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Baking gridmap navmesh.
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@ -49,6 +49,10 @@
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#include "modules/csg/csg_shape.h"
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#endif
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#ifdef MODULE_GRIDMAP_ENABLED
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#include "modules/gridmap/grid_map.h"
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#endif
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EditorNavigationMeshGenerator *EditorNavigationMeshGenerator::singleton = NULL;
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void EditorNavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) {
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@ -240,8 +244,21 @@ void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_tran
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}
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}
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if (Object::cast_to<Spatial>(p_node)) {
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#ifdef MODULE_GRIDMAP_ENABLED
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if (Object::cast_to<GridMap>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {
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GridMap *gridmap_instance = Object::cast_to<GridMap>(p_node);
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Array meshes = gridmap_instance->get_meshes();
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Transform xform = gridmap_instance->get_transform();
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for (int i = 0; i < meshes.size(); i += 2) {
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Ref<Mesh> mesh = meshes[i + 1];
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if (mesh.is_valid()) {
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_add_mesh(mesh, p_accumulated_transform * xform * meshes[i], p_verticies, p_indices);
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}
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}
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}
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#endif
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if (Object::cast_to<Spatial>(p_node)) {
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Spatial *spatial = Object::cast_to<Spatial>(p_node);
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p_accumulated_transform = p_accumulated_transform * spatial->get_transform();
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}
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