- Fix issue #802: randomize() now generate non-zero seed during the first hour of every days, the first minute of every hours and the first second of every minutes.

This commit is contained in:
Guy Rabiller 2014-10-27 09:58:09 +01:00
parent 4e31faab4a
commit 5f2222ee89

View file

@ -76,7 +76,7 @@ void Math::seed(uint32_t x) {
void Math::randomize() {
OS::Time time = OS::get_singleton()->get_time();
seed(OS::get_singleton()->get_ticks_usec()*time.hour*time.min*time.sec*rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */
seed(OS::get_singleton()->get_ticks_usec()*(time.hour+1)*(time.min+1)*(time.sec+1)*rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */
}
uint32_t Math::rand() {