Prevent expanding output port in visual shader expression

This commit is contained in:
Yuri Rubinsky 2024-04-19 11:49:10 +03:00
parent 9bc49a66ba
commit 56d843724e
3 changed files with 12 additions and 7 deletions

View file

@ -1002,7 +1002,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
button->hide();
}
if (i == 0 && custom_editor) {
if (j == 0 && custom_editor) {
hb->add_child(custom_editor);
custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
} else {
@ -1019,22 +1019,22 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
type_box->add_item(TTR("Boolean"));
type_box->add_item(TTR("Transform"));
type_box->add_item(TTR("Sampler"));
type_box->select(group_node->get_input_port_type(i));
type_box->select(group_node->get_input_port_type(j));
type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
type_box->connect("item_selected", callable_mp(editor, &VisualShaderEditor::_change_input_port_type).bind(p_id, i), CONNECT_DEFERRED);
type_box->connect("item_selected", callable_mp(editor, &VisualShaderEditor::_change_input_port_type).bind(p_id, j), CONNECT_DEFERRED);
LineEdit *name_box = memnew(LineEdit);
hb->add_child(name_box);
name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
name_box->set_text(name_left);
name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_input_port_name).bind(name_box, p_id, i), CONNECT_DEFERRED);
name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, i, false), CONNECT_DEFERRED);
name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_input_port_name).bind(name_box, p_id, j), CONNECT_DEFERRED);
name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out).bind(name_box, p_id, j, false), CONNECT_DEFERRED);
Button *remove_btn = memnew(Button);
remove_btn->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Remove"), EditorStringName(EditorIcons)));
remove_btn->set_tooltip_text(TTR("Remove") + " " + name_left);
remove_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_remove_input_port).bind(p_id, i), CONNECT_DEFERRED);
remove_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_remove_input_port).bind(p_id, j), CONNECT_DEFERRED);
hb->add_child(remove_btn);
} else {
Label *label = memnew(Label);
@ -1043,7 +1043,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id, bool
label->add_theme_style_override("normal", editor->get_theme_stylebox(SNAME("label_style"), SNAME("VShaderEditor"))); //more compact
hb->add_child(label);
if (vsnode->is_input_port_default(i, mode) && !port_left_used) {
if (vsnode->is_input_port_default(j, mode) && !port_left_used) {
Label *hint_label = memnew(Label);
hint_label->set_text(TTR("[default]"));
hint_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit")));

View file

@ -4928,6 +4928,10 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
return code;
}
bool VisualShaderNodeExpression::is_output_port_expandable(int p_port) const {
return false;
}
void VisualShaderNodeExpression::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_expression", "expression"), &VisualShaderNodeExpression::set_expression);
ClassDB::bind_method(D_METHOD("get_expression"), &VisualShaderNodeExpression::get_expression);

View file

@ -878,6 +878,7 @@ public:
String get_expression() const;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
virtual bool is_output_port_expandable(int p_port) const override;
VisualShaderNodeExpression();
};