mirror of
https://github.com/godotengine/godot
synced 2024-09-05 17:19:44 +00:00
Deprecate RenderingServer's has_feature
and Features enum
This commit is contained in:
parent
9b522ac1a8
commit
63a08f2493
|
@ -1556,11 +1556,11 @@
|
|||
Returns [code]true[/code] if changes have been made to the RenderingServer's data. [method force_draw] is usually called if this happens.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_feature" qualifiers="const">
|
||||
<method name="has_feature" qualifiers="const" is_deprecated="true">
|
||||
<return type="bool" />
|
||||
<param index="0" name="feature" type="int" enum="RenderingServer.Features" />
|
||||
<description>
|
||||
Not yet implemented. Always returns [code]false[/code].
|
||||
[i]Deprecated.[/i] This method has not been used since Godot 3.0. Always returns false.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_os_feature" qualifiers="const">
|
||||
|
@ -5332,11 +5332,11 @@
|
|||
<constant name="RENDERING_INFO_VIDEO_MEM_USED" value="5" enum="RenderingInfo">
|
||||
Video memory used (in bytes). When using the Forward+ or mobile rendering backends, this is always greater than the sum of [constant RENDERING_INFO_TEXTURE_MEM_USED] and [constant RENDERING_INFO_BUFFER_MEM_USED], since there is miscellaneous data not accounted for by those two metrics. When using the GL Compatibility backend, this is equal to the sum of [constant RENDERING_INFO_TEXTURE_MEM_USED] and [constant RENDERING_INFO_BUFFER_MEM_USED].
|
||||
</constant>
|
||||
<constant name="FEATURE_SHADERS" value="0" enum="Features">
|
||||
Hardware supports shaders. This enum is currently unused in Godot 3.x.
|
||||
<constant name="FEATURE_SHADERS" value="0" enum="Features" is_deprecated="true">
|
||||
[i]Deprecated.[/i] This constant has not been used since Godot 3.0.
|
||||
</constant>
|
||||
<constant name="FEATURE_MULTITHREADED" value="1" enum="Features">
|
||||
Hardware supports multithreading. This enum is currently unused in Godot 3.x.
|
||||
<constant name="FEATURE_MULTITHREADED" value="1" enum="Features" is_deprecated="true">
|
||||
[i]Deprecated.[/i] This constant has not been used since Godot 3.0.
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
|
|
|
@ -287,9 +287,11 @@ void RenderingServerDefault::set_default_clear_color(const Color &p_color) {
|
|||
RSG::viewport->set_default_clear_color(p_color);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
bool RenderingServerDefault::has_feature(Features p_feature) const {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
void RenderingServerDefault::sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) {
|
||||
RSG::scene->sdfgi_set_debug_probe_select(p_position, p_dir);
|
||||
|
|
|
@ -1021,7 +1021,9 @@ public:
|
|||
virtual Color get_default_clear_color() override;
|
||||
virtual void set_default_clear_color(const Color &p_color) override;
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
virtual bool has_feature(Features p_feature) const override;
|
||||
#endif
|
||||
|
||||
virtual bool has_os_feature(const String &p_feature) const override;
|
||||
virtual void set_debug_generate_wireframes(bool p_generate) override;
|
||||
|
|
|
@ -3362,7 +3362,6 @@ void RenderingServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_default_clear_color"), &RenderingServer::get_default_clear_color);
|
||||
ClassDB::bind_method(D_METHOD("set_default_clear_color", "color"), &RenderingServer::set_default_clear_color);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &RenderingServer::has_feature);
|
||||
ClassDB::bind_method(D_METHOD("has_os_feature", "feature"), &RenderingServer::has_os_feature);
|
||||
ClassDB::bind_method(D_METHOD("set_debug_generate_wireframes", "generate"), &RenderingServer::set_debug_generate_wireframes);
|
||||
|
||||
|
@ -3380,9 +3379,6 @@ void RenderingServer::_bind_methods() {
|
|||
BIND_ENUM_CONSTANT(RENDERING_INFO_BUFFER_MEM_USED);
|
||||
BIND_ENUM_CONSTANT(RENDERING_INFO_VIDEO_MEM_USED);
|
||||
|
||||
BIND_ENUM_CONSTANT(FEATURE_SHADERS);
|
||||
BIND_ENUM_CONSTANT(FEATURE_MULTITHREADED);
|
||||
|
||||
ADD_SIGNAL(MethodInfo("frame_pre_draw"));
|
||||
ADD_SIGNAL(MethodInfo("frame_post_draw"));
|
||||
|
||||
|
@ -3392,6 +3388,13 @@ void RenderingServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("create_local_rendering_device"), &RenderingServer::create_local_rendering_device);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("call_on_render_thread", "callable"), &RenderingServer::call_on_render_thread);
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &RenderingServer::has_feature);
|
||||
|
||||
BIND_ENUM_CONSTANT(FEATURE_SHADERS);
|
||||
BIND_ENUM_CONSTANT(FEATURE_MULTITHREADED);
|
||||
#endif
|
||||
}
|
||||
|
||||
void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry3D::MeshData &p_mesh_data) {
|
||||
|
|
|
@ -1612,13 +1612,14 @@ public:
|
|||
virtual Color get_default_clear_color() = 0;
|
||||
virtual void set_default_clear_color(const Color &p_color) = 0;
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
// Never actually used, should be removed when we can break compatibility.
|
||||
enum Features {
|
||||
FEATURE_SHADERS,
|
||||
FEATURE_MULTITHREADED,
|
||||
};
|
||||
|
||||
virtual bool has_feature(Features p_feature) const = 0;
|
||||
|
||||
#endif
|
||||
virtual bool has_os_feature(const String &p_feature) const = 0;
|
||||
|
||||
virtual void set_debug_generate_wireframes(bool p_generate) = 0;
|
||||
|
@ -1748,10 +1749,13 @@ VARIANT_ENUM_CAST(RenderingServer::CanvasLightShadowFilter);
|
|||
VARIANT_ENUM_CAST(RenderingServer::CanvasOccluderPolygonCullMode);
|
||||
VARIANT_ENUM_CAST(RenderingServer::GlobalShaderParameterType);
|
||||
VARIANT_ENUM_CAST(RenderingServer::RenderingInfo);
|
||||
VARIANT_ENUM_CAST(RenderingServer::Features);
|
||||
VARIANT_ENUM_CAST(RenderingServer::CanvasTextureChannel);
|
||||
VARIANT_ENUM_CAST(RenderingServer::BakeChannels);
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
VARIANT_ENUM_CAST(RenderingServer::Features);
|
||||
#endif
|
||||
|
||||
// Alias to make it easier to use.
|
||||
#define RS RenderingServer
|
||||
|
||||
|
|
Loading…
Reference in a new issue