Merge pull request #73617 from myaaaaaaaaa/quit-after

Add `--quit-after <number-of-iterations>`
This commit is contained in:
Rémi Verschelde 2023-04-26 11:35:52 +02:00
commit 67ccb5a739
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GPG key ID: C3336907360768E1

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@ -167,7 +167,7 @@ static bool project_manager = false;
static bool cmdline_tool = false;
static String locale;
static bool show_help = false;
static bool auto_quit = false;
static uint64_t quit_after = 0;
static OS::ProcessID editor_pid = 0;
#ifdef TOOLS_ENABLED
static bool found_project = false;
@ -355,6 +355,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --debug-server <uri> Start the editor debug server (<protocol>://<host/IP>[:<port>], e.g. tcp://127.0.0.1:6007)\n");
#endif
OS::get_singleton()->print(" --quit Quit after the first iteration.\n");
OS::get_singleton()->print(" --quit-after <int> Quit after the given number of iterations. Set to 0 to disable.\n");
OS::get_singleton()->print(" -l, --language <locale> Use a specific locale (<locale> being a two-letter code).\n");
OS::get_singleton()->print(" --path <directory> Path to a project (<directory> must contain a 'project.godot' file).\n");
OS::get_singleton()->print(" -u, --upwards Scan folders upwards for project.godot file.\n");
@ -398,6 +399,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --write-movie <file> Writes a video to the specified path (usually with .avi or .png extension).\n");
OS::get_singleton()->print(" --fixed-fps is forced when enabled, but it can be used to change movie FPS.\n");
OS::get_singleton()->print(" --disable-vsync can speed up movie writing but makes interaction more difficult.\n");
OS::get_singleton()->print(" --quit-after can be used to specify the number of frames to write.\n");
OS::get_singleton()->print("\n");
@ -1200,7 +1202,15 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "-u" || I->get() == "--upwards") { // scan folders upwards
upwards = true;
} else if (I->get() == "--quit") { // Auto quit at the end of the first main loop iteration
auto_quit = true;
quit_after = 1;
} else if (I->get() == "--quit-after") { // Quit after the given number of iterations
if (I->next()) {
quit_after = I->next()->get().to_int();
N = I->next()->next();
} else {
OS::get_singleton()->print("Missing number of iterations, aborting.\n");
goto error;
}
} else if (I->get().ends_with("project.godot")) {
String path;
String file = I->get();
@ -3301,6 +3311,10 @@ bool Main::iteration() {
movie_writer->add_frame(vp_tex);
}
if ((quit_after > 0) && (Engine::get_singleton()->_process_frames >= quit_after)) {
exit = true;
}
if (fixed_fps != -1) {
return exit;
}
@ -3324,7 +3338,7 @@ bool Main::iteration() {
}
#endif
return exit || auto_quit;
return exit;
}
void Main::force_redraw() {