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https://github.com/godotengine/godot
synced 2024-09-05 16:40:50 +00:00
Use new HashMap implementation in the TextServer, and Font.
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@ -2769,7 +2769,7 @@ Vector2 TextServerAdvanced::font_get_kerning(const RID &p_font_rid, int64_t p_si
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ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2());
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const Map<Vector2i, Vector2> &kern = fd->cache[size]->kerning_map;
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const HashMap<Vector2i, Vector2, VariantHasher, VariantComparator> &kern = fd->cache[size]->kerning_map;
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if (kern.has(p_glyph_pair)) {
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if (fd->msdf) {
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@ -2827,7 +2827,7 @@ bool TextServerAdvanced::font_has_char(const RID &p_font_rid, int64_t p_char) co
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if (fd->cache.is_empty()) {
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ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), false);
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}
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FontDataForSizeAdvanced *at_size = fd->cache.front()->get();
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FontDataForSizeAdvanced *at_size = fd->cache.begin()->value;
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#ifdef MODULE_FREETYPE_ENABLED
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if (at_size && at_size->face) {
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@ -2845,7 +2845,7 @@ String TextServerAdvanced::font_get_supported_chars(const RID &p_font_rid) const
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if (fd->cache.is_empty()) {
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ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), String());
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}
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FontDataForSizeAdvanced *at_size = fd->cache.front()->get();
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FontDataForSizeAdvanced *at_size = fd->cache.begin()->value;
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String chars;
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#ifdef MODULE_FREETYPE_ENABLED
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@ -4575,7 +4575,7 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(const RID &p_shape
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Glyph *sd_glyphs = sd->glyphs.ptrw();
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int sd_size = sd->glyphs.size();
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if (sd->jstops.size() > 0) {
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if (!sd->jstops.is_empty()) {
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for (int i = 0; i < sd_size; i++) {
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if (sd_glyphs[i].count > 0) {
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char32_t c = sd->text[sd_glyphs[i].start - sd->start];
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@ -67,7 +67,6 @@
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#include <godot_cpp/classes/ref.hpp>
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#include <godot_cpp/templates/hash_map.hpp>
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#include <godot_cpp/templates/map.hpp>
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#include <godot_cpp/templates/rid_owner.hpp>
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#include <godot_cpp/templates/set.hpp>
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#include <godot_cpp/templates/thread_work_pool.hpp>
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@ -78,6 +77,7 @@ using namespace godot;
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#else
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// Headers for building as built-in module.
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#include "core/templates/hash_map.h"
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#include "core/templates/rid_owner.h"
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#include "core/templates/thread_work_pool.h"
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#include "scene/resources/texture.h"
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@ -133,8 +133,8 @@ class TextServerAdvanced : public TextServerExtension {
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};
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Vector<NumSystemData> num_systems;
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Map<StringName, int32_t> feature_sets;
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Map<int32_t, StringName> feature_sets_inv;
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HashMap<StringName, int32_t> feature_sets;
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HashMap<int32_t, StringName> feature_sets_inv;
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void _insert_num_systems_lang();
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void _insert_feature_sets();
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@ -191,7 +191,7 @@ class TextServerAdvanced : public TextServerExtension {
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Vector<FontTexture> textures;
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HashMap<int32_t, FontGlyph> glyph_map;
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Map<Vector2i, Vector2> kerning_map;
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HashMap<Vector2i, Vector2, VariantHasher, VariantComparator> kerning_map;
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hb_font_t *hb_handle = nullptr;
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@ -233,7 +233,7 @@ class TextServerAdvanced : public TextServerExtension {
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String font_name;
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String style_name;
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Map<Vector2i, FontDataForSizeAdvanced *> cache;
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HashMap<Vector2i, FontDataForSizeAdvanced *, VariantHasher, VariantComparator> cache;
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bool face_init = false;
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Set<uint32_t> supported_scripts;
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@ -242,8 +242,8 @@ class TextServerAdvanced : public TextServerExtension {
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Dictionary feature_overrides;
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// Language/script support override.
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Map<String, bool> language_support_overrides;
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Map<String, bool> script_support_overrides;
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HashMap<String, bool> language_support_overrides;
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HashMap<String, bool> script_support_overrides;
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PackedByteArray data;
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const uint8_t *data_ptr;
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@ -334,7 +334,7 @@ class TextServerAdvanced : public TextServerExtension {
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InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
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Rect2 rect;
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};
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Map<Variant, EmbeddedObject> objects;
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HashMap<Variant, EmbeddedObject, VariantHasher, VariantComparator> objects;
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/* Shaped data */
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TextServer::Direction para_direction = DIRECTION_LTR; // Detected text direction.
