Merge pull request #22593 from akien-mga/fix-warnings

Fix various warnings raised by Clang 7
This commit is contained in:
Rémi Verschelde 2018-10-02 00:01:31 +02:00 committed by GitHub
commit 53fbd93409
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GPG key ID: 4AEE18F83AFDEB23
29 changed files with 27 additions and 145 deletions

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@ -47,8 +47,6 @@ class FileAccessNetworkClient {
int size;
};
int ml;
List<BlockRequest> block_requests;
Semaphore *sem;

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@ -90,8 +90,6 @@ class FileAccessZip : public FileAccess {
mutable bool at_eof;
ZipArchive *archive;
public:
virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
virtual void close(); ///< close a file

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@ -119,7 +119,6 @@ class ResourceFormatSaverBinaryInstance {
bool skip_editor;
bool big_endian;
bool takeover_paths;
int bin_meta_idx;
FileAccess *f;
String magic;
Set<RES> resource_set;

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@ -32,7 +32,6 @@
#define MESSAGE_QUEUE_H
#include "core/object.h"
#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
class MessageQueue {
@ -44,8 +43,6 @@ class MessageQueue {
DEFAULT_QUEUE_SIZE_KB = 1024
};
Mutex *mutex;
enum {
TYPE_CALL,
TYPE_NOTIFICATION,

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@ -422,7 +422,7 @@ private:
};
#ifdef DEBUG_ENABLED
friend class _ObjectDebugLock;
friend struct _ObjectDebugLock;
#endif
friend bool predelete_handler(Object *);
friend void postinitialize_handler(Object *);

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@ -116,7 +116,7 @@ public:
};
private:
friend class _VariantCall;
friend struct _VariantCall;
// Variant takes 20 bytes when real_t is float, and 36 if double
// it only allocates extra memory for aabb/matrix.

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@ -51,26 +51,6 @@ static const GLenum _cube_side_enum[6] = {
};
static _FORCE_INLINE_ void store_transform2d(const Transform2D &p_mtx, float *p_array) {
p_array[0] = p_mtx.elements[0][0];
p_array[1] = p_mtx.elements[0][1];
p_array[2] = 0;
p_array[3] = 0;
p_array[4] = p_mtx.elements[1][0];
p_array[5] = p_mtx.elements[1][1];
p_array[6] = 0;
p_array[7] = 0;
p_array[8] = 0;
p_array[9] = 0;
p_array[10] = 1;
p_array[11] = 0;
p_array[12] = p_mtx.elements[2][0];
p_array[13] = p_mtx.elements[2][1];
p_array[14] = 0;
p_array[15] = 1;
}
static _FORCE_INLINE_ void store_transform(const Transform &p_mtx, float *p_array) {
p_array[0] = p_mtx.basis.elements[0][0];
p_array[1] = p_mtx.basis.elements[1][0];
@ -1202,7 +1182,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
glActiveTexture(GL_TEXTURE0 + i);
GLenum target;
GLenum target = GL_TEXTURE_2D;
GLuint tex = 0;
RasterizerStorageGLES3::Texture *t = storage->texture_owner.getptr(textures[i]);

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@ -691,7 +691,7 @@ public:
}
};
class MultiMesh;
struct MultiMesh;
struct Mesh : public GeometryOwner {

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@ -37,10 +37,10 @@
#include "scene/main/timer.h"
#include "scene/resources/texture.h"
class EditorProgress;
class FileAccess;
class EditorExportPlatform;
class EditorFileSystemDirectory;
struct EditorProgress;
class EditorExportPreset : public Reference {

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@ -2638,7 +2638,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
} else if (p_hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_2D_RENDER || p_hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_3D_RENDER) {
EditorPropertyLayers::LayerType lt;
EditorPropertyLayers::LayerType lt = EditorPropertyLayers::LAYER_RENDER_2D;
switch (p_hint) {
case PROPERTY_HINT_LAYERS_2D_RENDER:
lt = EditorPropertyLayers::LAYER_RENDER_2D;

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@ -969,7 +969,7 @@ void EditorPropertyDictionary::update_property() {
pc->add_child(add_vbox);
}
prop->set_object_and_property(object.ptr(), prop_name);
int change_index;
int change_index = 0;
if (i < amount) {
String cs = key.get_construct_string();

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@ -205,13 +205,13 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
curve.set_point_left_tangent(_selected_point, tangent);
// Note: if a tangent is set to linear, it shouldn't be linked to the other
if (link && _selected_point != curve.get_point_count() - 1 && !curve.get_point_right_mode(_selected_point) != Curve::TANGENT_FREE)
if (link && _selected_point != (curve.get_point_count() - 1) && curve.get_point_right_mode(_selected_point) != Curve::TANGENT_LINEAR)
curve.set_point_right_tangent(_selected_point, tangent);
} else {
curve.set_point_right_tangent(_selected_point, tangent);
if (link && _selected_point != 0 && !curve.get_point_left_mode(_selected_point) != Curve::TANGENT_FREE)
if (link && _selected_point != 0 && curve.get_point_left_mode(_selected_point) != Curve::TANGENT_LINEAR)
curve.set_point_left_tangent(_selected_point, tangent);
}
}

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@ -1414,21 +1414,6 @@ void ScriptEditor::notify_script_changed(const Ref<Script> &p_script) {
emit_signal("editor_script_changed", p_script);
}
static const Node *_find_node_with_script(const Node *p_node, const RefPtr &p_script) {
if (p_node->get_script() == p_script)
return p_node;
for (int i = 0; i < p_node->get_child_count(); i++) {
const Node *result = _find_node_with_script(p_node->get_child(i), p_script);
if (result)
return result;
}
return NULL;
}
void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
for (int i = 0; i < tab_container->get_child_count(); i++) {

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@ -1860,32 +1860,6 @@ static bool _has_visible_children(Node *p_node) {
return false;
}
static Node *_find_last_visible(Node *p_node) {
Node *last = NULL;
bool collapsed = p_node->is_displayed_folded();
if (!collapsed) {
for (int i = 0; i < p_node->get_child_count(); i++) {
if (_is_node_visible(p_node->get_child(i))) {
last = p_node->get_child(i);
}
}
}
if (last) {
Node *lastc = _find_last_visible(last);
if (lastc)
last = lastc;
} else {
last = p_node;
}
return last;
}
void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
to_pos = -1;

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@ -361,7 +361,7 @@ void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
void EditorSettingsDialog::_focus_current_search_box() {
Control *tab = tabs->get_current_tab_control();
LineEdit *current_search_box;
LineEdit *current_search_box = NULL;
if (tab == tab_general)
current_search_box = search_box;
else if (tab == tab_shortcuts)

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@ -60,8 +60,6 @@ namespace TestGUI {
class TestMainLoop : public SceneTree {
Control *control;
public:
virtual void request_quit() {

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@ -227,7 +227,7 @@ public:
void init_kinematic_utilities();
void destroy_kinematic_utilities();
_FORCE_INLINE_ class KinematicUtilities *get_kinematic_utilities() const { return kinematic_utilities; }
_FORCE_INLINE_ KinematicUtilities *get_kinematic_utilities() const { return kinematic_utilities; }
_FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; }

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@ -57,7 +57,7 @@ class btDiscreteDynamicsWorld;
class btEmptyShape;
class btGhostPairCallback;
class btSoftRigidDynamicsWorld;
class btSoftBodyWorldInfo;
struct btSoftBodyWorldInfo;
class ConstraintBullet;
class CollisionObjectBullet;
class RigidBodyBullet;

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@ -7835,7 +7835,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
// Figure out function name for warning
String func_name = _find_function_name(op);
if (func_name.empty()) {
func_name == "<undetected name>";
func_name = "<undetected name>";
}
_add_warning(GDScriptWarning::RETURN_VALUE_DISCARDED, op->line, func_name);
}

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@ -555,7 +555,6 @@ private:
CompletionType completion_type;
StringName completion_cursor;
bool completion_static;
Variant::Type completion_built_in_constant;
Node *completion_node;
ClassNode *completion_class;

