diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index ab217abb23ec..7c93ba5dce94 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -59,6 +59,13 @@ Returns the item's name. + + + + + Returns the item's navigation layers bitmask. + + @@ -126,6 +133,14 @@ This name is shown in the editor. It can also be used to look up the item later using [method find_item_by_name]. + + + + + + Sets the item's navigation layers bitmask. + + diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 686ba4dad67a..e0fc4e26979b 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -89,13 +89,6 @@ Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in local space. - - - - - Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [code]layer_number[/code] between 1 and 32. - - @@ -179,14 +172,6 @@ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. - - - - - - Based on [code]value[/code], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [code]layer_number[/code] between 1 and 32. - - @@ -197,7 +182,7 @@ - If [code]true[/code], this GridMap bakes a navigation region. + If [code]true[/code], this GridMap creates a navigation region for each cell that uses a [member mesh_library] item with a navigation mesh. The created navigation region will use the navigation layers bitmask assigned to the [MeshLibrary]'s item. If [code]true[/code], grid items are centered on the X axis. @@ -232,9 +217,6 @@ The assigned [MeshLibrary]. - - A bitmask determining all navigation layers the GridMap generated navigation regions belong to. These navigation layers can be checked upon when requesting a path with [method NavigationServer3D.map_get_path]. - Overrides the default friction and bounce physics properties for the whole [GridMap]. diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index e594153058bb..934b41da8d0f 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -256,33 +256,6 @@ RID GridMap::get_navigation_map() const { return RID(); } -void GridMap::set_navigation_layers(uint32_t p_navigation_layers) { - navigation_layers = p_navigation_layers; - _recreate_octant_data(); -} - -uint32_t GridMap::get_navigation_layers() const { - return navigation_layers; -} - -void GridMap::set_navigation_layer_value(int p_layer_number, bool p_value) { - ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive."); - ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive."); - uint32_t _navigation_layers = get_navigation_layers(); - if (p_value) { - _navigation_layers |= 1 << (p_layer_number - 1); - } else { - _navigation_layers &= ~(1 << (p_layer_number - 1)); - } - set_navigation_layers(_navigation_layers); -} - -bool GridMap::get_navigation_layer_value(int p_layer_number) const { - ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive."); - ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive."); - return get_navigation_layers() & (1 << (p_layer_number - 1)); -} - void GridMap::set_mesh_library(const Ref &p_mesh_library) { if (!mesh_library.is_null()) { mesh_library->unregister_owner(this); @@ -663,11 +636,12 @@ bool GridMap::_octant_update(const OctantKey &p_key) { if (navigation_mesh.is_valid()) { Octant::NavigationCell nm; nm.xform = xform * mesh_library->get_item_navigation_mesh_transform(c.item); + nm.navigation_layers = mesh_library->get_item_navigation_layers(c.item); if (bake_navigation) { RID region = NavigationServer3D::get_singleton()->region_create(); NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id()); - NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers); + NavigationServer3D::get_singleton()->region_set_navigation_layers(region, nm.navigation_layers); NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform); if (is_inside_tree()) { @@ -792,7 +766,7 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { if (navigation_mesh.is_valid()) { RID region = NavigationServer3D::get_singleton()->region_create(); NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id()); - NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers); + NavigationServer3D::get_singleton()->region_set_navigation_layers(region, F.value.navigation_layers); NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform); if (map_override.is_valid()) { @@ -1070,12 +1044,6 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &GridMap::set_navigation_map); ClassDB::bind_method(D_METHOD("get_navigation_map"), &GridMap::get_navigation_map); - ClassDB::bind_method(D_METHOD("set_navigation_layers", "layers"), &GridMap::set_navigation_layers); - ClassDB::bind_method(D_METHOD("get_navigation_layers"), &GridMap::get_navigation_layers); - - ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &GridMap::set_navigation_layer_value); - ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &GridMap::get_navigation_layer_value); - ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library); ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library); @@ -1135,7 +1103,6 @@ void GridMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority"); ADD_GROUP("Navigation", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation"), "set_bake_navigation", "is_baking_navigation"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); BIND_CONSTANT(INVALID_CELL_ITEM); diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 59d2936f2c66..2a9f34bdda9b 