Remove buggy first interaction

This commit is contained in:
Adam Scott 2024-04-05 08:45:42 -04:00
parent 7e4c150573
commit 56686cd1fb
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@ -1,35 +0,0 @@
name: 🔗 GHA
on:
issues:
types: [opened]
pull_request:
branches: [master]
types: [opened]
jobs:
check_for_first_issue:
name: 🌱 Check for first interaction
runs-on: ubuntu-latest
steps:
- uses: actions/first-interaction@v1
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
issue-message: |
Hello from the maintainer team!
First of all, thank you for taking the time to report an issue here.
In case you haven't already, be sure to attach an MRP (minimal reproduction project) if **specific** steps or assets are needed in order to reproduce the issue. Contributors will use the MRP to validate that the fix is working as intended.
The time it will take to assess and fix your issue may vary. Follow the blog about our [new releases](https://godotengine.org/blog/release/) and [pre-releases](https://godotengine.org/blog/pre-release/) to track new fixes or go to [our forum](https://forum.godotengine.org/) where users could help you in the meantime.
Thank you for your patience.
pr-message: |
Hi there, fellow Godot contributor!
Thank you for your first PR.
Be sure to join us in the [developers chat](https://chat.godotengine.org) to talk about your PR, especially if you need help or guidance. Don't forget to consult the [contributing docs](https://docs.godotengine.org/en/stable/contributing/development/index.html) too!
Thank you for your patience.