Do not compile Recast for Android

At least this makes Godot compile for Android until there is a better
solution.
This commit is contained in:
Ruslan Mustakov 2017-09-20 12:57:33 +07:00
parent cd2ffdc672
commit 52cb4ec232

View file

@ -1,6 +1,6 @@
def can_build(platform):
return True
return platform != "android"
def configure(env):