Improve selection handling in the project manager

Also clean up some unused methods and method names
This commit is contained in:
Yuri Sizov 2023-04-04 15:27:13 +02:00
parent ef025711a6
commit 632423f969
2 changed files with 65 additions and 53 deletions

View file

@ -1208,7 +1208,7 @@ void ProjectList::_notification(int p_what) {
if (_icon_load_index < _projects.size()) {
Item &item = _projects.write[_icon_load_index];
if (item.control->should_load_project_icon()) {
load_project_icon(_icon_load_index);
_load_project_icon(_icon_load_index);
}
_icon_load_index++;
@ -1219,12 +1219,12 @@ void ProjectList::_notification(int p_what) {
}
}
void ProjectList::update_icons_async() {
void ProjectList::_update_icons_async() {
_icon_load_index = 0;
set_process(true);
}
void ProjectList::load_project_icon(int p_index) {
void ProjectList::_load_project_icon(int p_index) {
Item &item = _projects.write[p_index];
Ref<Texture2D> default_icon = get_theme_icon(SNAME("DefaultProjectIcon"), SNAME("EditorIcons"));
@ -1357,16 +1357,14 @@ void ProjectList::load_projects() {
// Create controls
for (int i = 0; i < _projects.size(); ++i) {
create_project_item_control(i);
_create_project_item_control(i);
}
sort_projects();
_update_icons_async();
update_dock_menu();
set_v_scroll(0);
update_icons_async();
update_dock_menu();
}
void ProjectList::update_dock_menu() {
@ -1414,7 +1412,7 @@ void ProjectList::_global_menu_open_project(const Variant &p_tag) {
}
}
void ProjectList::create_project_item_control(int p_index) {
void ProjectList::_create_project_item_control(int p_index) {
// Will be added last in the list, so make sure indexes match
ERR_FAIL_COND(p_index != _scroll_children->get_child_count());
@ -1489,8 +1487,7 @@ void ProjectList::sort_projects() {
}
// Rewind the coroutine because order of projects changed
update_icons_async();
_update_icons_async();
update_dock_menu();
}
@ -1542,7 +1539,7 @@ int ProjectList::get_single_selected_index() const {
return 0;
}
void ProjectList::remove_project(int p_index, bool p_update_config) {
void ProjectList::_remove_project(int p_index, bool p_update_config) {
const Item item = _projects[p_index]; // Take a copy
_selected_project_paths.erase(item.path);
@ -1583,7 +1580,7 @@ void ProjectList::erase_missing_projects() {
const Item &item = _projects[i];
if (item.missing) {
remove_project(i, true);
_remove_project(i, true);
--i;
++deleted_count;
@ -1611,7 +1608,7 @@ int ProjectList::refresh_project(const String &dir_path) {
for (int i = 0; i < _projects.size(); ++i) {
const Item &existing_item = _projects[i];
if (existing_item.path == dir_path) {
remove_project(i, false);
_remove_project(i, false);
break;
}
}
@ -1623,7 +1620,7 @@ int ProjectList::refresh_project(const String &dir_path) {
Item item = load_project_data(dir_path, is_favourite);
_projects.push_back(item);
create_project_item_control(_projects.size() - 1);
_create_project_item_control(_projects.size() - 1);
sort_projects();
@ -1633,7 +1630,7 @@ int ProjectList::refresh_project(const String &dir_path) {
select_project(i);
ensure_project_visible(i);
}
load_project_icon(i);
_load_project_icon(i);
index = i;
break;
@ -1667,35 +1664,57 @@ int ProjectList::get_project_count() const {
return _projects.size();
}
void ProjectList::select_project(int p_index) {
void ProjectList::_clear_project_selection() {
Vector<Item> previous_selected_items = get_selected_projects();
_selected_project_paths.clear();
for (int i = 0; i < previous_selected_items.size(); ++i) {
previous_selected_items[i].control->queue_redraw();
previous_selected_items[i].control->set_selected(false);
}
}
toggle_select(p_index);
void ProjectList::_toggle_project(int p_index) {
// This methods adds to the selection or removes from the
// selection.
Item &item = _projects.write[p_index];
if (_selected_project_paths.has(item.path)) {
_deselect_project_nocheck(p_index);
} else {
_select_project_nocheck(p_index);
}
}
void ProjectList::_select_project_nocheck(int p_index) {
Item &item = _projects.write[p_index];
_selected_project_paths.insert(item.path);
item.control->set_selected(true);
}
void ProjectList::_deselect_project_nocheck(int p_index) {
Item &item = _projects.write[p_index];
_selected_project_paths.erase(item.path);
item.control->set_selected(false);
}
void ProjectList::select_project(int p_index) {
// This method keeps only one project selected.
_clear_project_selection();
_select_project_nocheck(p_index);
}
void ProjectList::select_first_visible_project() {
bool found = false;
_clear_project_selection();
for (int i = 0; i < _projects.size(); i++) {
if (_projects[i].control->is_visible()) {
select_project(i);
found = true;
_select_project_nocheck(i);
break;
}
}
if (!found) {
// Deselect all projects if there are no visible projects in the list.
_selected_project_paths.clear();
}
}
inline void sort(int &a, int &b) {
inline void _sort_project_range(int &a, int &b) {
if (a > b) {
int temp = a;
a = b;
@ -1703,22 +1722,12 @@ inline void sort(int &a, int &b) {
}
}
void ProjectList::select_range(int p_begin, int p_end) {
sort(p_begin, p_end);
select_project(p_begin);
for (int i = p_begin + 1; i <= p_end; ++i) {
toggle_select(i);
}
}
void ProjectList::_select_project_range(int p_begin, int p_end) {
_clear_project_selection();
void ProjectList::toggle_select(int p_index) {
Item &item = _projects.write[p_index];
if (_selected_project_paths.has(item.path)) {
_selected_project_paths.erase(item.path);
item.control->set_selected(false);
} else {
_selected_project_paths.insert(item.path);
item.control->set_selected(true);
_sort_project_range(p_begin, p_end);
for (int i = p_begin; i <= p_end; ++i) {
_select_project_nocheck(i);
}
}
@ -1768,10 +1777,10 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
}
}
CRASH_COND(anchor_index == -1);
select_range(anchor_index, clicked_index);
_select_project_range(anchor_index, clicked_index);
} else if (mb->is_ctrl_pressed()) {
toggle_select(clicked_index);
_toggle_project(clicked_index);
} else {
_last_clicked = clicked_project.path;

