Merge pull request #81557 from YuriSizov/editor-toolbars-divided

Improve the looks of 2D/3D viewport contextual toolbars
This commit is contained in:
Rémi Verschelde 2023-09-14 23:40:33 +02:00
commit 5a74ce9a56
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GPG key ID: C3336907360768E1
17 changed files with 152 additions and 107 deletions

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@ -846,13 +846,12 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// even though it may not be immediately obvious at first.
Ref<StyleBoxFlat> toolbar_stylebox = memnew(StyleBoxFlat);
toolbar_stylebox->set_bg_color(accent_color * Color(1, 1, 1, 0.1));
toolbar_stylebox->set_corner_radius(CORNER_TOP_LEFT, corner_radius * EDSCALE);
toolbar_stylebox->set_corner_radius(CORNER_TOP_RIGHT, corner_radius * EDSCALE);
toolbar_stylebox->set_anti_aliased(false);
// Add an underline to the StyleBox, but prevent its minimum vertical size from changing.
toolbar_stylebox->set_border_color(accent_color);
toolbar_stylebox->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE));
toolbar_stylebox->set_content_margin(SIDE_BOTTOM, 0);
toolbar_stylebox->set_expand_margin_all(2 * EDSCALE);
theme->set_stylebox("ContextualToolbar", EditorStringName(EditorStyles), toolbar_stylebox);
// Script Editor

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@ -725,7 +725,6 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
selected_point = Vertex();
edge_point = PosVertex();
add_child(memnew(VSeparator));
button_create = memnew(Button);
button_create->set_flat(true);
add_child(button_create);

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@ -3896,7 +3896,7 @@ void CanvasItemEditor::_update_editor_settings() {
key_auto_insert_button->add_theme_color_override("icon_pressed_color", key_auto_color.lerp(Color(1, 0, 0), 0.55));
animation_menu->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl")));
context_menu_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));
context_toolbar_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));
panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/2d_editor_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
panner->set_scroll_speed(EDITOR_GET("editors/panning/2d_editor_pan_speed"));
@ -4956,13 +4956,51 @@ void CanvasItemEditor::clear() {
}
void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
ERR_FAIL_COND(!p_control);
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(p_control->get_parent());
context_menu_hbox->add_child(p_control);
VSeparator *sep = memnew(VSeparator);
context_toolbar_hbox->add_child(sep);
context_toolbar_hbox->add_child(p_control);
context_toolbar_separators[p_control] = sep;
p_control->connect("visibility_changed", callable_mp(this, &CanvasItemEditor::_update_context_toolbar));
_update_context_toolbar();
}
void CanvasItemEditor::remove_control_from_menu_panel(Control *p_control) {
context_menu_hbox->remove_child(p_control);
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(p_control->get_parent() != context_toolbar_hbox);
p_control->disconnect("visibility_changed", callable_mp(this, &CanvasItemEditor::_update_context_toolbar));
context_toolbar_hbox->remove_child(context_toolbar_separators[p_control]);
context_toolbar_hbox->remove_child(p_control);
context_toolbar_separators.erase(p_control);
_update_context_toolbar();
}
void CanvasItemEditor::_update_context_toolbar() {
bool has_visible = false;
bool first_visible = false;
for (int i = 0; i < context_toolbar_hbox->get_child_count(); i++) {
Control *child = Object::cast_to<Control>(context_toolbar_hbox->get_child(i));
if (!child || !context_toolbar_separators.has(child)) {
continue;
}
if (child->is_visible()) {
first_visible = !has_visible;
has_visible = true;
}
VSeparator *sep = context_toolbar_separators[child];
sep->set_visible(!first_visible && child->is_visible());
}
context_toolbar_panel->set_visible(has_visible);
}
void CanvasItemEditor::add_control_to_left_panel(Control *p_control) {
@ -5012,9 +5050,17 @@ CanvasItemEditor::CanvasItemEditor() {
EditorRunBar::get_singleton()->call_deferred(SNAME("connect"), "play_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(true));
EditorRunBar::get_singleton()->call_deferred(SNAME("connect"), "stop_pressed", callable_mp(this, &CanvasItemEditor::_update_override_camera_button).bind(false));
// Add some margin to the sides for better aesthetics.
// This prevents the first button's hover/pressed effect from "touching" the panel's border,
// which looks ugly.
MarginContainer *toolbar_margin = memnew(MarginContainer);
toolbar_margin->add_theme_constant_override("margin_left", 4 * EDSCALE);
toolbar_margin->add_theme_constant_override("margin_right", 4 * EDSCALE);
add_child(toolbar_margin);
// A fluid container for all toolbars.
HFlowContainer *main_flow = memnew(HFlowContainer);
add_child(main_flow);
toolbar_margin->add_child(main_flow);
// Main toolbars.
HBoxContainer *main_menu_hbox = memnew(HBoxContainer);
@ -5122,13 +5168,6 @@ CanvasItemEditor::CanvasItemEditor() {
viewport->add_child(controls_vb);
// Add some margin to the left for better esthetics.
// This prevents the first button's hover/pressed effect from "touching" the panel's border,
// which looks ugly.
Control *margin_left = memnew(Control);
main_menu_hbox->add_child(margin_left);
margin_left->set_custom_minimum_size(Size2(2, 0) * EDSCALE);
select_button = memnew(Button);
select_button->set_flat(true);
main_menu_hbox->add_child(select_button);
@ -5370,15 +5409,14 @@ CanvasItemEditor::CanvasItemEditor() {
main_menu_hbox->add_child(memnew(VSeparator));
// Contextual toolbars.
context_menu_panel = memnew(PanelContainer);
context_menu_hbox = memnew(HBoxContainer);
context_menu_panel->add_child(context_menu_hbox);
main_flow->add_child(context_menu_panel);
context_toolbar_panel = memnew(PanelContainer);
context_toolbar_hbox = memnew(HBoxContainer);
context_toolbar_panel->add_child(context_toolbar_hbox);
main_flow->add_child(context_toolbar_panel);
// Animation controls.
animation_hb = memnew(HBoxContainer);
context_menu_hbox->add_child(animation_hb);
animation_hb->add_child(memnew(VSeparator));
add_control_to_menu_panel(animation_hb);
animation_hb->hide();
key_loc_button = memnew(Button);

