Check if action name exists before adding it or renaming an action to it

This commit is contained in:
Marcel Admiraal 2021-12-28 17:08:06 +00:00
parent a7839df869
commit 5737e7dd2d
3 changed files with 25 additions and 8 deletions

View file

@ -760,12 +760,26 @@ void ActionMapEditor::_add_action_pressed() {
_add_action(add_edit->get_text());
}
bool ActionMapEditor::_has_action(const String &p_name) const {
for (const ActionInfo &action_info : actions_cache) {
if (p_name == action_info.name) {
return true;
}
}
return false;
}
void ActionMapEditor::_add_action(const String &p_name) {
if (p_name.is_empty() || !_is_action_name_valid(p_name)) {
show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
if (_has_action(p_name)) {
show_message(vformat(TTR("An action with the name '%s' already exists."), p_name));
return;
}
add_edit->clear();
emit_signal(SNAME("action_added"), p_name);
}
@ -791,6 +805,12 @@ void ActionMapEditor::_action_edited() {
return;
}
if (_has_action(new_name)) {
ti->set_text(0, old_name);
show_message(vformat(TTR("An action with the name '%s' already exists."), new_name));
return;
}
emit_signal(SNAME("action_renamed"), old_name, new_name);
} else if (action_tree->get_selected_column() == 1) {
// Deadzone Edited

View file

@ -168,6 +168,7 @@ private:
void _event_config_confirmed();
void _add_action_pressed();
bool _has_action(const String &p_name) const;
void _add_action(const String &p_name);
void _action_edited();

View file

@ -275,10 +275,8 @@ void ProjectSettingsEditor::_editor_restart_close() {
void ProjectSettingsEditor::_action_added(const String &p_name) {
String name = "input/" + p_name;
if (ProjectSettings::get_singleton()->has_setting(name)) {
action_map->show_message(vformat(TTR("An action with the name '%s' already exists."), name));
return;
}
ERR_FAIL_COND_MSG(ProjectSettings::get_singleton()->has_setting(name),
"An action with this name already exists.");
Dictionary action;
action["events"] = Array();
@ -351,10 +349,8 @@ void ProjectSettingsEditor::_action_renamed(const String &p_old_name, const Stri
const String old_property_name = "input/" + p_old_name;
const String new_property_name = "input/" + p_new_name;
if (ProjectSettings::get_singleton()->has_setting(new_property_name)) {
action_map->show_message(vformat(TTR("An action with the name '%s' already exists."), new_property_name));
return;
}
ERR_FAIL_COND_MSG(ProjectSettings::get_singleton()->has_setting(new_property_name),
"An action with this name already exists.");
int order = ProjectSettings::get_singleton()->get_order(old_property_name);
Dictionary action = ProjectSettings::get_singleton()->get(old_property_name);