Add ARB_get_program_binary to glad to support shader cache over desktop GL

This commit is contained in:
ChibiDenDen 2023-04-29 16:29:33 +03:00
parent 4adbfcfbb2
commit 6441210177
3 changed files with 54 additions and 17 deletions

View file

@ -507,15 +507,20 @@ String ShaderGLES3::_version_get_sha1(Version *p_version) const {
return hash_build.as_string().sha1_text();
}
#ifndef GLES_OVER_GL
#ifndef WEB_ENABLED // not supported in webgl
static const char *shader_file_header = "GLSC";
static const uint32_t cache_file_version = 3;
#endif
bool ShaderGLES3::_load_from_cache(Version *p_version) {
#ifdef GLES_OVER_GL // glGetProgramBinary and glProgramBinary require GL version 4.1 while GLAD is only configured for 3.3 right now
#ifdef WEB_ENABLED // not supported in webgl
return false;
#else
#ifdef GLES_OVER_GL
if (glProgramBinary == NULL) { // ARB_get_program_binary extension not available
return false;
}
#endif
String sha1 = _version_get_sha1(p_version);
String path = shader_cache_dir.path_join(name).path_join(base_sha256).path_join(sha1) + ".cache";
@ -533,14 +538,14 @@ bool ShaderGLES3::_load_from_cache(Version *p_version) {
return false; // wrong version
}
int variant_count = static_cast<int>(f->get_32());
ERR_FAIL_COND_V_MSG(variant_count != this->variant_count, false, "shader cache variant count mismatch, expected " + itos(this->variant_count) + " got " + itos(variant_count)); //should not happen but check
int cache_variant_count = static_cast<int>(f->get_32());
ERR_FAIL_COND_V_MSG(cache_variant_count != this->variant_count, false, "shader cache variant count mismatch, expected " + itos(this->variant_count) + " got " + itos(cache_variant_count)); //should not happen but check
LocalVector<OAHashMap<uint64_t, Version::Specialization>> variants;
for (int i = 0; i < variant_count; i++) {
uint32_t specialization_count = f->get_32();
for (int i = 0; i < cache_variant_count; i++) {
uint32_t cache_specialization_count = f->get_32();
OAHashMap<uint64_t, Version::Specialization> variant;
for (uint32_t j = 0; j < specialization_count; j++) {
for (uint32_t j = 0; j < cache_specialization_count; j++) {
uint64_t specialization_key = f->get_64();
uint32_t variant_size = f->get_32();
if (variant_size == 0) {
@ -570,13 +575,18 @@ bool ShaderGLES3::_load_from_cache(Version *p_version) {
p_version->variants = variants;
return true;
#endif
#endif // WEB_ENABLED
}
void ShaderGLES3::_save_to_cache(Version *p_version) {
#ifdef GLES_OVER_GL // glGetProgramBinary and glProgramBinary require GL version 4.1 while GLAD is only configured for 3.3 right now
#ifdef WEB_ENABLED // not supported in webgl
return;
#else
#ifdef GLES_OVER_GL
if (glGetProgramBinary == NULL) { // ARB_get_program_binary extension not available
return;
}
#endif
String sha1 = _version_get_sha1(p_version);
String path = shader_cache_dir.path_join(name).path_join(base_sha256).path_join(sha1) + ".cache";
@ -588,8 +598,8 @@ void ShaderGLES3::_save_to_cache(Version *p_version) {
f->store_32(variant_count);
for (int i = 0; i < variant_count; i++) {
int specialization_count = p_version->variants[i].get_num_elements();
f->store_32(specialization_count);
int cache_specialization_count = p_version->variants[i].get_num_elements();
f->store_32(cache_specialization_count);
for (OAHashMap<uint64_t, ShaderGLES3::Version::Specialization>::Iterator it = p_version->variants[i].iter(); it.valid; it = p_version->variants[i].next_iter(it)) {
const uint64_t specialization_key = *it.key;
@ -619,7 +629,7 @@ void ShaderGLES3::_save_to_cache(Version *p_version) {
f->store_buffer(compiled_program.ptr(), compiled_program.size());
}
}
#endif
#endif // WEB_ENABLED
}
void ShaderGLES3::_clear_version(Version *p_version) {