View file

@ -48,6 +48,7 @@ class PanelContainer;
class StyleBoxTexture;
class ViewPanner;
class VScrollBar;
class VSeparator;
class VSplitContainer;
class CanvasItemEditorSelectedItem : public Object {
@ -192,10 +193,14 @@ private:
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
// Used for secondary menu items which are displayed depending on the currently selected node
// (such as MeshInstance's "Mesh" menu).
PanelContainer *context_menu_panel = nullptr;
HBoxContainer *context_menu_hbox = nullptr;
PanelContainer *context_toolbar_panel = nullptr;
HBoxContainer *context_toolbar_hbox = nullptr;
HashMap<Control *, VSeparator *> context_toolbar_separators;
void _update_context_toolbar();
Transform2D transform;
GridVisibility grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING;

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@ -976,8 +976,6 @@ void ControlEditorToolbar::_notification(int p_what) {
}
ControlEditorToolbar::ControlEditorToolbar() {
add_child(memnew(VSeparator));
// Anchor and offset tools.
anchors_button = memnew(ControlEditorPopupButton);
anchors_button->set_tooltip_text(TTR("Presets for the anchor and offset values of a Control node."));

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@ -267,8 +267,6 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
toolbar->hide();
toolbar->add_child(memnew(VSeparator));
menu = memnew(MenuButton);
menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART);
menu->get_popup()->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);

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@ -369,8 +369,6 @@ GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
toolbar->hide();
toolbar->add_child(memnew(VSeparator));
menu = memnew(MenuButton);
menu->get_popup()->add_item(TTR("Restart"), MENU_RESTART);
menu->get_popup()->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);

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@ -521,7 +521,6 @@ void NavigationObstacle3DEditor::_bind_methods() {
NavigationObstacle3DEditor::NavigationObstacle3DEditor() {
obstacle_node = nullptr;
add_child(memnew(VSeparator));
button_create = memnew(Button);
button_create->set_flat(true);
add_child(button_create);

