { DIR *dir_stream; diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 2a369048a485..e26591e3e898 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -38,10 +38,6 @@ #if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED) -/** - @author Juan Linietsky -*/ - typedef void (*CloseNotificationFunc)(const String &p_file, int p_flags); class FileAccessUnix : public FileAccess { diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 53446a6b6f1f..a263147e23b7 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -31,10 +31,6 @@ #ifndef OS_UNIX_H #define OS_UNIX_H -/** - @author Juan Linietsky -*/ - #ifdef UNIX_ENABLED #include "core/os/os.h" diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index 089f088d339e..83e75c9a82bf 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -36,9 +36,7 @@ #if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED) #include -/** - @author Juan Linietsky -*/ + class SemaphorePosix : public Semaphore { mutable sem_t sem; diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index d6b6267c49be..5edacd3a0c4e 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -31,10 +31,6 @@ #ifndef THREAD_POSIX_H #define THREAD_POSIX_H -/** - @author Juan Linietsky -*/ - #if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS) #include "core/os/thread.h" diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 2848ed527913..e7f9fc690dfb 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -38,10 +38,6 @@ #include -/** - @author Juan Linietsky -*/ - class FileAccessWindows : public FileAccess { FILE *f; diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 6d3b641a2662..582d26029c2c 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -37,10 +37,6 @@ #include -/** - @author Juan Linietsky -*/ - class MutexWindows : public Mutex { #ifdef WINDOWS_USE_MUTEX diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index 8adeffbb7fed..cfd33d033a6d 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -37,10 +37,6 @@ #include -/** - @author Juan Linietsky -*/ - class SemaphoreWindows : public Semaphore { mutable HANDLE semaphore; diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index a74d4e46f36b..b47452838cf5 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -38,10 +38,6 @@ #include -/** - @author Juan Linietsky -*/ - class ThreadWindows : public Thread { ThreadCreateCallback callback; diff --git a/editor/create_dialog.h b/editor/create_dialog.h index f6c3b5758942..f3ed1d7af651 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -38,9 +38,6 @@ #include "scene/gui/label.h" #include "scene/gui/line_edit.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ class CreateDialog : public ConfirmationDialog { diff --git a/editor/editor_about.h b/editor/editor_about.h index 87e824083e51..e2ba366c6589 100644 --- a/editor/editor_about.h +++ b/editor/editor_about.h @@ -43,9 +43,6 @@ #include "scene/gui/tree.h" #include "editor_scale.h" -/** - @author Juan Linietsky -*/ class EditorAbout : public AcceptDialog { diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h index 86bf0f0eb366..2ecfa7db15a8 100644 --- a/editor/editor_file_dialog.h +++ b/editor/editor_file_dialog.h @@ -44,9 +44,6 @@ class DependencyRemoveDialog; -/** - @author Juan Linietsky -*/ class EditorFileDialog : public ConfirmationDialog { GDCLASS(EditorFileDialog, ConfirmationDialog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 8d536a1b86e3..a55a3d4bc41f 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -86,10 +86,6 @@ #include "scene/gui/tree.h" #include "scene/gui/viewport_container.h" -/** - @author Juan Linietsky -*/ - typedef void (*EditorNodeInitCallback)(); typedef void (*EditorPluginInitializeCallback)(); typedef bool (*EditorBuildCallback)(); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 52ab444522a4..7b6f55e93d6d 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -41,10 +41,6 @@ #include "scene/main/node.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky -*/ - class EditorNode; class Spatial; class Camera; diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h index 97244fa4e9c4..a00cdd0cf63c 100644 --- a/editor/plugins/abstract_polygon_2d_editor.h +++ b/editor/plugins/abstract_polygon_2d_editor.h @@ -36,9 +36,6 @@ #include "scene/2d/polygon_2d.