Separate DisplayServer from OS on Windows

This commit is contained in:
Juan Linietsky 2020-03-09 12:56:48 -03:00 committed by Juan Linietsky
parent 499e07f010
commit 543fb1c4da
13 changed files with 3233 additions and 2899 deletions

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@ -286,6 +286,7 @@ public:
virtual bool request_permissions() { return true; }
virtual Vector<String> get_granted_permissions() const { return Vector<String>(); }
bool is_hidpi_allowed() const { return _allow_hidpi; }
virtual void process_and_drop_events() {}
OS();
virtual ~OS();

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@ -1964,7 +1964,7 @@ bool Main::start() {
#ifdef WINDOWS_ENABLED
String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
if (win_iconpath != "") {
OS::get_singleton()->set_native_icon(win_iconpath);
DisplayServer::get_singleton()->set_native_icon(win_iconpath);
hasicon = true;
}
#endif

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@ -10,6 +10,7 @@ common_win = [
"godot_windows.cpp",
"crash_handler_windows.cpp",
"os_windows.cpp",
"display_server_windows.cpp",
"key_mapping_windows.cpp",
"joypad_windows.cpp",
"windows_terminal_logger.cpp",

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@ -0,0 +1,379 @@
#ifndef DISPLAY_SERVER_WINDOWS_H
#define DISPLAY_SERVER_WINDOWS_H
#include "servers/display_server.h"
#include "core/input/input_filter.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "joypad_windows.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
#include "servers/visual_server.h"
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
#if defined(OPENGL_ENABLED)
#include "context_gl_windows.h"
#endif
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/windows/vulkan_context_win.h"
#endif
#include <fcntl.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <windowsx.h>
#ifndef POINTER_STRUCTURES
#define POINTER_STRUCTURES
typedef DWORD POINTER_INPUT_TYPE;
typedef UINT32 POINTER_FLAGS;
typedef UINT32 PEN_FLAGS;
typedef UINT32 PEN_MASK;
enum tagPOINTER_INPUT_TYPE {
PT_POINTER = 0x00000001,
PT_TOUCH = 0x00000002,
PT_PEN = 0x00000003,
PT_MOUSE = 0x00000004,
PT_TOUCHPAD = 0x00000005
};
typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
POINTER_CHANGE_NONE,
POINTER_CHANGE_FIRSTBUTTON_DOWN,
POINTER_CHANGE_FIRSTBUTTON_UP,
POINTER_CHANGE_SECONDBUTTON_DOWN,
POINTER_CHANGE_SECONDBUTTON_UP,
POINTER_CHANGE_THIRDBUTTON_DOWN,
POINTER_CHANGE_THIRDBUTTON_UP,
POINTER_CHANGE_FOURTHBUTTON_DOWN,
POINTER_CHANGE_FOURTHBUTTON_UP,
POINTER_CHANGE_FIFTHBUTTON_DOWN,
POINTER_CHANGE_FIFTHBUTTON_UP,
} POINTER_BUTTON_CHANGE_TYPE;
typedef struct tagPOINTER_INFO {
POINTER_INPUT_TYPE pointerType;
UINT32 pointerId;
UINT32 frameId;
POINTER_FLAGS pointerFlags;
HANDLE sourceDevice;
HWND hwndTarget;
POINT ptPixelLocation;
POINT ptHimetricLocation;
POINT ptPixelLocationRaw;
POINT ptHimetricLocationRaw;
DWORD dwTime;
UINT32 historyCount;
INT32 InputData;
DWORD dwKeyStates;
UINT64 PerformanceCount;
POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
} POINTER_INFO;
typedef struct tagPOINTER_PEN_INFO {
POINTER_INFO pointerInfo;
PEN_FLAGS penFlags;
PEN_MASK penMask;
UINT32 pressure;
UINT32 rotation;
INT32 tiltX;
INT32 tiltY;
} POINTER_PEN_INFO;
#endif //POINTER_STRUCTURES
typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
typedef struct {
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved ( must be 0)
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // How many bytes in this resource?
DWORD dwImageOffset; // Where in the file is this image?
} ICONDIRENTRY, *LPICONDIRENTRY;
typedef struct {
WORD idReserved; // Reserved (must be 0)
WORD idType; // Resource Type (1 for icons)
WORD idCount; // How many images?
ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
} ICONDIR, *LPICONDIR;
class DisplayServerWindows : public DisplayServer {
//No need to register, it's platform-specific and nothing is added
//GDCLASS(DisplayServerWindows, DisplayServer)
_THREAD_SAFE_CLASS_
static GetPointerTypePtr win8p_GetPointerType;
static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
enum {
KEY_EVENT_BUFFER_SIZE = 512
};
struct KeyEvent {
WindowID window_id;
bool alt, shift, control, meta;
UINT uMsg;
WPARAM wParam;
LPARAM lParam;
};
KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
int key_event_pos;
bool old_invalid;
bool outside;
int old_x, old_y;
Point2i center;
#if defined(OPENGL_ENABLED)
ContextGL_Windows *context_gles2;
#endif
#if defined(VULKAN_ENABLED)
VulkanContextWindows *context_vulkan;
RenderingDeviceVulkan *rendering_device_vulkan;
#endif
Map<int, Vector2> touch_state;
int pressrc;
HINSTANCE hInstance; // Holds The Instance Of The Application
String rendering_driver;
struct WindowData {
HWND hWnd;
//layered window
bool preserve_window_size = false;
bool pre_fs_valid = false;
RECT pre_fs_rect;
bool maximized = false;
bool minimized = false;
bool fullscreen = false;
bool borderless = false;
bool resizable = true;
bool window_focused = false;
bool was_maximized = false;
bool always_on_top = false;
bool window_has_focus = false;
HBITMAP hBitmap; //DIB section for layered window
uint8_t *dib_data = nullptr;
Size2 dib_size;
HDC hDC_dib;
Size2 min_size;
Size2 max_size;
int width = 0, height = 0;
Size2 window_rect;
Point2 last_pos;
// IME
HIMC im_himc;
Vector2 im_position;
bool layered_window = false;
Callable resize_callback;
Callable event_callback;
Callable input_event_callback;
Callable input_text_callback;
Callable drop_files_callback;
WindowID transient_parent = INVALID_WINDOW_ID;
Set<WindowID> transient_children;
};
JoypadWindows *joypad;
WindowID _create_window(WindowMode p_mode, const Rect2i &p_rect);
WindowID window_id_counter = MAIN_WINDOW_ID;
Map<WindowID, WindowData> windows;
WindowID last_focused_window = INVALID_WINDOW_ID;
uint32_t move_timer_id;
HCURSOR hCursor;
WNDPROC user_proc;
void _send_window_event(const WindowData &wd, WindowEvent p_event);
MouseMode mouse_mode;
bool alt_mem = false;
bool gr_mem = false;
bool shift_mem = false;
bool control_mem = false;
bool meta_mem = false;
bool force_quit = false;
uint32_t last_button_state = 0;
bool use_raw_input = false;
bool drop_events = false;
bool console_visible = false;
WNDCLASSEXW wc;
HCURSOR cursors[CURSOR_MAX] = { NULL };
CursorShape cursor_shape;
Map<CursorShape, Vector<Variant>> cursors_cache;
void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
void _update_real_mouse_position(WindowID p_window);
void _set_mouse_mode_impl(MouseMode p_mode);
void _process_key_events();
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
virtual bool has_feature(Feature p_feature) const;
virtual String get_name() const;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void mouse_set_mode(MouseMode p_mode);
virtual MouseMode mouse_get_mode() const;
virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const;
virtual int mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const;
virtual int get_screen_count() const;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual void screen_set_keep_on(bool p_enable); //disable screensaver
virtual bool screen_is_kept_on() const;
virtual Vector<int> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
virtual void delete_sub_window(WindowID p_window);
virtual void window_set_resize_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_transient(WindowID p_window, WindowID p_parent);
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
virtual bool can_any_window_draw() const;
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
virtual void console_set_visible(bool p_enabled);
virtual bool is_console_visible() const;
virtual void cursor_set_shape(CursorShape p_shape);
virtual CursorShape cursor_get_shape() const;
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
virtual bool get_swap_ok_cancel();
virtual void enable_for_stealing_focus(OS::ProcessID pid);
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
virtual void process_events();
virtual void force_process_and_drop_events();
virtual void release_rendering_thread();
virtual void make_rendering_thread();
virtual void swap_buffers();
virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
virtual void vsync_set_use_via_compositor(bool p_enable);
virtual bool vsync_is_using_via_compositor() const;
virtual void set_context(Context p_context);
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_windows_driver();
DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerWindows();
};
#endif // DISPLAY_SERVER_WINDOWS_H