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@ -7581,7 +7581,7 @@ void Node3DEditor::_update_theme() {
environ_sky_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), EditorStringName(Editor))));
environ_ground_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height"), EditorStringName(Editor))));
context_menu_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));
context_toolbar_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("ContextualToolbar"), EditorStringName(EditorStyles)));
}
void Node3DEditor::_notification(int p_what) {
@ -7679,11 +7679,51 @@ Vector<int> Node3DEditor::get_subgizmo_selection() {
}
void Node3DEditor::add_control_to_menu_panel(Control *p_control) {
context_menu_hbox->add_child(p_control);
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(p_control->get_parent());
VSeparator *sep = memnew(VSeparator);
context_toolbar_hbox->add_child(sep);
context_toolbar_hbox->add_child(p_control);
context_toolbar_separators[p_control] = sep;
p_control->connect("visibility_changed", callable_mp(this, &Node3DEditor::_update_context_toolbar));
_update_context_toolbar();
}
void Node3DEditor::remove_control_from_menu_panel(Control *p_control) {
context_menu_hbox->remove_child(p_control);
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(p_control->get_parent() != context_toolbar_hbox);
p_control->disconnect("visibility_changed", callable_mp(this, &Node3DEditor::_update_context_toolbar));
context_toolbar_hbox->remove_child(context_toolbar_separators[p_control]);
context_toolbar_hbox->remove_child(p_control);
context_toolbar_separators.erase(p_control);
_update_context_toolbar();
}
void Node3DEditor::_update_context_toolbar() {
bool has_visible = false;
bool first_visible = false;
for (int i = 0; i < context_toolbar_hbox->get_child_count(); i++) {
Control *child = Object::cast_to<Control>(context_toolbar_hbox->get_child(i));
if (!child || !context_toolbar_separators.has(child)) {
continue;
}
if (child->is_visible()) {
first_visible = !has_visible;
has_visible = true;
}
VSeparator *sep = context_toolbar_separators[child];
sep->set_visible(!first_visible && child->is_visible());
}
context_toolbar_panel->set_visible(has_visible);
}
void Node3DEditor::set_can_preview(Camera3D *p_preview) {
@ -8161,9 +8201,17 @@ Node3DEditor::Node3DEditor() {
camera_override_viewport_id = 0;
// Add some margin to the sides for better aesthetics.
// This prevents the first button's hover/pressed effect from "touching" the panel's border,
// which looks ugly.
MarginContainer *toolbar_margin = memnew(MarginContainer);
toolbar_margin->add_theme_constant_override("margin_left", 4 * EDSCALE);
toolbar_margin->add_theme_constant_override("margin_right", 4 * EDSCALE);
vbc->add_child(toolbar_margin);
// A fluid container for all toolbars.
HFlowContainer *main_flow = memnew(HFlowContainer);
vbc->add_child(main_flow);
toolbar_margin->add_child(main_flow);
// Main toolbars.
HBoxContainer *main_menu_hbox = memnew(HBoxContainer);
@ -8171,13 +8219,6 @@ Node3DEditor::Node3DEditor() {
String sct;
// Add some margin to the left for better esthetics.
// This prevents the first button's hover/pressed effect from "touching" the panel's border,
// which looks ugly.
Control *margin_left = memnew(Control);
main_menu_hbox->add_child(margin_left);
margin_left->set_custom_minimum_size(Size2(2, 0) * EDSCALE);
tool_button[TOOL_MODE_SELECT] = memnew(Button);
main_menu_hbox->add_child(tool_button[TOOL_MODE_SELECT]);
tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true);
@ -8365,10 +8406,10 @@ Node3DEditor::Node3DEditor() {
main_menu_hbox->add_child(memnew(VSeparator));
context_menu_panel = memnew(PanelContainer);
context_menu_hbox = memnew(HBoxContainer);
context_menu_panel->add_child(context_menu_hbox);
main_flow->add_child(context_menu_panel);
context_toolbar_panel = memnew(PanelContainer);
context_toolbar_hbox = memnew(HBoxContainer);
context_toolbar_panel->add_child(context_toolbar_hbox);
main_flow->add_child(context_toolbar_panel);
// Get the view menu popup and have it stay open when a checkable item is selected
p = view_menu->get_popup();

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@ -56,9 +56,10 @@ class PanelContainer;
class ProceduralSkyMaterial;
class SubViewport;
class SubViewportContainer;
class VSeparator;
class VSplitContainer;
class WorldEnvironment;
class ViewportNavigationControl;
class WorldEnvironment;
class ViewportRotationControl : public Control {
GDCLASS(ViewportRotationControl, Control);
@ -715,8 +716,11 @@ private:
void _update_camera_override_viewport(Object *p_viewport);
// Used for secondary menu items which are displayed depending on the currently selected node
// (such as MeshInstance's "Mesh" menu).
PanelContainer *context_menu_panel = nullptr;
HBoxContainer *context_menu_hbox = nullptr;
PanelContainer *context_toolbar_panel = nullptr;
HBoxContainer *context_toolbar_hbox = nullptr;
HashMap<Control *, VSeparator *> context_toolbar_separators;
void _update_context_toolbar();
void _generate_selection_boxes();

