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Add @GDScript.type_exists
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57c67fb0f7
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@ -87,6 +87,7 @@ const char *GDFunctions::get_func_name(Function p_func) {
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"funcref",
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"convert",
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"typeof",
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"type_exists",
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"str",
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"print",
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"printt",
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@ -531,6 +532,12 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va
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VALIDATE_ARG_COUNT(1);
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r_ret = p_args[0]->get_type();
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} break;
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case TYPE_EXISTS: {
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VALIDATE_ARG_COUNT(1);
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r_ret = ObjectTypeDB::type_exists(*p_args[0]);
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} break;
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case TEXT_STR: {
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@ -1126,6 +1133,7 @@ bool GDFunctions::is_deterministic(Function p_func) {
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case LOGIC_NEAREST_PO2:
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case TYPE_CONVERT:
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case TYPE_OF:
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case TYPE_EXISTS:
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case TEXT_STR:
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case COLOR8:
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// enable for debug only, otherwise not desirable - case GEN_RANGE:
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@ -1388,6 +1396,13 @@ MethodInfo GDFunctions::get_info(Function p_func) {
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mi.return_val.type=Variant::INT;
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return mi;
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} break;
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case TYPE_EXISTS: {
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MethodInfo mi("type_exists",PropertyInfo(Variant::STRING,"type"));
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mi.return_val.type=Variant::BOOL;
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return mi;
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} break;
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case TEXT_STR: {
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@ -81,6 +81,7 @@ public:
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FUNC_FUNCREF,
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TYPE_CONVERT,
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TYPE_OF,
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TYPE_EXISTS,
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TEXT_STR,
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TEXT_PRINT,
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TEXT_PRINT_TABBED,
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