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@ -52,9 +52,9 @@ DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration)
JoypadWindows::JoypadWindows() {
}
JoypadWindows::JoypadWindows(InputDefault *_input, HWND *hwnd) {
JoypadWindows::JoypadWindows(HWND *hwnd) {
input = _input;
input = InputFilter::get_singleton();
hWnd = hwnd;
joypad_count = 0;
dinput = NULL;
@ -436,46 +436,46 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
// BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);"
// https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks
if (LOWORD(p_dpad) == 0xFFFF) {
dpad_val = InputDefault::HAT_MASK_CENTER;
dpad_val = InputFilter::HAT_MASK_CENTER;
}
if (p_dpad == 0) {
dpad_val = InputDefault::HAT_MASK_UP;
dpad_val = InputFilter::HAT_MASK_UP;
} else if (p_dpad == 4500) {
dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
dpad_val = (InputFilter::HAT_MASK_UP | InputFilter::HAT_MASK_RIGHT);
} else if (p_dpad == 9000) {
dpad_val = InputDefault::HAT_MASK_RIGHT;
dpad_val = InputFilter::HAT_MASK_RIGHT;
} else if (p_dpad == 13500) {
dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
dpad_val = (InputFilter::HAT_MASK_RIGHT | InputFilter::HAT_MASK_DOWN);
} else if (p_dpad == 18000) {
dpad_val = InputDefault::HAT_MASK_DOWN;
dpad_val = InputFilter::HAT_MASK_DOWN;
} else if (p_dpad == 22500) {
dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
dpad_val = (InputFilter::HAT_MASK_DOWN | InputFilter::HAT_MASK_LEFT);
} else if (p_dpad == 27000) {
dpad_val = InputDefault::HAT_MASK_LEFT;
dpad_val = InputFilter::HAT_MASK_LEFT;
} else if (p_dpad == 31500) {
dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
dpad_val = (InputFilter::HAT_MASK_LEFT | InputFilter::HAT_MASK_UP);
}
input->joy_hat(p_device, dpad_val);
};
InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
InputFilter::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
InputDefault::JoyAxis jx;
InputFilter::JoyAxis jx;
if (Math::abs(p_val) < MIN_JOY_AXIS) {
jx.min = p_trigger ? 0 : -1;
jx.value = 0.0f;

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@ -52,7 +52,7 @@
class JoypadWindows {
public:
JoypadWindows();
JoypadWindows(InputDefault *_input, HWND *hwnd);
JoypadWindows(HWND *hwnd);
~JoypadWindows();
void probe_joypads();
@ -117,7 +117,7 @@ private:
HWND *hWnd;
HANDLE xinput_dll;
LPDIRECTINPUT8 dinput;
InputDefault *input;
InputFilter *input;
int id_to_change;
int joypad_count;
@ -141,7 +141,7 @@ private:
void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp);
InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
InputFilter::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
XInputGetState_t xinput_get_state;
XInputSetState_t xinput_set_state;
};

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@ -61,183 +61,19 @@
#include <windows.h>
#include <windowsx.h>
#ifndef POINTER_STRUCTURES
#define POINTER_STRUCTURES
typedef DWORD POINTER_INPUT_TYPE;
typedef UINT32 POINTER_FLAGS;
typedef UINT32 PEN_FLAGS;
typedef UINT32 PEN_MASK;
enum tagPOINTER_INPUT_TYPE {
PT_POINTER = 0x00000001,
PT_TOUCH = 0x00000002,
PT_PEN = 0x00000003,
PT_MOUSE = 0x00000004,
PT_TOUCHPAD = 0x00000005
};
typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
POINTER_CHANGE_NONE,
POINTER_CHANGE_FIRSTBUTTON_DOWN,
POINTER_CHANGE_FIRSTBUTTON_UP,
POINTER_CHANGE_SECONDBUTTON_DOWN,
POINTER_CHANGE_SECONDBUTTON_UP,
POINTER_CHANGE_THIRDBUTTON_DOWN,
POINTER_CHANGE_THIRDBUTTON_UP,
POINTER_CHANGE_FOURTHBUTTON_DOWN,
POINTER_CHANGE_FOURTHBUTTON_UP,
POINTER_CHANGE_FIFTHBUTTON_DOWN,
POINTER_CHANGE_FIFTHBUTTON_UP,
} POINTER_BUTTON_CHANGE_TYPE;
typedef struct tagPOINTER_INFO {
POINTER_INPUT_TYPE pointerType;
UINT32 pointerId;
UINT32 frameId;
POINTER_FLAGS pointerFlags;
HANDLE sourceDevice;
HWND hwndTarget;
POINT ptPixelLocation;
POINT ptHimetricLocation;
POINT ptPixelLocationRaw;
POINT ptHimetricLocationRaw;
DWORD dwTime;
UINT32 historyCount;
INT32 InputData;
DWORD dwKeyStates;
UINT64 PerformanceCount;
POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
} POINTER_INFO;
typedef struct tagPOINTER_PEN_INFO {
POINTER_INFO pointerInfo;
PEN_FLAGS penFlags;
PEN_MASK penMask;
UINT32 pressure;
UINT32 rotation;
INT32 tiltX;
INT32 tiltY;
} POINTER_PEN_INFO;
#endif
typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
typedef struct {
BYTE bWidth; // Width, in pixels, of the image
BYTE bHeight; // Height, in pixels, of the image
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved ( must be 0)
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // How many bytes in this resource?
DWORD dwImageOffset; // Where in the file is this image?
} ICONDIRENTRY, *LPICONDIRENTRY;
typedef struct {
WORD idReserved; // Reserved (must be 0)
WORD idType; // Resource Type (1 for icons)
WORD idCount; // How many images?
ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
} ICONDIR, *LPICONDIR;
class JoypadWindows;
class OS_Windows : public OS {
static GetPointerTypePtr win8p_GetPointerType;
static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
enum {
KEY_EVENT_BUFFER_SIZE = 512
};
#ifdef STDOUT_FILE
FILE *stdo;
#endif
struct KeyEvent {
bool alt, shift, control, meta;
UINT uMsg;
WPARAM wParam;
LPARAM lParam;
};
KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
int key_event_pos;
uint64_t ticks_start;
uint64_t ticks_per_second;
bool old_invalid;
bool outside;
int old_x, old_y;
Point2i center;
#if defined(OPENGL_ENABLED)
ContextGL_Windows *context_gles2;
#endif
#if defined(VULKAN_ENABLED)
VulkanContextWindows *context_vulkan;
RenderingDeviceVulkan *rendering_device_vulkan;
#endif
VisualServer *visual_server;
int pressrc;
HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd;
Point2 last_pos;
HBITMAP hBitmap; //DIB section for layered window
uint8_t *dib_data;
Size2 dib_size;
HDC hDC_dib;
bool layered_window;
uint32_t move_timer_id;
HCURSOR hCursor;
Size2 min_size;
Size2 max_size;
Size2 window_rect;
VideoMode video_mode;
bool preserve_window_size = false;
HINSTANCE hInstance;
MainLoop *main_loop;
WNDPROC user_proc;
// IME
HIMC im_himc;
Vector2 im_position;
MouseMode mouse_mode;
bool alt_mem;
bool gr_mem;
bool shift_mem;
bool control_mem;
bool meta_mem;
bool force_quit;
bool window_has_focus;
uint32_t last_button_state;
bool use_raw_input;
bool drop_events;
HCURSOR cursors[CURSOR_MAX] = { NULL };
CursorShape cursor_shape;
Map<CursorShape, Vector<Variant>> cursors_cache;
InputDefault *input;
JoypadWindows *joypad;
Map<int, Vector2> touch_state;
int video_driver_index;
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
#endif
@ -250,28 +86,19 @@ class OS_Windows : public OS {
CrashHandler crash_handler;
void _drag_event(float p_x, float p_y, int idx);
void _touch_event(bool p_pressed, float p_x, float p_y, int idx);
void _update_window_style(bool p_repaint = true, bool p_maximized = false);
void _set_mouse_mode_impl(MouseMode p_mode);
bool force_quit;
HWND main_window;
// functions used by main to initialize/deinitialize the OS
protected:
virtual int get_current_video_driver() const;
virtual void initialize_core();
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
virtual void initialize();
virtual void set_main_loop(MainLoop *p_main_loop);
virtual void delete_main_loop();
virtual void finalize();
virtual void finalize_core();
void process_events();
void process_key_events();
virtual String get_stdin_string(bool p_block);
struct ProcessInfo {