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@ -532,19 +532,14 @@ Path2DEditor::Path2DEditor() {
mode = MODE_EDIT;
action = ACTION_NONE;
base_hb = memnew(HBoxContainer);
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(base_hb);
sep = memnew(VSeparator);
base_hb->add_child(sep);
curve_edit = memnew(Button);
curve_edit->set_flat(true);
curve_edit->set_toggle_mode(true);
curve_edit->set_pressed(true);
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip_text(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
curve_edit->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_EDIT));
base_hb->add_child(curve_edit);
add_child(curve_edit);
curve_edit_curve = memnew(Button);
curve_edit_curve->set_flat(true);
@ -552,7 +547,7 @@ Path2DEditor::Path2DEditor() {
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip_text(TTR("Select Control Points (Shift+Drag)"));
curve_edit_curve->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_EDIT_CURVE));
base_hb->add_child(curve_edit_curve);
add_child(curve_edit_curve);
curve_create = memnew(Button);
curve_create->set_flat(true);
@ -560,7 +555,7 @@ Path2DEditor::Path2DEditor() {
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip_text(TTR("Add Point (in empty space)"));
curve_create->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_CREATE));
base_hb->add_child(curve_create);
add_child(curve_create);
curve_del = memnew(Button);
curve_del->set_flat(true);
@ -568,20 +563,20 @@ Path2DEditor::Path2DEditor() {
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip_text(TTR("Delete Point"));
curve_del->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_DELETE));
base_hb->add_child(curve_del);
add_child(curve_del);
curve_close = memnew(Button);
curve_close->set_flat(true);
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip_text(TTR("Close Curve"));
curve_close->connect("pressed", callable_mp(this, &Path2DEditor::_mode_selected).bind(ACTION_CLOSE));
base_hb->add_child(curve_close);
add_child(curve_close);
PopupMenu *menu;
handle_menu = memnew(MenuButton);
handle_menu->set_text(TTR("Options"));
base_hb->add_child(handle_menu);
add_child(handle_menu);
menu = handle_menu->get_popup();
menu->add_check_item(TTR("Mirror Handle Angles"));
@ -589,10 +584,6 @@ Path2DEditor::Path2DEditor() {
menu->add_check_item(TTR("Mirror Handle Lengths"));
menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
menu->connect("id_pressed", callable_mp(this, &Path2DEditor::_handle_option_pressed));
base_hb->hide();
curve_edit->set_pressed(true);
}
void Path2DEditorPlugin::edit(Object *p_object) {
@ -606,11 +597,9 @@ bool Path2DEditorPlugin::handles(Object *p_object) const {
void Path2DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
path2d_editor->show();
path2d_editor->base_hb->show();
} else {
path2d_editor->hide();
path2d_editor->base_hb->hide();
path2d_editor->edit(nullptr);
}
}

View file

@ -34,7 +34,6 @@
#include "editor/editor_plugin.h"
#include "scene/2d/path_2d.h"
#include "scene/gui/box_container.h"
#include "scene/gui/separator.h"
class CanvasItemEditor;
class MenuButton;
@ -47,7 +46,6 @@ class Path2DEditor : public HBoxContainer {
Path2D *node = nullptr;
HBoxContainer *base_hb = nullptr;
Separator *sep = nullptr;
enum Mode {
MODE_CREATE,

View file

@ -623,21 +623,9 @@ bool Path3DEditorPlugin::handles(Object *p_object) const {
void Path3DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
curve_create->show();
curve_edit->show();
curve_edit_curve->show();
curve_del->show();
curve_close->show();
handle_menu->show();
sep->show();
topmenu_bar->show();
} else {
curve_create->hide();
curve_edit->hide();
curve_edit_curve->hide();
curve_del->hide();
curve_close->hide();
handle_menu->hide();
sep->hide();
topmenu_bar->hide();
{
Path3D *pre = path;
@ -736,55 +724,49 @@ Path3DEditorPlugin::Path3DEditorPlugin() {
gizmo_plugin.instantiate();
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
sep = memnew(VSeparator);
sep->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(sep);
topmenu_bar = memnew(HBoxContainer);
topmenu_bar->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(topmenu_bar);
curve_edit = memnew(Button);
curve_edit->set_flat(true);
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip_text(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
topmenu_bar->add_child(curve_edit);
curve_edit_curve = memnew(Button);
curve_edit_curve->set_flat(true);
curve_edit_curve->set_toggle_mode(true);
curve_edit_curve->hide();
curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
curve_edit_curve->set_tooltip_text(TTR("Select Control Points (Shift+Drag)"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_edit_curve);
topmenu_bar->add_child(curve_edit_curve);
curve_create = memnew(Button);
curve_create->set_flat(true);
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip_text(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_create);
topmenu_bar->add_child(curve_create);
curve_del = memnew(Button);
curve_del->set_flat(true);
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip_text(TTR("Delete Point"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_del);
topmenu_bar->add_child(curve_del);
curve_close = memnew(Button);
curve_close->set_flat(true);
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip_text(TTR("Close Curve"));
Node3DEditor::get_singleton()->add_control_to_menu_panel(curve_close);
topmenu_bar->add_child(curve_close);
PopupMenu *menu;
handle_menu = memnew(MenuButton);
handle_menu->set_text(TTR("Options"));
handle_menu->hide();
Node3DEditor::get_singleton()->add_control_to_menu_panel(handle_menu);
topmenu_bar->add_child(handle_menu);
menu = handle_menu->get_popup();
menu->add_check_item(TTR("Mirror Handle Angles"));

View file

@ -35,8 +35,8 @@
#include "editor/plugins/node_3d_editor_gizmos.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/path_3d.h"
#include "scene/gui/separator.h"
class HBoxContainer;
class MenuButton;
class Path3DGizmo : public EditorNode3DGizmo {
@ -87,7 +87,7 @@ public:
class Path3DEditorPlugin : public EditorPlugin {
GDCLASS(Path3DEditorPlugin, EditorPlugin);
Separator *sep = nullptr;
HBoxContainer *topmenu_bar = nullptr;
Button *curve_create = nullptr;
Button *curve_edit = nullptr;
Button *curve_edit_curve = nullptr;

View file

@ -53,8 +53,6 @@ PhysicalBone3DEditor::PhysicalBone3DEditor() {
spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spatial_editor_hb->add_child(memnew(VSeparator));
button_transform_joint = memnew(Button);
button_transform_joint->set_flat(true);
spatial_editor_hb->add_child(button_transform_joint);

View file

@ -536,7 +536,6 @@ void Polygon3DEditor::_bind_methods() {
Polygon3DEditor::Polygon3DEditor() {
node = nullptr;
add_child(memnew(VSeparator));
button_create = memnew(Button);
button_create->set_flat(true);
add_child(button_create);

View file

@ -712,12 +712,12 @@ void Skeleton3DEditor::create_editors() {
add_child(file_dialog);
// Create Top Menu Bar.
separator = memnew(VSeparator);
ne->add_control_to_menu_panel(separator);
HBoxContainer *topmenu_bar = memnew(HBoxContainer);
ne->add_control_to_menu_panel(topmenu_bar);
// Create Skeleton Option in Top Menu Bar.
skeleton_options = memnew(MenuButton);
ne->add_control_to_menu_panel(skeleton_options);
topmenu_bar->add_child(skeleton_options);
skeleton_options->set_text(TTR("Skeleton3D"));
@ -737,7 +737,7 @@ void Skeleton3DEditor::create_editors() {
button_binds.resize(1);
edit_mode_button = memnew(Button);
ne->add_control_to_menu_panel(edit_mode_button);
topmenu_bar->add_child(edit_mode_button);
edit_mode_button->set_flat(true);
edit_mode_button->set_toggle_mode(true);
edit_mode_button->set_focus_mode(FOCUS_NONE);
@ -753,7 +753,7 @@ void Skeleton3DEditor::create_editors() {
// Keying buttons.
animation_hb = memnew(HBoxContainer);
ne->add_control_to_menu_panel(animation_hb);
topmenu_bar->add_child(animation_hb);
animation_hb->add_child(memnew(VSeparator));
animation_hb->hide();