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky -*/ class CanvasItemEditor; class AbstractPolygon2DEditor : public HBoxContainer { diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 74186791e194..850a6201bb47 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -40,9 +40,6 @@ #include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index cb40159a40ce..77b57a50d03e 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -40,9 +40,6 @@ #include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 22152fa8f448..2ab2df68e67d 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -39,9 +39,6 @@ #include "scene/gui/spin_box.h" #include "scene/gui/texture_button.h" -/** - @author Juan Linietsky -*/ class AnimationTrackEditor; class AnimationPlayerEditorPlugin; diff --git a/editor/plugins/animation_tree_player_editor_plugin.h b/editor/plugins/animation_tree_player_editor_plugin.h index f4bfe5890966..03bc559b863b 100644 --- a/editor/plugins/animation_tree_player_editor_plugin.h +++ b/editor/plugins/animation_tree_player_editor_plugin.h @@ -38,9 +38,6 @@ #include "scene/gui/button.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ class AnimationTreePlayerEditor : public Control { diff --git a/editor/plugins/camera_editor_plugin.h b/editor/plugins/camera_editor_plugin.h index eac9acab931b..400aee132de9 100644 --- a/editor/plugins/camera_editor_plugin.h +++ b/editor/plugins/camera_editor_plugin.h @@ -35,10 +35,6 @@ #include "editor/editor_plugin.h" #include "scene/3d/camera.h" -/** - @author Juan Linietsky -*/ - class CameraEditor : public Control { GDCLASS(CameraEditor, Control); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 553ded6b1413..e6eab5781059 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -39,9 +39,6 @@ #include "scene/gui/label.h" #include "scene/gui/panel_container.h" #include "scene/gui/spin_box.h" -/** - @author Juan Linietsky -*/ class CanvasItemEditorViewport; diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h index e15360d4e559..3f0734fb1961 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -34,9 +34,6 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/collision_polygon_2d.h" -/** - @author Juan Linietsky -*/ class CollisionPolygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/collision_polygon_editor_plugin.h b/editor/plugins/collision_polygon_editor_plugin.h index a699641aba3a..2a904a53ba58 100644 --- a/editor/plugins/collision_polygon_editor_plugin.h +++ b/editor/plugins/collision_polygon_editor_plugin.h @@ -38,10 +38,6 @@ #include "scene/3d/mesh_instance.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky -*/ - class CanvasItemEditor; class Polygon3DEditor : public HBoxContainer { diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index 701632e57685..78b176620ec6 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -39,10 +39,6 @@ #include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky -*/ - class ItemListPlugin : public Object { GDCLASS(ItemListPlugin, Object); diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h index 633fda7091c1..95fa0df2c17c 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.h +++ b/editor/plugins/light_occluder_2d_editor_plugin.h @@ -34,9 +34,6 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/light_occluder_2d.h" -/** - @author Juan Linietsky -*/ class LightOccluder2DEditor : public AbstractPolygon2DEditor { GDCLASS(LightOccluder2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index fe87a2b9cbd3..5323441bd87a 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -36,10 +36,6 @@ #include "scene/3d/multimesh_instance.h" #include "scene/gui/spin_box.h" -/** - @author Juan Linietsky -*/ - class MultiMeshEditor : public Control { GDCLASS(MultiMeshEditor, Control); diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h index 336c28d642a5..2a387a8b1e4d 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.h +++ b/editor/plugins/navigation_polygon_editor_plugin.h @@ -34,9 +34,6 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/2d/navigation_polygon.h" -/** - @author Juan Linietsky -*/ class NavigationPolygonEditor : public AbstractPolygon2DEditor { GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h index 5d05fbd4ac1a..f68924037153 100644 --- a/editor/plugins/particles_editor_plugin.h +++ b/editor/plugins/particles_editor_plugin.h @@ -36,10 +36,6 @@ #include "scene/3d/particles.h" #include "scene/gui/spin_box.h" -/** - @author Juan Linietsky -*/ - class ParticlesEditorBase : public Control { GDCLASS(ParticlesEditorBase, Control); diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h index 44472f7a81a5..ecec5f5253e4 100644 --- a/editor/plugins/path_2d_editor_plugin.h +++ b/editor/plugins/path_2d_editor_plugin.h @@ -36,9 +36,6 @@ #include "scene/2d/path_2d.