View file

@ -249,18 +249,22 @@ private:
ConfigFile _config;
String _config_path;
void _panel_draw(Node *p_hb);
void _panel_input(const Ref<InputEvent> &p_ev, Node *p_hb);
void _favorite_pressed(Node *p_hb);
void _show_project(const String &p_path);
void select_range(int p_begin, int p_end);
void toggle_select(int p_index);
void create_project_item_control(int p_index);
void remove_project(int p_index, bool p_update_settings);
void update_icons_async();
void load_project_icon(int p_index);
void _clear_project_selection();
void _toggle_project(int p_index);
void _select_project_nocheck(int p_index);
void _deselect_project_nocheck(int p_index);
void _select_project_range(int p_begin, int p_end);
void _create_project_item_control(int p_index);
void _remove_project(int p_index, bool p_update_settings);
static Item load_project_data(const String &p_property_key, bool p_favorite);
void _update_icons_async();
void _load_project_icon(int p_index);
void _global_menu_new_window(const Variant &p_tag);
void _global_menu_open_project(const Variant &p_tag);
@ -381,7 +385,6 @@ class ProjectManager : public Control {
void _language_selected(int p_id);
void _restart_confirm();
void _confirm_update_settings();
void _nonempty_confirmation_ok_pressed();
void _load_recent_projects();
void _on_project_created(const String &dir);