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@ -34,17 +34,17 @@
#include "context_gl_x11.h"
#include "core/os/input.h"
#include "crash_handler_x11.h"
#include "drivers/unix/os_unix.h"
#include "servers/visual_server.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/alsamidi/alsa_midi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "main/input_default.h"
#include "power_x11.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#include <X11/Xcursor/Xcursor.h>
#include <X11/Xlib.h>
@ -145,7 +145,6 @@ class OS_X11 : public OS_Unix {
void handle_key_event(XKeyEvent *p_event, bool p_echo = false);
void process_xevents();
virtual void delete_main_loop();
IP_Unix *ip_unix;
bool force_quit;
bool minimized;
@ -177,8 +176,6 @@ class OS_X11 : public OS_Unix {
AudioDriverPulseAudio driver_pulseaudio;
#endif
Atom net_wm_icon;
PowerX11 *power_manager;
bool layered_window;
@ -186,8 +183,6 @@ class OS_X11 : public OS_Unix {
CrashHandler crash_handler;
int video_driver_index;
int audio_driver_index;
unsigned int capture_idle;
bool maximized;
//void set_wm_border(bool p_enabled);
void set_wm_fullscreen(bool p_enabled);

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@ -546,33 +546,6 @@ void Mesh::clear_cache() const {
Mesh::Mesh() {
}
static const ArrayMesh::ArrayType _array_types[] = {
ArrayMesh::ARRAY_VERTEX,
ArrayMesh::ARRAY_NORMAL,
ArrayMesh::ARRAY_TANGENT,
ArrayMesh::ARRAY_COLOR,
ArrayMesh::ARRAY_TEX_UV,
ArrayMesh::ARRAY_TEX_UV2,
ArrayMesh::ARRAY_BONES,
ArrayMesh::ARRAY_WEIGHTS,
ArrayMesh::ARRAY_INDEX
};
/* compatibility */
static const int _format_translate[] = {
ArrayMesh::ARRAY_FORMAT_VERTEX,
ArrayMesh::ARRAY_FORMAT_NORMAL,
ArrayMesh::ARRAY_FORMAT_TANGENT,
ArrayMesh::ARRAY_FORMAT_COLOR,
ArrayMesh::ARRAY_FORMAT_TEX_UV,
ArrayMesh::ARRAY_FORMAT_TEX_UV2,
ArrayMesh::ARRAY_FORMAT_BONES,
ArrayMesh::ARRAY_FORMAT_WEIGHTS,
ArrayMesh::ARRAY_FORMAT_INDEX,
};
bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
String sname = p_name;

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@ -36,9 +36,9 @@
#include "servers/physics_server.h"
#include "servers/visual_server.h"
class SpatialIndexer;
class Camera;
class VisibilityNotifier;
struct SpatialIndexer;
class World : public Resource {
GDCLASS(World, Resource);

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@ -29,13 +29,13 @@
/*************************************************************************/
#include "world_2d.h"
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
//#include "servers/spatial_sound_2d_server.h"
#include "core/project_settings.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/visibility_notifier_2d.h"
#include "scene/main/viewport.h"
#include "servers/physics_2d_server.h"
#include "servers/visual_server.h"
struct SpatialIndexer2D {

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@ -35,9 +35,9 @@
#include "core/resource.h"
#include "servers/physics_2d_server.h"
class SpatialIndexer2D;
class VisibilityNotifier2D;
class Viewport;
struct SpatialIndexer2D;
class World2D : public Resource {

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@ -29,33 +29,21 @@
/*************************************************************************/
#include "reverb_sw.h"
#include "core/print_string.h"
#include "stdlib.h"
#include <stdlib.h>
#define SETMIN(x, y) (x) = MIN((x), (y))
#define rangeloop(c, min, max) \
for ((c) = (min); (c) < (max); (c)++)
#define ABSDIFF(x, y) \
(((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
#ifdef bleh_MSC_VER
#if _MSC_VER >= 1400
_FORCE_INLINE_ int32_tMULSHIFT_S32(
int32_t Factor1,
int32_t Factor2,
uint8_t Bits) {
return __ll_rshift(
__emul(Factor1, Factor2),
Bits);
}
#endif
#else
#define MULSHIFT_S32(Factor1, Factor2, Bits) \
((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits)))
#endif
struct ReverbParamsSW {
unsigned int BufferSize; // Required buffer size

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@ -34,7 +34,7 @@
#include "core/os/memory.h"
#include "core/typedefs.h"
class ReverbParamsSW;
struct ReverbParamsSW;
class ReverbSW {
public:

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@ -76,7 +76,6 @@ class BodyPairSW : public ConstraintSW {
Contact contacts[MAX_CONTACTS];
int contact_count;
bool collided;
int cc;
static void _contact_added_callback(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata);

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@ -59,7 +59,6 @@ class VisualServerRaster : public VisualServer {
};
static int changes;
bool draw_extra_frame;
RID test_cube;
int black_margin[4];