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky -*/ class CanvasItemEditor; class Path2DEditor : public HBoxContainer { diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index 24ca2ea3f4c1..009501a70c25 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -33,9 +33,7 @@ #include "editor/plugins/abstract_polygon_2d_editor.h" #include "scene/gui/scroll_container.h" -/** - @author Juan Linietsky -*/ + class Polygon2DEditor : public AbstractPolygon2DEditor { GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 523573333b4a..728b67f6faff 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -37,9 +37,6 @@ #include "scene/3d/light.h" #include "scene/3d/visual_instance.h" #include "scene/gui/panel_container.h" -/** - @author Juan Linietsky -*/ class Camera; class SpatialEditor; diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 3331fb971ffb..c841eb1f981f 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -41,10 +41,6 @@ #include "scene/gui/menu_button.h" #include "scene/gui/tool_button.h" -/** - @author Juan Linietsky -*/ - class TileMapEditor : public VBoxContainer { GDCLASS(TileMapEditor, VBoxContainer); diff --git a/editor/property_editor.h b/editor/property_editor.h index a8ef1d6fc1f7..029c2211d555 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -46,10 +46,6 @@ #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ - class PropertyValueEvaluator; class CreateDialog; class PropertySelector; diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 61cb59ce6f7f..b216be3b5998 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -37,9 +37,7 @@ #include "scene/gui/button.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ + class SceneTreeEditor : public Control { GDCLASS(SceneTreeEditor, Control); diff --git a/main/main.h b/main/main.h index 694305526a39..b0b90dc0fef3 100644 --- a/main/main.h +++ b/main/main.h @@ -31,10 +31,6 @@ #ifndef MAIN_H #define MAIN_H -/** - @author Juan Linietsky -*/ - #include "core/error_list.h" #include "core/os/thread.h" #include "core/typedefs.h" diff --git a/main/tests/test_gui.h b/main/tests/test_gui.h index 1752818981f6..075bc40aa70b 100644 --- a/main/tests/test_gui.h +++ b/main/tests/test_gui.h @@ -33,9 +33,6 @@ #include "core/os/main_loop.h" -/** - @author Juan Linietsky -*/ namespace TestGUI { MainLoop *test(); diff --git a/main/tests/test_physics.h b/main/tests/test_physics.h index 699e31f49237..a281f669e021 100644 --- a/main/tests/test_physics.h +++ b/main/tests/test_physics.h @@ -31,10 +31,6 @@ #ifndef TEST_PHYSICS_H #define TEST_PHYSICS_H -/** - @author Juan Linietsky -*/ - #include "core/os/main_loop.h" namespace TestPhysics { diff --git a/main/tests/test_render.h b/main/tests/test_render.h index 3810760b56b8..6dda57db5b50 100644 --- a/main/tests/test_render.h +++ b/main/tests/test_render.h @@ -31,10 +31,6 @@ #ifndef TEST_RENDER_H #define TEST_RENDER_H -/** - @author Juan Linietsky -*/ - #include "core/os/main_loop.h" namespace TestRender { diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index b9be925ff79d..d174ac103518 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -35,9 +35,6 @@ #include "editor/editor_plugin.h" #include "editor/pane_drag.h" #include "grid_map.h" -/** - @author Juan Linietsky -*/ class SpatialEditorPlugin; diff --git a/modules/hdr/image_loader_hdr.h b/modules/hdr/image_loader_hdr.h index 8ebf52def76b..e9575ee4fb27 100644 --- a/modules/hdr/image_loader_hdr.h +++ b/modules/hdr/image_loader_hdr.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky -*/ class ImageLoaderHDR : public ImageFormatLoader { public: diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h index 9a96fe008ddb..e9016ce43ebd 100644 --- a/modules/jpg/image_loader_jpegd.h +++ b/modules/jpg/image_loader_jpegd.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky -*/ class ImageLoaderJPG : public ImageFormatLoader { public: diff --git a/modules/tinyexr/image_loader_tinyexr.h b/modules/tinyexr/image_loader_tinyexr.h index 4003fdc80272..ee8479b1b4f5 100644 --- a/modules/tinyexr/image_loader_tinyexr.h +++ b/modules/tinyexr/image_loader_tinyexr.