12
thirdparty/glad/gl.c vendored
View file

@ -37,6 +37,7 @@ int GLAD_GL_VERSION_3_2 = 0;
int GLAD_GL_VERSION_3_3 = 0;
int GLAD_GL_ARB_debug_output = 0;
int GLAD_GL_ARB_framebuffer_object = 0;
int GLAD_GL_ARB_get_program_binary = 0;
int GLAD_GL_EXT_framebuffer_blit = 0;
int GLAD_GL_EXT_framebuffer_multisample = 0;
int GLAD_GL_EXT_framebuffer_object = 0;
@ -292,6 +293,7 @@ PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
@ -485,6 +487,8 @@ PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
PFNGLPOPNAMEPROC glad_glPopName = NULL;
PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
@ -1588,6 +1592,12 @@ static void glad_gl_load_GL_ARB_framebuffer_object( GLADuserptrloadfunc load, vo
glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage");
glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample");
}
static void glad_gl_load_GL_ARB_get_program_binary( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_ARB_get_program_binary) return;
glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) load(userptr, "glGetProgramBinary");
glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC) load(userptr, "glProgramBinary");
glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri");
}
static void glad_gl_load_GL_EXT_framebuffer_blit( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_EXT_framebuffer_blit) return;
glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC) load(userptr, "glBlitFramebufferEXT");
@ -1729,6 +1739,7 @@ static int glad_gl_find_extensions_gl( int version) {
GLAD_GL_ARB_debug_output = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_debug_output");
GLAD_GL_ARB_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_object");
GLAD_GL_ARB_get_program_binary = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_program_binary");
GLAD_GL_EXT_framebuffer_blit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_blit");
GLAD_GL_EXT_framebuffer_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_multisample");
GLAD_GL_EXT_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_object");
@ -1804,6 +1815,7 @@ int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
if (!glad_gl_find_extensions_gl(version)) return 0;
glad_gl_load_GL_ARB_debug_output(load, userptr);
glad_gl_load_GL_ARB_framebuffer_object(load, userptr);
glad_gl_load_GL_ARB_get_program_binary(load, userptr);
glad_gl_load_GL_EXT_framebuffer_blit(load, userptr);
glad_gl_load_GL_EXT_framebuffer_multisample(load, userptr);
glad_gl_load_GL_EXT_framebuffer_object(load, userptr);

View file

@ -1,11 +1,11 @@
/**
* Loader generated by glad 2.0.2 on Mon Nov 7 12:17:15 2022
* Loader generated by glad 2.0.4 on Sat Apr 29 13:24:27 2023
*
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
*
* Generator: C/C++
* Specification: gl
* Extensions: 7
* Extensions: 8
*
* APIs:
* - gl:compatibility=3.3
@ -19,10 +19,10 @@
* - ON_DEMAND = False
*
* Commandline:
* --api='gl:compatibility=3.3' --extensions='GL_ARB_debug_output,GL_ARB_framebuffer_object,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_OVR_multiview,GL_OVR_multiview2' c --loader
* --api='gl:compatibility=3.3' --extensions='GL_ARB_debug_output,GL_ARB_framebuffer_object,GL_ARB_get_program_binary,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_OVR_multiview,GL_OVR_multiview2' c --loader
*
* Online:
* http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_debug_output%2CGL_ARB_framebuffer_object%2CGL_EXT_framebuffer_blit%2CGL_EXT_framebuffer_multisample%2CGL_EXT_framebuffer_object%2CGL_OVR_multiview%2CGL_OVR_multiview2&generator=c&options=LOADER
* http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_debug_output%2CGL_ARB_framebuffer_object%2CGL_ARB_get_program_binary%2CGL_EXT_framebuffer_blit%2CGL_EXT_framebuffer_multisample%2CGL_EXT_framebuffer_object%2CGL_OVR_multiview%2CGL_OVR_multiview2&generator=c&options=LOADER
*
*/
@ -164,7 +164,7 @@ extern "C" {
#define GLAD_VERSION_MAJOR(version) (version / 10000)
#define GLAD_VERSION_MINOR(version) (version % 10000)
#define GLAD_GENERATOR_VERSION "2.0.2"
#define GLAD_GENERATOR_VERSION "2.0.4"
typedef void (*GLADapiproc)(void);
@ -889,6 +889,7 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
#define GL_NO_ERROR 0
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_NUM_EXTENSIONS 0x821D
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
#define GL_OBJECT_LINEAR 0x2401
#define GL_OBJECT_PLANE 0x2501
#define GL_OBJECT_TYPE 0x9112
@ -981,6 +982,9 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
#define GL_PRIMITIVES_GENERATED 0x8C87
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
#define GL_PROGRAM_BINARY_LENGTH 0x8741
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
#define GL_PROGRAM_POINT_SIZE 0x8642
#define GL_PROJECTION 0x1701
#define GL_PROJECTION_MATRIX 0x0BA7
@ -1605,6 +1609,8 @@ GLAD_API_CALL int GLAD_GL_VERSION_3_3;
GLAD_API_CALL int GLAD_GL_ARB_debug_output;
#define GL_ARB_framebuffer_object 1
GLAD_API_CALL int GLAD_GL_ARB_framebuffer_object;
#define GL_ARB_get_program_binary 1
GLAD_API_CALL int GLAD_GL_ARB_get_program_binary;
#define GL_EXT_framebuffer_blit 1
GLAD_API_CALL int GLAD_GL_EXT_framebuffer_blit;
#define GL_EXT_framebuffer_multisample 1
@ -1864,6 +1870,7 @@ typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values
typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values);
typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params);
typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask);
typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params);
@ -2057,6 +2064,8 @@ typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void);
typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void);
typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities);
typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask);
typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
@ -2860,6 +2869,8 @@ GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv;
#define glGetPointerv glad_glGetPointerv
GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
#define glGetPolygonStipple glad_glGetPolygonStipple
GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
#define glGetProgramBinary glad_glGetProgramBinary
GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
#define glGetProgramInfoLog glad_glGetProgramInfoLog
GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
@ -3246,6 +3257,10 @@ GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
#define glPrioritizeTextures glad_glPrioritizeTextures
GLAD_API_CALL PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
#define glProgramBinary glad_glProgramBinary
GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
#define glProgramParameteri glad_glProgramParameteri
GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
#define glProvokingVertex glad_glProvokingVertex
GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib;