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Fixed user being unable to delete root Node if is an inherited Scene
User wasn't able to delete the root Node because it was being treated as a foreign Node since it was an inherited Scene
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1 changed files with 7 additions and 0 deletions
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@ -1307,6 +1307,13 @@ bool SceneTreeDock::_validate_no_foreign() {
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return false;
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}
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// When edited_scene inherits from another one the root Node will be the parent Scene,
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// we don't want to consider that Node a foreign one otherwise we would not be able to
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// delete it
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if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E->get()) {
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continue;
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}
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if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
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accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
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