Fix wrong shader rename

Co-authored-by: BrunoArmondBraga <abraga3547bruno@gmail.com>
This commit is contained in:
Guilherme 2023-10-20 21:40:06 -03:00
parent 6543495b49
commit 7a76d5e6ea

View file

@ -1450,7 +1450,7 @@ const char *RenamesMap3To4::shaders_renames[][2] = {
{ "NORMALMAP_DEPTH", "NORMAL_MAP_DEPTH" },
{ "TRANSMISSION", "BACKLIGHT" },
{ "WORLD_MATRIX", "MODEL_MATRIX" },
{ "depth_draw_alpha_prepass", "depth_draw_opaque" },
{ "depth_draw_alpha_prepass", "depth_prepass_alpha" },
{ "hint_albedo", "source_color" },
{ "hint_aniso", "hint_anisotropy" },
{ "hint_black", "hint_default_black" },