Fix GDScript placeholder fallback

This commit is contained in:
Ignacio Etcheverry 2018-11-10 20:06:17 +01:00
parent 0f3fc93070
commit 7c4c646749
2 changed files with 9 additions and 1 deletions

View file

@ -563,7 +563,8 @@ Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_nam
PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
owner(p_owner),
language(p_language),
script(p_script) {
script(p_script),
build_failed(false) {
}
PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {

View file

@ -469,8 +469,15 @@ bool GDScript::_update_exports() {
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
E->get()->set_build_failed(true);
}
return false;
}
} else {
if (!valid) {
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
E->get()->set_build_failed(true);
}
return false;
}
}
if (base_cache.is_valid()) {