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@ -1917,7 +1917,7 @@ Vector2 TextServerFallback::font_get_kerning(const RID &p_font_rid, int64_t p_si
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ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Vector2());
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const Map<Vector2i, Vector2> &kern = fd->cache[size]->kerning_map;
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const HashMap<Vector2i, Vector2, VariantHasher, VariantComparator> &kern = fd->cache[size]->kerning_map;
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if (kern.has(p_glyph_pair)) {
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if (fd->msdf) {
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@ -1957,7 +1957,7 @@ bool TextServerFallback::font_has_char(const RID &p_font_rid, int64_t p_char) co
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if (fd->cache.is_empty()) {
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ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), false);
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}
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FontDataForSizeFallback *at_size = fd->cache.front()->get();
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FontDataForSizeFallback *at_size = fd->cache.begin()->value;
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#ifdef MODULE_FREETYPE_ENABLED
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if (at_size && at_size->face) {
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@ -1975,7 +1975,7 @@ String TextServerFallback::font_get_supported_chars(const RID &p_font_rid) const
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if (fd->cache.is_empty()) {
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ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), String());
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}
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FontDataForSizeFallback *at_size = fd->cache.front()->get();
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FontDataForSizeFallback *at_size = fd->cache.begin()->value;
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String chars;
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#ifdef MODULE_FREETYPE_ENABLED
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@ -67,7 +67,6 @@
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#include <godot_cpp/classes/ref.hpp>
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#include <godot_cpp/templates/hash_map.hpp>
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#include <godot_cpp/templates/map.hpp>
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#include <godot_cpp/templates/rid_owner.hpp>
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#include <godot_cpp/templates/set.hpp>
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#include <godot_cpp/templates/thread_work_pool.hpp>
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@ -80,6 +79,7 @@ using namespace godot;
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#include "servers/text/text_server_extension.h"
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#include "core/templates/hash_map.h"
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#include "core/templates/rid_owner.h"
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#include "core/templates/thread_work_pool.h"
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#include "scene/resources/texture.h"
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@ -106,8 +106,8 @@ class TextServerFallback : public TextServerExtension {
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GDCLASS(TextServerFallback, TextServerExtension);
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_THREAD_SAFE_CLASS_
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Map<StringName, int32_t> feature_sets;
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Map<int32_t, StringName> feature_sets_inv;
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HashMap<StringName, int32_t> feature_sets;
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HashMap<int32_t, StringName> feature_sets_inv;
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void _insert_feature_sets();
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_FORCE_INLINE_ void _insert_feature(const StringName &p_name, int32_t p_tag);
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@ -159,7 +159,7 @@ class TextServerFallback : public TextServerExtension {
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Vector<FontTexture> textures;
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HashMap<int32_t, FontGlyph> glyph_map;
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Map<Vector2i, Vector2> kerning_map;
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HashMap<Vector2i, Vector2, VariantHasher, VariantComparator> kerning_map;
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#ifdef MODULE_FREETYPE_ENABLED
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FT_Face face = nullptr;
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@ -196,15 +196,15 @@ class TextServerFallback : public TextServerExtension {
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String font_name;
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String style_name;
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Map<Vector2i, FontDataForSizeFallback *> cache;
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HashMap<Vector2i, FontDataForSizeFallback *, VariantHasher, VariantComparator> cache;
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bool face_init = false;
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Dictionary supported_varaitions;
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Dictionary feature_overrides;
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// Language/script support override.
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Map<String, bool> language_support_overrides;
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Map<String, bool> script_support_overrides;
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HashMap<String, bool> language_support_overrides;
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HashMap<String, bool> script_support_overrides;
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PackedByteArray data;
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const uint8_t *data_ptr;
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@ -294,7 +294,7 @@ class TextServerFallback : public TextServerExtension {
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InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
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Rect2 rect;
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};
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Map<Variant, EmbeddedObject> objects;
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HashMap<Variant, EmbeddedObject, VariantHasher, VariantComparator> objects;
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/* Shaped data */
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TextServer::Direction para_direction = DIRECTION_LTR; // Detected text direction.
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@ -33,6 +33,7 @@
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#include "core/io/image_loader.h"
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#include "core/io/resource_loader.h"
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#include "core/string/translation.h"
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#include "core/templates/hash_map.h"
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#include "core/templates/hashfuncs.h"
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#include "scene/resources/text_line.h"
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#include "scene/resources/text_paragraph.h"
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@ -963,7 +964,7 @@ Error FontData::load_bitmap_font(const String &p_path) {
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int delimiter = line.find(" ");
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String type = line.substr(0, delimiter);
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int pos = delimiter + 1;
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Map<String, String> keys;
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HashMap<String, String> keys;
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while (pos < line.size() && line[pos] == ' ') {
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pos++;
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