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky -*/ class ImageLoaderTinyEXR : public ImageFormatLoader { public: diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h index 0c4e54df0936..5a5c03801785 100644 --- a/modules/webp/image_loader_webp.h +++ b/modules/webp/image_loader_webp.h @@ -33,9 +33,6 @@ #include "core/io/image_loader.h" -/** - @author Juan Linietsky -*/ class ImageLoaderWEBP : public ImageFormatLoader { public: diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 1e1c00ab39f6..0b6e1f4b4aa1 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -31,10 +31,6 @@ #ifndef THREAD_POSIX_H #define THREAD_POSIX_H -/** - @author Juan Linietsky -*/ - #include "core/os/thread.h" #include #include diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index e1aa038c61ee..c5951a570e0b 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -41,9 +41,6 @@ #include "core/os/dir_access.h" #include "drivers/unix/dir_access_unix.h" -/** - @author Juan Linietsky -*/ class DirAccessOSX : public DirAccessUnix { protected: virtual String fix_unicode_name(const char *p_name) const; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index a83d5084ed38..9cb2915701e8 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -51,9 +51,6 @@ #include #undef CursorShape -/** - @author Juan Linietsky -*/ class OS_OSX : public OS_Unix { public: diff --git a/platform/server/os_server.h b/platform/server/os_server.h index dbdae6afb153..b8119288ff9c 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -47,9 +47,6 @@ #include "servers/visual_server.h" #undef CursorShape -/** - @author Juan Linietsky -*/ class OS_Server : public OS_Unix { diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index b7a7248f195b..370cab6a9b0c 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -50,9 +50,6 @@ #include #include -/** - @author Juan Linietsky -*/ class OS_UWP : public OS { public: diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index ce5532817334..915d025e3bd0 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -56,10 +56,6 @@ #include #include -/** - @author Juan Linietsky -*/ - typedef struct { BYTE bWidth; // Width, in pixels, of the image BYTE bHeight; // Height, in pixels, of the image diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 46420df48bc1..095ce2154b78 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -31,9 +31,6 @@ #ifndef CONTEXT_GL_X11_H #define CONTEXT_GL_X11_H -/** - @author Juan Linietsky -*/ #ifdef X11_ENABLED #if defined(OPENGL_ENABLED) diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 853fe7954a4e..4e25d6a6edfb 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -31,9 +31,6 @@ #ifndef KEY_MAPPING_X11_H #define KEY_MAPPING_X11_H -/** - @author Juan Linietsky -*/ #include #include #define XK_MISCELLANY diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index a4c22cf08a29..e6c2effacf41 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -77,9 +77,6 @@ typedef struct _xrr_monitor_info { } xrr_monitor_info; #undef CursorShape -/** - @author Juan Linietsky -*/ class OS_X11 : public OS_Unix { diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h index 1cd22df9e761..da668664b94e 100644 --- a/scene/2d/cpu_particles_2d.h +++ b/scene/2d/cpu_particles_2d.h @@ -35,10 +35,6 @@ #include "scene/2d/node_2d.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky -*/ - class CPUParticles2D : public Node2D { private: GDCLASS(CPUParticles2D, Node2D); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 6460f17e8582..22223880c17b 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -35,9 +35,7 @@ #include "scene/3d/spatial_velocity_tracker.h" #include "scene/main/viewport.h" #include "scene/resources/environment.h" -/** - @author Juan Linietsky -*/ + class Camera : public Spatial { GDCLASS(Camera, Spatial); diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h index 71de56f59e48..66b37f359a74 100644 --- a/scene/3d/cpu_particles.h +++ b/scene/3d/cpu_particles.h @@ -34,10 +34,6 @@ #include "core/rid.h" #include "scene/3d/visual_instance.h" -/** - @author Juan Linietsky -*/ - class CPUParticles : public GeometryInstance { private: GDCLASS(CPUParticles, GeometryInstance); diff --git a/scene/3d/light.h b/scene/3d/light.h index 5d365758b54d..cc8675ead14f 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -35,10 +35,6 @@ #include "scene/resources/texture.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ - class Light : public VisualInstance { GDCLASS(Light, VisualInstance); diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 022ef15aad26..8b690b0c21e8 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -34,9 +34,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/mesh.h" -/** - @author Juan Linietsky -*/ class MeshInstance : public GeometryInstance { GDCLASS(MeshInstance, GeometryInstance); diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h index 8f41aa8fd2f3..ca69c7325144 100644 --- a/scene/3d/multimesh_instance.h +++ b/scene/3d/multimesh_instance.h @@ -34,10 +34,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/multimesh.h" -/** - @author