Don't generate CSGPolygon3D shape before the assigned path is inside tree

This commit is contained in:
MinusKube 2023-01-31 01:54:59 +01:00
parent a43db5afa4
commit 541b725190

View file

@ -558,7 +558,7 @@ void CSGShape3D::_notification(int p_what) {
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
set_collision_priority(collision_priority);
_update_collision_faces();
_make_dirty();
}
} break;
@ -1763,7 +1763,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
}
if (!path) {
if (!path || !path->is_inside_tree()) {
return new_brush;
}