Merge pull request #81847 from crazyStewie/dotnet_editor_project_fix

Implemented {project} placeholder for external dotnet editor
This commit is contained in:
Rémi Verschelde 2023-09-20 18:55:13 +02:00
commit 5fd8506e19
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@ -190,6 +190,9 @@ namespace GodotTools
case ExternalEditorId.CustomEditor:
{
string file = ProjectSettings.GlobalizePath(script.ResourcePath);
string project = ProjectSettings.GlobalizePath("res://");
// Since ProjectSettings.GlobalizePath replaces only "res:/", leaving a trailing slash, it is removed here.
project = project[..^1];
var execCommand = _editorSettings.GetSetting(Settings.CustomExecPath).As<string>();
var execArgs = _editorSettings.GetSetting(Settings.CustomExecPathArgs).As<string>();
var args = new List<string>();
@ -226,6 +229,7 @@ namespace GodotTools
hasFileFlag = true;
}
arg = arg.ReplaceN("{project}", project);
arg = arg.ReplaceN("{file}", file);
args.Add(arg);