Juan Linietsky -*/ - class MultiMeshInstance : public GeometryInstance { GDCLASS(MultiMeshInstance, GeometryInstance); diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 42c68010db6b..391491e8b81d 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -35,10 +35,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/material.h" -/** - @author Juan Linietsky -*/ - class Particles : public GeometryInstance { private: GDCLASS(Particles, GeometryInstance); diff --git a/scene/3d/portal.h b/scene/3d/portal.h index f0538679176c..04af3a750c24 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -32,9 +32,6 @@ #define PORTAL_H #include "scene/3d/visual_instance.h" -/** - @author Juan Linietsky -*/ /* Portal Logic: If a portal is placed next (very close to) a similar, opposing portal, they automatically connect, diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 9ee140d5222b..01efde53c98d 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -34,10 +34,6 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/room.h" -/** - @author Juan Linietsky -*/ - /* RoomInstance Logic: a) Instances that belong to the room are drawn only if the room is visible (seen through portal, or player inside) b) Instances that don't belong to any room are considered to belong to the root room (RID empty) diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 5f43b3c6c3b6..5b55dffbc8e9 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -34,10 +34,6 @@ #include "core/rid.h" #include "scene/3d/spatial.h" -/** - @author Juan Linietsky -*/ - #ifndef _3D_DISABLED typedef int BoneId; diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 18a4a5b54db4..eea2696767ba 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -34,10 +34,6 @@ #include "scene/main/node.h" #include "scene/main/scene_tree.h" -/** - @author Juan Linietsky -*/ - class SpatialGizmo : public Reference { GDCLASS(SpatialGizmo, Reference); diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index 3b924e0454b8..63d15680aa98 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -35,9 +35,7 @@ #include "core/rid.h" #include "scene/3d/spatial.h" #include "scene/resources/material.h" -/** - @author Juan Linietsky -*/ + class VisualInstance : public Spatial { GDCLASS(VisualInstance, Spatial); diff --git a/scene/3d/world_environment.h b/scene/3d/world_environment.h index bf36a0a53297..656e16371faf 100644 --- a/scene/3d/world_environment.h +++ b/scene/3d/world_environment.h @@ -33,10 +33,6 @@ #include "scene/3d/spatial.h" -/** - @author Juan Linietsky -*/ - class WorldEnvironment : public Node { GDCLASS(WorldEnvironment, Node); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index f3d38110c658..320fd2084c6f 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -35,9 +35,6 @@ #include "scene/3d/skeleton.h" #include "scene/3d/spatial.h" #include "scene/resources/animation.h" -/** - @author Juan Linietsky -*/ #ifdef TOOLS_ENABLED // To save/restore animated values diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index ffccdd69d672..2773f024dfd5 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -32,9 +32,6 @@ #define BASE_BUTTON_H #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ class ButtonGroup; diff --git a/scene/gui/button.h b/scene/gui/button.h index 6ba3475e5a76..370809060efd 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -32,9 +32,6 @@ #define BUTTON_H #include "scene/gui/base_button.h" -/** - @author Juan Linietsky -*/ class Button : public BaseButton { diff --git a/scene/gui/control.h b/scene/gui/control.h index eae889a667ad..7305b3ce93f2 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -38,9 +38,6 @@ #include "scene/main/node.h" #include "scene/main/timer.h" #include "scene/resources/theme.h" -/** - @author Juan Linietsky -*/ class Viewport; class Label; diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index c1a7f26a85a5..1a0350ba1832 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -37,9 +37,6 @@ #include "scene/gui/panel.h" #include "scene/gui/popup.h" #include "scene/gui/texture_button.h" -/** - @author Juan Linietsky -*/ class WindowDialog : public Popup { diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 191af5fef302..4fd6d0d13c4d 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -38,9 +38,7 @@ #include "scene/gui/option_button.h" #include "scene/gui/tool_button.