@ -280,75 +107,7 @@ protected:
};
Map<ProcessID, ProcessInfo> *process_map;
bool pre_fs_valid;
RECT pre_fs_rect;
bool maximized;
bool minimized;
bool borderless;
bool window_focused;
bool console_visible;
bool was_maximized;
public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
String get_stdin_string(bool p_block);
void set_mouse_mode(MouseMode p_mode);
MouseMode get_mouse_mode() const;
virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
void update_real_mouse_position();
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
virtual VideoMode get_video_mode(int p_screen = 0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
virtual int get_screen_count() const;
virtual int get_current_screen() const;
virtual void set_current_screen(int p_screen);
virtual Point2 get_screen_position(int p_screen = -1) const;
virtual Size2 get_screen_size(int p_screen = -1) const;
virtual int get_screen_dpi(int p_screen = -1) const;
virtual Point2 get_window_position() const;
virtual void set_window_position(const Point2 &p_position);
virtual Size2 get_window_size() const;
virtual Size2 get_real_window_size() const;
virtual Size2 get_max_window_size() const;
virtual Size2 get_min_window_size() const;
virtual void set_min_window_size(const Size2 p_size);
virtual void set_max_window_size(const Size2 p_size);
virtual void set_window_size(const Size2 p_size);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
virtual void set_window_resizable(bool p_enabled);
virtual bool is_window_resizable() const;
virtual void set_window_minimized(bool p_enabled);
virtual bool is_window_minimized() const;
virtual void set_window_maximized(bool p_enabled);
virtual bool is_window_maximized() const;
virtual void set_window_always_on_top(bool p_enabled);
virtual bool is_window_always_on_top() const;
virtual bool is_window_focused() const;
virtual void set_console_visible(bool p_enabled);
virtual bool is_console_visible() const;
virtual void request_attention();
virtual void set_borderless_window(bool p_borderless);
virtual bool get_borderless_window();
virtual bool get_window_per_pixel_transparency_enabled() const;
virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
virtual uint8_t *get_layered_buffer_data();
virtual Size2 get_layered_buffer_size();
virtual void swap_layered_buffer();
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
virtual Error close_dynamic_library(void *p_library_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
@ -357,6 +116,8 @@ public:
virtual String get_name() const;
virtual void initialize_joypads() {}
virtual Date get_date(bool utc) const;
virtual Time get_time(bool utc) const;
virtual TimeZoneInfo get_time_zone_info() const;
@ -364,7 +125,6 @@ public:
virtual uint64_t get_system_time_secs() const;
virtual uint64_t get_system_time_msecs() const;
virtual bool can_draw() const;
virtual Error set_cwd(const String &p_cwd);
virtual void delay_usec(uint32_t p_usec) const;
@ -378,28 +138,12 @@ public:
virtual String get_environment(const String &p_var) const;
virtual bool set_environment(const String &p_var, const String &p_value) const;
virtual void set_clipboard(const String &p_text);
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
void set_native_icon(const String &p_filename);
void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
virtual String get_locale() const;
virtual int get_processor_count() const;
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
virtual void enable_for_stealing_focus(ProcessID pid);
virtual void move_window_to_foreground();
virtual String get_config_path() const;
virtual String get_data_path() const;
virtual String get_cache_path() const;
@ -410,37 +154,21 @@ public:
virtual String get_unique_id() const;
virtual void set_ime_active(const bool p_active);
virtual void set_ime_position(const Point2 &p_pos);
virtual void release_rendering_thread();
virtual void make_rendering_thread();
virtual void swap_buffers();
virtual Error shell_open(String p_uri);
void run();
virtual bool get_swap_ok_cancel() { return true; }
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
virtual void _set_use_vsync(bool p_enable);
//virtual bool is_vsync_enabled() const;
virtual bool _check_internal_feature_support(const String &p_feature);
void disable_crash_handler();
bool is_disable_crash_handler() const;
virtual void initialize_debugging();
void force_process_input();
virtual Error move_to_trash(const String &p_path);
virtual void process_and_drop_events();
void set_main_window(HWND p_main_window) { main_window = p_main_window; }
HINSTANCE get_hinstance() { return hInstance; }
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();
};

View file

@ -35,7 +35,7 @@ const char *VulkanContextWindows::_get_platform_surface_extension() const {
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
}
int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
VkWin32SurfaceCreateInfoKHR createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
@ -47,7 +47,7 @@ int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int
VkSurfaceKHR surface;
VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, NULL, &surface);
ERR_FAIL_COND_V(err, -1);
return _window_create(surface, p_width, p_height);
return _window_create(p_window_id, surface, p_width, p_height);
}
VulkanContextWindows::VulkanContextWindows() {

View file

@ -39,7 +39,7 @@ class VulkanContextWindows : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
int window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
int window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
VulkanContextWindows();
~VulkanContextWindows();

View file

@ -34,6 +34,8 @@
DisplayServer *DisplayServer::singleton = nullptr;
DisplayServer::SwitchVSyncCallbackInThread DisplayServer::switch_vsync_function = nullptr;
bool DisplayServer::hidpi_allowed = false;
DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[DisplayServer::MAX_SERVERS];
int DisplayServer::server_create_count = 0;

View file

@ -41,6 +41,7 @@ class DisplayServer : public Object {
static DisplayServer *singleton;
bool vsync_enabled = true;
static bool hidpi_allowed;
public:
_FORCE_INLINE_ static DisplayServer *get_singleton() {