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -99,6 +99,7 @@ class GridMap : public Node3D { RID region; Transform3D xform; RID navigation_mesh_debug_instance; + uint32_t navigation_layers = 1; }; struct MultimeshInstance { @@ -255,12 +256,6 @@ public: void set_navigation_map(RID p_navigation_map); RID get_navigation_map() const; - void set_navigation_layers(uint32_t p_navigation_layers); - uint32_t get_navigation_layers() const; - - void set_navigation_layer_value(int p_layer_number, bool p_value); - bool get_navigation_layer_value(int p_layer_number) const; - void set_mesh_library(const Ref &p_mesh_library); Ref get_mesh_library() const; diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 4ac864e11a71..858146da9679 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -67,6 +67,8 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9. set_item_navigation_mesh_transform(idx, p_value); #endif // DISABLE_DEPRECATED + } else if (what == "navigation_layers") { + set_item_navigation_layers(idx, p_value); } else { return false; } @@ -101,6 +103,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9. r_ret = get_item_navigation_mesh_transform(idx); #endif // DISABLE_DEPRECATED + } else if (what == "navigation_layers") { + r_ret = get_item_navigation_layers(idx); } else if (what == "preview") { r_ret = get_item_preview(idx); } else { @@ -119,6 +123,7 @@ void MeshLibrary::_get_property_list(List *p_list) const { p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes"))); p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navigation_mesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh")); p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navigation_mesh_transform"), PROPERTY_HINT_NONE, "suffix:m")); + p_list->push_back(PropertyInfo(Variant::INT, prop_name + PNAME("navigation_layers"), PROPERTY_HINT_LAYERS_3D_NAVIGATION)); p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT)); } } @@ -179,6 +184,15 @@ void MeshLibrary::set_item_navigation_mesh_transform(int p_item, const Transform notify_property_list_changed(); } +void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_layers) { + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + item_map[p_item].navigation_layers = p_navigation_layers; + notify_property_list_changed(); + notify_change_to_owners(); + emit_changed(); + notify_property_list_changed(); +} + void MeshLibrary::set_item_preview(int p_item, const Ref &p_preview) { ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].preview = p_preview; @@ -216,6 +230,11 @@ Transform3D MeshLibrary::get_item_navigation_mesh_transform(int p_item) const { return item_map[p_item].navigation_mesh_transform; } +uint32_t MeshLibrary::get_item_navigation_layers(int p_item) const { + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), 0, "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + return item_map[p_item].navigation_layers; +} + Ref MeshLibrary::get_item_preview(int p_item) const { ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].preview; @@ -328,6 +347,7 @@ void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform); ClassDB::bind_method(D_METHOD("set_item_navigation_mesh", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh); ClassDB::bind_method(D_METHOD("set_item_navigation_mesh_transform", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh_transform); + ClassDB::bind_method(D_METHOD("set_item_navigation_layers", "id", "navigation_layers"), &MeshLibrary::set_item_navigation_layers); ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes); ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview); ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name); @@ -335,6 +355,7 @@ void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform); ClassDB::bind_method(D_METHOD("get_item_navigation_mesh", "id"), &MeshLibrary::get_item_navigation_mesh); ClassDB::bind_method(D_METHOD("get_item_navigation_mesh_transform", "id"), &MeshLibrary::get_item_navigation_mesh_transform); + ClassDB::bind_method(D_METHOD("get_item_navigation_layers", "id"), &MeshLibrary::get_item_navigation_layers); ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes); ClassDB::bind_method(D_METHOD("get_item_preview", "id"), &MeshLibrary::get_item_preview); ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index a18e2b20d3a8..1d5af9e1764a 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -54,6 +54,7 @@ public: Ref preview; Ref navigation_mesh; Transform3D navigation_mesh_transform; + uint32_t navigation_layers = 1; }; RBMap item_map; @@ -76,6 +77,7 @@ public: void set_item_mesh_transform(int p_item, const Transform3D &p_transform); void set_item_navigation_mesh(int p_item, const Ref &p_navigation_mesh); void set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform); + void set_item_navigation_layers(int p_item, uint32_t p_navigation_layers); void set_item_shapes(int p_item, const Vector &p_shapes); void set_item_preview(int p_item, const Ref &p_preview); String get_item_name(int p_item) const; @@ -83,6 +85,7 @@ public: Transform3D get_item_mesh_transform(int p_item) const; Ref get_item_navigation_mesh(int p_item) const; Transform3D get_item_navigation_mesh_transform(int p_item) const; + uint32_t get_item_navigation_layers(int p_item) const; Vector get_item_shapes(int p_item) const; Ref get_item_preview(int p_item) const;