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky -*/ + class FileDialog : public ConfirmationDialog { GDCLASS(FileDialog, ConfirmationDialog); diff --git a/scene/gui/label.h b/scene/gui/label.h index 561c42ef9eae..2cc55a47ef58 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -32,9 +32,7 @@ #define LABEL_H #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ + class Label : public Control { GDCLASS(Label, Control); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 3002f6f63721..1d33f7d4ce35 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -34,9 +34,6 @@ #include "scene/gui/control.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky -*/ class LineEdit : public Control { GDCLASS(LineEdit, Control); diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 42e909d99188..5448ff13f201 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -33,9 +33,7 @@ #include "scene/gui/button.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky -*/ + class MenuButton : public Button { GDCLASS(MenuButton, Button); diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h index ac17e52fc14d..f31a09a4822e 100644 --- a/scene/gui/nine_patch_rect.h +++ b/scene/gui/nine_patch_rect.h @@ -32,9 +32,7 @@ #define NINE_PATCH_RECT_H #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ + class NinePatchRect : public Control { GDCLASS(NinePatchRect, Control); diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 51d5fd69470d..72107080423a 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -33,9 +33,7 @@ #include "scene/gui/button.h" #include "scene/gui/popup_menu.h" -/** - @author Juan Linietsky -*/ + class OptionButton : public Button { GDCLASS(OptionButton, Button); diff --git a/scene/gui/panel.h b/scene/gui/panel.h index f8d15e4261a9..84bf6e75f57f 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -32,9 +32,7 @@ #define PANEL_H #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ + class Panel : public Control { GDCLASS(Panel, Control); diff --git a/scene/gui/popup.h b/scene/gui/popup.h index d6d96dfe648b..925760984e47 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -33,9 +33,6 @@ #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ class Popup : public Control { GDCLASS(Popup, Control); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index babdd212811d..8bfe8fc60758 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -33,10 +33,6 @@ #include "scene/gui/popup.h" -/** - @author Juan Linietsky -*/ - class PopupMenu : public Popup { GDCLASS(PopupMenu, Popup); diff --git a/scene/gui/range.h b/scene/gui/range.h index cf0add8c8956..8ce450f8fc5a 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -32,9 +32,7 @@ #define RANGE_H #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ + class Range : public Control { GDCLASS(Range, Control); diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index 5ceabfc06b81..cbcee1dae3cf 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -33,10 +33,6 @@ #include "scene/gui/range.h" -/** - @author Juan Linietsky -*/ - class ScrollBar : public Range { GDCLASS(ScrollBar, Range); diff --git a/scene/gui/separator.h b/scene/gui/separator.h index 54ad9b5bb551..89039f311227 100644 --- a/scene/gui/separator.h +++ b/scene/gui/separator.h @@ -31,10 +31,6 @@ #ifndef SEPARATOR_H #define SEPARATOR_H -/** - @author Juan Linietsky -*/ - #include "scene/gui/control.h" class Separator : public Control { diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index 3ab35324e5ea..1c5bd9d99c81 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -32,9 +32,7 @@ #define TEXTURE_FRAME_H #include "scene/gui/control.h" -/** - @author Juan Linietsky -*/ + class TextureRect : public Control { GDCLASS(TextureRect, Control); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index b6cdab766fa5..b57923e24b47 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -37,10 +37,6 @@ #include "scene/gui/scroll_bar.h" #include "scene/gui/slider.h" -/** - @author Juan Linietsky -*/ - class Tree; class TreeItem : public Object { diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 98f2fe5e353a..afb653e24295 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -39,10 +39,6 @@ #include "scene/resources/world.h" #include "scene/resources/world_2d.h" -/** - @author Juan Linietsky -*/ - class PackedScene; class Node; class Viewport; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index b7160d5139b7..6393785b226c 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -36,9 +36,6 @@ #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ class Camera; class Camera2D; diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h index 3645f8880739..b551ad2ac49f 100644 --- a/scene/register_scene_types.h +++ b/scene/register_scene_types.h @@ -31,10 +31,6 @@ #ifndef REGISTER_SCENE_TYPES_H #define REGISTER_SCENE_TYPES_H -/** - @author Juan Linietsky -*/ - void register_scene_types(); void unregister_scene_types(); diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 6fff77d746c2..d59dfab2c890 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -32,9 +32,7 @@ #define ANIMATION_H #include "core/resource.h" -/** - @author Juan Linietsky -*/ + class Animation : public Resource { GDCLASS(Animation, Resource); diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index cbf0cc1b7986..e7d80ffb3da0 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -32,9 +32,6 @@ #define DEFAULT_THEME_H #include "scene/resources/theme.h" -/** - @author Juan Linietsky -*/ void fill_default_theme(Ref &theme, const Ref &default_font, const Ref &large_font, Ref &default_icon, Ref &default_style, float p_scale); void make_default_theme(bool p_hidpi, Ref p_font); diff --git a/scene/resources/font.h b/scene/resources/font.h index 436ed43c4276..9b99b85d224f 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -34,9 +34,6 @@ #include "core/map.h" #include "core/resource.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky -*/ class Font : public Resource { diff --git a/scene/resources/material.h b/scene/resources/material.h index 17e52527b3c1..4c368b3f8b85 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -37,9 +37,6 @@ #include "scene/resources/texture.h" #include "servers/visual/shader_language.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ class Material : public Resource { diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index b38791b9a67e..6b6ee8a209b2 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -37,9 +37,6 @@ #include "scene/resources/material.h" #include "scene/resources/shape.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ class Mesh : public Resource { GDCLASS(Mesh, Resource); diff --git a/scene/resources/room.h b/scene/resources/room.h index 8990056f4621..2c53ea1aed47 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -33,9 +33,6 @@ #include "core/math/bsp_tree.h" #include "core/resource.h" -/** - @author Juan Linietsky -*/ // FIXME: left for reference but will be removed when portals are reimplemented using Area #if 0 diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index c3965fe076fd..d02e1074805d 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -34,9 +34,7 @@ #include "core/resource.h" #include "scene/resources/texture.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ + class CanvasItem; class StyleBox : public Resource { diff --git a/scene/resources/texture.h b/scene/resources/texture.h index eb7a9ff25ca3..e535f7544ae2 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -42,10 +42,6 @@ #include "servers/camera_server.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ - class Texture : public Resource { GDCLASS(Texture, Resource); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index d27180e9eb3d..187694de65f3 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -38,9 +38,6 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" -/** - @author Juan Linietsky -*/ class Theme : public Resource { GDCLASS(Theme, Resource); diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h index 0b7885c9a501..d3fa1928048f 100644 --- a/servers/physics/gjk_epa.h +++ b/servers/physics/gjk_epa.h @@ -31,11 +31,8 @@ #ifndef GJK_EPA_H #define GJK_EPA_H -#include "shape_sw.h" -/** - @author Juan Linietsky -*/ #include "collision_solver_sw.h" +#include "shape_sw.h" bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false); bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f37d651dee9a..dcfbd28dd61b 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -38,9 +38,6 @@ #include "visual_server_globals.h" #include "visual_server_scene.h" #include "visual_server_viewport.h" -/** - @author Juan Linietsky -*/ class VisualServerRaster : public VisualServer { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 24e50eb99e09..41993d7c88ae 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -35,9 +35,6 @@ #include "core/os/thread.h" #include "servers/visual_server.h" -/** - @author Juan Linietsky -*/ class VisualServerWrapMT : public VisualServer { // the real visual server diff --git a/servers/visual_server.h b/servers/visual_server.h index a84d395e3ff0..1b0164e5caf4 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -39,9 +39,6 @@ #include "core/rid.h" #include "core/variant.h" -/** - @author Juan Linietsky -*/ class VisualServer : public Object { GDCLASS(VisualServer, Object);